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User: CronoCloud

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Comments · 6,298

  1. Re:Try before buy? on Innovative, Original Games Have No Chance · · Score: 1

    It should have gone multiplatform, the gaminc concept screams for a mouse or the wiimote, Playstation only was its death nail, while the playstation has a sheer number of consoles, its gamers are not too open minded and feel happy to be fed with Tony Hawk #19
    The PS2 has the most diverse lineup of games and gamers. Take a look at the Gamecube used market if you don't believe me.Think about it. If you want to sell a niche game, the PS2 is a solid choice because of the huge number of users means even a niche game can sell plenty of copies.

  2. Re:Lightest? on XFCE Adds Icons, Switches to Thunar in v4.4 · · Score: 2, Informative

      PID USER PRI NI SIZE RSS SHARE STAT LIB %CPU %MEM TIME COMMAND

    fluxbox 0.9.13
    4668 CronoClo 0 0 2028 1376 972 S 312 0.0 4.5 0:19 fluxbox

    Enlightenment 16.999

    7398 CronoClo 0 0 11520 11M 4080 S 3312 1.7 37.7 0:34 enlightenmen

    XFCE 4.2.2

    7506 CronoClo 0 0 10200 9940 7056 S 5996 0.0 32.5 0:18 xfce4-panel
    7504 CronoClo 0 0 5980 5684 4124 S 3560 0.0 18.6 0:15 xfdesktop
    7502 CronoClo 0 0 4424 4036 3408 S 2532 0.0 13.2 0:01 xfwm4
    7497 CronoClo 0 0 2808 2412 2000 S 1868 0.0 7.9 0:00 xfce4-sessio
    7499 CronoClo 0 0 3100 1780 1312 S 1296 0.0 5.8 0:00 xfce-mcs-man

    KDE2.2.2

    7617 CronoClo 0 0 8192 7592 6848 S 6448 0.0 24.8 0:03 kdeinit
    7619 CronoClo 0 0 5368 4700 3668 S 3116 0.0 15.4 0:09 kdeinit
    7615 CronoClo 0 0 3428 2648 2252 S 2040 0.0 8.6 0:02 kdeinit
    7630 CronoClo 0 0 2272 1380 1128 S 944 0.0 4.5 0:00 kdeinit
    7598 CronoClo 0 0 2124 1324 1072 S 888 0.0 4.3 0:01 kdeinit
    7595 CronoClo 0 0 1916 1184 1004 S 860 0.0 3.8 0:00 kdeinit
    7614 CronoClo 0 0 1608 968 704 S 652 0.0 3.1 0:01 ksmserver
    7613 CronoClo 0 0 1876 708 508 S 412 0.0 2.3 0:00 kdeinit
    7589 CronoClo 0 0 1476 688 620 S 480 0.0 2.2 0:00 kdeinit
    7592 CronoClo 0 0 1372 588 456 S 372 0.0 1.9 0:00 kdeinit
    7632 CronoClo 0 0 1548 552 416 S 312 0.0 1.8 0:00 kdeinit


  3. Re:Do lightweight window managers matter anymore? on XFCE Adds Icons, Switches to Thunar in v4.4 · · Score: 1
    You can use a lightweight WM and a series of light applications (i.e. dillo, xterm, rox-filer, etc.), but is the speed improvement worth the loss of features?


    Yes, if it allows one to use less powerful hardware effectively. Those applications you mention + a light WM can turn a PS2 into a basic desktop machine. And even on a more powerfulf machine, using smaller apps will mean you can run more of them before performance suffers.

  4. Re:Just Wait ... on Political Strife Erupts in Second Life · · Score: 1

    Considering that there are 'nix users in SL and a beta Linux client, and Linden Labs open sourced the client, I wouldn't be surprised to see some goodnatured vi vs emacs type stuff in SL.

  5. Re:Can you arm yourself with a slogan? on Political Strife Erupts in Second Life · · Score: 1

    "You must be new here" to not realize that most slashdotters with a 6 digit or lower number know what a grue is. :-)

  6. Re:Oh. A subject, huh? on The Dreamcast's Final Death · · Score: 1

    I am still ticked off at Sega for one thing, after they went out of the hardware business, they focused too much effort on the Gamecube, when it would have been much smarter to do PS2 games with the bigger market. Porting Skies of Arcadia to the Gamecube, a machine with very few RPG fans compared to the massive RPG fanbase of the PS2? That's just stupid. And never getting around to porting Typing of the Dead to the PS2, which has actual USB ports so you don't have to buy (or bundle) a special keyboard since any USB one will work.

    Maybe they were just bitter at Sony.

  7. Re:Or... on The Dreamcast's Final Death · · Score: 0, Troll

    The PS2 has it all over the Dreamcast. hardware wise, but that (or any purported Sony hype) was not the reason the DC failed. The true reason was the Sega/arcade fanboys. You see, the DC releases were heavy with games that appealed to the Sega/arcade fanboy base and not very well to anyone else. I didn't see any DC launch games that appealed to me and so did a lot of other people. If they had released games for markets other than the "I love fighting games, 2D rules, I love SNK and Capcom, Shoryuken!" market, they'd have done better. Focusing too much effort on their hardcore fanbase was the killer.

    Of course, having a crappy bulky controller with batterysucking VMU's,and low capacity disks didn't help either. As did the tanking of the Saturn, leaving Sega's fans more hardcore than before in the Genesis days.

  8. Re:Skies of Arcadia on Sequels We'd All Like To See · · Score: 1

    What I want to know is why the heck it got ported to the system that isn't known for having rabid RPGG fans, the Gamecube, instead of the system with hordes of RPG fans, the PS2.

  9. Re:For 90% of the population on Fighting Porn Vs. Ruining Innocent Lives · · Score: 1, Offtopic

    The problem with WebTV wasn't the concept, the problems was they didn't release new enhanced boxes fast enough and the original hardware design wasn't imaginative enough.

    They couldn't figure out a way to do mouse pointing remotely so they used the hospot system., and turned frames into tables. they didn't want horizontal scrolling so they reformmated pages badly. There was no local storage that was user accesible so users couldn't do certain things. The proprietary software also made it impossible to have reasonable access to certain file formats, like say PDF for government forms. Problem is those design decisions as hur the machine's quality of use.

    They never thought of doing some kind of wireless mouse, or of using USB. They never thought about using flash cards for storage, or even of implementing certani requested features, like BCC in e-mail. WebTV was easy to use, yes, but too restricted in functionality. WebTV users were constantly complaining about that. Turns out, what most of them really wanted was a simple $200 computer.

    And worse, computers dropped in price, so even if they weren't as simple, they had the functionality

    What WebTV should have done was offer their software to Sony, Nintendo, so they could sell a "WebTV" disc for use with their PS2's and Gamecubes. They did that with the Dreamcast, but only in Japan, probably because even at that time, Microsoft was planning the Xbox and some WebTV team members were shifted to the Xbox division

    Microsoft does sell the new enhanced MSNTV units that are broadband capable and are based on Windows CE IIRC.

    Nowadays a PS3's or Wii's built in browsers are better than the WebTV one and the PS3's (and PS2's) ability to run Linux make them far better "internet on TV" devices than the old WebTV units.

  10. Re:No, skype is x86 only. No plans for a PPC versi on The Mixed Outlook for iPhone Gaming · · Score: 1

    Yes, yes, I should have said, no Linux PPC version.

  11. Re:Developer Unfriendly? on The Mixed Outlook for iPhone Gaming · · Score: 1

    No, skype is x86 only. No plans for a PPC version.

  12. Re:Why? on Gentoo on the PS3 - Full Install Instructions · · Score: 1

    First off putting Linux on a PS3 does not remove it's other functions, it's basically a dual boot environment. It adds functionality, so what's to lose.

  13. Re:PS2 Linux (b. 2002; d. 2003) on Vista Casts A Pall On PC Gaming? · · Score: 1
    I seem to remember one of the major console makers (or was it Microsoft?) refusing to qualify any title that allowed the player to control a character with the keyboard and mouse in PC FPS-style.


    I think it was Microsoft because Sony tended to encourage unusual controls. The PSone mouse was a launch item for example. The funny thing about USB keyboards/mice and the PS2 games is this: You never know if it's going to work or not, because some games have support for it but don't mention it on the box or manual. And some games don't support it in actual gameplay but do support it in menus and the like. (try messing with menu's in GT4 with the keyboard :-)). Some games support mice, but not keyboards, and some are the other way. Some games one might expect to support a mouse like the Sims, don't.

      I don't recall ever seeing a listing/faq of game support anywhere. I know the whole thing is annoying to PC gamers who are used to using keyboards/mice for everything,

    As for RPG maker 2 and 3, they don't have mouse support. Which is weird because the PSone RPG Maker does, at least in the art thing.

    There is no difference between discontinuing production of a product (discontinuing the kit) and discontinuing production of a product (deciding not to make more).


    Point taken. Complaints were made to SCEfoo about it (and still are to this day)

  14. Re:When has Alex ever not been against MS? on Vista Casts A Pall On PC Gaming? · · Score: 1

    Alex St. John a couple of years ago:

    "MIcrosoft is the greatest, Xbox is the greatest, DirectX is the greatest because I helped make it. Microsoft undersands gaming and the end users better than anyone else. Sony sucks! the PS2 sucks and the PS3 will suck too!.

    Alex St. John, now: Boo hoo hoo, Microsoft has made it harder for me to get my software on windows machines, everybody will think I"m malware. Microsoft sucks, except for DirectX which I helped make. Sony still sucks because I run a stupid x86 only crappy lash/java game dev house and don't know how to develop for a console.

  15. Re:PS2 Linux (b. 2002; d. 2003) on Vista Casts A Pall On PC Gaming? · · Score: 1
    Chat in online games, not game control. You could plug in a USB mouse and a USB keyboard, but the first-person shooters wouldn't read movement and aiming commands from them.


    You've not played any FPS's on the PS2, have you? Go find yourself a copy of the PS2 versions of the famous FPS's Half-Life and Deus Ex. Plug your keyboard and mouse into the PS2, and play them with full keyboard and mouse support.

    Or play FFXI or EQOA: Frontiers. You can play those two entirely with the keyboard if you want.

    Got the 2 PS2 RPG Makers? Guess what is used to input text? a keyboard.

    A token effort that was discontinued quickly. Specifically, it was not updated for the slimline redesign.


    Token effort perhaps, but they didn't discontinue the kit, the just sold out the entire run and decided not to make more. They probably didn't figure on there still being a demand for kits. It wasn't updated for the slimlines because they say that anyone who really wanted a kit probably bought a PS2 when they were still full sized or would pick up a used full size model.

  16. Re:FTA on Vista Casts A Pall On PC Gaming? · · Score: 1

    If it was such a hassle, why not play the console versions?

  17. Re:gaming introduced early compromises on Vista Casts A Pall On PC Gaming? · · Score: 1

    What do you think the USB ports on the PS2 were for?

    What do you think the Linux kit for the PS2 was for?

    Haven't you been paying attention to all those PS3 Linux stories? You could install Linux, Fedore 5 no less on a PS3 the moment you got it home. (as long as you had the install media prepared)

    As for monitors, many consoles support monitors, or other better than standard NTSC displays. The PS2 Linux kit comes with a VGA cable!

  18. Re:gaming introduced early compromises on Vista Casts A Pall On PC Gaming? · · Score: 1
    No, you're thinking of console games.


    Oh really. I don't see console gamers comparing their 3DMark scores or whatever FPS of the moment frame rates for their videocards I also notice that a certain PC gaming magazine said the PC version of a game was better simply because it ran at a higher resolution. And then in an editorial they complained that gameplay was getting the shrift compared to graphics.

    having an open platform that anyone can program for without having to pay royalties,>/blockquote>

    Anyone can program a PS2 or PS3, no royalties involved, if you mean a commercial game, that's different. Now you may trumpet all those indie games out there, but if those indie game developers are any good, they'll get a big company to bankroll them and actually produce the game so they can make some real money. Besides 90% of garage games suck, we know this.

    and not relying on uniformly shitty controllers.


    Shitty, in your opinion, for the games you like to play you mean. The work fine. I've even played RTS's with a joypad, works fine.

  19. Re:Not to mention on Vista Casts A Pall On PC Gaming? · · Score: 1

    cat /proc/cpuinfo

    cpu :MIPS
    cpu model R5900 V2.0
    system type EE PS2
    BogoMIPS 392.39
    byteorder little endian
    unaligned accesses 46392
    wait instruction no
    microsecond timers no
    extra interrupt vector yes
    hardware watchpoint no
    VCED exceptions not available
    VCEI exceptions not available

    whereis sylpheed-claws /usr/local/bin/sylpheed-claws

    I could do the same if I had a PS3 with Linux installed, though it has a built in web browser good enough for web mail as does the PSP and Wii.

  20. Re:Almost has hit the 25.000 mark on Second Life Open Sources Client · · Score: 1

    When I joined in July, the average was around 8000 to 10000

  21. Re:Can't take a joke department? on Second Life Mogul Challenges Press Freedom · · Score: 1

    That's one way in which SL is like real life, some try to claim more status/power/influence than what they have. Puff themselves up.

  22. Re:Can't take a joke department? on Second Life Mogul Challenges Press Freedom · · Score: 1

    Although certified instructors like BabyWolfie did in the past receive a subsidy from Linden Labs (which has been discontinued) they were not actual Linden employees.

  23. Re:YDL and Fedora on the PS3 on Installing Yellow Dog Linux on the PS3 · · Score: 1

    This might be the answer to your YUM problems:

    http://www.terrasoftsolutions.com/support/solution s/ydl_5.0/yum.shtml

  24. Re:Where are the apps? on Novel OS Drives the '$100 laptop' · · Score: 1
    (though mine *are* learning Python, when I make them stop playing games).


    Check to see if they've installed PyGame/Livewires/SDL. You never know, they might be learning Python to make games. :-)

  25. Re:What's "portable" video? on New iPod Owner Onslaught Overwhelms iTunes · · Score: 1

    Literalist.

    Look, owning a portable video device means you want good quality but a small file size. That's what I meant.