p2p-MMORPG with streaming (usermade) content...I've been saying I want one for years now...the closest yet is "Second Reality"...but that's not p2p AFAIK:(
But if they did that, they'd miss out on all the money they're collecting right now. That's why they don't roll over but have to be dragged kicking and screaming.
...I ride my bike to uni and to work (and most everywhere I go for that matter, unless it's another city, in which case I take public transport); send me money!
Oh, great...I just hope the Americans won't be popping up at the beaches of Scheveningen, the Netherlands, where topless bathing is not only legal, but the standard.
Yeah, just don't upgrade to RealLife 5.7 if you have ACoupleOfYearsLeft 2.1, GirlFriend 3.0 or Wife 1.0 installed. The first downright prohibits the upgrade, the second gives some kind of "nag exception" error message and the third gives me an "alimony syntax error in money.pocket".
Mod parent insightfull, as this is probably what the monetary situation is; I've heard (and read reviews by) this company before, and this is exactly what they're planning to do with their business model. They plan to infuse the game with realworld $ items, which is their "pull" system to entice people to play.
I'm shocked here...I would imagine that someone who become s a beta tester knows what he's getting himself into; basically a game that doesn't work right yet...I mean, that's the definition of 'beta' in the gaming industry.
But I'm even more shocked at the mods here; they must know that, having been here for a while. But what do they do? They mod the above +5 interesting. Now funny I could understand, but this just reeks of a crackpipe being passed amongst the mods...
Of course not! If that were the case, then the EU must have the same amount of illegal guns as there are in the US...which is such obvious bollocks that even Charleton Heston must know it.
The simple fact is that when gun control is put into place, getting a gun (illegal or not) is much, much harder, and thus there will be less illegal guns around.
Again, if you somehow try to refute it, I point you to a olace with more inhabitants than the US, namely the EU, where gun control is in effect, to the betterment of society. leading to less deaths and less violence...just look up the facts.
Actually, these numbers come from the Clingendael institute in the Hague; there's a debate going on after a politician was shot here. So I resent your remark.
But who cares if it's a legal gun or not? It's absolute numbers which are more important, as a breakdown of the numbers does just that...you break down the numbers, but the deathtoll remains the same. As does the math...less guns, less deaths. No pussyfooting around with idiotic arguments I've seen like "well, they'll just use knives" (dumb, that one, takes no account for the psychological impact or the facts)...less guns, less deaths.
Just as with the Star Wars movies, there are two things I don't get:
-do you really want the first time you see this movie to be on a small screen (yeah, 21" is small for this kind of thing) with crappy quality? Or do you want to see it and be surprised by surround sound with a HUGE screen? -I don't really get "freaked out by the piracy" act from the studios either; it's gonna happen, and the people who watch the bad quality rip will see it in cinema's too. If they can afford it...and if they can't, they wouldn't see it anyway.
1-number of deaths per year involving a gun in the EU: 600 2- same in the US of A: 11.000
Seeing as there are as many (or more) people living in the EU as in the US, draw your own conclusions. It's not very surprising, though, for anyone with half a brain.
Do a google for "silicon zoo"; you should find a site which has loads of pictures of 'silicon art', basically 'doodles' (well, too high tech to call them doodles, really) made on production chips, in the die margins, whereever.
One of them has a message to russian reverse engineers, in cyrilic russian, to the effect of "only steal from the best":)
As someone who lives in the Netherlands (home of Heineken), I find that extremely funny. Here we have a saying: "Grolsh [or better yet Hertog Jan; now that's a damn fine beer] in, Heineken out".
ad 1) duh, that takes a lot of extra power to fill, too ad 2)Absolute bollocks: with todays GPU's, the cpu is the bottleneck. A 400 hz cpu can't send enough info to the gpu to fully utilise the graphic card's processing power. Start reading some tech sites.
You are wrong: yes, at one point there will be additional content for consoles (that's what the HD is there for, right?) BUT you will never be able to create one on a console. If you've ever programmed or done 3d moddeling, you'd know that. Not until consoles change so much that they resemble pc's...at which point the point is moot.
And as for the "no patches"...I seem to remember that a recent xbox game needed one, which got d/l-ed on the hd...:)
For one, no, that's a high end gaming rig. Secondly, do you know what kind of power you need for all the eyecandy and (especially) physics and AI? More than we have now...the more powerfull pc's become, the more realistic the physics become, the better the AI gets.
Also, remember this well: you can do what you propose, but to write it like that would take way longer than the current 18 month average dev cycle. Which would make games prohibitively expensive and would make technological evolution too long to trickle down into new games.
Sorry to say, but if you manage to screw up your pc that bad with just some performance tweaks...what are you doing here? I mean, setting the correct fixed swapfile size on another disk, correcting swapfile usage using msconfig, setting your L2 cache in the registry, disabling unused services...this stuff is trivial and I'd say quite hard to fuck up. Plus doing all this gives you at least a 10% faster machine. Which is worth the hour (due to restarts) you put into it.
Asimov's robots aren't unrealistic; they're robots as we'd like them to be. We won't have them for a while, but it's what we're working towards. Asimov knew that, engineer that he was.
The interesting thing about that sciense is that it harks to M-theory (string theory) in a big way. He didn't really make up as much science as you believe.
p2p-MMORPG with streaming (usermade) content...I've been saying I want one for years now...the closest yet is "Second Reality"...but that's not p2p AFAIK :(
As someone who made a model for Jedi Outcast, I kindly thank you for pointing out that I didn't...
But if they did that, they'd miss out on all the money they're collecting right now. That's why they don't roll over but have to be dragged kicking and screaming.
...I ride my bike to uni and to work (and most everywhere I go for that matter, unless it's another city, in which case I take public transport); send me money!
Oh, great...I just hope the Americans won't be popping up at the beaches of Scheveningen, the Netherlands, where topless bathing is not only legal, but the standard.
Yeah, just don't upgrade to RealLife 5.7 if you have ACoupleOfYearsLeft 2.1, GirlFriend 3.0 or Wife 1.0 installed. The first downright prohibits the upgrade, the second gives some kind of "nag exception" error message and the third gives me an "alimony syntax error in money.pocket".
You have been warned.
Mod parent insightfull, as this is probably what the monetary situation is; I've heard (and read reviews by) this company before, and this is exactly what they're planning to do with their business model. They plan to infuse the game with realworld $ items, which is their "pull" system to entice people to play.
I'm shocked here...I would imagine that someone who become s a beta tester knows what he's getting himself into; basically a game that doesn't work right yet...I mean, that's the definition of 'beta' in the gaming industry.
But I'm even more shocked at the mods here; they must know that, having been here for a while. But what do they do? They mod the above +5 interesting. Now funny I could understand, but this just reeks of a crackpipe being passed amongst the mods...
Of course not! If that were the case, then the EU must have the same amount of illegal guns as there are in the US...which is such obvious bollocks that even Charleton Heston must know it.
The simple fact is that when gun control is put into place, getting a gun (illegal or not) is much, much harder, and thus there will be less illegal guns around.
Again, if you somehow try to refute it, I point you to a olace with more inhabitants than the US, namely the EU, where gun control is in effect, to the betterment of society. leading to less deaths and less violence...just look up the facts.
Actually, these numbers come from the Clingendael institute in the Hague; there's a debate going on after a politician was shot here. So I resent your remark.
But who cares if it's a legal gun or not? It's absolute numbers which are more important, as a breakdown of the numbers does just that...you break down the numbers, but the deathtoll remains the same.
As does the math...less guns, less deaths. No pussyfooting around with idiotic arguments I've seen like "well, they'll just use knives" (dumb, that one, takes no account for the psychological impact or the facts)...less guns, less deaths.
Just as with the Star Wars movies, there are two things I don't get:
-do you really want the first time you see this movie to be on a small screen (yeah, 21" is small for this kind of thing) with crappy quality? Or do you want to see it and be surprised by surround sound with a HUGE screen?
-I don't really get "freaked out by the piracy" act from the studios either; it's gonna happen, and the people who watch the bad quality rip will see it in cinema's too. If they can afford it...and if they can't, they wouldn't see it anyway.
I'll throw two simple facts at you:
1-number of deaths per year involving a gun in the EU: 600
2- same in the US of A: 11.000
Seeing as there are as many (or more) people living in the EU as in the US, draw your own conclusions.
It's not very surprising, though, for anyone with half a brain.
Do a google for "silicon zoo"; you should find a site which has loads of pictures of 'silicon art', basically 'doodles' (well, too high tech to call them doodles, really) made on production chips, in the die margins, whereever.
:)
One of them has a message to russian reverse engineers, in cyrilic russian, to the effect of "only steal from the best"
"or whatever passes for yuppie fun (Heinekens)"
As someone who lives in the Netherlands (home of Heineken), I find that extremely funny. Here we have a saying: "Grolsh [or better yet Hertog Jan; now that's a damn fine beer] in, Heineken out".
I'd cast dr. Ruth for Susan Calvin!
Well, if it does get financed this way, it better not have ANY adds in there, seeing as it's already been payed for.
I'm not only talking textures here...I'm also talking vertex information. Which is where the bottleneck crops up.
ad 1) duh, that takes a lot of extra power to fill, too
ad 2)Absolute bollocks: with todays GPU's, the cpu is the bottleneck. A 400 hz cpu can't send enough info to the gpu to fully utilise the graphic card's processing power. Start reading some tech sites.
You haven't played UT2k3 with full Karma, have you? That's when you realise what's being done with the extra Hz.
True, it might be because of lack of programming skillz, but you most definitely see and experience the difference between 866 and 2400.
You are wrong: yes, at one point there will be additional content for consoles (that's what the HD is there for, right?) BUT you will never be able to create one on a console. If you've ever programmed or done 3d moddeling, you'd know that. Not until consoles change so much that they resemble pc's...at which point the point is moot.
And as for the "no patches"...I seem to remember that a recent xbox game needed one, which got d/l-ed on the hd...:)
For one, no, that's a high end gaming rig. Secondly, do you know what kind of power you need for all the eyecandy and (especially) physics and AI? More than we have now...the more powerfull pc's become, the more realistic the physics become, the better the AI gets.
Also, remember this well: you can do what you propose, but to write it like that would take way longer than the current 18 month average dev cycle. Which would make games prohibitively expensive and would make technological evolution too long to trickle down into new games.
Sorry to say, but if you manage to screw up your pc that bad with just some performance tweaks...what are you doing here? I mean, setting the correct fixed swapfile size on another disk, correcting swapfile usage using msconfig, setting your L2 cache in the registry, disabling unused services...this stuff is trivial and I'd say quite hard to fuck up. Plus doing all this gives you at least a 10% faster machine. Which is worth the hour (due to restarts) you put into it.
So what are you using to heat up the other end of your stirling engine...cold fusion?
Asimov's robots aren't unrealistic; they're robots as we'd like them to be. We won't have them for a while, but it's what we're working towards. Asimov knew that, engineer that he was.
The interesting thing about that sciense is that it harks to M-theory (string theory) in a big way. He didn't really make up as much science as you believe.