Why would you want to mix languages on a given server? I have no idea how they manage it in Europe, but there's already enough French from the Canadians and Chinese/Korean/whatever from the farmers. And it's still sometimes hard to find groups. Now why would I want the same player cap on people who can't communicate with each other?
You're on a full realm? Want to play with someone else? Reroll. You can play with anyone else. It obviously doesn't mean you're going to be able to play with everyone else all at the same time standing in one place.
"Dishonorable Actions Actions that would typically be considered "dishonorable" are considered appropriate actions in a PvP situation and will not be addressed by our Game Master (GM) staff. Dishonorable actions include, but are not limited to: Corpse camping. Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player's area effect spell). Killing players well below your level."
For those people who haven't played it, WoW's quest system is exactly this simple. Your quest is to acquire X number of item Y, and take it to person Z, thus unlocking the next quest. That is it. That is what all of the quests are. Sometimes the person gives you an item right away and tells you to take it halfway around the globe. Sometimes you have to go halfway around the globe to kill a bad guy for an item, which you then take the rest of the way back. Sometimes you have to hang out and kill 50 guys until the 1 in 10 drop rate nets you 5 items, which take you back to the guy who asked for them. But they are all terribly formulaic, and get exceedingly dull.
The quest system is by far the weakest part of WoW.
You forgot a few. "Go explore this area." "Escort this NPC to safety." "Craft X items using your tradeskill."
Here's a hint, though: most abilites in the game are used to kill things. It's not surprising most of the quests would want you to use your abilites, which in turn requires you to kill things.
Most of the quests in tabletop RPGs are just as formulaic. "Aquire/retrieve item, transport", "kill X orcs"... that's pretty much it. I don't think I've ever seen a D&D quest require you to make 3 sets of plate boots. I can't imagine it would end up being that fun, either.
Don't you think if someone wanted to, they could just pretend to be gay-friendly, join the guild, get geared up, and/gquit? "gl fags lol" I don't see why you'd want to draw *any* attention to something often made fun of.
Really, though, when's the last time being called straight was an insult?
When's the last time someone flaunted their straightness?
If you saw in general chat "Guild now recruiting, STRAIGHT PEOPLE ONLY!" do you think that gays wouldn't complain? And yet if you saw "Guild now recruiting, GAY PEOPLE ONLY!" straight people can't?
It costs nothing to be intolerant of another person, either.
You know, your husband only did that because he wants a threesome with you and another woman, and it looks like he did a good job of getting you used to it.
No, not really. Tailors can make wedding dresses and tuxedos should players decide to host an event themselves, but there's no in-game mechanic for anything related to a relationship.
It's at least as much the gold farming as that they don't know what you're doing. And you proved it perfectly. Everyone knows you don't roll need on a lockbox. You greed it, and the rogue is supposed to open up a trade window and pick it for you.
It's quite annoying when what you just spent 2 hours in an instance for you lose to someone who rolled need "on accident". It doesn't matter if they're Chinese or not, but if they can't speak English and communicate (or you don't have someone who speaks Chinese), then how do you know if they know what's going on?
I'm one of the people who's started quizzing people who join PUGs, when I do them. "Rogue in group 2, respond or get booted." No response. Boot. And you don't hear back from them asking why they were booted. I've had too much stuff stolen from me to put up with any more crap.
It's very much an issue of preference. Windows has got it: visual, right mouse-click interface combined with plenty of shortcuts. When people have choices, they're happy.
You do realize that everyone already knows this, no one really cares, and common usage disagrees with you, right?
Oh, come on. You're just trolling.
Why would you want to mix languages on a given server? I have no idea how they manage it in Europe, but there's already enough French from the Canadians and Chinese/Korean/whatever from the farmers. And it's still sometimes hard to find groups. Now why would I want the same player cap on people who can't communicate with each other?
You're on a full realm? Want to play with someone else? Reroll. You can play with anyone else. It obviously doesn't mean you're going to be able to play with everyone else all at the same time standing in one place.
"Dishonorable Actions
4 p
Actions that would typically be considered "dishonorable" are considered appropriate actions in a PvP situation and will not be addressed by our Game Master (GM) staff. Dishonorable actions include, but are not limited to:
Corpse camping.
Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player's area effect spell).
Killing players well below your level."
From http://www.blizzard.com/support/wowgm/?id=agm0165
For those people who haven't played it, WoW's quest system is exactly this simple. Your quest is to acquire X number of item Y, and take it to person Z, thus unlocking the next quest. That is it. That is what all of the quests are. Sometimes the person gives you an item right away and tells you to take it halfway around the globe. Sometimes you have to go halfway around the globe to kill a bad guy for an item, which you then take the rest of the way back. Sometimes you have to hang out and kill 50 guys until the 1 in 10 drop rate nets you 5 items, which take you back to the guy who asked for them. But they are all terribly formulaic, and get exceedingly dull.
The quest system is by far the weakest part of WoW.
You forgot a few. "Go explore this area." "Escort this NPC to safety." "Craft X items using your tradeskill."
Here's a hint, though: most abilites in the game are used to kill things. It's not surprising most of the quests would want you to use your abilites, which in turn requires you to kill things.
Most of the quests in tabletop RPGs are just as formulaic. "Aquire/retrieve item, transport", "kill X orcs"... that's pretty much it. I don't think I've ever seen a D&D quest require you to make 3 sets of plate boots. I can't imagine it would end up being that fun, either.
No it isn't. Unless the GM help screen is different on a PVE server, it specifically says that corpse camping is NOT a reportable offense.
The Vulcan science directorate has determined time travel to be impossible.
http://www.rdrop.com/~half/Creations/Writings/Rant s/Rants-Grammar.html
Try again.
Google "grammar try and" for more.
News flash: try to
And did he place undue emphasis on the word wife, as if it were something out of the norm? Was it an attempt to show defiance? Doubtful.
I'm saying that saying "It costs nothing" is a ridiculous pointless reason for anything.
Don't you think if someone wanted to, they could just pretend to be gay-friendly, join the guild, get geared up, and /gquit? "gl fags lol" I don't see why you'd want to draw *any* attention to something often made fun of.
You think because the game has humans and swords, it's based on medieval times? You can stop right there; your first sentence is flawed.
s/gay/hetero/g
Really, though, when's the last time being called straight was an insult?
When's the last time someone flaunted their straightness?
If you saw in general chat "Guild now recruiting, STRAIGHT PEOPLE ONLY!" do you think that gays wouldn't complain? And yet if you saw "Guild now recruiting, GAY PEOPLE ONLY!" straight people can't?
Oh? Who's forcing homos to have sex?
It costs nothing to be intolerant of another person, either.
You know, your husband only did that because he wants a threesome with you and another woman, and it looks like he did a good job of getting you used to it.
No, not really. Tailors can make wedding dresses and tuxedos should players decide to host an event themselves, but there's no in-game mechanic for anything related to a relationship.
What the hell is a "same-gender game"?
Need more fags, full on lesbians, PST!
It's at least as much the gold farming as that they don't know what you're doing. And you proved it perfectly. Everyone knows you don't roll need on a lockbox. You greed it, and the rogue is supposed to open up a trade window and pick it for you.
It's quite annoying when what you just spent 2 hours in an instance for you lose to someone who rolled need "on accident". It doesn't matter if they're Chinese or not, but if they can't speak English and communicate (or you don't have someone who speaks Chinese), then how do you know if they know what's going on?
I'm one of the people who's started quizzing people who join PUGs, when I do them. "Rogue in group 2, respond or get booted." No response. Boot. And you don't hear back from them asking why they were booted. I've had too much stuff stolen from me to put up with any more crap.
*Fixed.
Dammit.
It's very much an issue of preference. Windows has got it: visual, right mouse-click interface combined with plenty of shortcuts. When people have choices, they're happy.
Fuxed.
Thanks! I was actually wondering what quest it was.
Dammit, where are my mod points?
I'm wondering how much you could get for one you buy via walk-in at Target or Wal-Mart. Is the Xbox 360 the new Beanie Baby?
uh huh. So if ping time = distance / speed of light, why is my ping time to my first hop via a cable company 7ms? There's 2100km of cable?
Hey, when you can't point someone to a specific logical fallacy at a Wikipedia page, just say you disagree. That seems to work.