As if the oceans aren't emptying fast enough, now Boeing will ensure that the lowest form of ocean food will similarly deplete at a rate unseen since the last global natural disaster. Hoo-rah.
Albeit somewhat delayed, I played World of Warcraft for the first time about 2 weeks before I played the LOTRO beta. I instantly found the controls, user interface, and layout to be surprisingly similar (character status UI, map zoom system, key bindings). Was this a strategic move to ease the migration of WoW users to LOTRO, or did it have some other purpose?
FTFA: "The Linux desktop market has been limited to single function devices such as cash registers and applications in emerging markets."
I've heard this term 'emerging markets' for so long now, you'd think they'd have emerged by now...
Not being from US, I don't wholly understand this attitude of "I am (insert political mindset), therefore I am voting for (insert associated candidate)". Is this a common behavior?
Great, more FUD delivered by one of the internet's favorite soothsayers, delivered with all the smarm of a Starbucks-toting liberal arts blogger. Granted, it's no Continuum Transfunctioner, but its mystery IS only exceeded by its power. Get over it, fanboy.
The reasoning behind the shattering is due to the visitation of a Stranger from another land, heeding the call of Lord British. The Stranger overcame many perils, finally meeting the evil Mondain in single combat, and shattering the Gem of Immortality into a million shards of which we now speak.
Since this time, these myriad shards have been visited by other similar life forms, where they pay exhorbitant fees to engage in lewd behavior, server lag, and PKing.
Today's headline: websurfers hate encountering parked domains. Tune in tonight at 11 for part one of the Maddox-inspired series "If these domains were people, I would embrace their genocide".
FTFA: "There's a lot of negative talk, that is particularly political, about offshoring costing American jobs", Thomas said. "That's not really the case."
It's easy to decree such 'truths' when done from an untouchable crystal throne. North America's going to the shitter, one outsourced job at a time.
This is FUD. Developing games cross-platform is a simple matter of choosing development libraries and APIs which respect (evil eye toward DirectX) cross-platform tenets. OpenGL, OpenAL, ENet, SDL, RakNet, CEGUI, Ogre, PhysFS, can all be used to develop a game, in a fraction of the time necessary to produce a DirectX game, because much of the dirty work (drawing sprites, making sounds, sending network packets, etc) is already done for you. DirectX does this for you, but it doesn't also include things like a simple-to-use resource file manager, game GUI system, or object-interaction engine. Boo to game developers who adhere to platform-depended design!
Take a look at my own game, Odyssey. It runs equally fine in Linux as Windows, and the code compiles without modifying a single line. This project has one programmer (me); if a single programmer with little financial backing can accomplish this, think of what an entire development house with millions of dollars can accomplish.
Usually the game data is abstract from the APIs used to render graphics and sound. When a theoretical GameObject["orc"].Model.DrawAnimation("attack") is called at the same time as GameObject["orc"].SoundEvent["attack"].Play(), what underlying APIs are used don't necessarily matter.
My own game engine (http://odyssey-project.com/) uses the following technologies: Graphics: OpenGL Sound: OpenAL Physics: custom Input: SDL Network: ENet
The source compiles out-of-the-box on Windows and Linux.
I suspect my own game project falls into this category. While not state of the art, it certainly is something I'm striving to make interesting, unique, and featuring a number of items which the Big Guys just aren't ready to stomach, given their targetted user-base.
It's about a year from real usability, but we'll see where it goes:)
As if the oceans aren't emptying fast enough, now Boeing will ensure that the lowest form of ocean food will similarly deplete at a rate unseen since the last global natural disaster. Hoo-rah.
Albeit somewhat delayed, I played World of Warcraft for the first time about 2 weeks before I played the LOTRO beta. I instantly found the controls, user interface, and layout to be surprisingly similar (character status UI, map zoom system, key bindings). Was this a strategic move to ease the migration of WoW users to LOTRO, or did it have some other purpose?
FTFA: "The Linux desktop market has been limited to single function devices such as cash registers and applications in emerging markets." I've heard this term 'emerging markets' for so long now, you'd think they'd have emerged by now...
Not being from US, I don't wholly understand this attitude of "I am (insert political mindset), therefore I am voting for (insert associated candidate)". Is this a common behavior?
Read up.
Windows has no place on a system built with the ideals for which OLPC strives.
First, they came for the "inappropriate" text messagers. But I did not speak out, because I do not have a cellphone.
Then, they came for the "innapropriate" emailers. But I did not speak out, because I do not use email.
Then, they came for the "innapropriate" web-surfers. But I did not speak out, because I do not surf the web.
Then they came for me - and by then, there was no one left to speak out.
Yeah, but will it run Lin... eh nevermind.
I wonder if headlines like this are contrived to (continue to) mask competitive products such as Pixel and GIMPshop?
Great, more FUD delivered by one of the internet's favorite soothsayers, delivered with all the smarm of a Starbucks-toting liberal arts blogger. Granted, it's no Continuum Transfunctioner, but its mystery IS only exceeded by its power. Get over it, fanboy.
"We don't know who struck first, us or them. But we do know it was us that scorched the sky."
The reasoning behind the shattering is due to the visitation of a Stranger from another land, heeding the call of Lord British. The Stranger overcame many perils, finally meeting the evil Mondain in single combat, and shattering the Gem of Immortality into a million shards of which we now speak.
Since this time, these myriad shards have been visited by other similar life forms, where they pay exhorbitant fees to engage in lewd behavior, server lag, and PKing.
Do you work for Intel or IBM?
... or we shall taunt you a second time (and steal the other half of your movies).
Today's headline: websurfers hate encountering parked domains. Tune in tonight at 11 for part one of the Maddox-inspired series "If these domains were people, I would embrace their genocide".
"I am fluent in six million forms of communication. This signal is not used by the Alliance. It could be an Imperial code."
FTFA: "There's a lot of negative talk, that is particularly political, about offshoring costing American jobs", Thomas said. "That's not really the case."
It's easy to decree such 'truths' when done from an untouchable crystal throne. North America's going to the shitter, one outsourced job at a time.
This is FUD. Developing games cross-platform is a simple matter of choosing development libraries and APIs which respect (evil eye toward DirectX) cross-platform tenets. OpenGL, OpenAL, ENet, SDL, RakNet, CEGUI, Ogre, PhysFS, can all be used to develop a game, in a fraction of the time necessary to produce a DirectX game, because much of the dirty work (drawing sprites, making sounds, sending network packets, etc) is already done for you. DirectX does this for you, but it doesn't also include things like a simple-to-use resource file manager, game GUI system, or object-interaction engine. Boo to game developers who adhere to platform-depended design!
Take a look at my own game, Odyssey. It runs equally fine in Linux as Windows, and the code compiles without modifying a single line. This project has one programmer (me); if a single programmer with little financial backing can accomplish this, think of what an entire development house with millions of dollars can accomplish.
I wouldn't be surprised if other distributions took this opportunity to take some of the spotlight during Gentoo's/FreeBSD's downtime...
I've been "experimenting" with DRM-free MP3s for years...
I wonder if this foreshadows the time where SCO stock portfolios are worth more on eBay than on NYSE?
Usually the game data is abstract from the APIs used to render graphics and sound. When a theoretical GameObject["orc"].Model.DrawAnimation("attack") is called at the same time as GameObject["orc"].SoundEvent["attack"].Play(), what underlying APIs are used don't necessarily matter.
My own game engine (http://odyssey-project.com/) uses the following technologies:
Graphics: OpenGL
Sound: OpenAL
Physics: custom
Input: SDL
Network: ENet
The source compiles out-of-the-box on Windows and Linux.
I suspect my own game project falls into this category. While not state of the art, it certainly is something I'm striving to make interesting, unique, and featuring a number of items which the Big Guys just aren't ready to stomach, given their targetted user-base.
:)
It's about a year from real usability, but we'll see where it goes
Though still in its infancy, my own brainchild, The Odyssey Project, somewhat aims for just this.
http://odyssey-project.com/
Cheers,
-m