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Sony Says PSP2 "As Powerful as PS3"

Jason writes "Sony is reportedly pitching the PSP2 as a high-end portable equivalent to its PS3. The gaming content on the platform will clearly differentiate the handheld from Apple's and Google's mobile products as well as the games found on the App Store and the Android Market. The company will reveal the first concrete details regarding the handheld in Tokyo on January 27. This is a month before Nintendo's 3DS platform goes on sale in Japan. Sony is already planning to reveal more at GDC and E3 after the initial announcement this month."

267 comments

  1. As powerful? by Shikaku · · Score: 4, Insightful

    OK. But what's the battery life?

    1. Re:As powerful? by aliquis · · Score: 1

      OK. But what's the battery life?

      It's a super-computer squared. Go figure :)

      "Considering how poor the PS3 perform vs the Xbox360 it probably pretty decent!"

      Nah. Time will tell? Probably decent. Things move forward. Ohnoz, who could had guessed?

      Translate PS3 into PC equivalent and try to figure out what processing power would be needed in a portable device to get there.

    2. Re:As powerful? by elysiuan · · Score: 4, Interesting

      This is a good question and I think it speaks to a larger trend in the handheld market. Nintendo, the undisputed leader of the console handheld market for many years, has traditionally always made their handhelds a but underpowered with respect to the technologies of the day. One of the driving factors of this was battery life which they have excelled in.

      Now with the advent of the 3ds they seem to be bucking that trend with a 5 hour battery life.

      Now that the push among handheld makers is to provide higher fidelity experiences it seems users of the next generation of handhelds will have to get used to much shorter battery life times.

      Battery technology is lagging behind a bit. I'm curious to see how this all plays out in the next 5 years or so as our love of powerful portable devices continues to grow.

    3. Re:As powerful? by theaveng · · Score: 1

      The "power" and battery "life" are both irrelevant to me.

      The PSP2 will probably have the same flaw my PSP had: Lack of worthy games. I eventually sold it, and reacquired the few great games the PSP had (i.e. less than 10) on my full sized playstation. I'd rather play on the full screen anyway.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    4. Re:As powerful? by theaveng · · Score: 1

      Lithium-ion has 4x times more storage than the old NiCads found in the original Gameboy. I'd say batteries are advancing, although certainly not as fast as the power demand of the CPU.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    5. Re:As powerful? by chispito · · Score: 2

      Lithium-ion has 4x times more storage than the old NiCads found in the original Gameboy. I'd say batteries are advancing, although certainly not as fast as the power demand of the CPU.

      The original GameBoy didn't include a rechargeable battery of any sort, It took four AAs of whatever variety you wanted.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
    6. Re:As powerful? by chispito · · Score: 1

      OK. But what's the battery life?

      And how hot does it get?

      --
      The Daddy casts sleep on the Baby. The Baby resists!
    7. Re:As powerful? by Vectormatic · · Score: 1

      if you think gameboys had excellent battery life, try a neo geo pocket color, games/graphics superior to a GBC, superior 8-way digital pad/stick and a 40 hour life on two penlite batteries

      awe-fricking-some!

      --
      People, what a bunch of bastards
    8. Re:As powerful? by Applekid · · Score: 1

      Perhaps it was a reference to the rechargeable battery accessory? It plugged into the ext. power port. Heavy, ugly, took forever to charge and it only lasted about 8 hours.

      When I got it as a kid, after I used up the included AAs in the Game Boy, I picked it up and was massively disappointed, despite the "Nintendo Seal of Quality." ;)

      --
      More Twoson than Cupertino
    9. Re:As powerful? by Cwix · · Score: 1

      Looks like you could at least buy one:

      The Game Boy also contains optional input and/or output connectors. On the left side of the system is an external power supply jack that allows users to use an external rechargeable battery pack or AC adapter (sold separately) instead of four AA batteries.

      https://secure.wikimedia.org/wikipedia/en/wiki/Gameboy

      --
      You are entitled to your own opinions, not your own facts.
    10. Re:As powerful? by del_diablo · · Score: 1

      Am I the only kid who just got another pair of batteries?
      Imo, the best improvements the orginal GB Advance did bring was the green and red light to indicate battery time,
      Then we got the SP, supper godly portable thingy, and buildtin rechargeable battery 3
      I have sadly not gotten my hand on a DS yet :( But I think about getting a 3DS, and play the good DS games on it while waiting for the publishing to take off enough.

    11. Re:As powerful? by acoustix · · Score: 1

      They have *THE* same cpu and equivalent GPU's. It is the extra cpu and the spu's that differentiate the two platforms.

      False.

      PS3

      Xbox 360

      --
      "A plan fiendishly clever in its intricacies"- Homer Simpson
    12. Re:As powerful? by Chewbacon · · Score: 1

      Let's hope for the sake of Sony the security is stronger than the PS3. Int get_random_number() { return 4; }

      --
      Chewbacon
      The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
    13. Re:As powerful? by somersault · · Score: 0

      You could have quoted his whole post and said false, and you wouldn't be wrong.

      The 360 doesn't even use a PPC processor. The guy has no idea what he's talking about.

      --
      which is totally what she said
    14. Re:As powerful? by maudface · · Score: 2

      If you'll excuse my off-topic pedantry.....

      When the quoted poster says "the same cpu" he doesn't mean the same die, he means the Power Processing Element within the cell is basically the same as the three cores in the xenon in the xbox 360. This is largely true, the only thing he missed out is the cache difference

      http://en.wikipedia.org/wiki/Cell_(microprocessor)#Xenon_in_Xbox_360

      The "slightly modified" comment corresponds to the fact that the Xenon contains VMX units whereas the cell does not as the SPE units are essentially supercharged VMX units.

    15. Re:As powerful? by Mitchell314 · · Score: 3, Informative

      Uh, I think the 360 does use Xenon, which is PPC.
      I know it's not x86, since IIRC there was a discussion somewhere about porting x86 code to the original xbox, which would be feasible. The 360 was mentioned as being unworkable in having alien architecture.

      --
      I read TFA and all I got was this lousy cookie
    16. Re:As powerful? by stillnotelf · · Score: 1

      I always liked my old NiCAD rechargeable power brick. My dad taught me how to keep it from accumulating battery memory and it served me faithfully for many years...

    17. Re:As powerful? by Khyber · · Score: 1

      "False."

      They're both Cell variants based off of PPC. Maybe if you actually grabbed hold of the dev kits for each system and coded for both you'd understand this.

      Come back when you have relevant experience.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    18. Re:As powerful? by Khyber · · Score: 1

      "The 360 doesn't even use a PPC processor"

      Bullshit, son.

      http://xbox.about.com/od/xbox2/a/xbox360specs.htm

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    19. Re:As powerful? by somersault · · Score: 1

      Oops. While reading the wikipedia article I thought it said Xeon.

      --
      which is totally what she said
    20. Re:As powerful? by Anonymous Coward · · Score: 0

      No? :)

    21. Re:As powerful? by thetoadwarrior · · Score: 1

      That or one of the newer revisions of the gameboy advance though I think that had a lithium-ion battery. I'm too lazy to get up and go look though.

    22. Re:As powerful? by thetoadwarrior · · Score: 1

      To be fair the old Gameboy did have a power light that would dim as the batteries wore out so you could get an idea of when it's going to die.

    23. Re:As powerful? by Smauler · · Score: 1

      I'd rather play on the full screen anyway.

      I may be missing something here, but why the fuck did you buy a portable gaming device then? You know their one big selling point? They're portable.

    24. Re:As powerful? by Anonymous Coward · · Score: 0

      Has a Z80 and some small built-in apps too. Nothing too awesome, but it has a Horoscope app, an alarm app (complete with little creature doing morning exercises), a world time app, date settings and a few options for supporting the original neo geo pocket cartridges (which were mono, and thus you could change the mono color defaults for.)

      All in all a really neat portable. Only issue was lack of games. Only one I ever play is Samurai Showdown 2 Pocket, which including a 'card collecting' feature as you beat the game with each character to unlock special moves.

      It seriously has somewhere between 2 days and a week of battery life off a pair of AA's and a CR2032 as a backup/clock battery. I've accidentally left it on but paused for a weekend or longer at a time and came back to find it still sitting there running away :) If more portables used transflective screens has disablable backlights, and kept the processors down in the milliwatt range they could get some really awesome battery time on modern setups, and probably still keep the games looking nice visually. Might me either a lot more optimization on the 3d side, or a switch back to 2d though, and I don't see either happening, especially with the ever diminishing caliber of the programmers in the current publishing climate.

    25. Re:As powerful? by theaveng · · Score: 1

      There's no such thing as NiCad memory. It's a myth. Like unicorns.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    26. Re:As powerful? by theaveng · · Score: 1

      To play PSP-exclusive games.
      Then later they got ported to PS2, so I decided I no longer needed the PSP.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    27. Re:As powerful? by Gravatron · · Score: 1

      You must really hate the 3ds then, seeing how many ports there are in it's lineup.

    28. Re:As powerful? by stillnotelf · · Score: 1

      That would explain why it served me so well for so long :)

    29. Re:As powerful? by Teruyo · · Score: 1

      And, on top of that, what about the price? The 3DS has drawn some negative attention for its $300 price tag, but I can't see this launching for less than $500 or $600 if what they say is true.

    30. Re:As powerful? by Anonymous Coward · · Score: 0

      To say the 360 has an alien architecture is to simply ignore the strange beast that is the PS3.

      A unified memory architecture is out of the norm, but it's not in the same unworkability realm as the Cell.

    31. Re:As powerful? by Dr+Max · · Score: 1

      Throw in some of the rumours and product pictures I’ve been seeing over the last month, and this could well be a tablet with quite possibly Sony’s new glasses-free 3d screen. Which combined with ps3 power even with new battery technology couldn’t last much longer than a couple of hours.

      --
      Rocket Surgeon.
    32. Re:As powerful? by Mitchell314 · · Score: 1

      The software in question was a BASIC compiler targeting x86, and thus targeting for the xbox was theoretically possible given enough tweaks (but the dev team was small and had much more important things on their plate). The xbox 360 was referred to as alien because it uses PPC architecture, which AFAIK has a completely different instruction set that requires nothing short of rewriting a compiler. Nothing was mentioned of the PS3.

      --
      I read TFA and all I got was this lousy cookie
    33. Re:As powerful? by CronoCloud · · Score: 1

      You do know the PSP 2000 and 3000 models can output to TV's, via the output connector near the headphone jack. And which PSP games were ported to the PS2? It's usually the other way around with the PS2 version coming out first.

    34. Re:As powerful? by somersault · · Score: 1

      Yeah, I was fairly sure that one of the Xboxes had a PPC processor, but couldn't remember which one. When I went to the Wikipedia article for the 360 I thought it said "Xeon" rather than Xenon, my bad.

      --
      which is totally what she said
  2. Of course by Yvan256 · · Score: 3, Insightful

    And of course, because of magic, nobody can remember the over-hyped "PS2 emotion engine" and the "PS3 is so powerful it's going to last 10 years" marketing.

    If the PSP2 is as powerful as the PS3, why is the PS3 Slim still so big?

    1. Re:Of course by lavacano201014 · · Score: 3, Insightful

      Hard drive, Blu-Ray drive, ethernet, I think there might be some Bluetooth in there...

      --
      A wise man once said, "Where is my other quotation mark?
    2. Re:Of course by m50d · · Score: 2, Insightful
      nobody can remember the over-hyped "PS2 emotion engine"

      Hmm? I remember, and it seems to have fulfilled it. The PS2's graphics look good enough that I don't care about better. Or rather, while I do care, it doesn't get in the way of games - in the N64 or anything earlier, the graphics are always obviously unrealistic, wheras IME the PS2 is as convincing as modern games or even movie CG. And as for the "players feeling real emotion" part, well, for me that's been true since at least Chrono Trigger. I don't even like the PS2 (the games available by and large don't interest me, and I've grown out of consoles in general), but I think it fulfilled its promises, and IIRC it remains the best selling games console of all time.

      --
      I am trolling
    3. Re:Of course by tapo · · Score: 5, Insightful

      Because you're rendering at 720p-1080p on a PS3. When you're rendering at 320x240, you can pull off a lot of neat tricks without needing that much processing power. Aside from that, you have the blu-ray and hard drive taking up valuable space.

      The PSP came out during the PS2's lifespan, and easily looked just as good.

      --
      "Joy is contagious," he said, peering into the microscope.
    4. Re:Of course by Monkeedude1212 · · Score: 2

      Over-hyped? Don't get me wrong, I'm not a fan of Sony because of their antics w/ rootkits, removing other OS, and a handful of other stupid PR stunts - but the things you are trying to refute make no sense.

      PS2 over hyped? It's STILL selling games! More than the other consoles of that generation. the PS3 was released Late 2006. It's already gone through 4 years and its still selling.

      And in your final statement, you are comparing a brand new mobile device to a console created 2 years ago. Take a look at high end mobile phones today and mid grade PC's 2 years ago, they are pretty close in terms of power. The reason they don't adjust the PS3 everytime new hardware comes out is that it costs more money to alter the factories than the increase in amount of units they expect to sell by simply making things smaller. The Slim and the new Xbox360 were made to address customer concerns with size and noise created by the original models.

    5. Re:Of course by Even+on+Slashdot+FOE · · Score: 1

      The wireless controllers have to work somehow.

    6. Re:Of course by jokermatt999 · · Score: 4, Insightful

      "PS3 is so powerful it's going to last 10 years" It may not last 10 years (I can't see 5 years into the future), but it seems like it's going past the usual 5 year lifespan for consoles. That's pretty noteworthy, in my opinion. I think there's probably a liiiittle bit of marketing hype in claiming a handhold will get the same power as a PS3. Like others have said, I can't see a way to do that and have any meaningful battery life. I'd imagine there would be heating issues as well. In a closed room, a PS3 turned on for a while works almost as well as a space heater (yes, I've actually used it like that before. Don't judge me).

    7. Re:Of course by Anonymous Coward · · Score: 0

      PS2 over hyped? It's STILL selling games!

      The PS2's hardware capabilities were overhyped, just like those of the PS3 and PSP.

    8. Re:Of course by the+linux+geek · · Score: 2

      No. They are not remotely close in power. The 1GHz Cortex A8's in almost every high-end phone are *maybe* equivalent to lower-end models of Pentium 4 - so you're looking at a low-end chip in 2003 or so.

    9. Re:Of course by seebs · · Score: 2

      Consider that the PS2 is very close to lasting 10 years at this point -- not as the only console, or the flagship console, but still on the market because it's still worth buying. I don't think "10 years" implies "10 years as the fastest console we ship".

      And yeah, I don't believe for a minute that the PSP2 is going to be as powerful as the PS3. No one's gonna go for a handheld that needs a 70 watt power supply.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    10. Re:Of course by lilo_booter · · Score: 1

      In a closed room, a PS3 turned on for a while works almost as well as a space heater

      Yeah, I was having a lot of problems with that - the fans kick in and roar like an engine (DVD play back seems to trigger it pretty quickly). Fixed it by balancing it on 4 empty beer cans. No joke - works like a charm - only side effect is that the beer cans get slightly warm...

    11. Re:Of course by Zelgadiss · · Score: 4, Insightful

      "PS3 is so powerful it's going to last 10 years"

      Oh it will last 10 years alright.

      Not because it so powerful that no one wanted an upgrade, but because both MS and Sony blew a huge amount of money this generation and the next generation will cost just as much to develop.

      They can now either:
      -sit back and collect money
      or
      -risk several billion launching a new console

      I think it's obvious why they are in no hurry.

    12. Re:Of course by MozeeToby · · Score: 2

      Going on 6 years in and I, for one, haven't heard a peep out of anyone concerning a PS4. So assuming rumors lead product by 2 years or so there won't be a PS4 until at least 7, possibly a solid 8 years into the PS3 lifetime. 2-3 years of support on the PS3 would be totally and completely in line with the level of support the PS2 got. I mean, there were still some 20-30 games released last year for the PS2. I have little doubt that you will be able to buy quality games for the PS3 in 5 more years.

    13. Re:Of course by Anonymous Coward · · Score: 0

      full beer cans would work better. I'm sure you can pickup 4 cans of Keystone for around $0.35 each, then cover their labels so nobody knows you bought keystone, even just to use as a heatsink.

    14. Re:Of course by Vectormatic · · Score: 2

      in all fairness, the PS2 did actually last ten years

      where they get the nerve to still ask 100 euros for the thing AND require you to seperately spend 20 bucks on a few Meg memory card though, is beyond me.

      --
      People, what a bunch of bastards
    15. Re:Of course by Vectormatic · · Score: 2

      not even that i would say, ARMs are nice, but they lack loads of features we take for granted on modern x86 cpu's

      Stuff like windows and other bloatware makes us think any cpu older then a few years is dog-slow, run optimized software on the same thing and it will FLY, that is the way smartphones work

      --
      People, what a bunch of bastards
    16. Re:Of course by geekoid · · Score: 2

      Bevause they don't go into your home and magical change the size of the old devices? Also, the Blu-Ray player and ports might be part of the reason.

      And the PS2 will last 10 years. Don't confuse cutting edge with working. Meaning there is no reason to think peoples till wont' be making really kick ass games for the PS3 in the next 5 years.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    17. Re:Of course by nutshell42 · · Score: 2

      Almost no game renders at 1080p and a bunch of games doesn't render at 720p. Black Ops uses 900 by 560 or something close. That's barely handheld resolution.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    18. Re:Of course by Moryath · · Score: 2

      On a screen the size of the PSP's, games originally coded for the PS1 looked as good.

      Everything looks better when you scale it down - pixelation vanishes, lack of curves on small polygons doesn't matter as much.

    19. Re:Of course by ifiwereasculptor · · Score: 0

      I made a support for my PS2 out of two toilet paper cardboard cylinders and a few CDs glued together. Worked like a charm to avoid overheating.

    20. Re:Of course by operagost · · Score: 1

      I like the beer can solution better because besides enhancing ventilation, they'll act as heat sinks (note comment about the cans getting warm).

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    21. Re:Of course by The+End+Of+Days · · Score: 1

      You may not care about better graphics than the PS2 produced, but that's not the promise Sony made about the capabilities, incorrect Insightful mods notwithstanding. Your opinions don't change the fact that Sony lies.

    22. Re:Of course by The+End+Of+Days · · Score: 1

      And I see now it's your opinion that they matched movie graphics (no, they didn't, not even what was out at the time, and that's objective) and that you're trolling. I was suckered by a shithead, dammit.

    23. Re:Of course by Spatial · · Score: 1

      How can you fit that many fallacies into a single paragraph? With strenuous effort I might be able to approach your level of trolling, but I fear I could never reach it.

      Bravo, sir.

    24. Re:Of course by Anonymous Coward · · Score: 0

      Except Sony never said any of those things. If anyone said that, then it looks more like Nihon Keizai Simbun did.

      Do you also still believe in the myth that Bill Gates said "640K ought to be enough for anybody"?

    25. Re:Of course by sznupi · · Score: 1

      http://www.kyon.pl/img/18407.html

      You don't remember well enough. The above is really not even a particularly strong example. It should be possible to find screenshots and videos from the time of announcement of the console.

      They were insane. Sony did exaggerate strongly the capabilities of this one. And probably with "good" reason - to draw attention away from the Dreamcast.

      --
      One that hath name thou can not otter
    26. Re:Of course by shadowfaxcrx · · Score: 0

      If you want to be technical, you can still get new Atari 2600 games. So the idea that the PS2 is still selling games isn't quite as impressive as it sounds at first blush. And just because something is still being sold doesn't mean it wasn't overhyped. Such would fit just about every movie released to theaters in the last 15 years.

      --
      "I disagree with you" does not equal "flamebait."
    27. Re:Of course by Tharsman · · Score: 1

      And of course, because of magic, nobody can remember the over-hyped "PS2 emotion engine" and the "PS3 is so powerful it's going to last 10 years" marketing.

      If the PSP2 is as powerful as the PS3, why is the PS3 Slim still so big?

      Give them time, they are getting ready to release the PS3 Slim-R

    28. Re:Of course by Khyber · · Score: 2

      "Almost no game renders at 1080p"

      I have over twenty on my shelf that render at 1080p.

      Not a single one of them is an FPS.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    29. Re:Of course by Khyber · · Score: 1

      Overhyped?

      Explain Shadow of the Colossus, then.

      That's what I thought.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    30. Re:Of course by master811 · · Score: 1

      You realise right that the PS2 easily lasted the 10 years Sony said it would. It doesn't mean a 10 year gap between consoles as there will always be some overlap.

    31. Re:Of course by MobileTatsu-NJG · · Score: 1

      PS2 over hyped? It's STILL selling games!

      The hype wasn't about how many games it would sell, the hype was about its rendering capabilities that it never managed to achieve.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    32. Re:Of course by El_Muerte_TDS · · Score: 1

      I don't have a single PS3 game that renders at 1080p. What game does?

    33. Re:Of course by Anonymous Coward · · Score: 0

      Everything looks better when you scale it down - pixelation vanishes, lack of curves on small polygons doesn't matter as much.

      Wow, this is the same reason most thumbnail pr0n looks better than the women you get after clicking ;)

    34. Re:Of course by JWSmythe · · Score: 1

      They use quantum entanglement. The controllers aren't just tied to the gaming console, but they power an evil intergalactic space fleet on the other side of our known universe.

          But shhhh, that's a secret. :)

      --
      Serious? Seriousness is well above my pay grade.
    35. Re:Of course by quanticle · · Score: 1

      Grab some Oaty-Os and you could get to this pretty easily.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    36. Re:Of course by Anonymous Coward · · Score: 0

      Has anybody mentioned that we can't trust SONY to maintain the feature-set they'll be peddling on this device?

    37. Re:Of course by froggymana · · Score: 1

      Because this article says nothing about the PS2... Its talking about the new handheld, which they are calling the "PSP2". Yes it looks similar to PS2 but, the PSP2 is not out yet and is (theoretically) in development.

      --
      "To prevent this day from getting any worse, I'll just read ERROR as GOOD THING" 1GJU8xLuDKDxEs4KLf8fAGyptoDsqvEsBT
    38. Re:Of course by PhunkySchtuff · · Score: 1

      "PS3 is so powerful it's going to last 10 years"

      Oh it will last 10 years alright.

      Not because it so powerful that no one wanted an upgrade, but because both MS and Sony blew a huge amount of money this generation and the next generation will cost just as much to develop.

      They can now either:
      -sit back and collect money
      or
      -risk several billion launching a new console

      I think it's obvious why they are in no hurry.

      They're still going to be releasing a PS4, don't doubt that. At that stage the PS3 will become like the PS2 is now - a budget console.
      There will still be games developed for it, there will still be significant sales of the hardware, it just won't be the flagship console.

      Sony sat back and saw how well the PS2 had done over it's nearly 10 year life (or, it's 5-6 year life at the time the PS3 was released) and saw that if they planned to be selling these things for a decade then there were certain design decisions that made sense right at the start.

      When the PS2 came along, people dropped the PS1 like a hot potato. When the PS3 came along, the PS2 was (and still is) sold.

      I can now go in and buy (here in Australia) a PS2 console for less than $100. This is a console that cost over $800 when it was new and has been on sale continuously for something like 10 years (didn't it come out in Japan in 2000?)

      Sony are actively working on a PS4, and when it's released they will be priced at a premium, just like every other generation was, and Sony will continue to sell the PS3 (and possibly the PS2 as well now it's a commodity item) alongside it.

      Now, to get back on topic - when the original PSP was released, it had (has) the processing power of the PS2 in a handheld package (maybe not 1:1, but definitely in the same league) and shared enough of the architecture that it was then very easy to port PS2 games to the PSP. Sony have learned from this and the PSP2 will be doing exactly the same thing...

    39. Re:Of course by thetoadwarrior · · Score: 1

      bluetooth doesn't matter. My tiny old sony ericsson phone has bluetooth. You can get USB bluetooth dongles that barely stick out from your laptop.

      I would assume though it needs more space for heat to dissipate from the blu-ray drive and if the power supply is within the unit.

    40. Re:Of course by Smauler · · Score: 1

      These. That being said, I only own 2 of them, GT5 and GTA4, (or maybe 3 - I bought a pre-owned PS3 60gb from Game, and it had the entire previous user's account and games on it... Tekken of some sort is on it).

    41. Re:Of course by SimonTheSoundMan · · Score: 1

      Cortex A8 is 2 DMIPS / MHz, the slowest Pentium 4 1.3GHz is about 2.7 DMIPS / MHz, however the P4 is 51.6W TDP.

    42. Re:Of course by Anonymous Coward · · Score: 0

      Google isn't really successful, if you want to be technical, because you can still look things up in a phone book.

    43. Re:Of course by El_Muerte_TDS · · Score: 2

      I own a bunch of those games on that list, and I'm quite sure they don't run at 1080p.

      For example, for one game on that list, burnout Paradise, even the developers say it doesn't run on 1080p: http://www.criteriongames.com/article.php?artID=70

      Also, this list claims a lot of other things: http://www.community.eu.playstation.com/t5/PlayStation-3-General-Discussion/Which-PS3-Games-Are-1080p-full-high-definition/m-p/10102334

    44. Re:Of course by spire3661 · · Score: 1

      Wipeout HD is 1080p

      --
      Good-bye
    45. Re:Of course by Anonymous Coward · · Score: 0

      The leak of the announcement is all unsubstantiated rumors. Sony hasn't even actually mentioned any new platforms AFAIK so why are we jumping all over them for "hype" when they haven't yet said a word?

    46. Re:Of course by Ecuador · · Score: 1

      There are two other important factors.
      First, the PS3 happened to be released at a point where CPU performance sort of maxed out per core. A 3.2GHz Cell core is not far from the cores that current flagship CPU's carry and the Cell was not alone either, it had 7 SPUs around it. Similarly the Xbox 360 had 3 of those 3.2GHz PPC cores. So a modern CPU with 4-8 symmetric cores is only faster than a PS3 or a Xbox 360 if you can use more than 3 of those cores in your game for most of the time.
      The second factor is that while the GPUs have become much, much faster than what the PS3 and Xbox 360 are using, the difference is easily visible in resolutions higher than the 720p or even 1080p that the consoles output to. Similarly, if the PSP2 had to output to say a 640x360 display, it wouldn't really need the PS3 GPU.

      --
      Violence is the last refuge of the incompetent. Polar Scope Align for iOS
    47. Re:Of course by nutshell42 · · Score: 1
      Maybe you should have actually read that article before linking to it:

      This is a list of games which have 1080p output (includes Native 1080p and Upscaled 1080p) (emphasis mine)

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    48. Re:Of course by Anonymous Coward · · Score: 0

      in all respect, i have to admit given the GPU, the ps3's graphics are getting a bit nifty.

      c'mon sony! throw 4 OC'ed cell CPUs at the ps4 and bring back software rendering. sure cross-platform will suffer, and first gen titles may not be amaing, but hey, if were looking at a 10-yr life cycle...

    49. Re:Of course by thegarbz · · Score: 1

      The 5 year lifespan was artificially caused by manufacturer upgrade cycles. If they didn't upgrade then companies would still be releasing games for the old one. The only difference is now they've entrenched themselves in a such a lovely little cash cow that they've stopped competing directly computers which even modest machines nowadays easily outpower the consoles. When I compare the graphics the computer wins out, when I compare the gameplay depending on the game the console is the winner. Until this changes there's no incentive to change the hardware despite how obsolete it gets. Case in point I still play more games on my Wii than on my PC. Xbox is gathering dust.

    50. Re:Of course by Vyse+of+Arcadia · · Score: 1

      It's not like the PSP had great battery life. Mine gets about 3 hours playing most UMD games, maybe 4 if they don't hit the disc too often. (Thankfully, battery life is much better playing games off memory stick.)

    51. Re:Of course by Anonymous Coward · · Score: 0

      Consider, for a moment, how well the PS2 would still be selling if Sony had left the backwards compatible hardware/ software in the PS3 INTACT .

      Sorry, but seems to me the only reason the PS2 is still selling is because executives at Sony decided to be cheap as opposed to economical. And, yes, there is a difference.

    52. Re:Of course by CronoCloud · · Score: 1

      How old is your battery...it should last longer. Also depends on which battery and which PSP model you have.

    53. Re:Of course by smash · · Score: 1

      It would not surprise me if the ps2 is still doing more volume in terms of game sales than any individual console of THIS GENERATION. The PS2 is everywhere. Only the "hard core" gamers I know bothered to step up to a 360, or ps3.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    54. Re:Of course by smash · · Score: 2

      Actually I would argue that for the past decade, consoles have been "Good enough". There is not a lot of popular game software that you can do on a PS3 that would not be possible (admittedly in lower def) on a PS2.

      The hardware upgrade cycle has slowed down simply because hardware is now good enough. The same goes for PCs too. I remember back in the mid-late 90s, 18 months to 3 years was well beyond any useful gaming machine's life.

      I've got a Q6600 PC that I purchased in 2007 that is still more than capable of running any game I throw at it in a very playable manner.

      Sure, I could get more FPS or higher resolution textures, etc with a quicker CPU, but the visual difference and impact on playability would be negligible.

      A PC purchased in 1995 for gaming would have been nearly unusable in 1998... Ditto for 1992-1995, and previous generations.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    55. Re:Of course by Anonymous Coward · · Score: 0

      then cover their labels so nobody knows you bought keystone

      lol

    56. Re:Of course by Anonymous Coward · · Score: 0

      You'd be right, if clockspeed was all that mattered. The fact is that the Core 2 is significantly more efficient than the PPE in the Cell and the Core i7 is vastly more efficient. Even a single i7 core at 1.6GHz is faster than the Cell PPE at 3.2GHz. A quad core Core 2 or i7 at 3.2GHz would absolutely spank the Cell at 3.2GHz fully utilizing the PPE and al SPEs. Any modern low to midrange Nvidia or ATI GPU is probably at least twice as powerful as the Geforce 7800 level GPU in the PS3.

    57. Re:Of course by thegarbz · · Score: 1

      But why settle for mediocrity? I'm not expecting software developers to make games any prettier at this point. They've done that already. But a few little things that can do with a power boost such as anti-aliasing and filtering make a game a more pleasant experience.

      Sure it won't improve the gameplay but is there any reason that the manufactures can't come out with a new hardware that is entirely compatible with the old but provides a nicer experience? So far all they are doing is stripping away once core functionality and selling that as an "upgrade".

    58. Re:Of course by Anonymous Coward · · Score: 0
    59. Re:Of course by Ecuador · · Score: 1

      Sorry, but you are wrong. The PowerPC 970 core is not far behind modern cores in IPC, definately nowhere near than the more than 2x worse that you imply. Even though it is hard to compare them due to different ISA, you can take a look at common benchmarks such as Linpack etc. Looking at the latest Top-500 and comparing per core per clock, the only Power PC 970 system at #118 is anywhere from 40% slower (cmp to #33) to 20% faster (cmp to #39) to Nehalem-based systems depending the implementation (and on average 20-25% slower). And remember this is always per core, per clock, so at 3.2GHz the PowerPC 970 is not too shabby.

      And yes, a modern midrange card is much more powerful than the RSX, but my whole point is that you can't tell that easily unless you crank up the resolution to more the usual 720p or 1080p of TVs. Yeah, a modern card would render most games at hundreds of FPS at 1280x720, so what?

      --
      Violence is the last refuge of the incompetent. Polar Scope Align for iOS
    60. Re:Of course by smash · · Score: 1

      They could. But that "entirely compatible" requirement costs a lot of time/money to get right. hell, even between different versions of (supposedly) the same hardware there are sometimes obscure compatibility issues.

      Plus increased software testing for every game developed. No... i'd suggest that if sony/whoever are going to bother putting out new hardware it will be more of an improvement than some incremental step. My point is that hardware these days is good enough to go quite some time before the software catches up, and they (hardware devs) can afford to wait longer to perform more of a leap. It took until about 2005 for the PS2 to really get pushed hardware wise. The PS3 and xbox 360 are way off. PCs are never even close to being pushed properly as its cheaper/easier to just throw hardware at the problem.

      In the console world, you want identical hardware if possible to minimize support... so it gets pushed harder, for longer...

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    61. Re:Of course by Anonymous Coward · · Score: 0

      slight nitpick, psp's screen size and native game resolution is 480x272

    62. Re:Of course by seebs · · Score: 1

      Interesting question. My guess is the PS2 would still be selling, because it's a LOT cheaper than a PS3.

      Heck, I have a PS3 with all the backwards compatibility hardware sitting on a desk not plugged in, and a PS2 wired up to the TV.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    63. Re:Of course by Khyber · · Score: 1

      They're mostly Japanese because the Japanese have a clue when it comes to using the hardware.

      Disgaea 3, katamari forever, etc.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  3. Great! by ifiwereasculptor · · Score: 1

    Does it run Linux?

    1. Re:Great! by ThunderBird89 · · Score: 1

      Or can the master key be extracted to hack in an "Other OS" option?

      --
      Hyperbole: I use it liberally!
    2. Re:Great! by Gorkamecha · · Score: 2

      Yes, but only until you pay for it, at which point that feature is automatically disabled.

    3. Re:Great! by ravenshrike · · Score: 1

      I was thinking about that. Part of the reason Sony's so pissed over the PS3 hacks is probably because they had to go back and completely redesign the security on the PSP2. The PS4 as well, but that's at such an early stage that it's much less of a hassle at this point.

    4. Re:Great! by ThunderBird89 · · Score: 1

      If I were the Air Force IT manager, I'd favor these over the PS3: the cluster would take up a lot less space/have a lot more processing power in the same room.

      Although I don't see why Sony removed the Other OS. The consoles generate sales and revenue even if they're not used for playing, so it should be fine to sell them for code cracking as well as gaming, no?

      --
      Hyperbole: I use it liberally!
    5. Re:Great! by headhot · · Score: 1

      Yea but by the time they are out, a cluster of those wouldn't compete with a cluster of cheap PC mobo / CPU Combos.

    6. Re:Great! by ThunderBird89 · · Score: 1

      Not necessarily. Code breaking requires massive parallelism, for which the PS3/PS4's Cell processor is very well suited.

      As for the PSP2, there's no word on the CPU yet, whether it'll be like a Cell or a single-core CPU.

      --
      Hyperbole: I use it liberally!
    7. Re:Great! by Anonymous Coward · · Score: 0

      PS3/PS4's Cell processor is very well suited.

      As long as your working set is tiny - less than 256kb - which almost nothing is other then games. The PS3's parallel capabilities are way, way over hyped.

  4. PSP2 == PS3 by chrisjean · · Score: 1

    Great news! I already have some keys here that say I can run Linux on it.

  5. Naming conventions by Rough3dg3 · · Score: 1

    Just a thought but should they not, for simplicity, skip PSP2 and go straight to PSP3? I hardly look forward to walking into my local GameStation, watching all the cool kids hanging next to the PS6 section of games while I am nervously shuffling about the PSP4.

    --
    Is this thing on?
    1. Re:Naming conventions by The+MAZZTer · · Score: 1

      Or just dump the numbers and actually put some effort into new names (works for Nintendo, and I GUESS Microsoft sorta did it but they cheated by using a number to do it).

    2. Re:Naming conventions by tlhIngan · · Score: 1

      Or just dump the numbers and actually put some effort into new names (works for Nintendo, and I GUESS Microsoft sorta did it but they cheated by using a number to do it).

      True, though Microsoft did at least not call it Xbox 2. Xbox 360 I've seen shortened as X360, or simply 360. For all intents and purposes that works really well - you can have the xbox (original), or the 360.

      THe next Xbox though is going to be a tough one. 720's kinda boring (and expected), plus doesn't really roll off the tongue (too many syllables - 4 vs. 3). 1000 might work, but that's not readily identifiable.

    3. Re:Naming conventions by Anonymous Coward · · Score: 0

      THe next Xbox though is going to be a tough one. 720's kinda boring (and expected), plus doesn't really roll off the tongue (too many syllables - 4 vs. 3). 1000 might work, but that's not readily identifiable.

      Other possibilities:

      XBox 1080p

      XBox 9000

      XBox OVER 9000?!??!??!?!?!?

      XBox 2001

      Mystery Science XBox 3000

      XBox 361

      Windows Phone 8

      XBox 404

      XBox Madden 2012

      XBox 360 Tournament Edition

      Super XBox 360 Tournament Edition

      XBox 0x360

      XBox 360,000,000

      XBox A Kajillion Fabillion Zillion

    4. Re:Naming conventions by jgagnon · · Score: 1

      They could try "Xbox Rox"...

      --
      Remember to maintain your supply of /facepalm oil to prevent chafing.
    5. Re:Naming conventions by Anonymous Coward · · Score: 0

      Gamers are slightly geeky. Use some naming scheme that appeals to them.
      Cisco got it right. The GamerCatalyst 3750-E, the Modular Entertainment Device 6509 (MED6509 for short!), the Awesome System of Awe 5500!. Geeks love numbers and acronyms.

    6. Re:Naming conventions by lavacano201014 · · Score: 1

      the YBox

      --
      A wise man once said, "Where is my other quotation mark?
  6. As powerful as the PS3? by heptapod · · Score: 0

    Does it have twice as many games? After all the PS3 has nogaems.

    1. Re:As powerful as the PS3? by h4rr4r · · Score: 1

      The stack of games at my house disagrees. I do wish more Move games were available though.

  7. First thing that came to mind..... by Raxxon · · Score: 2

    "And just as secure!"

  8. Why not call it the PSP3 by Anonymous Coward · · Score: 0

    And stop selling the PS3 then?

    Man, it'd be even better than the Nomad was to the Genesis.

  9. Funny by DaMattster · · Score: 1, Insightful

    Then I have no real incentive to buy the PSP3.

    1. Re:Funny by DaMattster · · Score: 1

      Damn! That was a stupid post. :P

    2. Re:Funny by hedwards · · Score: 1

      Because if you change your mind, you might not be able to get all the features. I'm envisioning this as limited edition PSP2, for a limited time only, you can use all the features that we're promising before we dickishly decide to stealth remove them.

  10. All this has happened before, by PhrostyMcByte · · Score: 5, Interesting

    and all this will happen again. Anyone who's been around long enough will remember that Sony has a history of exaggeration when it comes to their consoles.

    My guess is that it'll have a modern programmable GPU with even more features than the PS3 has. Some guy in marketing heard that, and suddenly it's more powerful than the PS3.

    1. Re:All this has happened before, by Sycraft-fu · · Score: 1

      Not even that, it is just how Sony does things. I don't think it is some marketer misconstruing things, I think it is just the company's general tendency for overstatement and their figuring that the consumers will believe any bullshit they spout off.

    2. Re:All this has happened before, by H0p313ss · · Score: 0

      , I think it is just the company's general tendency for overstatement and their figuring that the consumers will believe any bullshit they spout off.

      You seem to imply this is a Sony specific behavior. Three words:
        Palin for President

      --
      XML is a known as a key material required to create SMD: Software of Mass Destruction
    3. Re:All this has happened before, by CaseM · · Score: 4, Insightful

      Just like the PS2 has "Toy Story" graphics and the PS3 will deliver a "4D" experience. Yep, I remember.

    4. Re:All this has happened before, by Anonymous Coward · · Score: 0

      Just like the PS2 has "Toy Story" graphics and the PS3 will deliver a "4D" experience. Yep, I remember.

      Actually, PS3 DOES, in fact, deliver a 4D experience. If you accept the argument that we all have been playing 3d games for a long time now (games that play on a 2D screen using the X,y,Z axis), then it can rationally be said that PS3 delivers 4D by being able to play games in actual 3D (x,y,z on a 3d screen, rather than a 2d screen).

    5. Re:All this has happened before, by master811 · · Score: 1

      Except that Sony never said it had Toy Story graphics, It was all built up in the press, but they never once mentioned Toy Story itself.

  11. Figures by Simmeh · · Score: 5, Insightful

    Figures the first 4 posts sum up the /. crowd.

    - HATE Sony
    - Laugh at hype
    - Panic over battery life
    - Linux support

    1. Re:Figures by Anonymous Coward · · Score: 0

      And that's wrong because...?

    2. Re:Figures by jgagnon · · Score: 1

      You forgot the:

      ???
      Profit!!!

      --
      Remember to maintain your supply of /facepalm oil to prevent chafing.
    3. Re:Figures by MobileTatsu-NJG · · Score: 1

      Figures the first 4 posts sum up the /. crowd.

      - HATE Sony

      - Laugh at hype

      - Panic over battery life

      - Linux support

      That's a measurement of Sony's well-earned reputation, not the Slashdot crowd.

      I'm all for pointing out how silly the hive mind is here, but choose your battles more wisely.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:Figures by Vectormatic · · Score: 3, Funny

      you forgot:

      - blase guy bitching about /. crowd

      --
      People, what a bunch of bastards
    5. Re:Figures by shish · · Score: 1

      don't forget the 5th type of post;

      - Holier-than-thou git making generalisations of slashdot, complaining of low signal to noise ratio, while their post itself adds to the noise

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    6. Re:Figures by Hogwash+McFly · · Score: 4, Funny

      Burma Shave.

      --
      Mother, do you think they'll like this sig?
    7. Re:Figures by Anonymous Coward · · Score: 0

      People only get confused by linux.
      They think that it's bad for gaming but what they do not realize is that for us nerds.

      Linux really is the best game =)
      So why would i like to play games in my game?

    8. Re:Figures by smash · · Score: 1

      Normal people don't give a shit about sony, hype, or linux are more than happy to pay some money to play some games.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  12. Fuck Sony. by Anonymous Coward · · Score: 0

    I don't buy anything from sony because they are scumbags.

  13. Re:FUCK YOU SONY by Anonymous Coward · · Score: 0

    Suing your own customers was a big mistake. I'm not even going to replace my PS2 when it craps out on me.

    You could buy used...

  14. Yup, not a new approach by sznupi · · Score: 2

    Perhaps worked pretty well to harm Dreamcast (in case Sega itself wasn't enough). Probably won't work too well this time, didn't really work with PSP1.

    Though I can believe PSP2 will be perceptually pretty close to PS3. Not only it has been half a decade - the screen is smaller, likely much less pixels to push, less need for texture resolution, etc.

    --
    One that hath name thou can not otter
  15. Is this possible? by ShooterNeo · · Score: 1

    Is this literally possible? Can you build a device with powerful enough (but still very power efficient) cpus and gpus to have the same power as the PS3? And ideally, be instruction set compatible?

    With an adequate battery life? I would guess that 4-6 hours is the realistic minimum battery life for a handheld console with a rechargable battery back. And it has to not be too heavy for a japanese girl to hold, and it has to have reasonable heat dissipation levels.

    Any engineers in the mobile phone industry reading this who can comment?

    1. Re:Is this possible? by Colonel+Korn · · Score: 1

      Is this literally possible? Can you build a device with powerful enough (but still very power efficient) cpus and gpus to have the same power as the PS3? And ideally, be instruction set compatible?

      With an adequate battery life? I would guess that 4-6 hours is the realistic minimum battery life for a handheld console with a rechargable battery back. And it has to not be too heavy for a japanese girl to hold, and it has to have reasonable heat dissipation levels.

      Any engineers in the mobile phone industry reading this who can comment?

      It's physically possible, but not with today's technology. This might be true if the PSP2 came out in 2021-2025. In terms of actual performance of the real PSP2, it will be an order of magnitude slower than the PS3 if we're absurdly optimistic.

      --
      "I zero-index my hamsters" - Willtor (147206)
    2. Re:Is this possible? by the+linux+geek · · Score: 2

      No, you can't. The PS3 has a reasonably fast in-order PPC970-derived core at 3.2GHz with several external vector units. You just can't put that kind of oomph in a portable device right now. I think the absolute best they could do is one of

      -PPC4xx - Dual core, clock in the low GHz range. Faster than most or all smartphones that currently exist, but not normally going to match up to the Cell.
      -A Tegra2 or OMAP4. Dual core, 1-1.2GHz, integrated (rather slow) GPU.
      -Intel Moorestown. I think this is unlikely, but it provides a pretty fast x86-derived core and the associated advantages.

      Even if they can get the processor up to 40% or so of the PS3 (which is the best they'll be able to do), there is no way they're going to have a GPU at anything close to the same level, or memory bandwidth in the same ballpark. In other words, Sony is hyping, and that's it.

    3. Re:Is this possible? by Ecuador · · Score: 1

      If you stretch it a bit (@18W) you could put in an AMD Zacate. And you know what? The Zacate GPU is rated @ 80 GFLOPS, when the PS3's RSX, while probably faster in many aspects, seems to be rated @ 44 GFLOPS (I am seeing listed 10 FLOPS * 8 pipelines * 550 MHz).

      So, there you go, while your post is correct, you can't put something that is actually faster than the PS3 on a portable device, the above is an example where you could *claim* to have something faster.

      Since the Zacate is a bit too consuming for a portable device, they will have something else, but it too could be better in a single metric (e.g. 600MHz graphics core) which is all what the marketing dept needs.

      --
      Violence is the last refuge of the incompetent. Polar Scope Align for iOS
    4. Re:Is this possible? by Vectormatic · · Score: 1

      according to wikipedia, the numbers you pulled out are just for the vertex pipelines, it also has 24 pixel pipelines. i have no idea how those rate exactly on the GFLOP scale, but suffice to say, there is NO WAY zacate has more powerfull graphics then the RSX (which is basically an nvidia geforce 7900GT)

      Interesting idea though, zacate would be a high end netbook, while the ps3 in gaming terms would be equivalent to a high end amd64 x2 with a 7900GT, now go to any computer forum and ask which system you would best use for HD (lets make it 720p to be safe) gaming...

      That right there proves rather conclusively that there is no way psp2 could get near the ps3 in terms of raw performance, even if they made the device the size of a high-end netbook

      --
      People, what a bunch of bastards
    5. Re:Is this possible? by Frangible · · Score: 1
      The dual-core ARMs do not have CPU performance better than the PS3, and while there are mobile GPUs that outperform the PS3's, they're pretty power-hungry (the higher end ATI/Nvidia parts). You could make a handheld with an i5/i7 and higher-end mobile GPU, but yeah, lots of heat generation and poor battery life.

      Even the 45nm Cell CPUs are very power-hungry for a mobile part (as they... aren't), and I don't think compatibility with the PS3 would be possible.

      Of course, the interpretation of what Sony means by "as powerful" may mean something else entirely than what we immediately think of.

    6. Re:Is this possible? by Ecuador · · Score: 1

      You are right, I did not notice that, the 24 pixel pipelines should be pulling the most FLOPS, so even in that metric it must be much faster. I did not doubt of course that Zacate is slower in CPU and GPU than the PS3, and it really is the upper limit (with current technology) of gaming on a netbook, the PS2 has to be slower than that as well.

      But, yeah, the marketing dept must have found something they could "use".

      --
      Violence is the last refuge of the incompetent. Polar Scope Align for iOS
    7. Re:Is this possible? by lee1026 · · Score: 1

      Well, the 7900GT is also several years old. For example, the 9400 GT (the best video card that you can find in a netbook) perform at around 50% the power of a 7900GT. When you consider that the PSP will have far lower resolution, it doesn't seem unreasonable that the PSP will be able to feel more powerful on the graphics front, even if it may or may not actually be.

    8. Re:Is this possible? by smash · · Score: 1

      2021? 2025? Lol. Give it 18 months.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  16. Feature Removal Pool? by eskwayrd · · Score: 1

    Anyone want to track the features announced prior to availability, and then track how long before each/any are removed for 'security' reasons?

    --
    eskwayrd = m^2c^4
    1. Re:Feature Removal Pool? by Anonymous Coward · · Score: 0

      First up - the capacity to be as powerful as a PS3.
      Honestly, who would be stupid enough to buy a new SONY machine at this point. At the very least, if you *must* have one, wait until somebody's cracked it beyond SONY's ability to enforce their will over you.

  17. I hope it re-uses some PS3 code by zepo1a · · Score: 5, Funny

    you know.. to save money..like

    getRandomNumber()
    {
    RETURN 4
    } :)

    1. Re:I hope it re-uses some PS3 code by Anonymous Coward · · Score: 0

      It is funny. If I had mod points I'd +Funny it. You get no Karma for +Funny mods. Who put the bug up your ass?

    2. Re:I hope it re-uses some PS3 code by glwtta · · Score: 1

      But is it guaranteed to be random?

      --
      sic transit gloria mundi
    3. Re:I hope it re-uses some PS3 code by Late+Adopter · · Score: 2

      Knowing Sony, they tested 50 dice for 5000 rolls to find the fairest one, and paid a highly-trained "entropy engineering specialist" to roll it to generate that 4.

      Never underestimate Sony's ability to blow wads of money to completely miss the point.

    4. Re:I hope it re-uses some PS3 code by jgtg32a · · Score: 1

      It was chosen by a fair dice roll, it is guaranteed to be random.

  18. Concerned about future PSP2 developments by Crash+Culligan · · Score: 2

    I admit, I'm concerned about this product.

    I mean, look at when the PS3 came out. It had a number of connectivity features like a memory card slot, and a lot of promise for future development. And as it matured and newer versions of the console were released, those features were progressively taken out and kicked to the curb in order to provide a more simplistic, a lesser, a (dare I say it?) downgraded user experience. Similarly, things like the Other OS option were taken out of the menus, further limiting this box as either a game player, a lobster trap for your purchased music and movies, or if all those fail, a doorstop. A very large doorstop, at that—you could use it to prop open the garage.

    I have reservations about the PSP2. Has Sony included enough bells and whistles in this device that, a year or two down the road, they can yank the popular features willy-nilly and still have something that's viable in the marketplace?

    --
    You cannot truly appreciate Dilbert until you read it in the original Klingon.
    1. Re:Concerned about future PSP2 developments by Buelldozer · · Score: 1

      Congratulations, I can't decide if you should be modded funny, insightful, or troll!

    2. Re:Concerned about future PSP2 developments by Crash+Culligan · · Score: 1

      Then thank you, I'm going to consider that post a success no matter how it's modded.

      --
      You cannot truly appreciate Dilbert until you read it in the original Klingon.
    3. Re:Concerned about future PSP2 developments by Phoenixlol · · Score: 1

      Swing and a miss

    4. Re:Concerned about future PSP2 developments by Ant+P. · · Score: 1

      Sony has always kneecapped the various hardware revisions of every console it's put out. The original PS1 had a parallel expansion port, and a Game Boy-style link cable port. Those disappeared fairly quickly. The PS3 shipped crippled because they didn't want to pay patent royalties for force feedback like every other console maker.

    5. Re:Concerned about future PSP2 developments by Gravatron · · Score: 1

      They also added in a number of features via software. the only ones I think that really hurt was losing some of the extra USB ports, and maybe the memory card slots. Other OS was neat, but rampant emulation killed it.

    6. Re:Concerned about future PSP2 developments by smash · · Score: 1

      Dude, the typical PS3 user experience has been improved with the lesser models. Hear me out...

      The average joe doesn't CARE about linux support. He doesn't CARE about PS2 support (he just bought a PS3).

      What he DOES care about is that he now has a couple of hundred bucks to spend on a few more games that WILL enhance HIS user experience.

      Backwards compat is over rated. I bought a PS2 because of it, and you know how often i've run a PS1 game on the PS2 since 2001? About 3 times. You know how often i've played the PS2 since getting my PS3 slim? Once.

      And i'm a bit of a nostalgic nerd. The average gamer simply doesn't care.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  19. I don't care. Gimme games. by RyuuzakiTetsuya · · Score: 2

    The PS3 was in my greedy hands when MGS4 dropped. The Wii was in my greedy hands with the announcement of well, quite a lot of pretty good stuff. Virtual On Oratorio Tangram/Force made the purchase of a 360 a no-brainer.

    Gamers largely shouldn't care about the number of triangles or how many shaders a console has. Yes, it's true, better graphics can enable developers to put together a deeper experience. But don't spew CPU/GPU bile to me about how powerful a machine is. Show me the games first. And if the device is really up for the task, the games will be amazing.

    --
    Non impediti ratione cogitationus.
  20. Graphics ain't everythin' by Anonymous Coward · · Score: 0

    As powerful as the PS3? Will there also be good games for it? By good games I don't mean games with good graphics. I mean fun games. There's a difference.

    1. Re:Graphics ain't everythin' by Spatial · · Score: 1

      Power doesn't mean graphics. Computational power and available storage limit everything in a game.

    2. Re:Graphics ain't everythin' by bluefoxlucid · · Score: 1

      You mean like Wii games? Of course not.

  21. mini Cell by oh-dark-thirty · · Score: 3, Informative

    Rumor is that Sony has developed a mini quad-core Cell processor for PSP2.

    http://www.pspworld.com/sony-psp/news/mini-4-core-cell-processor-is-feasible-for-psp-2-012424.php

    1. Re:mini Cell by the+linux+geek · · Score: 1

      Doesn't solve the problem of the CPU itself - which in the PS3 is a rather power-hungry 3.2GHz PowerPC 970 - taking up an enormous amount of power. The Cell's "cores" are just vector units.

  22. can it make phone calls? by circletimessquare · · Score: 1

    even garmin is trying to retailor their gps receivers for the consumer market (not the specialty market, professional gps will always have a niche) as a telephone

    http://www8.garmin.com/nuvifone/

    nintendo ds and psp are dead, killed by convergence into the smart phone market, unless they try convergence like garmin is. otherwise, the only future these guys have are as trinkets for the toddler set, before the kid gets a smart phone for his birthday. nobody cares about framerate and pixel count on a goddamn handheld. hell, wii should have taught these guys that nobody cares about framerate and pixel count in the living room either, only playability and fun (except for the hardcore gamers... and sony has pissed even them off)

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  23. Re:As powerful? At what resolution? by Fallen+Kell · · Score: 1

    Yes, it can play MGS:3, but at 340x240 resolution..... which is just as powerful as the PS3, they both play the same game content, and display it at 30 frames per second....

    --
    We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
  24. Re:FUCK YOU SONY by Mr.+Spontaneous · · Score: 2

    Most consoles are sold at a loss - the manufacturer makes most of their money from game licensing. By buying a Sony product, he'd eventually contribute to their bottom line by buying a new game (used ones seem to be getting more and more gimped).

    --
    Its all fun and games until someone loses an eye... then its just fun.
  25. This is fucking brilliant. by seebs · · Score: 4, Funny

    I think Sony has finally figured out Nintendo's weakness. When Nintendo comes out with something that fundamentally changes the nature of interaction with the gaming device, Sony needs to hit them, hard, with something more powerful that doesn't try to change anything else. This has never been tried before and is sure to result in immense profits and market domination.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    1. Re:This is fucking brilliant. by bennettp · · Score: 1

      It worked with the PS1... ...didn't it?

    2. Re:This is fucking brilliant. by Spatial · · Score: 1

      No. The PSX wasn't the fastest of its generation. Hell, it couldn't even do perspective-correct texture mapping. But it had a lot of storage and it was easy to program for.

    3. Re:This is fucking brilliant. by Anonymous Coward · · Score: 0

      What are you taking about. While the CD32, 3DO and Jaguar could do some 3D using gourand shading featuring ugly blobs in space. The PSX had the textures so awesome it could bring Ridge Racer from the arcade to the home at launch and everybody wanted that.

    4. Re:This is fucking brilliant. by Spatial · · Score: 1

      What are you taking about.

      "The PSX wasn't the fastest of its generation."

      There's nothing to dispute. The dig on its textures was because the N64 had perspective-correct texture mapping with trilinear filtering, and the PS1 was stuck with affine nearest-neighbour.

    5. Re:This is fucking brilliant. by sznupi · · Score: 1

      Though lack of those texture treatments isn't the same as "wasn't the fastest" - IIRC it could push quite a bit more polygons, for example.

      Yes, adding MIPS/etc. throughout the system most likely put N64 on top. But how a typical N64 production was starved for texture storage didn't exactly make all the filtering look good - often very soap-like. Meanwhile PS1 games eventually got few software tricks regarding textures, apart from usual aggressive optimizations (while Nintendo, for a long time, wasn't willing to approve 3rd party titles messing with microcode of GFX hardware; IIRC). Looking at the results, it often wasn't so clear anymore which one is "the fastest".

      --
      One that hath name thou can not otter
    6. Re:This is fucking brilliant. by Late+Adopter · · Score: 1

      Which would have mattered if the N64's texture cache wasn't a pitiful 4kB.

    7. Re:This is fucking brilliant. by seebs · · Score: 1

      It mattered anyway, in that N64 games were much, much prettier renders than PSX games. ... But no one cared, because the PSX games were good enough. A lesson Sony has forgotten.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  26. What's the Point? by Sonny+Yatsen · · Score: 1

    What's the point of a portable console as powerful as the PS3 if the display is smaller than a playing card?

    --
    My postings are informational and does not constitute legal advice. Act on it at your risk.
    1. Re:What's the Point? by Anonymous Coward · · Score: 0

      What's the point of a portable console as powerful as the PS3 if the display is smaller than a playing card?

      It's an HD PLAYING CARD, duh!

  27. Does it matter? by Stone316 · · Score: 2

    I have had a PSP Slim for a couple of years. Other than God of War and maybe 1-2 more games, i've barely touched it. My son uses it most of the time now since he got Invisimals for Xmas. I have to give them credit for that game, its a pretty cool game. Maybe its me, but I don't find many games on the PSP appealing...

    If they actually come out with some decent titles, then i'll buy it.. but I have a feeling I won't be.

    --
    "Thanks to the remote control I have the attention span of a gerbil."
    1. Re:Does it matter? by Anonymous Coward · · Score: 0

      The PSP has been far more useful to our household as a way to run our PSX games on the go. It's pretty fun to play Final Fantasy 7 on a handheld.

      But really, PSP has no games is a valid argument. The last legitimate PSP title I was interested in came out several years ago. On the other hand, there are plenty of DS games I still get excited about.

    2. Re:Does it matter? by Fallingcow · · Score: 1

      It's arguably the best system for JRPGs this generation, including the DS and all three consoles.

      If you're not in to that genre, yeah, it's probably kind of mediocre.

    3. Re:Does it matter? by jgtg32a · · Score: 1

      Yeah for sure, I'm tempted to pick one up with a 360 remote and just leave it permanently plugged into my TV, so it acts like a console.

    4. Re:Does it matter? by CronoCloud · · Score: 1

      You don't like RPG's? THAT is the PSP's strength, even compared to the PS3. You want to play JRPG's...the PSP is going to be your go-to console. I think the PSP even has more Diablo clones than the PS3 does.

      I think SCEA would be selling a LOT more PS3's if the Japanese developers had adapted better to the changes of the PS2 and PS3, and modern gaming tastes. it's like they're saying... "ha ha japanese are conformists who want to play the exact same game as everyone else, not customization or open world for you. the hammer that sticks out gets nailed down. More Linear!" The RPG market on the PS3 belongs to American companies...not Japanese.

  28. Re:FUCK YOU SONY by Anonymous Coward · · Score: 0

    Suing your own customers was a big mistake. I'm not even going to replace my PS2 when it craps out on me.

    And nothing of value to Sony was lost.

  29. Re:FUCK YOU SONY by betterunixthanunix · · Score: 2, Funny

    Perhaps, as an act of protest, we should buy these consoles, dismantle them, and sell them for parts. Just to hurt Sony's bottom line.

    --
    Palm trees and 8
  30. Original article by Anonymous Coward · · Score: 1

    Can we just link to the original article please?
    http://www.mcvuk.com/news/42499/PSP2-as-powerful-as-PS3-set-for-Q4-launch

  31. Re:As powerful? At what resolution? by Enderandrew · · Score: 1

    The 3DS will have two screens. The top will be a 3D screen with a 800 x 240 px (effectively 400 x 240 WQVGA per eye) at 238 ppi resolution.

    My iPhone 4 has a 960 x 640 px resolution.

    I doubt the PSP2 will only have a 340x240 resolution.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  32. Katamari by tepples · · Score: 1

    in the N64 or anything earlier, the graphics are always obviously unrealistic, wheras IME the PS2 is as convincing as modern games or even movie CG.

    In Katamari Damacy and We <3 Katamari for PlayStation 2, Namco had to stylize the objects down to N64 levels of detail because of the sheer number of them on screen.

    1. Re:Katamari by CronoCloud · · Score: 1

      Not just the sheer, meaning absolutely HUGE number of them but the physics of them....run over ANYTHING and it affected how you rolled. God knows how many physics calculations that thing was doing.

  33. Playstation phone and controls by Enderandrew · · Score: 2

    I really wanted to like the PSP, except I want something closer to a PS2/PS3 controller. I want dual analog controls that feel comfortable.

    I game more on my iPhone than perhaps any other device at the moment because it is convenient and always with me. I don't want to carry a second dedicated device for gaming.

    The Playstation Android phone intrigues me. If they had downloadable Playstation games, plus an Android phone in one device, I'd definately look at that. But again, the controls become a huge factor.

    So where exactly is the niche for a PSP2?

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:Playstation phone and controls by keith_nt4 · · Score: 1

      With the iPhone and iPod Touch and similar devices both a computer and an internet connection is required. And they're relatively expensive. As hard as it is to believe not everyone has both a PC and an internet connection...or cares to. And not everyone can afford ~$75/month for a smart phone....or cares to. Some people just want to pick up a gaming device, slide in whatever media and play and that's it. If the controls suck and there's no compelling content it doesn't matter. If I had to guess I would say that's the niche, the NDS sort of group but maybe a little older that just wants to play simply. Just guessing.

      --
      "UNIX is very simple, it just needs a genius to understand its simplicity." -Dennis Ritchie
    2. Re:Playstation phone and controls by Anonymous Coward · · Score: 1

      So where exactly is the niche for a PSP2?

      Japan.

    3. Re:Playstation phone and controls by MobyDisk · · Score: 1

      I don't want to carry a second dedicated device for gaming.

      So you think Sony should add a phone to it?

      Goa ahead and laugh. It won't be long before a cell phone is a simple $5 chip with a built-in antenna, and they can be put into anything.

    4. Re:Playstation phone and controls by Enderandrew · · Score: 1

      A built in microphone is trivial from a cost perspective, as is a camera. If it already does wifi, then Skype video chat is already an option.

      You can do Skype on the current PSP. The Playstation phone will ship with Android, and Android voip/videochat capabilities.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    5. Re:Playstation phone and controls by Legion303 · · Score: 1

      "I really wanted to like the PSP, except I want something closer to a PS2/PS3 controller. I want dual analog controls that feel comfortable."

      I got an aftermarket cradle for it that essentially adds lower grips just like a PS2 controller and works great, but I agree with you on the need for dual analog. Sony really dropped the ball there--with very few exceptions (the SOCOM games, for instance), FPS games are clunky and awkward to control because of the lack of a second analog stick.

  34. Games by jonhorvath · · Score: 0

    I would consider buying only if Angry Birds is available for PSP2!

    We need better game design and not the fastest hardware.

  35. because Sony never lies about its console power... by Anonymous Coward · · Score: 0

    hmmhmm

  36. X Square Circle by tepples · · Score: 1

    Xbox 360 I've seen shortened as X360, or simply 360

    Everyone knows where Microsoft really got the name of the X Square Circle.

  37. Sony's Plan by slapout · · Score: 1

    1. Acquire Nintendo 3DS
    2. Determine it's features
    3. Hold press conference announcing even better features
    4. ?
    5. Profit!
     

    --
    Coder's Stone: The programming language quick ref for iPad
  38. Yes, but... by Syberz · · Score: 3, Insightful

    Yes, but will it have more than 2-3 games that are actually worth playing on it?

    I mean, there must be a reason why for every PSP I see someone using, I also see 10-12 people with a Nintendo DS?

    --
    ~Syberz
    1. Re:Yes, but... by seebs · · Score: 4, Interesting

      I have both. I have I think five games for my PSP and 50-some for my DS.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    2. Re:Yes, but... by jgtg32a · · Score: 1

      When I was in Hong Kong the ratio was the other way around.

    3. Re:Yes, but... by initialE · · Score: 1

      Anecdotal evidence maybe, but a few years ago I could see quite the few PSPs and DS on my train ride home. Nowadays everyone whips out their phone to do their in-commute gaming.

      --
      Starbucks, Harbuckle of Breath.
    4. Re:Yes, but... by Vyse+of+Arcadia · · Score: 1

      The DS has a lot of fun, pick-up-and-play sorts of games. The PSP's big strength is obscure-ish JRPGs. The DS is obviously going to appeal to more people. Too bad, because a lot of DS owners are missing out on LocoRoco and Patapon.

    5. Re:Yes, but... by Anonymous Coward · · Score: 0

      Open it up to Linux (GNU). Developers will flock in, for free. Which has always been Sony's weak point, utilizing their beautiful hardware.

  39. Re:FUCK YOU SONY by Anonymous Coward · · Score: 1

    Most consoles are sold at a loss - the manufacturer makes most of their money from game licensing.

    No, most consoles STARTED OUT being sold at a loss. Overtime as manufacturing yield improves and cost cutting measure are put in place, they DEFINITELY turn a profit on the hardware. This was true of Sony and Microsoft; Nintendo on the other hand NEVER takes a loss on hardware. Game licensing fees after they went over the hump is all gravy.

  40. Smartphones lack buttons and cost lots by tepples · · Score: 1

    nintendo ds and psp are dead, killed by convergence into the smart phone market

    Let me know when smartphones have 1. a physical directional pad and action buttons for game genres that need them, and 2. a selling price that isn't three times that of a DS or PSP.

    1. Re:Smartphones lack buttons and cost lots by circletimessquare · · Score: 1

      i addressed that issue already: hardcore gamers. a group apart

      the truth is, 90% of people are casual gamers, and there isn't a lack of anything in smart phones that doesn't adequately satisfy them. as the wii shows, playability and fun are all that matters, and issues like yours that you bring up only matter to a vocal 10% of hardcore gamers

      the reality is, you and that 10% can be safely ignored. let sony or nintendo build a portable gaming platform that suits your needs if sony or nintendo wants to. but sales won't be large, because honestly, what you complain about simply doesn't matter as much as you think it does (except in your loud echo chamber of fellow hardcore gamers)

      the point has come where the wants and needs of hardcore gamers is not sufficient enough to justify the added expense of bleeding edge hardware advancements. the majority of us just want to have light fun for a few minutes now and then, and smart phones have more than enough control and graphics to make that work

      sorry

      --
      intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    2. Re:Smartphones lack buttons and cost lots by aesiamun · · Score: 1

      hey, i'm letting you know...

      http://www.youtube.com/watch?v=qSfpArW7Ic4

      The sony ericson xperia play phone...

    3. Re:Smartphones lack buttons and cost lots by h4rr4r · · Score: 1

      1. get a game gripper
      2. subsidized prices are all that consumers care about, and those are in the DS range or lower.

    4. Re:Smartphones lack buttons and cost lots by tepples · · Score: 1

      as the wii shows, playability and fun are all that matters

      Not when the control method interferes with playability. At least the Wii Remote can be turned sideways to become an NES-style controller. I tried EA Tetris on an iPhone, and it handled like cr*p. I also seem to remember reading reviews that said the same thing about Sonic for iPhone.

      let sony or nintendo build a portable gaming platform that suits your needs

      Both Sony and Nintendo choose to ignore smaller developers.

  41. Usability Anyone? by MacGyver2210 · · Score: 0

    If Sony can't be assed to put a second analog stick/pad on the damn thing, nobody can take it seriously as a gaming console.

    What the hell are we supposed to do with a single stick on the same side as the D-Pad? Puzzle games maybe?

    --
    If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
    1. Re:Usability Anyone? by Wolvey · · Score: 1

      The N64 had a single analog stick and they released a lot more than just puzzle games. The Nintendo DS doesn't have an analog stick at all. I think they'll be fine.

    2. Re:Usability Anyone? by freeze128 · · Score: 1

      If Sony can't be assed to put a second analog stick/pad on the damn thing, nobody can take it seriously as a gaming console.

      What the hell are we supposed to do with a single stick on the same side as the D-Pad? Puzzle games maybe?

      The Dreamcast had only one analog stick, and it was on the same side as the D-pad. Play all of those and let me know if any of them are fun.

    3. Re:Usability Anyone? by Gravatron · · Score: 1

      All the current spy/leaked shots show two sticks.

  42. You just need to decipher sony-speak by __aailob1448 · · Score: 2

    What we at Sony try to say is that the PSP2 is as good running a 720p game as a PS3 running a 1080p game. That is to say the PSP2 is 50% as powerful.

    Of course, that's still impossible, everybody knows that. What we really mean is that the psp2 can run the kind of games that the PS3 runs, so the power of the psp2 is "in the ballpark", basically it's 25% the power of a PS3, kindof.

    I hope this clarifies it for you.

    1. Re:You just need to decipher sony-speak by gblackwo · · Score: 1

      But almost zero games on the PS3 render in 1080, most are 720 and are then upscaled

    2. Re:You just need to decipher sony-speak by tlhIngan · · Score: 1

      But almost zero games on the PS3 render in 1080, most are 720 and are then upscaled

      There's a few that are 1080i, but I think only crappy game ports are actually 1080p (i.e., movie games) though I haven't really checked (1080p games are *really* rare). Most of the good games are 720p.

      And the PS3 doesn't upscale - it just outputs 720p and your receiver or TV upscales it to 1080p. The only time the PS3 upscales is playing PS2 or PSX games, or DVDs. The Xbox360 upscales to whatever output setting you have it as.

    3. Re:You just need to decipher sony-speak by Anonymous Coward · · Score: 0

      And the PS3 doesn't upscale - it just outputs 720p and your receiver or TV upscales it to 1080p. The only time the PS3 upscales is playing PS2 or PSX games, or DVDs. The Xbox360 upscales to whatever output setting you have it as.

      That's definately not true, Batman Arkham Asylum on PS3 will upscale to 1080p if you explicitly disable 720p output in the PS3 system settings. It's very clearly upscaled and then sent as 1080p. I doubt it's the only game that behaves in that way.

  43. Other OS option? by Anonymous Coward · · Score: 0

    Otherwise, I could care less.

  44. Re:FUCK YOU SONY by Mr.+Spontaneous · · Score: 1

    You are correct. In my haste to express the idea that they make more money off games than they do consoles, I went overboard in stretching the "initial loss" meme.

    --
    Its all fun and games until someone loses an eye... then its just fun.
  45. Re:As powerful? At what resolution? by Anonymous Coward · · Score: 0

    keep in mind that pixel pitch also makes a difference, not just resolution. this is why CRT tv's don't make great monitors, even if they support the resolution. The dot pitch was far too big.

  46. Meh by pizzach · · Score: 4, Interesting

    I am slowly falling out of love with modern games. I value quietness over loud fans. I value battery power over slightly better graphics. I value gameplay over quick time events. I value playing a game over waiting for load time. I don't mind realizing that I am playing a game when I am playing a game.

    I know a bunch of people grew up with these things I mentioned above and think it is normal and "the way it should be" (tm), but it just isn't my cup of tea. As with the PSP, it looks like the PSP2 will bring more of the same. There is a growing gaming culture pigionholing the definition of what a good game has to be.

    --
    Once you start despising the jerks, you become one.
    1. Re:Meh by hardboiled.tequila · · Score: 2

      Dude, you sound like you'd love a DS right now.

    2. Re:Meh by Vyse+of+Arcadia · · Score: 1

      Wait, grew up with? I recall the NES, SNES, Genesis, and friends not having any fans at all, always reminding you that you were playing a game, had no load time, et cetera.

  47. As powerful as the PS3 at doing ______? by Artifex33 · · Score: 1

    As powerful as the PS3...at what, exactly? Browsing the web?

  48. Re:As powerful? At what resolution? by Enderandrew · · Score: 1

    If they want PSN games that can be developed for the PS3 and PSP2 simulataneously, I assume they'll keep with TV resolutions. It makes life the simplest. The article said the PSP2 will have a "HD" screen.

    Most people interpret HD as being 1280x720, and Full HD as 1920x1080. Full HD is unrealistic for a portable, but 1280x720 isn't completely out of the question. If they match the retina display of the iPhone, but a larger screen that is.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  49. Re:As powerful? At what resolution? by Enderandrew · · Score: 1

    The PSP currently has a 4.3 inch screen. If they match the pixel density of the iPhone 4 screen, they'd need a 4.7 inch screen to pull off 1280 x 720 (720p widescreen).

    The question then becomes, can they match the iPhone's pixel density?

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  50. Huh? by Anonymous Coward · · Score: 0

    They wanted to say “As powerful as my shit”. Wii and 3DS ftw.

  51. PSP vs PS2 by Anonymous Coward · · Score: 0

    I have to disagree with your statement comparing PSP and PS2. Initially the PSP seems pretty close to the PS2, but after extended play one sees a difference between the two. The PS2 games have higher poly counts and more visual effects.

    Either way both are great systems and I continue playing games on both even though I have a PS3.

  52. Re:FUCK YOU SONY by The_mad_linguist · · Score: 2

    Why don't the manufactures buy them wholesale from Sony and sell them back to Sony?

    It seems like an obvious way to make money.

  53. Smartphones still cost lots per month by tepples · · Score: 1

    get a game gripper

    How well do phones whose keyboards have been inserted into the Game Gripper accessory handle multiple simultaneous key presses?

    subsidized prices are all that consumers care about

    Only if the consumer can afford one of the luxury plans associated with these subsidized prices. Mommy won't buy a $70/mo smartphone plan for each of three kids.

  54. Re:FUCK YOU SONY by pinkeen · · Score: 1

    Have you seen the prices in Poland? I could have a gaming rig easily outperforming PS3 in every way for this price. There's no f**ing way they're subsidizing it.

  55. Re:FUCK YOU SONY by InfiniteWisdom · · Score: 2

    What makes you think Sony will buy them?

  56. Dropped Ball Again... by giantism_strikes · · Score: 1

    I don't want my handheld to be a smaller version of a console. I want it to offer me games that I can play on a small screen and are still fun to play. A higher poly count on a small screen isn't worth ponying up $200+ for.

  57. Re:FUCK YOU SONY by Joe+Tie. · · Score: 1

    There's really not much point in doing so now. PS2 emulation is far enough along that it usually provides a superior experience to the real thing.

    --
    Everything will be taken away from you.
  58. Re:FUCK YOU SONY by hkmwbz · · Score: 2

    Most consoles are sold at a loss

    Maybe they should stop doing that then. And actually, Wii sells more than anyone else, and it is not sold at a loss.

    --
    Clever signature text goes here.
  59. That sounds familiar... by Yosho · · Score: 1

    Anybody else here remember how the PS2 was so powerful that it could render the ballroom scene in Final Fantasy 8 in realtime?

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  60. Lost in Translation by Anonymous Coward · · Score: 0

    Maybe the news release was just badly translated from Japanese to English.

  61. Powerful eh? by EmperorKagato · · Score: 1

    Can it play Crysis?

    --
    ----- You know you have ego issues when you register a domain in your name.
  62. As powerful? by Aphoxema · · Score: 1

    The PS3 slim is of an incredibly clever design, managing to keep the power supply inside the case and the way the blower package fits over it all is simply perfect. I don't hear it run high often, but it does. That's because heat's being generated and it needs to go somewhere else, and that relatively large blower ingeniously fixed inside of the case does that vital work.

    Now, I really hope that Sony isn't dare trying to claim that they've overcome the need of dispensing heat or the incidental release of it. It's not the portability that's the problem, it's the side effects of doing billions of calculations a second and the power needed for it.

    But honestly, I wouldn't really be all that shocked to see Sony come out with an Easy Bake Oven for your fingers with what else they've done lately...

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  63. Re:I don't care. Gimme games. by Seumas · · Score: 1

    I own just about every console out there and a few handhelds. Would have loved to buy the PSP, but even after all this time, there's not enough content out there to justify buying it.

    Also, their claim seems kind of absurd about it being as powerful as a PS3. That would be awful, if it actually as (it isn't). I mean, think about that. There's no end to the current console cycle in site. We probably won't see a new generation until 2013 and the "life span" of the PS3 is supposed to be as long as the PS2 (so, until 2016). And yet, in 2011, they claim that something the size of a cell phone is as powerful as the console that they're trying to push people to for the next five years?

  64. Re:FUCK YOU SONY by Gravatron · · Score: 0

    It's also not sold with any sort of advanced hardware.

  65. And stick to the UMDs... by Anonymous Coward · · Score: 0

    Yes they kill the battery. But at this point, most people, I believe, prefer that over this downloadable-nonsense.

  66. Re:As powerful? At what resolution? by Frangible · · Score: 1

    Actually, yes they can. The DSC-TX9 digital camera from Sony has a 1280x720 LCD screen that is 3.5", which is a very high pixel density. I have an older T-series and it even appears to be an IPS display, but it is lower resolution.

  67. I prefer UMDs over downloadable games by steelersteve13 · · Score: 0

    But that's just me. At least I can rent or borrow 1st.

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  68. Re:FUCK YOU SONY by Daniel+Phillips · · Score: 1

    Exactly what I was thinking, however in my case it is about being abused by Sony's support policy re its defective first generation machines. They could put out the most amazing console in recorded history and I don't care, it isn't work the pain, wasted time and humiliation. By the way I used to be a big PS3 booster.

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  69. Re:FUCK YOU SONY by Daniel+Phillips · · Score: 1

    Oh one more thing, GP needs some upmodding.

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  70. Re:FUCK YOU SONY by adiposity · · Score: 1

    I had to respond, for the Final Fantasy Adventure sig. Awesome :)

  71. Re:I don't care. Gimme games. by RyuuzakiTetsuya · · Score: 1

    Exactly. I really don't care about the marketing hype.

    Tell the devs it's going to be as powerful as the PS3, have them push out snazzy screen shots and marketing promotional material telling us to buy the damn thing.

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    Non impediti ratione cogitationus.
  72. As powerful on a small screen, maybe by Vyse+of+Arcadia · · Score: 1

    "As powerful as the PS3" == "Looks about as good on a small, low resolution screen." Much the same way as the PSP was as powerful as the PS2.

  73. You can distillate all that from the summary? by Otis_INF · · Score: 0

    There's absolutely NO INFO available on the PSP2, yet you already know what kind of games there will be released on it and that it will not be your cup of tea. Care to share your stockmarket predictions as well?

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  74. Sony's claims by Anonymous Coward · · Score: 0

    Sony's console performance claims have been so systematically inflated to absurd levels that no one should listen to them anymore. I remember when they claimed that the PS2 was so powerful that it was going to be used by the movie industry to render their blockbusters. Or when they claimed that the PS3 was at the supercumputer number-crunching level (and in their calculations they had an ovious scaling error by three orders of magnitude than, when caught by readers of the site, was dismissed without explanation by them). Then, the PS3 is supposed to be about 100 times more powerful than a gaming PC, but everyone knows that it is barely on-par.
    They make great hardware, they should be content with that, they don't need to make up absurd claims to get them sold. Or maybe they think they do?

  75. Re:FUCK YOU SONY by Herby+Sagues · · Score: 1

    Consoles are sold at a loss right after launch, but that changes after a few years. The XBox is now sold at a decent profit, and I think the PS3 is almost there. Considering that console manufacturers make good money on the games they (and others) sell for the consoles, I don't see basis to ask them to only sell consoles at a profit. It is simply not good business advice.

  76. It might come close to the PS3. by CronoCloud · · Score: 1

    Lets compare the PSP and PS2 hardware:

    PS2 CPU: MIPS R5900 294MHz
    PSP CPU MIPS R4000 with a max speed of 333MHz (and it has a second R4000 "Media Engine) The thing has more GFlops available than the PS2 does!

    PS2 GPU: Graphics Synthesizer at 147MHz.
    PSP GPU: embedded in the main CPU, it has a max speed of 166MHz.

    The PSP GPU can do things in hardware that on the PS2 has to be done in software, however the PS2 has those programmable vector units so it has more versatility.

    PS2 Main RAM: 32MB
    PSP Main RAM 32MB

    The PS2's RAM is slightly faster and it has more internal bandwidth with those MASSIVE busses like that crazy 2560 bit one. (Big pipes, small pans, a la that Ars Technica article) So yes, the PS2 can transfer data faster internally.

    So figuring what they were capable of doing with the original PSP, I wouldn't be surprised if the PSP2 is in some ways equal to the PS2.

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  77. Re:FUCK YOU SONY by InfiniteWisdom · · Score: 1

    I'm not sure why this is funny... buying items from a manufacturer is not a reversible transaction (outside of return policies and such).

  78. Re:FUCK YOU SONY by hkmwbz · · Score: 1

    Nintendo never sells them at a loss. And their console is the #1 selling console this generation. Sounds like good business to me! :D

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  79. Re:FUCK YOU SONY by hkmwbz · · Score: 1
    The Wii Remote was advanced. But that's besides the point. It doesn't matter how they did it. The point is that they did it.

    Computing power isn't everything anyway. In fact, it's pretty much irrelevant, as the DS and Wii have shown.

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  80. Re:FUCK YOU SONY by Anonymous Coward · · Score: 0

    If Sony contracts my company to deliver three million PS3s by the end of the quarter, it may very well be cheaper for me to buy them wholesale and sell them back instead of just manufacturing them, if what's said about "selling them at a loss" is true.