I'd also like to point out that I don't believe the iPhone has Gorilla Glass. It has some knockoff. It's rumored they might use actual Gorilla Glass for the iPhone 5. However, if you look at drop tests and such, the iPhone always loses out to phones with actual Gorilla Glass. Furthermore, I have seen no videos of people hammering nails in with an iPhone, whereas we see them for other phones/devices.
I find software that relies on X11 on the Mac to be horrible. Another problem that has come up is that OSS does not move as quickly as OSX, so there is some software that will only work in 10.6 environments, or you can run it in Linux.
Technically, the iPhone 4S is one of the slowest 4G phones out there (a measly 14mbs). Also, T-Mobile's 3G coverage is vastly larger than their 3G coverage. However, T-Mobile's 4G network is also on a different frequency, thus not compatible with the iPhone 4S.
MS has very little control over the XBox Live Indie Games. Sony lets far more indies have actual titles and has open frameworks for doing games on their systems. The Wii is locked down like Fort Knox.
I had another idea, you may have HDD spindown enabled in Windows' power settings. Since you're on a hackintosh, OSX is unlikely to have any power saving enabled.
I see this comparison a lot, but it fails in some regards. You see, to get bundled app updates in iOS you have to get a system update. To do the same with Android, they are available separate as apps from the Play Store. So in essence, you get lots of the new functionality (from the apps) that on the other side you would get with an Apple system update.
Is this Windows on a Mac? Because those bootcamp drivers are a steaming pile. Just look at iTunes performance differences between the two, yet the Zune software is flashier than iTunes and performs better in Windows. All I'm trying to say is, Apple is not very good at writing Windows software.
And yet there's a surprising number of them that buy a Unity3D license ($1500) w/ iPhone support ($400 / $1500).
I would love to give MonoAndroid a shot, but the price is too high in my opinion (matching your beliefs). Making that money back is also a huge risk. Spreading out the cost over multiple projects may sound good at first, but spending time to support them all can be a big problem.
So then you just patch the mail app when it's loaded to piggy back your own code. This is a feature built into Objective C. You could probably also bypass the lock screen in a similar fashion.
I'd also like to point out that I don't believe the iPhone has Gorilla Glass. It has some knockoff. It's rumored they might use actual Gorilla Glass for the iPhone 5. However, if you look at drop tests and such, the iPhone always loses out to phones with actual Gorilla Glass. Furthermore, I have seen no videos of people hammering nails in with an iPhone, whereas we see them for other phones/devices.
I find software that relies on X11 on the Mac to be horrible. Another problem that has come up is that OSS does not move as quickly as OSX, so there is some software that will only work in 10.6 environments, or you can run it in Linux.
Technically, the iPhone 4S is one of the slowest 4G phones out there (a measly 14mbs). Also, T-Mobile's 3G coverage is vastly larger than their 3G coverage. However, T-Mobile's 4G network is also on a different frequency, thus not compatible with the iPhone 4S.
It will also only work at 2G speeds. They have a different frequency they use for 3G than AT&T.
I don't remember if Congress got involved, but the FCC certainly did: http://online.wsj.com/article/SB124908121794098073.html
I had one, but the disc drive became noisy and didn't read so well. It would have been more than the cost of a new Slim to repair.
Because not everyone can get a working PS2 Fat. Also, wireless controllers and better media functionality.
MS has very little control over the XBox Live Indie Games. Sony lets far more indies have actual titles and has open frameworks for doing games on their systems. The Wii is locked down like Fort Knox.
This is delusional. How many people have played Snake on a Nokia?
I had another idea, you may have HDD spindown enabled in Windows' power settings. Since you're on a hackintosh, OSX is unlikely to have any power saving enabled.
I see this comparison a lot, but it fails in some regards. You see, to get bundled app updates in iOS you have to get a system update. To do the same with Android, they are available separate as apps from the Play Store. So in essence, you get lots of the new functionality (from the apps) that on the other side you would get with an Apple system update.
Is this Windows on a Mac? Because those bootcamp drivers are a steaming pile. Just look at iTunes performance differences between the two, yet the Zune software is flashier than iTunes and performs better in Windows. All I'm trying to say is, Apple is not very good at writing Windows software.
JellyBean enables more encryption. License checks have been available since long before then.
Maybe if the iPad was an original design that would make sense.
Key difference seems to be MS wants royalties and Apple wants bans.
This is what Apple wants all their competitors to use.
And this is what he comes back with.
Quick everybody! buy up some carbon credits to stop this from happening!
That was also not likely the first. Plenty of apps were caught stealing contact info and such.
They are pretty bad at checking apps, actually. Check out this news article about one guy who got something pretty crazy through.
And yet there's a surprising number of them that buy a Unity3D license ($1500) w/ iPhone support ($400 / $1500).
I would love to give MonoAndroid a shot, but the price is too high in my opinion (matching your beliefs). Making that money back is also a huge risk. Spreading out the cost over multiple projects may sound good at first, but spending time to support them all can be a big problem.
They were both based off a design that won big awards.
MonoTouch / MonoAndroid and possibly MonoGame on top.
Move away from the walled garden. The grass is greener and there's more variety of plants.
So then you just patch the mail app when it's loaded to piggy back your own code. This is a feature built into Objective C. You could probably also bypass the lock screen in a similar fashion.