An XP tailored to run on flash memory would make a great live boot option for all windows users.
After all there is still no windows "live cd", despite the many non-windows full featured live cds available.
I wouldn't be surprised if XP on XO was highly customised to not boot on anything but the exact XO hardware.
Is to ensure the packaging is only used once. What the makers don't want most of all is the packaging reused with knock-off or second-hand goods. A fair cost of knock-offs is making them look band new to command top price, having the packaging destroyed on opening makes it that much harder.
The same goes for so called "safety seals" on containers, often attributed to prevent health problems when mostly they prevent the container being re-filled with a knock-off substitute.
I feel much safer booting a life CD (DSL or Puppy or pick your flavor) and running to the banking website with a freshly installed OS... no chances for virii or malware etc.Too bad theres no official live CD for windows, the very group that need it the most...
This is whats possible when both tokens are "passive" - that is they play no part in the negotiation and are one way (even if valid for a short time).
What is needed is for one of the tokens to be "active" in the negotiation. Anything that can perform a unique challenge-response will fix the MITM attack.
As others have stated, client side ssl certificates, hardware tokens with key-pads, smart cards, trusted-computing would suffice.
The G15 keyboard does support recording pauses into the macro.
But could do with a sleep_ms(50+rand(200)) instruction. Also, if he got it working in wine he could have used more sophisticated macros using xte (usually found in an X automation package)
I guess this is moot as others here have hinted a GM will likely "whisper" you in game at the time, which you must respond. It seems unclear if that happened in this case.
Live CDs are becoming quit popular in many different areas like office apps, games, demos, dianostics. Anywhere a user doesn't want to risk their current setup to do something else.
However windows is missing from this segment entirely. Can you comment on where live CDs fit at all in the Windows strategy?
As has been mentioned before at many places and on this site a few times, but not in this article, bio metrics are great for ID but lousy for trusting. If any security device is compromised for a given user, e.g fake finger, fake face, fake eyeball, stolen tissue with DNA, stolen biometric data, that user cannot be revoked without locking out that user for life!
The article claims to address the authentication step, briefly mentioning "one-to-one comparison" but fails to define what that would mean for a given situation.
Bruce Schneier said it back
1998, and updated with application to airports.
Re:HL 2 Mighted have changed things
on
No Doom 3 This Year?
·
· Score: 2, Interesting
Also, HL2 certainly comes to mind real fast due to
automatic physical interactions/collisions between hard surfaced objects
more deformable surfaces
more idle objects being first class entities
deformable entities
facial animations
The D3 clip had better rendering (pixel shading if you will) and better detailed animation, but that may simply not be enough.
All these features seem come from the Havok engine, which I've seen in a number of preview clips now, and its awesome. I would not be surprised if the Doom3 publishers saw it and its mid-sept release date and started passing large building blocks.
I also wonder about the xbox-delayed release. Its known Microsoft has offered big money to have an xbox version ready at release, which entails more waiting. John C said they did not want to show the same game at multiple E3's - and they have and then some. Could D3 have been an xmas 2002 game? is it stagnating in the can like Halo in 99, now being tarted up?
And I do. I run one for a desktop and one for 3D games on linux. I use it to switch back to the desktop from a full screen 3D game that won't nicely share the mouse or keyboard or display with other apps.
I hear what you say about the false-freedom in many games. They say you can do this really cool move and it sounds super cunning, but they neglect to mention you can only use, or its only useful, at certain scripted times.
However, UT2K3 has a huge multiplayer aspect that successfully ignores all of that. Maybe your playing the wrong game.
You should try playing a game with wide open, single player game-play like Grand Theft Auto III. You can do a huge range of things at any time and there are often many advantages to doing a mission in slightly different ways
When a transmission of conventional algorithm is sent, it includes an encrypted form of the actual data. Given that a hacker have enough computing power and time, any message can be deciphered. With the VME engine the case is different; the actual data is never transferred. Therefore, when intercepted by a hacker, the results will yield absolutely nothing. [source]
This is so incredible I just can't read anymore.
How about simply performing re-entry slower?
on
Latest Columbia News
·
· Score: 1
I havn't read any thoughts in this area but it strikes me that with a bit more retro burn and a flater trajectory the descent could be made a lot slower.
I do see the descent taking a lot longer to do it this way. Is it 2 hours now? I'm thinking 16 or more. Sure that means more fuel.
Maybe a lower thermal load over a longer time doesn't help, but it seems odd that the 'doctor it hurts when I do this' analysis hasn't had much coverage.
AGP 8x technology is intended to be the last parallel interface step that meets the industry's requirements before transitioning to a PCI Express-based serial graphics solution in 2004. The PCI Express architecture is a high-speed, general-purpose, serial I/O interconnect that provides a unifying standard, consolidating a number of I/O interconnects within a platform.
Provided they are all the same, other limits...
on
Tackling AGP 8X
·
· Score: 3, Insightful
Due to various driver and graphical resources and features needing to be on all cards, the combinations allowed and the features supported (in multi head mode) are quite limiting. Usually the driver supports a few models of card and you end up with a very fixed system that you can't expand later.
2D has been supported to varying degrees in X and Win98 for some time, allowing the desktop to span multiple cards from different vendors. With varying amounts of acceleration, Blting is easy, other features often fall back to software. Video overlay can be broken, degraded or only work on the first monitor.
The situation is worse for 3D. Some dual or more setups will only 3D accelerate the first monitor, or the monitors on the first card. FWIW MS-Flight-Sim does 3 heads but its in 2D mode.
All support for 3D-MultiHead so far is pretty much driver based, when graphic-library implementation support (openGL) is more appropriate.
The DRI is hoping to implement a more general system where accelerated features are exposed on all heads, at all times, span cards from different manufactures, and can share/use/display multiple applications at the same time.
Forget TiVO, the source management will be what the Linux kernel coders are looking for, and the gotdotnet workspace should appear any moment now. They have to wait for their Passports accounts to be setup.
Samba, Evolution Exchange connector and Apache will soon follow, given the added collaboration benefits with the windows platform.
An XP tailored to run on flash memory would make a great live boot option for all windows users. After all there is still no windows "live cd", despite the many non-windows full featured live cds available.
I wouldn't be surprised if XP on XO was highly customised to not boot on anything but the exact XO hardware.
The same goes for so called "safety seals" on containers, often attributed to prevent health problems when mostly they prevent the container being re-filled with a knock-off substitute.
I feel much safer booting a life CD (DSL or Puppy or pick your flavor) and running to the banking website with a freshly installed OS... no chances for virii or malware etc.Too bad theres no official live CD for windows, the very group that need it the most...
What is needed is for one of the tokens to be "active" in the negotiation. Anything that can perform a unique challenge-response will fix the MITM attack.
As others have stated, client side ssl certificates, hardware tokens with key-pads, smart cards, trusted-computing would suffice.
But could do with a sleep_ms(50+rand(200)) instruction. Also, if he got it working in wine he could have used more sophisticated macros using xte (usually found in an X automation package)
I guess this is moot as others here have hinted a GM will likely "whisper" you in game at the time, which you must respond. It seems unclear if that happened in this case.
for hacker of the year. tres cool.
However windows is missing from this segment entirely. Can you comment on where live CDs fit at all in the Windows strategy?
How come the topic icon for "worms" is a caterpillar?
As has been mentioned before at many places and on this site a few times, but not in this article, bio metrics are great for ID but lousy for trusting. If any security device is compromised for a given user, e.g fake finger, fake face, fake eyeball, stolen tissue with DNA, stolen biometric data, that user cannot be revoked without locking out that user for life!
The article claims to address the authentication step, briefly mentioning "one-to-one comparison" but fails to define what that would mean for a given situation.
Bruce Schneier said it back 1998, and updated with application to airports.
automatic physical interactions/collisions between hard surfaced objects
more deformable surfaces
more idle objects being first class entities
deformable entities
facial animations
The D3 clip had better rendering (pixel shading if you will) and better detailed animation, but that may simply not be enough.
All these features seem come from the Havok engine, which I've seen in a number of preview clips now, and its awesome. I would not be surprised if the Doom3 publishers saw it and its mid-sept release date and started passing large building blocks.
I also wonder about the xbox-delayed release. Its known Microsoft has offered big money to have an xbox version ready at release, which entails more waiting. John C said they did not want to show the same game at multiple E3's - and they have and then some. Could D3 have been an xmas 2002 game? is it stagnating in the can like Halo in 99, now being tarted up?
And I do. I run one for a desktop and one for 3D games on linux. I use it to switch back to the desktop from a full screen 3D game that won't nicely share the mouse or keyboard or display with other apps.
Isn't it odd that despite spending billions on DEFENCE for decades, none of that investment supplied _any_ defence that mattered on the day.
Should this new entity be renamed dept. of Real Defence or should the dept. of Defence be renamed Dept. of Offence? who deserves the name most?
a port scan with that?
Its a condition called "torsonic polarity symdrome." It's a birth defect that I think we all know atleast one person who has it.
You can read more about TPS here.
I hear what you say about the false-freedom in many games. They say you can do this really cool move and it sounds super cunning, but they neglect to mention you can only use, or its only useful, at certain scripted times.
However, UT2K3 has a huge multiplayer aspect that successfully ignores all of that. Maybe your playing the wrong game.
You should try playing a game with wide open, single player game-play like Grand Theft Auto III. You can do a huge range of things at any time and there are often many advantages to doing a mission in slightly different ways
This is so incredible I just can't read anymore.
I havn't read any thoughts in this area but it strikes me that with a bit more retro burn and a flater trajectory the descent could be made a lot slower.
I do see the descent taking a lot longer to do it this way. Is it 2 hours now? I'm thinking 16 or more. Sure that means more fuel.
Maybe a lower thermal load over a longer time doesn't help, but it seems odd that the 'doctor it hurts when I do this' analysis hasn't had much coverage.
Also, according to Intel here:
2D has been supported to varying degrees in X and Win98 for some time, allowing the desktop to span multiple cards from different vendors. With varying amounts of acceleration, Blting is easy, other features often fall back to software. Video overlay can be broken, degraded or only work on the first monitor.
The situation is worse for 3D. Some dual or more setups will only 3D accelerate the first monitor, or the monitors on the first card. FWIW MS-Flight-Sim does 3 heads but its in 2D mode.
All support for 3D-MultiHead so far is pretty much driver based, when graphic-library implementation support (openGL) is more appropriate.
The DRI is hoping to implement a more general system where accelerated features are exposed on all heads, at all times, span cards from different manufactures, and can share/use/display multiple applications at the same time.
Samba, Evolution Exchange connector and Apache will soon follow, given the added collaboration benefits with the windows platform.