Umm, the current Nvidia driver supports cards back to the 6*** series. And they do keep versions of the driver for older cards around. With Fedora, all you have to do is insall the rpmfusion repo and install the older driver series via yum.
Smaller HDTV's intended for smaller rooms and as second sets, are often 16:10. I have one that's 1440x900, which it supports over VGA and HDMI though to consumer electronics it identifies as 1080i/720p
When the only thing on your screen is a single column of text, sure. (So turn your bloody monitor sideways -- VGA was only 720px wide, so 768px is plenty for 80 columns -- and rejoice in the 33.4% more pixels!)
Sigh, resolution is always given Horizontal pixels x Vertical pixels. VGA's highest resolution was 640x480, and if you wanted more colors you drop to 320x200.
Sony's uses and has been publishing open source for a decade. Every PS3 and PSP has open source code in it. They're quite open source friendly, however, they're paranoid about people using open source and/or their provided sandbox enrironments to pirate their media.
And yet, for some reason, my computer can play movies on DVD just fine, with pretty much any set of playback software I'm in the mood to use.
Yes, your computer can play DVD's...now. If you happened to buy a computer with a DVD drive in 2003 however, you might have find yourself having to buy Third party DVD playing software...just like you said one has to do for Blu-Ray.
The purpose of PS3 was to sell Blu-ray and kill HD DVD, which was disliked (a) because it wasn't a Sony product
Blu-Ray wasn't invented by Sony, it's a consortium format, just like DVD is. Shile Sony and Philips jointly did the original blue diode R&D, the original founding members of the consortium are:
Sony Corporation
20th Century Fox
Dell
Hewlett Packard
Hitachi
LG Electronics
Panasonic Corporation
Mitsubishi Electric
Philips
Pioneer
Samsung Electronics
Sharp
TDK
Thomson
Initially, Commodore intended to use a hardware shift register (one component of the 6522 VIA) to maintain relatively brisk drive speeds with the new serial interface. However, a hardware bug with this chip prevented the initial design from working as anticipated, and the ROM code was hastily rewritten to handle the entire operation in software. According to Jim Butterfield, this caused a speed reduction by a factor of five
And from the 1571's entry:
The 1571 featured a "burst mode" when used in conjunction with the C128 (although not when used with the Commodore 64 or VIC-20). This mode replaced the slow bit-banging serial routines of the 1541 with a true serial shift register implemented in hardware, thus dramatically increasing the drive speed. Although this originally had been planned when Commodore first switched from the parallel IEEE-488 interface to a custom serial interface, hardware bugs in the VIC-20's 6522 VIA shift register prevented it from working properly
Woz could build a faster drive than the 1541, yes, but not a better drive than the 1571. And still the 1541 had a slightly higher capacity than the Disk II.
I seem to recall a D&D based game on there, but I can't seem to find anything on it any more. I would have thought that someone else would have played it. I thought it was called Neverwinter Knights (which of course is a current name for a D&D game) but I could be wrong on that.
When most people think of the Apple II, they're thinking of the//e, which was the first version that had actual lower/upper case support without addons. And while the original II and Trash 80 predate the 64, it was the C64 that was the mainstream home computer of hte period, easily outselling both because of a fw simple reason:
Price, sprites, and sound.
The C64 was most certainly a real computer, sure it may not have had the 80 column screen of the//e or even Commodore's own CBM 80* series, but it cost so much less that it was affordable for MORE people. It had the usual stuff in addition to all the games: word processors, spreadsheeets, etc.
When I saw your post, I thought, it couldn't be that much "Easy Button style" easy now, is it? I really don't have a need or use for VPN, butI did the Fedora equivalent:
They were already installed, so I clicked the little networking icon, which I never really need to do since once I configured networking at install time, it just works, and there it was, VPN connections, click that and you can add/configure to your hearts content in a GUI. How wonderful.
Where does this leave non-big developers that want to make local multiplayer games?
Small developers don't make local multiplayer games, it's that simple. If you're small, you do single-player or online and just live with the limitations.
You don't expect them to keep those servers up forever, do you? Heck they only just took down the EQOA servers last week. Though some popular online PS2 games still do work.
Don't forget the sound/music! N64 sound sucks ass compared to PSone sound. Not only can the PSone throw redbook audio, it has the space to store LOTS of sound. Multiple languages for voice overs even.
you can't compare the console industry with Steam for one reason:
PC gamers are notoriously cheap-ass people who will pirate at the drop of the hat, or whenever they feel butthurt about anything. Have you seen the Diablo 3 thread?
It's even worse in the second world like the pirate havesn in Eastern Europe or Brazil.
Games are more affordable than they've ever been, don't you remember the Atari and NES days and what game prices were then? Now take inflation in account.
Memory stick predates SD. Sony also does make devices that take SD.
UMD was necessary as a intermediary solution because at that time, high capacity flash was expensive. UMD's being pressed discs, inside a casing, are cheap to manufacture.
Umm, the current Nvidia driver supports cards back to the 6*** series. And they do keep versions of the driver for older cards around. With Fedora, all you have to do is insall the rpmfusion repo and install the older driver series via yum.
you don't have to reinstall the open source driver with every kernel upgrade.
You don't have to reinstall the Nvidia driver, at least on Fedora with rpmfusion enabled, which is the "easy button" way:
sudo yum install akmod-nvidia
Smaller HDTV's intended for smaller rooms and as second sets, are often 16:10. I have one that's 1440x900, which it supports over VGA and HDMI though to consumer electronics it identifies as 1080i/720p
When the only thing on your screen is a single column of text, sure. (So turn your bloody monitor sideways -- VGA was only 720px wide, so 768px is plenty for 80 columns -- and rejoice in the 33.4% more pixels!)
Sigh, resolution is always given Horizontal pixels x Vertical pixels. VGA's highest resolution was 640x480, and if you wanted more colors you drop to 320x200.
http://en.wikipedia.org/wiki/Video_Graphics_Array
Sony's uses and has been publishing open source for a decade. Every PS3 and PSP has open source code in it. They're quite open source friendly, however, they're paranoid about people using open source and/or their provided sandbox enrironments to pirate their media.
Probably your network settings on the player and the PC, the right ports not open, it won't work.
And yet, for some reason, my computer can play movies on DVD just fine, with pretty much any set of playback software I'm in the mood to use.
Yes, your computer can play DVD's...now. If you happened to buy a computer with a DVD drive in 2003 however, you might have find yourself having to buy Third party DVD playing software...just like you said one has to do for Blu-Ray.
The purpose of PS3 was to sell Blu-ray and kill HD DVD, which was disliked (a) because it wasn't a Sony product
Blu-Ray wasn't invented by Sony, it's a consortium format, just like DVD is. Shile Sony and Philips jointly did the original blue diode R&D, the original founding members of the consortium are:
Sony Corporation
20th Century Fox
Dell
Hewlett Packard
Hitachi
LG Electronics
Panasonic Corporation
Mitsubishi Electric
Philips
Pioneer
Samsung Electronics
Sharp
TDK
Thomson
And Nintendo, that's a Ricoh made 6502 variant in every NES, and a 65816 in every SNES.
From Wikipedia's entry on the 1541:
Initially, Commodore intended to use a hardware shift register (one component of the 6522 VIA) to maintain relatively brisk drive speeds with the new serial interface. However, a hardware bug with this chip prevented the initial design from working as anticipated, and the ROM code was hastily rewritten to handle the entire operation in software. According to Jim Butterfield, this caused a speed reduction by a factor of five
And from the 1571's entry:
The 1571 featured a "burst mode" when used in conjunction with the C128 (although not when used with the Commodore 64 or VIC-20). This mode replaced the slow bit-banging serial routines of the 1541 with a true serial shift register implemented in hardware, thus dramatically increasing the drive speed. Although this originally had been planned when Commodore first switched from the parallel IEEE-488 interface to a custom serial interface, hardware bugs in the VIC-20's 6522 VIA shift register prevented it from working properly
Woz could build a faster drive than the 1541, yes, but not a better drive than the 1571. And still the 1541 had a slightly higher capacity than the Disk II.
1000 a month? How could you afford it?
I seem to recall a D&D based game on there, but I can't seem to find anything on it any more. I would have thought that someone else would have played it. I thought it was called Neverwinter Knights (which of course is a current name for a D&D game) but I could be wrong on that.
You're not wrong: about NWN, but that was on AOL
http://en.wikipedia.org/wiki/Neverwinter_Nights_(AOL_game)
You might also be thinking of Island of Kesmai on Compuserve (and AOL later)
http://en.wikipedia.org/wiki/Island_of_Kesmai
When most people think of the Apple II, they're thinking of the //e, which was the first version that had actual lower/upper case support without addons. And while the original II and Trash 80 predate the 64, it was the C64 that was the mainstream home computer of hte period, easily outselling both because of a fw simple reason:
Price, sprites, and sound.
The C64 was most certainly a real computer, sure it may not have had the 80 column screen of the //e or even Commodore's own CBM 80* series, but it cost so much less that it was affordable for MORE people. It had the usual stuff in addition to all the games: word processors, spreadsheeets, etc.
When I saw your post, I thought, it couldn't be that much "Easy Button style" easy now, is it? I really don't have a need or use for VPN, butI did the Fedora equivalent:
sudo yum install NetworkManager-vpnc NetworkManager-openvpn
They were already installed, so I clicked the little networking icon, which I never really need to do since once I configured networking at install time, it just works, and there it was, VPN connections, click that and you can add/configure to your hearts content in a GUI. How wonderful.
You would have been modded up to +5 Insightful if you hadn't posted anonymously.
I've been told that the "lag" isn't really an issue these days. There's some rather popular online fighting games on PSN.
Where does this leave non-big developers that want to make local multiplayer games?
Small developers don't make local multiplayer games, it's that simple. If you're small, you do single-player or online and just live with the limitations.
You don't expect them to keep those servers up forever, do you? Heck they only just took down the EQOA servers last week. Though some popular online PS2 games still do work.
Don't forget the sound/music! N64 sound sucks ass compared to PSone sound. Not only can the PSone throw redbook audio, it has the space to store LOTS of sound. Multiple languages for voice overs even.
you can't compare the console industry with Steam for one reason:
PC gamers are notoriously cheap-ass people who will pirate at the drop of the hat, or whenever they feel butthurt about anything. Have you seen the Diablo 3 thread?
It's even worse in the second world like the pirate havesn in Eastern Europe or Brazil.
If the people who buy new/full-price games use the money they get back from selling their game used as part of their new game budget,
The people who do that aren't "general video gamers", they're Madden-ites (or ESPN-ites) or Call of the Medal of the Battlefield-ites.
Real Gamers don't trade in games.
Games are more affordable than they've ever been, don't you remember the Atari and NES days and what game prices were then? Now take inflation in account.
And 3 characters in TNG are based on Phase II characters IIRC,
Data on that full vulcan fellow Xon
Riker and Troi on Decker and Ilia.
Memory stick predates SD. Sony also does make devices that take SD.
UMD was necessary as a intermediary solution because at that time, high capacity flash was expensive. UMD's being pressed discs, inside a casing, are cheap to manufacture.