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User: Paul+Slocum

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  1. Re:space invaders on Mystery Tiles From Around the World · · Score: 1

    When he was in New York recently he had a lot of the maps at the show. He actually tagged my computer when I was there. :o)

    He also publishes art books. Looks like he's releasing a book version of the Paris Invasion in October.

    -Paul

  2. Re:Copy of the iTunes User Agreement on Testing The Right To Resell Downloaded Music · · Score: 5, Informative

    It's right there in the license: "3. Transfer. You may not rent, lease, lend or sublicense the Apple Software. You may, however, make a one-time permanent transfer of all of your license rights to the Apple Software to another party, provided that: (a) the transfer must include all of the Apple Software, including all its component parts, original media, printed materials and this License; (b) you do not retain any copies of the Apple Software, full or partial, including copies stored on a computer or other storage device; and (c) the party receiving the Apple Software reads and agrees to accept the terms and conditions of this License." -Paul

  3. What I've always wondered... on Testing The Right To Resell Downloaded Music · · Score: 3, Interesting

    What if I buy a cassette of some album at a Thrift store, then is it legal for me to jump on Soul Seek and download it? Could I make a CD of the album and legally sell it with the cassette on ebay?

    -Paul

  4. But he was an ex-employee on Talk About A Security Hole, Go To Jail? · · Score: 1

    I get the impression he had much more intimate access to Tornado's system than an outside user. It's one thing for an outside user to discover a bug -- then you know anyone could discover and exploit it. But what if the bug was very difficult to discover from the outside?

    Shouldn't the company (not an ex-employee) gauge the risk of an outsider discovering the bug? And the company can take the consequences if it does blow up.

    -Paul

  5. Re:I think they are fragile on The Diamond Age · · Score: 1

    They're hard, but quite brittle.

  6. Re:online faqs have major plusses.. on Are Game Guides Dying? · · Score: 1

    And I like it that the online ones are usually just text and are therefore one of the few places you still see ASCII art regularly. You think the publishers of the hint books are going to band together with the RIAA? ;o) -Paul

  7. Re:Commodore? on Colecovision Drum Machine Cart Created · · Score: 4, Informative

    Many retro-programmers like to program the console they first owned which may be the reason for the programmer's platform choice.

    But for people that are really into making music using old computer/video game gear, each of those sound chips has its own unique sound. Granted the CV's TI chip is less interesting than the Atari and Commodore chips, but I think the CVDrum programmer has come up with some cool sounds. I even programmed a synth on my TRS-80 Model III with no sound chip because of the great gritty tone the cassette output produces. Plus, working within the limitations of those early sound chips forces you think about sound and be creative in ways that you aren't with a Korg workstation.

  8. Re:Getting exposure for homebrews on Atari 2600 Game Development · · Score: 1

    It's my understanding that Activision is now working on a new version for Gamecube, XBox and PC, so there's still hope.

    -Paul

  9. Getting them back on Fighting Telemarketers with Technology · · Score: 1

    I've actually eliminated most telemarketing calls by just asking to be removed from the list every single time. I've eliminated most of my junk mail this way too -- every time I get a piece of junk mail I contact the company by e-mail, phone, or using the business reply envelope. It works.

    But for the most offensive telemarketer calls where it's just recorded message and they don't tell their company name or phone number (as required by law) I leave a message and tell them I'm VERY interested. When they call back I tell them I'm busy and get their phone number. Then that night before I go to bed, I turn on my Commodore 64 and use a BASIC program that dials their number all night and leaves carrier tone messages on their voice mail. I can usually get around 500-1000 messages on there in a night. How the hell One time they called me the next day and were VERY pissed. It's really funny to have a telemarketer yelling at you for calling him repeatedly.

    -Paul

  10. McDonald's had their own game for the NES! on Product Placement in Online Gaming · · Score: 1

    It's quite similar to Super Mario, but it's actually a pretty fun game. I got hooked on it an played to the end, although I don't usually admit that. :o) Had some clever stuff like levels where you could reverse gravity and walk on stuff upside down.

    Here's an article from Greggman, who worked on the game.

    -Paul

  11. I don't buy it! on Yet Another Look at CD Sales · · Score: 1

    Come on! I don't buy CDs anymore. Very very few of my friends buy CDs anymore. And the biggest reason for this is P2P. Among my friends, P2P is causing a serious drop in CD sales. I just can't see the logic in saying I would be more likely to buy the CD when I already have the whole album to listen to.

    This article (and many others on here) seem to be biased. To me, it sounds like this guy went into it with the goal of showing that downloading does not negatively affect sales. But his weak statistics just show that the numbers can't say whether it's affecting sales or not. There are too many factors. He even says in his article that you've got to have surveys and interviews to really find out what's going on. He failed to talk to record executives, but why didn't he try to talk to the customers? I think if he asked people, he would find that quite a few people are skimping on buying music because of P2P.

    I think the RIAA is right. Free MP3s are hurting. Good!! Why is everybody set on disproving them? Maybe people feel bad because they have a fat hard drive full of stolen copyrighted music and they're trying to justify it somehow.

    Most of the music I've been downloading lately is copyright free. There's plenty of it around and it's growing all the time.

    -Paul

  12. You may not "make it" on Online Marketing for an Indie Band? · · Score: 3, Insightful

    On the internet it's much easier to distribute your music, so there are going to be a LOT more bands using it. In some ways, it will be even more difficult to get your band exposed in this new model.

    My advice is to throw away any rock star visions and concentrate on making music. Be happy playing music for whatever audience you do have. It's really about having fun making music and expressing yourself. You say you have great audience response, good album reviews, and you're happy with the album. Sounds pretty good to me.

    I tend to think it takes either a stunningly brilliant musical innovator, selling your soul, or dumb luck to hit the big time. It sounds like there are plenty of people like Tallman. But listening to an MP3, I can tell that while it sounds good, it's not stunningly innovative. However, you've sure had some good luck by being posted on Slashdot! :o)

    To answer the posted question: I've joined online art and music communities with people that do similar music to my own. And my friend sends free CDs and tapes to his friends in various cities and has them leave them at record stores for people to take. I guess what really sums it up is: that I think it's a lot more fun and rewarding if you forget about the business and making money, and just make the music you enjoy making.

    -Paul

  13. Re:Now, Kids... on P4 2.80GHz Overclocked to 3.917GHz · · Score: 1

    Whoops, should have scrolled down a bit before I posted. -Paul

  14. Re:Now, Kids... on P4 2.80GHz Overclocked to 3.917GHz · · Score: 1

    Believe it or not, you can actually gargle the stuff without killing yourself. My dad learned to do it from some physics professor in grad school, although I've never seen it. When he worked at TI he won some bets doing it. But he said some people would just pay him not to do it. Hehe. I sure as hell wouldn't try it!

    Must be similar to the physics that allow you to stick your hand in a pot of boiling lead without getting burned. In that case, I think it was that the moisture on your hand forms a thin shield that doesn't conduct heat well.

    -Paul

  15. Geez.. on Longer Bar Codes Coming in 2005 · · Score: 1

    If that many numbers are used up, seems like we need fewer products, not more barcodes. How much crap do we really want out there?

    For starters, I can do without Orange Clean and Duralube.

    -paul

  16. Wait, what do the record companies do for us? on Fallout from the Internet Debacle · · Score: 2, Insightful

    These days due to digital recording, someone can produce an excellent sounding album in their basement for next to nothing. And the internet has built in "advertising" and methods of distributing music. So aren't record companies becoming a bit obsolete?

    And being such a big money business, they tend to promote mindless ear-candy rather than real music art. They cheat artists and resort to unethical methods of controlling record stores and radio stations. Why are we trying to find ways for them to stay in business?

    Adding a bunch of videos and pictures other junk to an album is just adding fluff and detracting from the art that is (supposed to be) the music.

    Artists make most of their money off touring anyway. If you feel bad for downloading, just hand your favorite band a $5 bill after their show. It's more money than they'd ever see if you actually bought the albums...

    -Paul

  17. Re:Wow! on Atari 2600 Hacks · · Score: 1

    The Cuttle Cart was used in the development of most of my 2600 projects. It allows you to go from source code to having the program running on a real Atari in a matter of seconds. It's a great tool and it's too bad he's not making them anymore. The Cuttle Cart is based on the Supercharger. -Paul

  18. Synthcart on Atari 2600 Hacks · · Score: 2, Informative

    Wow! Slashdotted. And my page survived too. Now I just have to bowl and 300 and get on the gong show. :o)

    Programming the Atari 2600 is pretty unusual. I had never programmed anything else like it. The 128 bytes of RAM and crazy cycle dependency is really satisfying to conquer. For in-depth info on Atari 2600 programming, check out The Dig.

    I've always had fun getting music out of devices that weren't really intended for it. One day I whipped together a really simple music program on the 2600 and it sounded so neat that I just kept adding features.

    The Synthcart does just use the Atari 2600's built in sound circuits. The only modification I did to my Atari was to get the audio before it goes to the RF modulator, but this was just for convenience. The 2600 has two independent oscillators. It's basically got 8 different waveforms, 4 bit volume control, and 5 bit pitch. The biggest limitation is the pitch since it's just divided down from the system clock, so you don't end up with many in-tune notes.

    There are a lot of other great Atari 2600 homebrew authors out there doing some neat stuff. You'll find most of their works on Hozer Video and you can find info on works in progress on Atariage.

    See you at CGE!

    -Paul