What's the white space issue? If you mean the fact it allows mixed tabs and spaces, warning can be issues by the -t command line flag for a long time now in 2.x...
From the top of my head: - Fixed inconsistencies between the language and functions (print, exec, execfile). - Obsoleted a ton of legacy code. - Made a clear cut between the abstract concept of string (internally Unicode) and an array of bytes. - Better multi-threading support.
You should read into what's done here instead of crying and hating. You choose to post a Like/Check-in to your wall. That's your choice. Only your friends see it. Now this like + message appears again on the side where the stupid ads are. Only your friends see it. Figures you see an ad for something your friends like, it might actually be something good!
As long as only your friends see it, what's the big deal? They could have just as well move these likes the the top of the Top News Feed and no one would ever know.
I use Aero snap a lot. But almost never by dragging. It's easier for me to use Winkey-left/right/up/down... However, it is also easier for me to use ctrl-tab and ctrl-shift-tab for tab navigation.
As for a solution to snapping, instead of taking 5 pixels out of the vertical space, leave a few pixels on either side of the list of tabs so that it never completely fills up. I'd even go so far to suggest a stipple texture which is pretty standard for grab handles:)
The link you are about to click on is now written on the right side of the status-bar, which is usually left unused. Therefore, this functionality is still there.
And if you want to continue the car analogy, it's like removing the rear view mirror and replacing it with a small CCTV like done in many sports cars and trucks.
Oh but there are!! I first didn't understand where it disappeared and then read the dev notes and it made a lot of sense.
With the links in the status bar, not a lot of functionality is lost. I'd even say I'd like the split to be user controllable (at least in about:config).
The only thing I miss is the little icons to enable/disable addons, but these can be placed on the top toolbars.
Regardless, Chrome *never* had a status-bar and iirc, it has a couple of users:)
Looking at the already 2 year old GMA 500, the answer is "hardly". The GMA 500 integrated GPU which is now prevalent in many netbooks is said to "support directx 11". However, the official drivers don't even support OpenGL 1.5, let alone newer versions. The hardware is there and it's really pretty tight... Driver support? Not so much.
According to the article, these airports will operate air taxis. Therefore, it's not your soccer mom / senior / hillbilly. It's a trained professional who could be subjected to periodic checkups and high fines. Surely, taxi drivers aren't that better (many times worse) than the average driver, but in this case they might have to pass higher criteria than most.
I can't think of a situation in which I would need to enter a large amount of all-caps data. For sporadic use of capitalized words, holding the shift button is not slower than clicking caps-lock, entering the word and clicking caps-lock again.
If anything, I many times click it by mistake and it drives me crazy. For my keyboard at work, I stuck some paper under the button so it doesn't click easily - less chance of clicking it by mistake.
Is adding diacritics in Hebrew, which (on Windows) is done by shift-1 to shift-0 while Caps Lock is activated. When I want to write in all-caps, I simply hold the shift for the whole process. It's not that hard!
Actually I'm pondering doing the same as well! in my little to none spare time... (and I guess more than a dozen others). Picked up a couple of tutorials on OpenGL 2.0+ (with 3.3 as my target) and it's really quite fascinating how much the world has changed since I originally played a bit with graphics. About the art itself...... I hope to get some friends to help.
So, good luck to you and hopefully the journey will be interesting and fun:)
Actually MC was compared more than once to DF. Due to the fact it's totally deformable, and red dust circuits give you a lot of complexity for traps and devices. In case you've only tried the free version, there are sometimes free weekends for the alpha, in which the fluid dynamics are a bit better but still not in the level of DF.
Someone even wrote a DF->MC converter so you could import your fortress for a nice 3d visualization:)
I wonder how hard it will it be to bring all that into MC... Doesn't really have to be *that* complex, but a little more of a goal/challenge would be welcome.
Guess what? Hidden surface determination, including Occlusion Culling is hard(tm), even for completely static scenes! Don't forget this game has a fully modifiable world and lighting (through torches) making it even harder.
I hardly ever surf to the Google website, 99% of my searches go through a search keyword in the awesome-bar (in FF). I just type "g something I want to search" and it opens. I also have "img" for images, "vid" for video and "gg" for I'm feeling lucky. No need for search bars/boxes/sites.
Obviously one space. I really can't understand all the posters above me advocating two spaces. Where did that even come from?? You write a sentence, using single spaces between words and end it with a period as a sentence separator - Followed by a word separator, one space. Before this article, I never knew *ANYONE* used double-spaces. Moreover, I trust LyX for limiting the number of spaces to 1...
As for code, 4-space indents.
Re:search sucks in win7
on
Wine 1.2 Released
·
· Score: 2, Informative
Except of course if you check the radio button under: Windows Explorer -> Organize -> Folder and search options -> Search -> Always search file names and contents.
Why this is not default is probably because MS thought people won't want to search inside files for non-indexed directories.
After you choose that, searching for something searches files and contents. Searching for name:somefilename will search for "somefilename" in filenames.
Also check this out for some more advanced search syntax.
That's a load of BS. Even ignoring the ton of fixes MS did with the kernel and things the users don't really see, Win7's Explorer is a metric ton better than in XP. Movable taskbar windows, I can finally move the tasks to where I want and not have to restart all the running applications. Pin to taskbar instead of a space wasteful Quick Launch with pretty useful jump lists of recent files. Winkey-Left/Right for half screen pinning is most useful. Winkey-Up/Down for maximize/minimize is less so. Searches in the Start menu, renders menu searching obsolete. Much faster to reach any control panel feature. System tray is more streamlined showing only what I want instead of popping in and out all the time. It's prettier, with no loss of performance. A friend of mine got a cheapish Netbook with Vista - Worked slow. Installed XP - Worked slow with driver problems. Installed 7 - Worked fast out of the box, aero enabled. The file explorer... well it's OK, not better or worse than XP's. Vista's method of going up in folders is nice. Driver support is already quite good. Excellent touch support. Big icons, touch scrolling on all scrollbar-ed windows.
Unfortunately, CD/DVD IO still locks up the whole system... which is my biggest complaint for a 2010 released system.
Oh, for all of you *STUCK IN THE FRIGGIN' PAST*, streamlining things is *good*, even if it breaks bad things you're used to. Take a few minutes to get yourself acquainted with the system and embrace Start menu searching - It's awesome.
I'm not really sane so it's all OK then. It's *far* from impossibly hard. The campaign is really fun and usually you have 2-3 different ways to pass each obstacle, even a beginner can find the "simple" way. Later you realize how much time you can save by cutting corners or wall jumping.
About the challenges, it's a whole different story. From the initial tries where you can hardly scrape one star until you get the revelation and find all the shorter, yet difficult, paths. I've got 2 stars on all of them and 3 stars in some.
I came to the point I look at things in real life and realize how easy it is to climb them:)
One of the more immersive first-person games I've played was Thief 3. You know why? Because when I moved the mouse to look down, I saw my body. It was a bit unnerving for a while since it somehow felt like I'm really inside the game world.
As for a game implementing what you mention, you should check out Mirror's Edge. Your view moves consistently with the world, step by step when running, rolling or falling helplessly on your back. Obviously, here too you see your body when you look down and it adds a lot to the immersiveness of the game. This game isn't "super-realistic", but the graphic style is consistent just feels right.
What's the white space issue?
If you mean the fact it allows mixed tabs and spaces, warning can be issues by the -t command line flag for a long time now in 2.x...
From the top of my head:
- Fixed inconsistencies between the language and functions (print, exec, execfile).
- Obsoleted a ton of legacy code.
- Made a clear cut between the abstract concept of string (internally Unicode) and an array of bytes.
- Better multi-threading support.
You should read into what's done here instead of crying and hating.
You choose to post a Like/Check-in to your wall. That's your choice. Only your friends see it.
Now this like + message appears again on the side where the stupid ads are. Only your friends see it.
Figures you see an ad for something your friends like, it might actually be something good!
As long as only your friends see it, what's the big deal? They could have just as well move these likes the the top of the Top News Feed and no one would ever know.
I use Aero snap a lot. But almost never by dragging.
It's easier for me to use Winkey-left/right/up/down...
However, it is also easier for me to use ctrl-tab and ctrl-shift-tab for tab navigation.
As for a solution to snapping, instead of taking 5 pixels out of the vertical space, leave a few pixels on either side of the list of tabs so that it never completely fills up. :)
I'd even go so far to suggest a stipple texture which is pretty standard for grab handles
The link you are about to click on is now written on the right side of the status-bar, which is usually left unused.
Therefore, this functionality is still there.
And if you want to continue the car analogy, it's like removing the rear view mirror and replacing it with a small CCTV like done in many sports cars and trucks.
Oh but there are!!
I first didn't understand where it disappeared and then read the dev notes and it made a lot of sense.
With the links in the status bar, not a lot of functionality is lost. I'd even say I'd like the split to be user controllable (at least in about:config).
The only thing I miss is the little icons to enable/disable addons, but these can be placed on the top toolbars.
Regardless, Chrome *never* had a status-bar and iirc, it has a couple of users :)
Looking at the already 2 year old GMA 500, the answer is "hardly".
The GMA 500 integrated GPU which is now prevalent in many netbooks is said to "support directx 11".
However, the official drivers don't even support OpenGL 1.5, let alone newer versions.
The hardware is there and it's really pretty tight... Driver support? Not so much.
Firefox 4 goes up to 11!
According to the article, these airports will operate air taxis. Therefore, it's not your soccer mom / senior / hillbilly.
It's a trained professional who could be subjected to periodic checkups and high fines.
Surely, taxi drivers aren't that better (many times worse) than the average driver, but in this case they might have to pass higher criteria than most.
I can't think of a situation in which I would need to enter a large amount of all-caps data. For sporadic use of capitalized words, holding the shift button is not slower than clicking caps-lock, entering the word and clicking caps-lock again.
If anything, I many times click it by mistake and it drives me crazy. For my keyboard at work, I stuck some paper under the button so it doesn't click easily - less chance of clicking it by mistake.
Is adding diacritics in Hebrew, which (on Windows) is done by shift-1 to shift-0 while Caps Lock is activated.
When I want to write in all-caps, I simply hold the shift for the whole process. It's not that hard!
You welcome robotic dogs from the 60's?
They come with a bone of their own.
I think you have misspelled Freeman. Gordon Freeman.
Actually I'm pondering doing the same as well! in my little to none spare time... (and I guess more than a dozen others).
Picked up a couple of tutorials on OpenGL 2.0+ (with 3.3 as my target) and it's really quite fascinating how much the world has changed since I originally played a bit with graphics.
About the art itself...... I hope to get some friends to help.
So, good luck to you and hopefully the journey will be interesting and fun :)
Actually it's confused buffaloes as the animal, not Buffalonians.
On that matter, I hate confusing people.
Actually MC was compared more than once to DF. Due to the fact it's totally deformable, and red dust circuits give you a lot of complexity for traps and devices.
In case you've only tried the free version, there are sometimes free weekends for the alpha, in which the fluid dynamics are a bit better but still not in the level of DF.
Someone even wrote a DF->MC converter so you could import your fortress for a nice 3d visualization :)
I wonder how hard it will it be to bring all that into MC... Doesn't really have to be *that* complex, but a little more of a goal/challenge would be welcome.
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo?
(Yes, I have karma to burn)
Guess what? Hidden surface determination, including Occlusion Culling is hard(tm), even for completely static scenes!
Don't forget this game has a fully modifiable world and lighting (through torches) making it even harder.
I hardly ever surf to the Google website, 99% of my searches go through a search keyword in the awesome-bar (in FF).
I just type "g something I want to search" and it opens.
I also have "img" for images, "vid" for video and "gg" for I'm feeling lucky.
No need for search bars/boxes/sites.
This topic has died in an Elepturabiturcurcurru accident.
It's actually quite hilarious that it is #34, as in rule 34 :)
Obviously one space. I really can't understand all the posters above me advocating two spaces. Where did that even come from??
You write a sentence, using single spaces between words and end it with a period as a sentence separator - Followed by a word separator, one space.
Before this article, I never knew *ANYONE* used double-spaces. Moreover, I trust LyX for limiting the number of spaces to 1...
As for code, 4-space indents.
Except of course if you check the radio button under:
Windows Explorer -> Organize -> Folder and search options -> Search -> Always search file names and contents.
Why this is not default is probably because MS thought people won't want to search inside files for non-indexed directories.
After you choose that, searching for something searches files and contents. Searching for name:somefilename will search for "somefilename" in filenames.
Also check this out for some more advanced search syntax.
That's a load of BS.
Even ignoring the ton of fixes MS did with the kernel and things the users don't really see, Win7's Explorer is a metric ton better than in XP.
Movable taskbar windows, I can finally move the tasks to where I want and not have to restart all the running applications.
Pin to taskbar instead of a space wasteful Quick Launch with pretty useful jump lists of recent files.
Winkey-Left/Right for half screen pinning is most useful. Winkey-Up/Down for maximize/minimize is less so.
Searches in the Start menu, renders menu searching obsolete. Much faster to reach any control panel feature.
System tray is more streamlined showing only what I want instead of popping in and out all the time.
It's prettier, with no loss of performance. A friend of mine got a cheapish Netbook with Vista - Worked slow. Installed XP - Worked slow with driver problems. Installed 7 - Worked fast out of the box, aero enabled.
The file explorer... well it's OK, not better or worse than XP's. Vista's method of going up in folders is nice.
Driver support is already quite good.
Excellent touch support. Big icons, touch scrolling on all scrollbar-ed windows.
Unfortunately, CD/DVD IO still locks up the whole system... which is my biggest complaint for a 2010 released system.
Oh, for all of you *STUCK IN THE FRIGGIN' PAST*, streamlining things is *good*, even if it breaks bad things you're used to.
Take a few minutes to get yourself acquainted with the system and embrace Start menu searching - It's awesome.
I'm not really sane so it's all OK then.
It's *far* from impossibly hard. The campaign is really fun and usually you have 2-3 different ways to pass each obstacle, even a beginner can find the "simple" way. Later you realize how much time you can save by cutting corners or wall jumping.
About the challenges, it's a whole different story. From the initial tries where you can hardly scrape one star until you get the revelation and find all the shorter, yet difficult, paths.
I've got 2 stars on all of them and 3 stars in some.
I came to the point I look at things in real life and realize how easy it is to climb them :)
One of the more immersive first-person games I've played was Thief 3.
You know why? Because when I moved the mouse to look down, I saw my body.
It was a bit unnerving for a while since it somehow felt like I'm really inside the game world.
As for a game implementing what you mention, you should check out Mirror's Edge.
Your view moves consistently with the world, step by step when running, rolling or falling helplessly on your back.
Obviously, here too you see your body when you look down and it adds a lot to the immersiveness of the game.
This game isn't "super-realistic", but the graphic style is consistent just feels right.