PS2 CPU: MIPS R5900 294MHz PSP CPU MIPS R4000 with a max speed of 333MHz (and it has a second R4000 "Media Engine) The thing has more GFlops available than the PS2 does!
PS2 GPU: Graphics Synthesizer at 147MHz. PSP GPU: embedded in the main CPU, it has a max speed of 166MHz.
The PSP GPU can do things in hardware that on the PS2 has to be done in software, however the PS2 has those programmable vector units so it has more versatility.
PS2 Main RAM: 32MB PSP Main RAM 32MB
The PS2's RAM is slightly faster and it has more internal bandwidth with those MASSIVE busses like that crazy 2560 bit one. (Big pipes, small pans, a la that Ars Technica article) So yes, the PS2 can transfer data faster internally.
So figuring what they were capable of doing with the original PSP, I wouldn't be surprised if the PSP2 is in some ways equal to the PS2.
You don't like RPG's? THAT is the PSP's strength, even compared to the PS3. You want to play JRPG's...the PSP is going to be your go-to console. I think the PSP even has more Diablo clones than the PS3 does.
I think SCEA would be selling a LOT more PS3's if the Japanese developers had adapted better to the changes of the PS2 and PS3, and modern gaming tastes. it's like they're saying... "ha ha japanese are conformists who want to play the exact same game as everyone else, not customization or open world for you. the hammer that sticks out gets nailed down. More Linear!" The RPG market on the PS3 belongs to American companies...not Japanese.
Not just the sheer, meaning absolutely HUGE number of them but the physics of them....run over ANYTHING and it affected how you rolled. God knows how many physics calculations that thing was doing.
You do know the PSP 2000 and 3000 models can output to TV's, via the output connector near the headphone jack. And which PSP games were ported to the PS2? It's usually the other way around with the PS2 version coming out first.
Game discs get scratched? Yes, I'm being facetious, but anything newer than PS1 games are hard to scratch. Keep games in their cases when you're not playing them, and don't use them as frisbees and they won't scratch. Also there are devices designed to fix scratches in discs:
We're not hardcore players, never reached the max level with any characters (though our mains came close) and there were months when we played little or nothing. It just didn't feel right paying for.
That's why I quit EQOA Frontiers and Final Fantasy XI, I liked the games, but coudln't really devote a lot of time to them. I remember joining a guild in EQOA and getting kicked out when I wasn't leveling fast enough to help out guildmates. I couldn't really blame them either.
I even tried the WoW trial and liked it as well, but know I'd never be able to devote the time necessary to do the stuff other people think are "required" like spending hours every night raiding and whatnot.
I play the free FreeRealms now and again...I can play it on my own schedule without pressure, i'd play it more if they ever got the PS3 version done because I don't want to have to boot into Windows to play it. Been tempted by the free DDO and LOTRO, but they don't have Linux clients.
Where were you when I was installing? I could'a used your help!
I'm actually a newbie to Fedora on x86, 12 was my first, before that I ran YDL on my PS3, and before that Sony's wacky Kondara-ized Red Hat 6 on the PS2! So before I first installed Fedora 12 on a cheap Fry refurb I bought to copy over my/home direcotries before I updated my PS3's firmware into non-OtherOS ability, I googled for guides that would tell you what you REALLY needed to do to make your Fedora system usable for end-user type stuff. You know, Flash, 3D, MP3 support...I found this guy's site:
Saved my ass. Told me what I needed to do in easy steps, so I didn't have to do this:
You forgot: - Ripping hair out when adding nouveav to modprobe.d/blacklist.conf (as suggested by nv installer) doesn't work - Searching internet for an hour to figure out that you have to modify the grub configuration
I'm lazy, which is why I went with the rpmfusion way. I've learned over the years with Linux (since May of 2002)...that in many cases the lazy way is the best most non-frustrating way. It's why I have SELinux disabled. I'm no command line emacs lovin guru so the very thought of editing/creating SELinux rules and doing whatever else that needs to be done to SELinux so that it doesn't get in my way makes me shiver.
did try the nv config program, no luck:-( But hey, I'm not doing any 3D, and nouveau actually seems to be working quite well, taking the "Just Works" title away from nVidia.
Yeah, for 2D, Nouveau works quite well. If I didn't need 3D, I'd be using it because it "just works" without muss or fuss right after an install. It didn't support 3D on the integrated chip my cheap box has, and it doesn't support all the features of the card I got as a christmas gift that I put in it (a cheap ass GT220, but still way better than the 6150SE). Hmmm let me post the pertinent part of my X configuration to compare against...you never know, it might help.
I have put up with the annoyance of having to rebuild my NVidia driver every time I have upgraded the kernel.
Why, when you can just use the rpmfusion version, do a "sudo yum install akmod-nvidia", and never have to do that again.
I have put up with the annoyance of having to go to lengths to disable the nouveau driver.
Editing grub.conf and adding "rdblacklist=nouveau" to the end of the default boot line is great lengths?
After installing Fedora 14 and doing the usual hassle of removing nouveau and installing nVidia, Gnome was REALLY slow. Rolling over menus could take up to.5 s.
I've seen that reported, though not seen it myself, most likely it's your configuration settings. Try running nvidia settings and having it generate a xorg.conf for you.
What's not to like about the PS3 just the way it is?
That it doesn't run Linux. Yes, I did have Linux on mine, unlike most of the people complaining about not having Linux on the PS3. And Yes, I did update mine, after I got an X86 Linux box. With Linux on it, I didn't need another PC in the household, the PS3 could handle e-mail, IRC, photo editing, web browsing, etc, just fine.
While the Distro disk is duplicable.... the magic RTE disc you need to boot Linux isn't however. It's also slightly non-standard, the only Japan-pressed NTSC-UC I have. If your PS2 is going to have DRE (disk read error) issues, they'll start showing up first with the RTE disc before anything else.
Yeah I can remember computer magazines like Family Computing, which was once a general audience all-platform magazine turning into Family & Home Office computing and then entrepreneur/business related Home Office Computing and telling everyone not to buy Amiga's or ST's because they were game machines and you needed Microsoft/Intel because you might need to bring work home from the office.
Consoles predate PC's in the home. In fact during the 70's and 80's consoles and the home computers had a lot more in common hardware-wise. Remember, the C64 was actually descended from the Commodore Max...a gaming console. The Commodore Amiga itself was originally conceived as a game console. Atari's 5200 console was based on their 400/800 home computer hardware. The Coleco ADAM was a Colecovision game console under the hood, and you could buy an expansion module to turn your Colecovision into an ADAM. Even the original Odyssey predates the Altair 8800
Well, there is at least one entire class of games that PC has that consoles don't: flight simulators. Some of this is due to the hardware: serious PC flight-simmers have TrackIR head tracking devices, rudder pedals, HOTAS (throttle & stick joysticks), throttle quadrants, multi-function displays (MFDs), assignable keypads, & touchcreens.
It's not the late 1980's anymore..when the Tom Clancy reading, Jane's book owning, flight-sim grognard was a larger part of the nerd gaming market. Back then ex-colonels would get jobs working for wargame or flight-sim companies. Nowadays those gamers are a tiny tiny niche that really isn't all that profitable for the big-timers to make games for. Also not everybody is as affluent as the hardcaroe flight-simmers are. Yes they tend to be older and more affluent, that was even true in the old days. How else could they afford their setups and their "military hobby stuff"
IL-2's support of HOTAS on the PS3 has been noted, but also the later Ace Combats (though arcade-y), starting with Ace Combat 4 I think, also support them.
There's a conception that PC gaming is either single player, online, or illegal, and I don't understand why it has to be this way.
Some things are "just the way they are". It's how gaming developed. Your interest in same screen multiplayer on PC games is not really anyone elses's interest.
I thought that name was familiar. (I'm a former WebTV user)
The funny thing is, I bet those WebTV boxes can do some things the googleTV's can't. Can the GoogleTV do IRC or USENET (without resorting to using Google groups in a web browser)?
though some TVs can't take a 240p component signal like the one the PS2 makes when playing PS1 games.
Yeah, I have a TV like that. It'll sync with 240p eventually, if you switch between inputs a few times. But the PS3 solves that problem since it upscales.
causing games to bug out midway through if they fail checks
They've done that before:
http://www.webcitation.org/5vN0X2AgG
and maybe homebrew video player which actually supports other codecs and subtitles
for your pirated mkv anime? Tell the original pirates to use MPEG4 or MTS containers as the gods intended.
Lets compare the PSP and PS2 hardware:
PS2 CPU: MIPS R5900 294MHz
PSP CPU MIPS R4000 with a max speed of 333MHz (and it has a second R4000 "Media Engine) The thing has more GFlops available than the PS2 does!
PS2 GPU: Graphics Synthesizer at 147MHz.
PSP GPU: embedded in the main CPU, it has a max speed of 166MHz.
The PSP GPU can do things in hardware that on the PS2 has to be done in software, however the PS2 has those programmable vector units so it has more versatility.
PS2 Main RAM: 32MB
PSP Main RAM 32MB
The PS2's RAM is slightly faster and it has more internal bandwidth with those MASSIVE busses like that crazy 2560 bit one. (Big pipes, small pans, a la that Ars Technica article) So yes, the PS2 can transfer data faster internally.
So figuring what they were capable of doing with the original PSP, I wouldn't be surprised if the PSP2 is in some ways equal to the PS2.
1
You don't like RPG's? THAT is the PSP's strength, even compared to the PS3. You want to play JRPG's...the PSP is going to be your go-to console. I think the PSP even has more Diablo clones than the PS3 does.
I think SCEA would be selling a LOT more PS3's if the Japanese developers had adapted better to the changes of the PS2 and PS3, and modern gaming tastes. it's like they're saying... "ha ha japanese are conformists who want to play the exact same game as everyone else, not customization or open world for you. the hammer that sticks out gets nailed down. More Linear!" The RPG market on the PS3 belongs to American companies...not Japanese.
How old is your battery...it should last longer. Also depends on which battery and which PSP model you have.
Not just the sheer, meaning absolutely HUGE number of them but the physics of them....run over ANYTHING and it affected how you rolled. God knows how many physics calculations that thing was doing.
You do know the PSP 2000 and 3000 models can output to TV's, via the output connector near the headphone jack. And which PSP games were ported to the PS2? It's usually the other way around with the PS2 version coming out first.
Wii discs get scratched; what'll fix those?
Game discs get scratched? Yes, I'm being facetious, but anything newer than PS1 games are hard to scratch. Keep games in their cases when you're not playing them, and don't use them as frisbees and they won't scratch. Also there are devices designed to fix scratches in discs:
http://www.amazon.com/Excelerator-Motorized-Automax-Scratch-Repair/dp/B0009834M4
Also, Nintendo has a history of rejecting indie developers with nontraditional business structures.
No one cares about the axe you constantly grind about that.
We're not hardcore players, never reached the max level with any characters (though our mains came close) and there were months when we played little or nothing. It just didn't feel right paying for.
That's why I quit EQOA Frontiers and Final Fantasy XI, I liked the games, but coudln't really devote a lot of time to them. I remember joining a guild in EQOA and getting kicked out when I wasn't leveling fast enough to help out guildmates. I couldn't really blame them either.
I even tried the WoW trial and liked it as well, but know I'd never be able to devote the time necessary to do the stuff other people think are "required" like spending hours every night raiding and whatnot.
I play the free FreeRealms now and again...I can play it on my own schedule without pressure, i'd play it more if they ever got the PS3 version done because I don't want to have to boot into Windows to play it. Been tempted by the free DDO and LOTRO, but they don't have Linux clients.
Where were you when I was installing? I could'a used your help!
I'm actually a newbie to Fedora on x86, 12 was my first, before that I ran YDL on my PS3, and before that Sony's wacky Kondara-ized Red Hat 6 on the PS2! So before I first installed Fedora 12 on a cheap Fry refurb I bought to copy over my /home direcotries before I updated my PS3's firmware into non-OtherOS ability, I googled for guides that would tell you what you REALLY needed to do to make your Fedora system usable for end-user type stuff. You know, Flash, 3D, MP3 support...I found this guy's site:
http://www.mjmwired.net/resources/mjm-fedora-f14.html
Saved my ass. Told me what I needed to do in easy steps, so I didn't have to do this:
You forgot:
- Ripping hair out when adding nouveav to modprobe.d/blacklist.conf (as suggested by nv installer) doesn't work
- Searching internet for an hour to figure out that you have to modify the grub configuration
I'm lazy, which is why I went with the rpmfusion way. I've learned over the years with Linux (since May of 2002)...that in many cases the lazy way is the best most non-frustrating way. It's why I have SELinux disabled. I'm no command line emacs lovin guru so the very thought of editing/creating SELinux rules and doing whatever else that needs to be done to SELinux so that it doesn't get in my way makes me shiver.
did try the nv config program, no luck :-(
But hey, I'm not doing any 3D, and nouveau actually seems to be working quite well, taking the "Just Works" title away from nVidia.
Yeah, for 2D, Nouveau works quite well. If I didn't need 3D, I'd be using it because it "just works" without muss or fuss right after an install. It didn't support 3D on the integrated chip my cheap box has, and it doesn't support all the features of the card I got as a christmas gift that I put in it (a cheap ass GT220, but still way better than the 6150SE). Hmmm let me post the pertinent part of my X configuration to compare against...you never know, it might help.
Section "Device"
Identifier "Device0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "GeForce GT 220"
EndSection
Section "Files"
ModulePath "/usr/lib64/xorg/modules/extensions/nvidia"
ModulePath "/usr/lib64/xorg/modules/drivers"
ModulePath "/usr/lib64/xorg/modules"
EndSection
Section "ServerFlags"
Option "AIGLX" "on"
EndSection
I have put up with the annoyance of having to rebuild my NVidia driver every time I have upgraded the kernel.
Why, when you can just use the rpmfusion version, do a "sudo yum install akmod-nvidia", and never have to do that again.
I have put up with the annoyance of having to go to lengths to disable the nouveau driver.
Editing grub.conf and adding "rdblacklist=nouveau" to the end of the default boot line is great lengths?
After installing Fedora 14 and doing the usual hassle of removing nouveau and installing nVidia, Gnome was REALLY slow. Rolling over menus could take up to .5 s.
I've seen that reported, though not seen it myself, most likely it's your configuration settings. Try running nvidia settings and having it generate a xorg.conf for you.
It's addictiveness is worse than wikipedia. The hours, the hours.
Also you will open up LOTS of tabs.
Yes, the RTE disc is required to boot into Linux once you've installed it.
What's not to like about the PS3 just the way it is?
That it doesn't run Linux. Yes, I did have Linux on mine, unlike most of the people complaining about not having Linux on the PS3. And Yes, I did update mine, after I got an X86 Linux box. With Linux on it, I didn't need another PC in the household, the PS3 could handle e-mail, IRC, photo editing, web browsing, etc, just fine.
However I needed PSN functionality.
Where do you live that you can find computers in thrift stores capable of doing the media things a PS3 does?
:-)
While the Distro disk is duplicable.... the magic RTE disc you need to boot Linux isn't however. It's also slightly non-standard, the only Japan-pressed NTSC-UC I have. If your PS2 is going to have DRE (disk read error) issues, they'll start showing up first with the RTE disc before anything else.
Where do you live that people throw computers away in dumpsters?
Yeah I can remember computer magazines like Family Computing, which was once a general audience all-platform magazine turning into Family & Home Office computing and then entrepreneur/business related Home Office Computing and telling everyone not to buy Amiga's or ST's because they were game machines and you needed Microsoft/Intel because you might need to bring work home from the office.
Consoles predate PC's in the home. In fact during the 70's and 80's consoles and the home computers had a lot more in common hardware-wise. Remember, the C64 was actually descended from the Commodore Max...a gaming console. The Commodore Amiga itself was originally conceived as a game console. Atari's 5200 console was based on their 400/800 home computer hardware. The Coleco ADAM was a Colecovision game console under the hood, and you could buy an expansion module to turn your Colecovision into an ADAM. Even the original Odyssey predates the Altair 8800
Hardcore PSone Quake II players owned the PSone mouse.
Well, there is at least one entire class of games that PC has that consoles don't: flight simulators. Some of this is due to the hardware: serious PC flight-simmers have TrackIR head tracking devices, rudder pedals, HOTAS (throttle & stick joysticks), throttle quadrants, multi-function displays (MFDs), assignable keypads, & touchcreens.
It's not the late 1980's anymore..when the Tom Clancy reading, Jane's book owning, flight-sim grognard was a larger part of the nerd gaming market. Back then ex-colonels would get jobs working for wargame or flight-sim companies. Nowadays those gamers are a tiny tiny niche that really isn't all that profitable for the big-timers to make games for. Also not everybody is as affluent as the hardcaroe flight-simmers are. Yes they tend to be older and more affluent, that was even true in the old days. How else could they afford their setups and their "military hobby stuff"
IL-2's support of HOTAS on the PS3 has been noted, but also the later Ace Combats (though arcade-y), starting with Ace Combat 4 I think, also support them.
what other games should one play with one PC and two to four gamepads?
None. The real answer is "that's what consoles are for"
There's a conception that PC gaming is either single player, online, or illegal, and I don't understand why it has to be this way.
Some things are "just the way they are". It's how gaming developed. Your interest in same screen multiplayer on PC games is not really anyone elses's interest.
I thought that name was familiar. (I'm a former WebTV user)
The funny thing is, I bet those WebTV boxes can do some things the googleTV's can't. Can the GoogleTV do IRC or USENET (without resorting to using Google groups in a web browser)?
though some TVs can't take a 240p component signal like the one the PS2 makes when playing PS1 games.
Yeah, I have a TV like that. It'll sync with 240p eventually, if you switch between inputs a few times. But the PS3 solves that problem since it upscales.