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Product Placement in Online Gaming

ceejayoz writes "MSNBC/Reuters has an article about product placement in 'The Sims Online'. EA has made a multimillion dollar deal with Intel and McDonalds to include 'Intel's familiar jingle, its product logo, and computers using its Pentium 4 processor' and 'a McDonald's kiosk and ... the company's branded food' in the game."

374 comments

  1. If it lowers the cost, sure, why not... by Anonymous Coward · · Score: 4, Funny

    And, hey, maybe your Sim can sue McDonalds for making them fat and get rich. That'd sure beat the hassle of that job thing.

    1. Re:If it lowers the cost, sure, why not... by Archfeld · · Score: 2

      LMAO !!!! Lowers the cost...hehehe that is a rich one, do you honestly think ANY of that savings will be passed on to the consumer ? If so lets talk bridges and ocean front property. If it lowers the cost it will just raise corporate profit.

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
    2. Re:If it lowers the cost, sure, why not... by kubrick · · Score: 2

      If it lowers the cost it will just raise corporate profit.

      And encourage them to make more sequels, etc. This may be a good thing if you're a fan... which I'm not, although I did like the earlier Maxis games (Sim City et. al.)

      --
      deus does not exist but if he does
    3. Re:If it lowers the cost, sure, why not... by Archfeld · · Score: 1

      I love your sig :)

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
    4. Re:If it lowers the cost, sure, why not... by kubrick · · Score: 1

      Stolen (#22, modified slightly to fit the sig character limit) from the Evil Overlord list, a beautiful piece of net .history...

      http://www.eviloverlord.com/lists/overlord.html

      (God, that makes me feel old... I remember reading that when it was new :)

      --
      deus does not exist but if he does
    5. Re:If it lowers the cost, sure, why not... by Dannon · · Score: 2

      Well, logically, that money will go somewhere. There are four options:

      1) The consumer. Lower costs. Good.
      2) The company owners. Namely, stockholders. Either in the form of dividends, or in the form of increased stock value. Since your Average Joe with a 401k or a Roth IRA can get into the stock market these days, that's a good thing for those Average Joes investing towards retirement. Also, it adds a slight upward push to the economy through the stock market. Good.
      3) Increased company assets, a shift in the company's debt-to-equity ratio away from debt and towards more equity. Again, good for stock values, yadda yadda, see above.
      4) Increased employment in the company, or increased pay. Sounds good to me.

      So, what's so bad about corporate profit?

      --
      Good judgment comes from experience.
      Experience comes from bad judgment.
    6. Re:If it lowers the cost, sure, why not... by Archfeld · · Score: 2

      there is a 5th and MOST likely...

      A giant Exec VP or higher bonus. Compare the salaries of the upper crust exec's and the rest of the company and weep. If you let go just ONE VP of international toilet paper consumption usage and performance monitoring, you could give every stockholder a $.01 dividend or every employee in the division a 3% raise. Nothing wrong with profit, it makes the world go around, but there has to be a line where morality and ethics outweigh the greed, corporations have repeatedly shown they are not capable of discerning that line...

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
  2. I wondered... by Lordfly · · Score: 1

    ...how long it would take for such things to happen.

    Something with such mass-market appeal like "The Sims" is perfect fodder for product placement. Shame they couldn't just have product placement and keep the game free instead of a pay-per-month basis.

    --
    hookers and grits.
    1. Re:I wondered... by glesga_kiss · · Score: 1
      how long it would take for such things to happen

      Did I miss something? This nothing new, ads and product placements have been in games for ages. Soccer games were one of the most common and obvious, with the billboards around the pitch.

      But you can go back further. There was a silly Pepsi game back in the days of the Atari ST. Games often have ads for the developers other games, this goes back a long way in gaming history. Perhaps we are so used to ads everywhere (next stop: schools) that you don't even consciously notice half of them!

    2. Re:I wondered... by grumpygrodyguy · · Score: 1

      Either way it sucks.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    3. Re:I wondered... by cscx · · Score: 1, Offtopic
    4. Re:I wondered... by Rosonowski · · Score: 2

      What, no ads in school?

      Not the case where I live. I don't know about you, but schools are either "coke" or "pepsi" schools. Won't find the other company's product anywhere in the schools.

      --
      01101001 01100001 01101101 01101110 01101111 01110100 01100001 01101100 01100001 01110111 01111001 01100101 01110010
    5. Re:I wondered... by treat · · Score: 3, Insightful
      Perhaps we are so used to ads everywhere (next stop: schools)

      Channel One?

    6. Re:I wondered... by plalonde2 · · Score: 1

      Yes, but until now it tended to be the game companies that paid the advertisers for the right to use their trademarks...

    7. Re:I wondered... by Anonymous Coward · · Score: 0

      Don't be so sure about that. The employees are free to purchase anything they like, unless your district is totally fascist about it.

      Where I work, everyone chips in a quarter a can, and then someone goes out and buys a bunch of stuff at the local stores once in awhile. It's cheaper than vending machines, and there's no (*&#(* monopoly limiting us, since it's OUR money. The only trick is making sure you buy cases of stuff that's at or below the quarter-a-can price.

      So, if you're in this situation as a student, get friendly with the administrators. They probably have a solution already.

    8. Re:I wondered... by wo1verin3 · · Score: 1

      I'm not sure if it was paid, but Max Payne had an IBM ThinkPad X series model laying on one of the tables connected to a projector.

    9. Re:I wondered... by Bennn · · Score: 1

      I remember when working on "Summer Games" on the C64, there was a billboard ad for Coke. The execs weren't happy that we didn't have the exact shade of Coke corporate red...we had to explain that this would involve Commodore making a whole new graphics chip...:)

    10. Re:I wondered... by glesga_kiss · · Score: 1
      Max Payne had an IBM ThinkPad X series model

      Maybe not paid for, but I'm sure they were given a few of them for "modeling" purposes... ;-)

    11. Re:I wondered... by sympleko · · Score: 1

      ...how long it would take for such things to happen.

      I've been noticing it for quite a while. Skateboarding and snowboarding competitions IRL are cluttered with ads, and so are the games. If this is the first time that a game maker has received money to draw the ads into the game, well, good for them, because they should have been getting paid for some time now.

      Too bad they won't pass on that money to the consumers, but maybe that will change. Why are television, radio, web sites free? Why does a two ream Sunday newspaper only cost $1.25? Heck, if the game were free I'd sit through embedded commericals. Good time to shake out the hand cramps and go to the bathroom.

      Advertising is not "bad;" it's just important to be aware of where it is and what it's worth. Does your car have a license plate holder advertising where you bought it? Does your shirt have a logo on it? Ads are everywhere and that's not going to change. But if you're going to become a NASCAT, make sure you get paid!

  3. What to do with the extra ad money? by billnapier · · Score: 4, Insightful

    Not bring down the price of the games.

    1. Re:What to do with the extra ad money? by dattaway · · Score: 5, Funny

      Pop ups in games add value to the product. You are lucky the price isn't going up for these features.

    2. Re:What to do with the extra ad money? by Shanep · · Score: 1

      Pop ups in games add value to the product. You are lucky the price isn't going up for these features.

      Yeah, value to the producers. Which is why the game should be cheaper.

      If it adds value to the consumer, I'd like to hear about it.

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
    3. Re:What to do with the extra ad money? by Breakfast+Pants · · Score: 1

      nice observation mr. obvious.. its called, say it now, sarcasm.(And if you don't understand the sarcasm in my post let me try and explain it: though I may have said nice observation, you most definatly did not make a nice observation.)

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    4. Re:What to do with the extra ad money? by dattaway · · Score: 2

      There might be some truth to it. We all know how crazy the accounting tricks were at Enron. Now imagine how twisted the strings a pulled from marketing at a large game company. They could ask for these advertisement features in the new game. Ok, so the programmers spend weeks on it, meetings with the vendors, working on the code and artwork, getting the placement right, sending it to QA, etc... Let's say marketing "forgot" to allocate this new source of revenue to the programmer's budget and it went to the Vice Prez of Marketing's new golf course? I don't want to start a rumor about what goes on at these game companies, but I'll leave these wild accusations to imagination...

    5. Re:What to do with the extra ad money? by billnapier · · Score: 2

      Do you work for the cable company?

      It's like adding an extra charge to your cable bill so you can use the Program Guide with your digital cable. In other words, you pay more because their product sucks and to see more ads.

      Gosh, I love advertising tactics...

    6. Re:What to do with the extra ad money? by tunabomber · · Score: 4, Insightful

      If it[inserting advertisements into the product] adds value to the consumer, I'd like to hear about it.

      I can think of plenty of cases where this is apparently the case. How else can you explain the fact that tee-shirts which turn people into walking ads for Gap, Abercrombie & Fitch, etc. sell for so much more than a blank tee-shirt?

      --

      pi = 3.141592653589793helpimtrappedinauniversefactory71 ...
    7. Re:What to do with the extra ad money? by Alan · · Score: 5, Interesting

      Actually according to an article I read the reasons they are walking billboards is due to copywrite issues. Basically it used to go like this:

      gap designs cool clothing
      some people buy it, and are cool
      clone vendors copy it almost exactly
      everyone else buys it and they are cool

      This didn't jive nicely with gap etc, so they went with the route of putting their logos/names/whatever on the clothing, as the clone companies couldn't copy them then, as if the "coolness" of the design was due to something that they weren't legally allowed to copy, they wouldn't / couldn't copy it.

      That said I have no idea where this article was, but the reasoning is solid IMHO.

    8. Re: What to do with the extra ad money? by Black+Parrot · · Score: 2


      > Not bring down the price of the games.

      I always find it interesting that the price of games is essentially unchanged from the commercial market for Apple ][ games back in 1980, when most would fit on a single 5-1/4" floppy. (360Kb, IIRC.)

      --
      Sheesh, evil *and* a jerk. -- Jade
    9. Re: What to do with the extra ad money? by Anonymous Coward · · Score: 0

      Yes, but the market size has gotten quite larger now too. Instead of hoping to sell 20k units, companies hope to sell 200k units.

    10. Re:What to do with the extra ad money? by Anonymous Coward · · Score: 0

      increase salaries and/or shareholder value?
      or maybe i've been missing the point of most capitalist businesses all these years

    11. Re:What to do with the extra ad money? by demaria · · Score: 3, Interesting

      That requires a followup question - Is the price of producing video games increasing or decreasing?

    12. Re:What to do with the extra ad money? by Shanep · · Score: 1, Offtopic

      Sorry.

      You have to admit, it can be pretty hard around here telling the difference between the sarcastic (usually me), the stupid and the trolls.

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
    13. Re:What to do with the extra ad money? by cwebster · · Score: 2

      there are no ads in my digital cable program guide...

    14. Re:What to do with the extra ad money? by Shanep · · Score: 2

      I can think of plenty of cases where this is apparently the case. How else can you explain the fact that tee-shirts which turn people into walking ads for Gap, Abercrombie & Fitch, etc. sell for so much more than a blank tee-shirt?

      Customer percieved value does not necessarily mean true added value to the customer.

      They think it looks cool, because lots of other people think it looks cool, so they pay a much higher price. I don't see how this is any added value.

      Those customers are merely victims.

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
    15. Re:What to do with the extra ad money? by Anonymous Coward · · Score: 0

      Victims who aren't 29 year old virgins, at least.

    16. Re:What to do with the extra ad money? by Anonymous Coward · · Score: 0

      Um, those t-shirts advertise the person wearing them.

    17. Re:What to do with the extra ad money? by Isle · · Score: 1

      Increasing for new products, decreasing at for a product like The Sims. (People are happy, they will buy just about anything "The Sims").

      Not much different from other professions. I am sure the first Harry Poter book was way harder to write than number 3 and 4. At some point they just write themselves, and people will buy it even though it is basically still the same story it just expands the univers they like, and like to stay in. (Other good examples are TV-series, they never really change, so the pilot is most expensive episode)

    18. Re:What to do with the extra ad money? by billnapier · · Score: 2

      Lucky you. Who is your cable provider? Comcast here has lots of ads in the program guide. And I'm sure they aren't alone

    19. Re: What to do with the extra ad money? by Oliver+Wendell+Jones · · Score: 2

      I always find it interesting that the price of games is essentially unchanged...

      Wow, when was the last time you bought a game? NeverWinter Nights was $59.99 in most stores and Warcraft III was $69.99 when it launched (prices at my local BestBuy).

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
    20. Re:What to do with the extra ad money? by ajrs · · Score: 1

      the real value of brand names on all of your clothes is so that middle and lower class people can see how much you spend on your clothing. People with real money wear clothing that can be identified by other people with real money.

      check out No Logo

    21. Re:What to do with the extra ad money? by rEWDBOi · · Score: 1

      I hope Maxis is aware of the fact that some people might be.. errr.. unwilling to pay for an interactive commercial they still enjoy using.
      Honestly, if I were into computer games, I wouldn't feel bad about using a pirated version, since Maxis has already been paid.

    22. Re:What to do with the extra ad money? by cwebster · · Score: 2

      time warner, austin tx.

      screen is split into 3 sections during guide use. bottom half shows 90 minutes of programming for 5 channels at once, tv guide style. Top left quadrant shows basic info about the highlighted show in the guide, and top right quadrant is whatever channel is currently tuned, so you can watch it while you browse. If you hit info, the bottom half changes to the program description of the highlighted show. no ads.

  4. The Sims will eat McDonalds food? by Anonymous Coward · · Score: 1, Funny

    Does this mean my Sim will start getting fat? Will it develop an urge to sue McDonalds later on, or just spill coffee on his crotch?

    1. Re:The Sims will eat McDonalds food? by G0SP0DAR · · Score: 2

      Well, the technology is not quite advanced enough to simulate the lawsuits. I mean, we'd have to wait for the OptiWARE CD's that hold a terabyte before we could fit all the books and precedents into a realistic scenario

      --


      Calm down, it's *only* ones and zeroes.
    2. Re:The Sims will eat McDonalds food? by WizardX · · Score: 2, Informative

      To clear up some common misconceptions regarding the (in)famous coffee spilled in crotch incident.

      1. The coffee was WELL above hot hold tempatures, the coffee, IIRC was about 180 - 190, more than sufficient for 2nd and 3rd degree burns, esp. on delicate skin.

      2. The woman went after and received medical bills only. No pain and suffering, no punitive, just med bills.

      3. The damage caused by the spilled coffee damaged her geritals so badly, she had to have fscking recontructive surgery on her labia.

      See this link.

    3. Re:The Sims will eat McDonalds food? by Anonymous Coward · · Score: 0

      What if your Sim is vegan, and eats McDonald's fries that they didn't know were cooked in oil with beef flavoring in it? Can you have a SimLawyer sue for a lot of SimOleons? :-)

    4. Re:The Sims will eat McDonalds food? by xintegerx · · Score: 1

      According to the article, the lady DID receive punitive damages--3x the medical bills. So she basically won 4x what her medical bills were.

    5. Re:The Sims will eat McDonalds food? by WizardX · · Score: 1

      Directly from my link:

      The judge in the case reduced the punitive damages awarded by the jury, down to three times the actual damages, and in fact reduced the plaintiff's actual damage award as an offset for her own contributory negligence in spilling the coffee. In fact, the plaintiff later settled with McDonald's for an amount below what the judge awarded her.

    6. Re:The Sims will eat McDonalds food? by Loligo · · Score: 1


      This being the same lady that spilled the coffee when she put a styrofoam cup between her knees, squeezed to hold, and took the lid off?

      Who over the age of 8 doesn't know what happens when you do that?

      While McDonald's is not in the clear here, this lady got a ton of money for hurting herself by being an IDIOT.

      -l

    7. Re:The Sims will eat McDonalds food? by WizardX · · Score: 1

      Please look onat all of the facts before you make a statement.

      The judge essentially penalized her for contributory negligence, wich is your post re: it being her fault.

      HOWEVER, because of the tempature McD's had their coffee at, the results of her spilling the coffee were FAR GREATER than anyone would have expected them to be when spilling a hot, drinkable liquid in their lap.

      I don't know about you, but I know from personal experiance, that spilling normal (~140 F) liquid in my lap, while uncomfortable and hot, will not cause major burns, maybe reddening of the skin, but that is about it.

      I have been splashed with 180 - 200 degree water (erupting radiaotr) before, and it was bad. It got on my shirt by my neck and while I was able to get my shirt off quick, I still have a few blisters. Imagine what it would be like if it had pooled there AND I was unable to take off the clothes that were soaked by it.

      So, yes, she got money for her stupidity, but because McD's sold her coffee that was that hot, so hot as to cause severe burns, wich is above what a resonable person would expect for their hot beverage temp, that are also culpable.

      Bottom line, if the coffee was at a normal how hold temp (145 F), the spill while painful would not have caused the damage it did.

    8. Re:The Sims will eat McDonalds food? by shepd · · Score: 0, Offtopic

      >I don't know about you, but I know from personal experiance, that spilling normal (~140 F) liquid in my lap, while uncomfortable and hot, will not cause major burns, maybe reddening of the skin, but that is about it.

      "Bad" (I assume bad enough for a hospital visit) burning of the skin occurs in under 6 seconds with hot water at 140 degrees.

      Don't be fooled by a fool (not you, the McDs lady) -- if you're dumb enough to hold a coffee cup between your legs, you're dumb enough not to jump when it starts to burn.

      But, I have discussed this point with others before. After hearing about the temperature of McDs coffee, I totally agree people using it properly (as in drinking it) who were burned by it getting compensation, but complete morons (by choice) simply don't deserve money for anything.

      >Bottom line, if the coffee was at a normal how hold temp (145 F), the spill while painful would not have caused the damage it did.

      Any liquid can burn at any reasonably high temperature (145 F is high enough) if its left there long enough. Anyone stupid enough to keep coffee so near their reproductive area would have left the "cooler" coffee there long enough to cause such bad burns as the short time she had the 180 F coffee there anyways.

      Next thing you know people will be suing ViewSonic for making monitors that carry enough voltage inside to knock you off your feet, rather than just cause you a heart attack.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    9. Re:The Sims will eat McDonalds food? by Loligo · · Score: 1


      >So, yes, she got money for her stupidity, but
      >because McD's sold her coffee that was that hot,
      >so hot as to cause severe burns, wich is above
      >what a resonable person would expect for their
      >hot beverage temp, that are also culpable.

      Uh, yeah, I believe that's pretty much what I said. I never said McDonald's was not wrong - but I believe this woman was rewarded far above and beyond her medical bills for BEING A MORON.

      Let's go over it again.

      Take a paper or styrofoam cup. Fill it with anything you like. Put a stiff plastic lid on it. Pinch it between your knees, squeezing the sides.

      Now, what will happen when you remove the lid?

      Do you deserve hundreds of thousands of dollars if you don't know?

      -l

    10. Re:The Sims will eat McDonalds food? by Skater · · Score: 1

      I still think she should've sued Ford as well for not providing any cup holders or level surfaces on which to set her coffee. (I believe it was a Ford Probe; if it was another car substitute the appropriate manufacturer.)

      At least, if you agree with the logic of suing McDonald's.

      --RJ

    11. Re:The Sims will eat McDonalds food? by Anonymous Coward · · Score: 0

      More like, will my Sim die early with clogged arteries?

      Or better yet, go slowly insane from McMadCow Disease?

    12. Re:The Sims will eat McDonalds food? by xintegerx · · Score: 1

      Well, she DID receive 4x so it's NOT TRUE to say she was awarded less than 1x. SHE OPTED for less than 1x. The ruling was 4x. ;)

  5. price? by Anonymous Coward · · Score: 0

    If this drops the price of the games it could be worth it, I'm still waiting for ea to make good with lowering the price after the small boxes were released.

  6. There is... by Steveftoth · · Score: 1

    already a Pepsi machine in the current version.

    Not a big surprise... art imitates life... the sims DRM is next.

    1. Re:There is... by Anonymous Coward · · Score: 0

      And there are bunches of fan-transmogrified pepsi machines that serve Coke, or made-up sodas.

      I liked the original knockoff brand names, though. "Microscotch Covetta" computers, for one.

    2. Re:There is... by Anonymous Coward · · Score: 0

      Actually, that brings up an interesting question. Will virtual worlds such us Sims Online bypass "real life" in solving DRM -related issues?

  7. It's the Sims. . . . by oO0OoO0Oo · · Score: 1

    . . .to simulate real life. The real-life product placement of MacDonald's and Intel justifies its placement in the game.

    --
    We Are Familiar With Elephants By Virtue Of Their Size.
    1. Re:It's the Sims. . . . by garcia · · Score: 2

      great, but there are reasons that we have them IRL. In the fucking game they are there for money. When the users see some of that money coming back to them I will be interested, otherwise, what's the point?

    2. Re:It's the Sims. . . . by tpv · · Score: 2

      You say:
      It's the Sims.... ...to simulate real life. According to the article: Eating that food will also improve their standing within the game

      --
      Read more of this story at Slashdot.Read more of this story at Slashdot.Read more of this story at Slashdot.
    3. Re:It's the Sims. . . . by !splut · · Score: 2

      That's one way to look at it. But in real life we have a variety and selection of fast food establishments and computer processors.

      For The Sims to be representative of real life in an even handed manner, it would have to offer either some degree of selection of different brands, or only a generic selection (McBurger, Fast Food King..).

      The fact that it does neither, and instead will be endorsing a single brand, is evidence that it is *not* trying to simulate the real world, and gives us the right to rail on them for it.

      --
      The angel in the oatmeal.
    4. Re:It's the Sims. . . . by oO0OoO0Oo · · Score: 1

      Again, I see no difference between the game and real life than that your change in social standing is not as overt as your game standing. Have you seen the MacDonald's Generation?

      --
      We Are Familiar With Elephants By Virtue Of Their Size.
    5. Re:It's the Sims. . . . by oO0OoO0Oo · · Score: 1

      You don't like ads. Point taken. However, the game that mimics life can only remove them after real life does. I mean, look at your monitor. There is no transfer of money but the ad is still alive and kicking.

      --
      We Are Familiar With Elephants By Virtue Of Their Size.
    6. Re:It's the Sims. . . . by chris_mahan · · Score: 2, Insightful

      In this case I want a '88 caddy and a .45, to do drive by shooting, just like in real life. Are there going to be cops and prisons and judges and laywers and politicians too? And I want my character to be able to run a crackhouse with 17 year old chicks being digitized for the net with a Sony digital camcorder.

      Please, it's just a game. Games are a means to escape reality, not sink deeper into it...

      --

      "Piter, too, is dead."

    7. Re:It's the Sims. . . . by charon_on_acheron · · Score: 1

      They didn't 'give us the right' to do anything. If we have 'the right to rail on them' now, we had that same right before they agreed to product placement. And by the way, they can only include products from companies that agree to allow them to do so. If Burger King doesn't let them offer the Whopper, they can't add it to the game.

    8. Re:It's the Sims. . . . by grumpygrodyguy · · Score: 1

      I don't get it...those are some great ideas!

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    9. Re:It's the Sims. . . . by jweatherley · · Score: 1

      I don't get it...those are some great ideas!

      Yes they are and GTA3 already uses them!

      --

      --
      Reverse outsourcing: it's the future
  8. The logo? by thelinuxking · · Score: 2

    In the sims world, how large will the "Intel Inside Pentium 4" logo be on the computers? if it is real life size, it will hardly be visible in the game! Chances are the developers are going to put a giant decal on the side.

    Pretty soon, the cars in the game may look like they came from Nascar...

  9. real life huh? by ChrisMG999 · · Score: 1

    If it's supposed to simulate real life, shouldn't there be a fatburger kiosk and AMD computers?

  10. Why not? movies do it... by Temsi · · Score: 1

    And if anything, it lends these 'virtual worlds' a little more authenticity... having billboards and advertisement everywhere. Pretty soon the Sims will have Heineken in the cooler, a Sony tv and dvd, and the neighbor will have a brand new Lexus in the driveway... Now, how do we get people to add these 'upgrades'? Oh, simple... charge them $39.95 for the next 'version'.

    --
    -- This sig for rent.
    1. Re:Why not? movies do it... by TMB · · Score: 3, Interesting
      Now, how do we get people to add these 'upgrades'? Oh, simple... charge them $39.95 for the next 'version'.

      Since this is in the online version, these will presumably be part of a world which is downloaded from the game server... and therefore easily changable. Quoting from the article (you did read it, right? oops):

      [EA spokesman Jeff Brown] also said more product placement deals were likely to be announced before the game's launch, and that its online nature makes it easy for further products to be inserted later.

      I can imagine this being like stadium names, where companies sign contracts for their product to be part of the online Sim universe for N months. That would make it a nice continual stream of income for EA, and the products that are in the universe are always contemperary. No extra money from the user necessary - which is probably a selling point for the companies paying for the advertising.

      [TMB]

    2. Re:Why not? movies do it... by chris_mahan · · Score: 2

      I wonder... If the ad is not successful, will it be pulled? I can already see the CNN headline: "McDonalds pulled their ad from the Sim's world..." Guess the avatars were not hungry enough.

      --

      "Piter, too, is dead."

  11. This is a good thing... by thelinuxking · · Score: 3, Funny

    If we're lucky, we might find The Sims Online in a Happy Meal :-)!

  12. Good for EA! by toupsie · · Score: 4, Interesting
    EA is in the business of making a profit. If product placement within a video game will fatten their bottom line, good for them and great for their investors. It doesn't seem to hurt one of the most popular spectator sports in the US, NASCAR. No one even seems to find the irony of cars flying around a circle at 200mph with beer ads emblazoned on the sides of the cars.

    EA will quickly learn if this business move is bad. Their sales will drop from "The Sims". Frankly, I have never figured out why so many people are afraid of advertising. If you don't like it, don't buy their products. The only question I have is if the Mac OS X version will drop the Intel ads?

    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
    1. Re:Good for EA! by SilentP · · Score: 1
      The only thing that disappoints me in this move is the lack of certainty that we'll have if the game does fail. You said that a sales drop in "The Sims" would indicate that this is a bad business move, but it could also be the public's lack of interest in the franchise, bad game design, or in the case of "The Sims Online", rampant grief players.

      I do agree that this use of product placement is conducive to a wonderful bottom line for the company, and its investors. How I feel about that personally is another matter...

      Now I'm waiting to see McDonalds take their "Monopoly" game pieces online, inside the "Sims Online".

    2. Re:Good for EA! by chris_mahan · · Score: 1

      Oh, and that brings me to yet another point. Can the teenage tagger get all creative in the game and "refactor" the Happy Meal with red spray paint like in RL?

      --

      "Piter, too, is dead."

    3. Re:Good for EA! by toupsie · · Score: 2
      You said that a sales drop in "The Sims" would indicate that this is a bad business move, but it could also be the public's lack of interest in the franchise, bad game design, or in the case of "The Sims Online", rampant grief players.

      Well, if you don't like advertisements in video games, the failure of "The Sims" either by playing quality or advertising placement would be a good thing. Other companies will be looking towards "The Sims" on the viability of ads in video games. Since essence of management creativity involves the act of seeing what other successful companies are doing and trying to copy it before the gravy train leaves, if "The Sims" w/ ads fails, the idea will not be as 'hot' as if it works.

      If the companies get their act together, like the US Army, they will be giving away awesome video games for free with their products as an inducement for consumption. Would be a good market for companies like EA...

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    4. Re:Good for EA! by evilviper · · Score: 2
      Frankly, I have never figured out why so many people are afraid of advertising.

      Frankly, your low IQ isn't my problem.

      No one knows if the product they are buying has ads, how extensive those ads are, etc. However, you can't get a refund on opened software, movies, cds, etc. So, you're completely screwed over... Your only option is to sue them to get your money back.

      Want to see where we are heading? Watch "Josie and the Pussycats". There are more ads in the movie than there would be if it was on network TV... 60 at last count.

      I say sue the bastards, and boycott the products advertised. That's the only solution to the problem. If you don't get off your ass and do both, the ads are only going to continue to get bigger and more frequent. They will never stop if people continue their complacency.

      Oh, and for those of you that can't sue for whatever reason, a store window costs much more than a game, movie, or cd. Have a nice ad-supported day.
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    5. Re:Good for EA! by Anonymous Coward · · Score: 0

      What kind of car do you drive? I think a car window must cost at least a fraction of what a store window costs. Or do you ride a bike? A brick through the spokes could be fun.

      I hope the police keep fucking up freaky looking people like you. Regularly. Hopefully often enough people like you will be killed in the process. So you can't sue.

    6. Re:Good for EA! by NDPTAL85 · · Score: 1

      What if you enjoy using the products being advertised and you enjoy the ads by themselves as an enrichment to the current popular culture as a whole?

      --
      Mac OS X and Windows XP working side by side to fight back the night.
    7. Re:Good for EA! by evilviper · · Score: 2

      Well then, I believe you just might need some psychiatric help.

      Soon, you will have 30 minutes of story in a 2 hour movie... They've got to make space in there for the ads.

      Firday the 13th, Part 25: Jason jumps out at the camera with a chainsaw and says, "I only use JKM chainsaw parts. JKM has a history of reliability, and 9 out of 10 psycho killers prefer JKM to the competition."

      I would think people would care that the quality of movies is quickly going to hell just so that the studio can make a few more cents for their stock-holders. Of course, I might just be giving people too much credit. Time after time, people have shown themselves to be about as intelligent as cattle.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  13. Grand Turismo Series Does It Right by EXTomar · · Score: 5, Insightful

    One thing I've always wondered about this wonderful set of games is exactly how much wheeling and dealing did they have to do to get as many "real" cars and products into the game.

    In any event it is the perfect touch: a race track without product billboards isn't very realistic. Cars that you can say "Hey I know someone with that car" are playable. You can walk into a tire store and look at the same tires offered in the game.

    Software companies promote themselves all of the time in their own games but should they now seek ad revenue for games? Hungry companies could see this is a new boon. Players could start to see this as a new bother.

    However the GT series does this correctly because it is subtile. The car designs and products are the ads themselves...you don't need to be intrusive with load screens shouting "Parts of this game were funded by Soandso". If players start seeing intrusive ads they'll start to turn away from it.

    1. Re:Grand Turismo Series Does It Right by nelsonal · · Score: 1

      Actually I think they have to pay for the cars, the billboards and walls shown might make them some money, and some of the cars less well known cars might pay for the designers also I don't know about the race modified cars with brands might pay GT as well, but they don't include some brands because they cannot get a license (Ferrari and Porsche).
      I think Subaru was pretty surprised by the popularity of their Impreza WRX from that and other rally games, so it might switch to product placement eventually.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    2. Re:Grand Turismo Series Does It Right by Night+Goat · · Score: 3, Interesting

      I read somewhere that car manufacturers actually ask to get their cars in Gran Turismo. The only stipulation they have is that the cars can't be damaged, because that reflects poorly on them. "What a piece of crap car! I just barely touched that wall!" So it works out great for Polyphony as well as for the car manufacturers. I don't know about the billboards, though.

    3. Re:Grand Turismo Series Does It Right by Osty · · Score: 2, Interesting

      but they don't include some brands because they cannot get a license (Ferrari and Porsche)

      They couldn't get a license, or they were unwilling to pay for a license? Or Porsche or Ferrari didn't care enough for the game to grant a license? Project: Gotham on the XBox was able to get both the Ferrari and Porsche licenses, AND were allowed to do damage modelling, but I don't know if they paid for the licenses or were paid for them (from heresay, I've been told that Ferrari has a pretty close relationship with the Project: Gotham guys, even going so far as to push back the formal introduction of the new Enzo model to coincide with the announcement of Project: Gotham 2). Either way, these guys did it right -- real cars, real licenses, real damage (well, within reason, of course -- you can't total the car, and the damage is purely cosmetic, but at least there is still damage). Just because the Carrera GT bungs itself up really easily in Project: Gotham doesn't mean I'm going to stop lusting after one (well, there's also the matter of those cars being $350,000 to $400,000 USD, with production to begin in 2003, with the run limited to at most a few thousand of the cars ...).


      Perhaps the licenses didn't really fit with what Polyphony was aiming for in their Gran Turismo series, which seems to have a major focus on import street racing. Ferraris are little more than street-legal F1 cars, and Porsches just don't seem to fit in the same class as Honda/Acura, Toyota, Nissan, etc (to me, anyway).

    4. Re:Grand Turismo Series Does It Right by DennyK · · Score: 3, Informative

      No, actually, it was a licensing issue. There was also a Lamborghini Diablo in the Japanese version of the game that was removed for the U.S. release because of licensing.

      There are actually quasi-Porsches in the game...they couldn't get a license agreement with Porsche, but they slipped them into the game under the RUF emblem, by stretching the definition of a "automobile manufacturer" a wee bit. RUF is a company which sells heavily modified Porsches.

      In any case, the focus is not really on "import racing" so much as it is on street and road racing in general. Yes, there are a lot of Japanese cars...which is to be expected, since the game was designed in Japan. ;) There are several American cars in the game, as well as European cars, and also many true race cars, including several Formula One lookalikes.

      DennyK

    5. Re:Grand Turismo Series Does It Right by King_TJ · · Score: 2

      Exactly.... and that's my single biggest complaint about an otherwise outstanding game.

      You'd think the auto makers would have learned from the gaming fiasco with hockey games. (The NHL didn't want to "promote violence" in hockey, so they didn't allow using official players and logos in the EA Sports games unless they removed the ability for players to start fights. That lasted a year or two, until gamers rebelled... Fights are a big part of the fun!)

      Everyone knows that your car gets damaged when you ram into another car or a wall at high speed. If the damage is equal across all the vehicles in the game, that's also quickly obvious. People aren't going to really say "Wow, I didn't know that Toyota sucked so bad in accidents! Guess I don't want one after all!" after playing Gran Turismo.

    6. Re:Grand Turismo Series Does It Right by tmark · · Score: 3, Insightful

      If players start seeing intrusive ads they'll start to turn away from it.

      And if players start turning away from it, companies will stop doing it. So what's the problem ? If it's really a bother to anyone, that person should voice his opinion in the only way that really matters - by not buying it. Methinks, however, that ovewhelming success of the new Sims product will show that LOTS of people don't mind that much.

    7. Re:Grand Turismo Series Does It Right by nelsonal · · Score: 2, Informative

      EA holds exclusive licenses with both companies. GT did use RUF, a tuner of Porsches as a way to get around the licenses. Although the focus of GT is import tuning, they have always included the super cars like Saleen or TVR for when you have silly amounts of game money to spend.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    8. Re:Grand Turismo Series Does It Right by poot_rootbeer · · Score: 3, Insightful

      And if players start turning away from it, companies will stop doing it.

      And this is why you never get spam email or see popup ads on the Internet anymore...!

    9. Re:Grand Turismo Series Does It Right by snd_chaser · · Score: 1

      I don't get spam email or see popup ads anymore.

  14. Perfect revenue model for TV shows by Powercntrl · · Score: 5, Funny

    While I'm sitting here drinking my cold, refreshing Coke, I looked on my KDS LCD flatscreen monitor that I bought from ThinkGeek and realized that they should apply this to TV shows as well. Why interrupt a show with a commercial break when product placement could work just as good? In the movie "The Truman Show", which I watched the other day on my DirectTV satellite system, the "show" that the movie was about had no commercials, just product placements. While that was just a movie, if The Sims proves this can work for other mediums, maybe we'll soon see a future where Tivos can no longer skip over commercials because there AREN'T any to skip over.

    --

    ---
    DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
    1. Re:Perfect revenue model for TV shows by Verne · · Score: 1

      The networks would get no money for this though. The companies pay the movie makers to put the product placement in. Once they are in the movie, they are not going to pay the TV stations to play the movie. The TV stations will still have to pay for the movie, and get money back for it somehow. The only way this would work is if it had dynamic content, which the station could be payed into putting into the movie, which would mean the movie is not how the director intended it to be. (Think: obtrusive advertising - placing objects infront of actors, or stuff that doesn't fit with the time/era of the film)

      There was a /. article on this a week or two ago I think.

      --


      There are only two things in this world that smell like fish. And one of them's fish...
    2. Re:Perfect revenue model for TV shows by Cruciform · · Score: 2

      Yeah, even the mob has become a victim of advertising.
      Watch Sopranos season 3 on DVD, and everybody drinks goddamn Snapple everywhere. And sometimes the bottle even turns around magically in some scenes so that the label shows from the other camera views as the scene changes.

    3. Re:Perfect revenue model for TV shows by Anonymous Coward · · Score: 0

      You know, isn't *ANYONE* here over the age of 20 or has seen examples of early television??

      It was routine to place products and actually conduct commercials within the framework of sitcoms in radio and tv of the 30s, 40s, 50s, and early 60s. "Marge" would be baking a cake and remark on how Kraft Foods made her cakes better. A girl would come by to practice her "home econ" speech and it would extol the virtues of Brand X powdered milk. Sound familiar??? That's what the Truman show was riffing from... those old Abbott&Costello "Walk a mile for a Camel... mmmmm, smooth" inshow placements.

      Hell, I'm not that old... I just took the time to take an interest in what went on before me.... bah. Product placement in the Sims is perfect... though it'll be a cold day in hell before I load that soap opera software up... I prefer my escapism in lands of dragons and drow...

    4. Re:Perfect revenue model for TV shows by tunabomber · · Score: 3, Informative

      Oh boy! Who needs content when you can have wall-to-wall advertisements?

      There was a recent article tthat suggested that product placement could be a means of getting the content cabal to give up their hard stance on PVR's, or conversely, cause a degradation in content quality.

      Oh well, at least it will be better than putting ads in music.

      --

      pi = 3.141592653589793helpimtrappedinauniversefactory71 ...
    5. Re:Perfect revenue model for TV shows by LilGuy · · Score: 1

      They already do this. Its a supplemental income for nearly all tv sitcoms. Couple this with the fact that they try to create television shows that will put people in the mood to buy, and then place certain ads in the commercial breaks. We are fish in a bowl, and ads are our water.

      --

      You're nothing; like me.
    6. Re:Perfect revenue model for TV shows by FleshWound · · Score: 1
      Why interrupt a show with a commercial break when product placement could work just as good?
      They actually used to do this. My mother has some old television shows (50's-era, I believe) that she bought on VHS. She was showing them to me, and one of the things I remember from them was in one of the shows, a door-to-door salesman showed up in the show to pitch a real product (some coffee creamer, IIRC). He was pitching the product to one of the characters in the show, but the pitch was obviously a commercial of sorts.

      It was done very well, very tastefully, and didn't interfere with the flow of the program at all. Granted, they'd have to change the theme a little (there aren't too many door-to-door salesmen these days), but I'm sure they could figure it out. =)
    7. Re:Perfect revenue model for TV shows by HomeySmurf · · Score: 2

      I have a friend who worked for a major cable premium network that produces some very popular series. He worked in product placement, and it was his job to negotiate deals with companies for all sorts of placement of products.


      Nowadays they generally try to be a little bit more subtle than back in the day when people would describe the virtues of their products directly. It can be as simple as what brand of soda is out on the kitchen island, what watch comapny is featured in the closeup, or what type of car the cool lead character drives. However, rarely are these uses of brands unitentional or for artistic purposes.


      Movies are incredibly bad offenders. MIB is a prime example. It is basically a sci-fi music video add for a variety of products. Probably worse than that though are children's cartoons. They are basically half hour long advertisements for all the tie in merchandise: collectible cards, action figures, video games, t-shirts, bedroom sets, lunch boxes, etc. I'm just surprised no one has started to geographically target local advertisers in television programs and movies using the technology news and sports broadcasters have used to 'edit' billboards and the like digitally so local affiliates can get the right adds. Maybe they have.

      --
      "Politics is for the moment, an equation lasts eternity" -A. Einstein
    8. Re:Perfect revenue model for TV shows by G-funk · · Score: 2

      I don't know about the states, but here in Australia, when demolition man was shown on TV, we didn't have Taco Bell..... So the soulless bastards replaced it with Pizza Hut!!! It was really badly done too, like in the simpsons.

      "this is my good friend... *mr black*... i want you to listen to *mr black* and do what he says"

      It was hideous.

      --
      Send lawyers, guns, and money!
    9. Re:Perfect revenue model for TV shows by jonman_d · · Score: 1, Funny

      Yeah, all I need is to be watching Friends, and have it interupted when Joey gets a call from a telemarketer, pitching long distance service.

      To make it even MORE realistic, how 'bout a telemarketer every 30 seconds? ;-) ...actually, I'll probably just get modded down, being a slashdotter watching Friends.

    10. Re:Perfect revenue model for TV shows by mgblst · · Score: 2

      Nowadays they generally try to be a little bit more subtle than back in the day when people would describe the virtues of their products directly. It can be as simple as what brand of soda is out on the kitchen island, what watch comapny is featured in the closeup, or what type of car the cool lead character drives. However, rarely are these uses of brands unitentional or for artistic purposes.

      Wow...what subtlety.

    11. Re:Perfect revenue model for TV shows by drdink · · Score: 2

      I looked on my KDS LCD flatscreen monitor that I bought from ThinkGeek


      What? So there are people that pay the extremely high prices that ThinkGeek slaps on their items that can be bought at hundreds of other places for much less?
      --
      Beware, Nugget is watching... See?
    12. Re:Perfect revenue model for TV shows by Jaeger · · Score: 2

      Bad idea: the main charcters are watching tv and suddenly, a commercial break appears. And they watch a commercial for $ARBITRARY_PRODUCT_X. No one gets up to go to the bathroom or change the channel. It'd bring unrealistic television to the whole next level...

      I remember watching Farscape on the early days of the Sci-Fi Channel when their "we're going to commercial now" clip said, "You are now free to move about the cabin. Farscape will continue."

    13. Re:Perfect revenue model for TV shows by SimplexO · · Score: 1

      You can't go straight to this model. How do you know what a TiVo is? Ok, so you are an informed consumer, but how does Joe Sixpack know what a TiVo is? TV commercials that show the product and feature it, not just mention it as an aside.

    14. Re:Perfect revenue model for TV shows by BoBaBrain · · Score: 2

      You've obviously never seen Friends(TM) then.

      Pop quiz hotshots:
      - What computer magazines does Chandler read?
      - What's Joey's favourite English beer?
      - What brand of corn chips do the gang enjoy?


      Unfortunately product placement isn't confined to 50's reruns. It's alive and well and killing today's TV shows. It managed to beat the crud out of James Bond too.
      Now that's a powerful force.

      --
      I am a Karma Library.
    15. Re:Perfect revenue model for TV shows by SN74S181 · · Score: 1

      Didn't you know? One of the reasons that advertising has quite a high value is that it serves as a 'filter.' Merchants would prefer only having to deal with stupid, gullible people.

      It's like the list of respondants to a piece of poorly worded spam. You might think that it's just a poorly presented piece of spam because the person who prepared it is also stupid. In some cases this is true, but in other cases the spammer is building up a list of 'marks' who the stupidest possible people to run a scam on.

      In other words, ThinkGeek is a goldmine of stupid people with far too much money to spend who'll squirt out dollars to have cool things to show off to their friends.

    16. Re:Perfect revenue model for TV shows by Anonymous Coward · · Score: 0

      Why did this get modded as funny.

      The poster makes a very interesting point. I admit the naming of his sponsors was quite ingenius, and more than slightly humorous, but it makes a point, and interesting and provactive idea.

      And then I could stop listening to allt he TiVo ad skipping rants.

    17. Re:Perfect revenue model for TV shows by Anonymous Coward · · Score: 0

      I don't know. You know why? Because I really don't fucking care. OMG so and so who is "cool" on tv drinks this beer so it HAS to be goood!!!!!11 yeah right.

    18. Re:Perfect revenue model for TV shows by BoBaBrain · · Score: 2

      The point is not whether it works or not. The point is also not whether you care or not. The point is that product placement is becoming more and more common.

      By the way, if you really don't care why did you bother responding to the post? Could it be that, not only do you care, but you in fact have some very string views on the matter?

      --
      I am a Karma Library.
    19. Re:Perfect revenue model for TV shows by Anonymous+Cow+herd · · Score: 1

      I don't know about the states, but here in Australia, when demolition man was shown on TV, we didn't have Taco Bell..... So the soulless bastards replaced it with Pizza Hut!!!

      You think that's bad? I was watching a broadcast of Demolition Man on one of the major networks here (I was bored out of my gourd and down with a sprained ankle) and they edited out all the Taco Bell references, presumably to stop them from getting free advertising via product placement! The entire joke was lost! A good reminder of why I stopped watching most TV.

      --
      Ita erat quando hic adveni.
    20. Re:Perfect revenue model for TV shows by ACNeal · · Score: 1

      I couldn't tell you.

      Although I understand that there have probably been some pretty obvious product placements (Pottery Barn for instance), unless they are blatent, I tend to miss them.

      I actually watch friends, on Thursday's and in reruns, and I couldn't tell you the answer any of these questions.

      Speaking of the Pottery Barn episode. I had never heard of Pottery Barn until that episode. The next day we recieved a Pottery Barn catalogue in the mail. I have never seen a Pottery Barn catalogue before that, and I have been a homeowner for a while (recieving all the junk mail that goes with that). I think there was more than a little coincidence that I got a catalogue the day after it was featured on TV's number 1 show.

    21. Re:Perfect revenue model for TV shows by DunbarTheInept · · Score: 2

      In a way, that seems to me like an even better spoof on what they were talking about. Sort of a meta-joke buried in there.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  15. Mmmmm, McDonald's by Logic+Bomb · · Score: 4, Insightful

    So, if your Sims eat a ton of Big Macs, do they fatten up, get hardened arteries, and have heart attacks? I hope EA is sticking with the "reality" theme.

    1. Re:Mmmmm, McDonald's by HillBilly · · Score: 2, Funny

      ... and when they do, can you sue Sim McDonald's for forcing their sim products down your sim throat?

      --
      "Go into the hall of mirrors and have a bloody hard look at yourself" - HG Nelson
    2. Re:Mmmmm, McDonald's by phorm · · Score: 2

      No, but they may shoot their kids after they nag "Can we go to McDonalds... I wanna happy meal" for the 20th day in a row... :-)

    3. Re:Mmmmm, McDonald's by Stephen+VanDahm · · Score: 1

      I played a shitload of Metal Gear Solid 2 when it first came out, and was surprised at all of the product placement for FHM. In fact, you could actually collect issues of FHM that are laying around the facility and leave them on the floor to distract the porn-loving guards. What they really needed in MGS2 was White Castle. When Snake finds and eats a bag of White Castle sliders, his health should immediately drop by 75%, and he should start dropping ass, thereby alerting guards to his presence.

      It's too late for MGS2, but I think it would be hillarious to see Sims characters getting bellyaches from eating too much nasty-ass fast food.

      Steve

    4. Re:Mmmmm, McDonald's by phriedom · · Score: 2

      from the article:"Eating that food will also improve their standing within the game."

      That is the one part about this that bothers me. Gamers will have an incentive to virtually eat at McDonald's. In fact this kind of "selling out" is enough to convince me not to buy the game. When it fundamentally changes the game experience, that is too far. I'd feel the same way if racing games took money from car makers to make one car outperform others that it wouldn't normally beat. I'm buying a game, I'm not selling myself as a consumer.

      --
      Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
    5. Re:Mmmmm, McDonald's by matrim99 · · Score: 1

      So, if your Sims eat a ton of Big Macs, do they fatten up, get hardened arteries, and have heart attacks? I hope EA is sticking with the "reality" theme.

      Not if they tie-in with some diet product company (lose 10 virtual pounds in 2 days with our simulated miracle drink!). Perhaps they'll allow some spam companies to pay for spamming your sim's email unless you purchase a simulated (insert anti email-spam program here).

      Heh, imagine if *everything* you could buy in the online version of The Sims was in fact a paid advertisement. It's actually not a bad revenue model at all, as long as they don't make it obtrusive (the spam example above is quite obtrusive, while buying a Sony "Ultimate Stereo Model X" for your sim's pleasure is not).

      --
      Right. No, your other right. No, the other other right.
  16. Great.... by Eric_Cartman_South_P · · Score: 3, Funny
    So while you slurp down 100 grams of fat in one meal, your on-line representation can also plump up, too.

    I would agree to this kind of advertising under three conditions.

    1) The price of the game should be reduced by a percentage of the advertising revenue, since it's our eyeballs doing the work of watching the add.

    2) NPC's should get fatter, sue because they don't want to be responsible for anything, including what they shove in their mouths, and then they clog up your court building and you loose 1000 points.

    3) You should be able to rob the drive-through, just like in real life.

    1. Re:Great.... by Safety+Cap · · Score: 3, Funny
      I want to buy a cup of sim-McCoffee, spill it all over my sim-lap, get sim-3d degree burns, then get sim-denied for medical bill compensation.

      Then, I'll sim-sue!

      --
      Yeah, right.
    2. Re:Great.... by charon_on_acheron · · Score: 1

      As well as getting sim-denied medical bill compensation, you should also get sim-bitch-slapped. Of course you could still sim-sue, but hopefully the sim-judges are not on sim-crack, and sim-throw the sim-case out the sim-window.

  17. A double simulation. by MongooseCN · · Score: 5, Funny

    But Mc Donalds meat is already simulated meat. So when it gets used in a simulation, does it become real meat? What a philisophical pondering...

    1. Re:A double simulation. by Anonymous Coward · · Score: 0

      Sorry, double sims don't work like double negatives.
      The sims just get the rejects that have spent more than 30 minutes under the heat lamp.

    2. Re:A double simulation. by Anonymous Coward · · Score: 0

      Could you expand on this? I assumed when I bought a burger the meat was from a cow. I know it's not a prime cut, but isn't it still cow meat?

    3. Re:A double simulation. by Anonymous Coward · · Score: 0

      This is a bit off topic, but one single hamburger is actually from many cows, not just one. :)

      Check out the book Fast Food Nation by David Schlosser(sp?) if you want to learn more. Just a warning though, I haven't been able to eat any fast food since I read the book last June. :|

    4. Re:A double simulation. by w4r3z_d00d · · Score: 0

      dont be such a pussy.

  18. I hope they keep it realistic. . . by An+Onerous+Coward · · Score: 1

    "A steady diet of fast food takes its toll on your Sim. Lose one body skill point."

    Or give the Sim a heart attack after ten straight days of the stuff. Something. Anything.

    --

    You want the truthiness? You can't handle the truthiness!

  19. This will definitely work.... by the_other_one · · Score: 3, Funny

    for weapons manufacturers.

    --
    134340: I am not a number. I am a free planet!
  20. This is an old development by cavetroll · · Score: 1

    Theme Park (anyone remember that?) was sponsered by the Midland Bank (certainly in the UK version on the Amiga). It certainly succeeded in making the game date quickly, Midland is now owned by HSBC.

  21. Mc Donalds Coffee Suit by trelanexiph · · Score: 1, Troll

    Mc Donalds has for years kept coffee overly hot bceause it keeps LONGER, that means fewer thrown away half pots of coffee, and thus more profit. This woman was not the first to sue McDonalds, she was just the first to clean up on it. The jury saw a case of a Corporation simply feeling that more money would be saved on coffee than spent in litigation of neglect cases. Yeah the amount was excessive, but the fact that the coffee was served too hot for suspect reasons is why the price attached to it is what it was.

    1. Re:Mc Donalds Coffee Suit by geekoid · · Score: 2

      the final amount was not exesive, less then 700,000 dollars, USD.
      when you consider she was in the hospital for three weeks, and McDonalds knew of the danger and were told they shouldn't keep it at the temperature they did, they should be slapped with a penalty high enough to make them think twice next time, and as a penalty for knowingly putting there customers at risk.

      quite frankly, I think it was fair.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Mc Donalds Coffee Suit by Anonymous Coward · · Score: 0

      What this has to do with the sims, I don't know, but I'll bite.

      Keep longer?

      Any hardcore drinker of coffee will tell you that the longer coffee stays hot, the worse it ends up tasting.

      Then again, we live in a world where Britney Spears is considered an artist.

      Paul H. Muad'dib, no wonder why the hell we have idiots suing over hot coffee.

    3. Re:Mc Donalds Coffee Suit by charon_on_acheron · · Score: 2, Insightful

      I know several people who drink coffee that was just percolating in the pot. That puts it around the boiling point of water. I asked a few people about the lawsuit, and I never found one that felt it was justified. Everyone said hot coffee had better be damn hot when it's poured, as otherwise it turns into lukewarm crud within 10 minutes.

      If I was driving a Porche at 150mph and crashed after failing to make follow a curve in the road, should I be able to sue because the car is made to go too fast?

      Everyone knows it was the old lady's fault she got burned. She put the coffee cup between her legs and removed the cover, despite knowing how hot McDonald's coffee always is. Sheer idiocy is not supposed to be cart blanche to get money from large corporations. Prior lawsuits notwithstanding, there was no way that is an acceptable behavior in an industrialized nation. Otherwise why would companies even offer products that may possibly make them responsible for some idiot's actions?

    4. Re:Mc Donalds Coffee Suit by Anonymous Coward · · Score: 0

      Who would be stupid enough to bloody drop a cup of coffee onto their lap/crotch/genitals?

      If people insist on dropping cups of coffee onto their lap/crotch/genitals then McDonalds should not have to pay damages for that.

      I prefer McDonalds coffee to coffee of either KFC or Burger King.

      Stupid litigation by bloody yanks doesn't apply the whole world round so we brits don't have to put up with mindless lawsuits by stupid gits.

      Kill the lawsuits!

    5. Re:Mc Donalds Coffee Suit by armchairlinguist · · Score: 1

      You can't consume coffee that's at the boiling point of water without burning your mouth and throat severely (at least third-degree burns).

      Hot water at 60 degrees C (~140 F) can cause skin burns in one second. The McDonald's coffee was around 180 degrees.

      Check your facts; you don't know what you're talking about.

    6. Re:Mc Donalds Coffee Suit by charon_on_acheron · · Score: 1

      Well then I will go tell my friend's father to stop doing that, because he has been burning his mouth and throat severely for the last 40 years.

      Maybe the fact he smokes Pall Mall Non-filtered has something to do with it. ;^)

      Honestly, I don't know the details of scalding coffee, but I saw him pour a cup of coffee within 5 minutes of it getting done, and drink it. Slowly. I never said he gulped it down. Maybe it's just a matter of having a good layer of saliva in your mouth, and taking very small sips for a while. But if you served him warm coffee in a restaurant, he would not be happy. Coffee is supposed to be hot.

      On a side note, have you ever placed a lit match in your mouth. As long as your mouth is wet, and you breathe in, it doesn't burn. Stupid trick I learned as a teenager.

    7. Re:Mc Donalds Coffee Suit by armchairlinguist · · Score: 1

      The temperature of water drops drastically in five minutes, probably to close to the hot-but-not-dangerous temperature of 140 to 160 F. Haven't you ever burned your tongue on tea or coffee that five minutes later was only comfortably warm?

  22. The real question is by Istealmymusic · · Score: 1, Offtopic

    Can I download a pizza from my laptop?

    --
    "The lesson to be learned is not to take the comments on slashdot too literally." --Vinnie Falco, BearShare
    1. Re:The real question is by Cyno01 · · Score: 1

      no, but you can order one on the net in some areas

      --
      "Sic Semper Tyrannosaurus Rex."
    2. Re:The real question is by geekoid · · Score: 2

      no, but in the US, there is no reason why you shouldn't be able to order a Dominoes pizza, since they can process orderes centerally.

      Not that I enjow dominoes, but it would be fun to have a sim order a pizza for me.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:The real question is by rat7307 · · Score: 1

      you could use a sim spell check aqs well :-)

      --
      Burma?
    4. Re:The real question is by rat7307 · · Score: 1

      you could use a sim spell check aqs well :-)
      crap.... Oh the irony.....

      --
      Burma?
  23. It doesn't bother me. by Stigmata669 · · Score: 1

    I think we are all so used to filtering ads from the content we look at every day (read popups, & non slashdot subscription ads) that this shouldn't be a big deal. If this a new way for game companies to get some funding for the latest and greatest, then it really pays off on the user end too. Many great game companies were forced to seriously change their plans caused by budget constraints. Bungie and Squaresoft come mind first.

    --
    Yawn.
  24. I'm sure it will make a difference (sic) by autocracy · · Score: 2

    Yeah, the Intel logo is going to matter a huge amount to me - while I'm playing on my new high-end AMD box!

    --
    SIG: HUP
    1. Re:I'm sure it will make a difference (sic) by Verne · · Score: 1

      yeah, like you'll get to see it before your computer crashes (also know as your computer AMDing)

      Disclaimer: I own an XP1700.

      --


      There are only two things in this world that smell like fish. And one of them's fish...
    2. Re:I'm sure it will make a difference (sic) by autocracy · · Score: 1

      Go purchase a better motherboard. That's usually the problem. Also avoid the cheapo RAM. I own 2 AMD boxes at present: a server (up for 30 days after a normal reboot) and a laptop whose last crash I'm not certain of.

      --
      SIG: HUP
    3. Re:I'm sure it will make a difference (sic) by Anonymous Coward · · Score: 0

      high-end and AMD, that sounds like an oxymoron.

  25. Crazy Taxi by b1t+r0t · · Score: 2

    Let us not forget all the "real" stores in Crazy Taxi, like KFC, etc. They're not even just there for decoration either; you have to deliver people to them.

    --

    --
    "Open source is good." - Steve Jobs
    "Open source is evil." - Microsoft
    1. Re:Crazy Taxi by Anonymous Coward · · Score: 0

      They actually didn't get paid for those, the just put them in for realism.

      Read it in a thing that said Bad Religion didn't get paid for their music that was included (They did give permission first)

  26. The coolest product placement in a game... by zero1101 · · Score: 1

    ...were the Red Bull ads in Wipeout XL. At the time, I think it was pretty much impossible to get it in the States. It must have worked!

    1. Re:The coolest product placement in a game... by Jaysyn · · Score: 1

      The first time I had Red Bull I was probably 16, and that was 8 years ago. Of course it was at a little hole in the wall Chinese restraunt. Red Bull's been availible for a while, you just had to know where to look.

      Jaysyn

      --
      There is a war going on for your mind.
  27. I'd say the McDonald's will be great... by afflatus_com · · Score: 4, Funny

    and a fine addition to the game.

    On of the big events The Sims is watching them respond to events, like when there is a fire on their stove.

    The fires get a bit boring after a while. A nice event instead will be watching your Sim collapse in the McDonald's kiosk from a cholesterol-induced heart-attack.

    Makes a nice tie in too for genuine Intel(R) products: crack open the nearby computer equipment and use the live wires to see if you can shock your Sim's heart into restarting again.

    --

    -----
    Cast a Cold Eye
    On Life, on Death
    Horseman, pass by
    --W.B. Yeats' gravestone
  28. ut2003 by Squarewav · · Score: 1

    not much different then that huge add for nvidia that pops up at the start of UT2003 (or does it not pop up if you dont have a nvidia card??)

    1. Re:ut2003 by Verne · · Score: 1

      it pops up on my radeon!

      I wonder what the frame rate of the nvidia add is on the different graphics cards... :)

      --


      There are only two things in this world that smell like fish. And one of them's fish...
    2. Re:ut2003 by Squarewav · · Score: 1

      what sucks is I have a 2ghz cpu and a geforce4 ti4200, and I have to set the res down to 800x600 just for a decent framerate, that or set the quality down to low ether way, I was expecting at least 30fps at 1024x768, but its more like 15, seems like false advertising

    3. Re:ut2003 by smart.id · · Score: 1

      I have a 1ghz Athlon T-bird, 512mb of SDRAM, and a GeForce4 MX 440, and play at 1024x768 with all the settings on highest, the game runs very smooth and it's beautiful.

      --
      blog & fiction: jd87
    4. Re:ut2003 by Squarewav · · Score: 1

      ether the games based on AMD's 3dnow (damn pent4) or there is something wrong with my video card, I dont think its my drivers as I get the same performance under linux&windows

    5. Re:ut2003 by Anonymous Coward · · Score: 0

      You only have 128MB of memory eh. Try defragmenting you hard drive.

    6. Re:ut2003 by DennyK · · Score: 2

      I have an Athlon 600, 128MB of RAM, and a 16MB Diamond Viper V770 TNT2, and play at 640x480 with all the eye candy turned off or as low as it can go. The game runs slowly, the textures disappear, and eventually everything turns bright purple. W00t!

      And my point would be..........that I have no point. Well, that and the fact I need a new computer. Feel free to send donations. ;-)

      DennyK

    7. Re:ut2003 by Anonymous Coward · · Score: 0

      I have a 1.4 GHz CPU, 512MB DDR, GeForce4 Ti4200 64MB, XP for OS and UT2003 just runs extremely smoothly on my system @ 1024x768 with High detail setting. No problems whatsoever.

      Guess you'd better check your memory and drivers. Sux to be you ;)

  29. to be true to life by espilce · · Score: 1

    The sims should also feature hundreds of thousands of acres of South American rainforest being clearcutted via slave labor to produce more farmland to raise more hormone-pumped cows just so you can have your nifty virtual McBurger every day.

    But then people might think twice about eating at their favorite crap shack, and we wouldn't want that...

    --
    :q!
    1. Re:to be true to life by Zygote-IC- · · Score: 1

      No, to really be true to life every order you place would be wrong and when you order McChickenChunks they are always out of barbecue sauce but have plenty of that nasty honey dijon mustard.
      And your Sim should fall down to the ground gasping if you try to drink one of their shakes through one of those tiny ass straws.

  30. Non-geek demographic? by rsborg · · Score: 2
    "I think this deal ... reflects a growing recognition by Madison Avenue that video games have become mainstream entertainment with a large and desirable demographic target," EA spokesman Jeff Brown told Reuters.

    Brown said the game was appealing to Intel and McDonald's because almost all of its players are young people, with nearly 50 percent of them young women

    Well, said that's a desireable target demographic... ppl who spend lots of money on fast food, and get lots of money spent on them (by parents). Sounds like your average college-goer.

    --
    Make sure everyone's vote counts: Verified Voting
  31. Guns. by DarkHelmet · · Score: 5, Funny

    In the middle of fragging your friends in Doom3, a message appears in the console:

    This small show of violence was brought to you by the NRA. Without us, your dreams of actually owning your own mini-gun will never be realized.

    I love you Charlton Heston, you damn filthy ape!

    --
    /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
    1. Re:Guns. by Anonymous Coward · · Score: 0

      Hey, he's right, there are damn few transferrable Miniguns around (a classic shirt at Knob Creek is a GE Minigun with "We Bring Good Things To Life" motto. ;) www.machinegunshoot.com might have pics.
      ME

    2. Re:Guns. by Anonymous Coward · · Score: 0

      point just proved ad nauseum...

    3. Re:Guns. by ChaoticLimbs · · Score: 1

      That's it! I'm gonna KILL you, you liberal motherfscker! Run like hell, you Berkely faggot! Guns don't kill people, I kill people.

  32. Why? by toupsie · · Score: 2
    1) The price of the game should be reduced by a percentage of the advertising revenue, since it's our eyeballs doing the work of watching the add.

    Why? If you don't want to look at ads, don't buy the game. No one is forcing your eyeballs to watch ads. You are making a choice to do it. EA should sell "The Sims" at any price the market will bear. If product placement fails, their bottom line will show and they will make a different decision in the future. I am always bothered by people thinking they are "owed" something from a company. You get what you pay for and if you don't like it, don't spend the cash.

    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
    1. Re:Why? by antic · · Score: 1

      The extra cash supports EA who can fund more games and more developers --> more jobs. I can imagine many programmers here would love to work for a gaming company, so why complain?

      --
      'Thats they exact same thing a banana wrench monkey.'
  33. Real Life? by tpv · · Score: 2
    (Damn Enter key is too close to Shift! Why isn't Preview the default button?)

    You say:
    It's the Sims.... ...to simulate real life.

    According to the article:
    Eating that food will also improve their standing within the game

    Now when was the last time you saw someone eating a Big Mac in real life and thought "That guy is going places" ?

    If this really where a real life simulation, then there would be positive and negative effects from McDonalds, there would be competition for Intel, there would be environmentalists protesting outside McDonalds, etc.
    I very much doubt we're going to see that.

    --
    Read more of this story at Slashdot.Read more of this story at Slashdot.Read more of this story at Slashdot.
    1. Re:Real Life? by AntiNorm · · Score: 2

      Now when was the last time you saw someone eating a Big Mac in real life and thought "That guy is going places" ?

      To the hospital with food poisoning, maybe. (I seem to get FP every time I have a McDonalds hamburger, which is one of the reasons I now refuse to eat them. And in case you haven't had FP before, it isn't fun.)

      Or at least to the overweight clinic. Big Macs have what, 1200 calories?

      --

      I pledge allegiance to the flag...
      of the Corporate States of America...
    2. Re:Real Life? by byolinux · · Score: 1

      > Eating that food will also improve their standing within the game
      It is possible, that they're referring to the fact that making your Sims eat makes them work better, less annoyed, etc... That's how it is at the moment.

  34. Ads done right by mthed · · Score: 2, Interesting

    I have no problem with product placement, as long as it is used in such a way that it doesn't interfere. For instance, in movies, it's natural to see brand name products in scenes, since we see brand name products in our lives. This could also be true for games such as "The Sims". However, I hope that they don't go in the direction some movies have, blatently shoving products down our thoats. Look at the latest Austin Powers installment. It's like watching a Heinekin commercial in some scenes.

    As a side note, it's strange that Mike Meyers is such a big offender of product placement overuse, after bashing on it in Wayne's World.

    --

    --
    "There's a madness to my method." -mthed
    1. Re:Ads done right by scrod98 · · Score: 1

      BTW - Wayne's world was satire, not documentary or serious social commentary. You can either be funny or altruistic, rarely both (don't believe me, then rent something by Michael Moore; tries to be both, succeeds at neither)

      --
      LETS DECOMPOSE & ENJOY ASSEMBLING
  35. Good for EA by richattri · · Score: 2, Insightful
    I don't see a problem here. We all recognize these brands, and to that degree having them in a "virtual" world further legitimizes that world as one we will recognize. The kudo here is that EA got companies to pay THEM, not the other way around.

    When I was working on PC flight simulators, to use any likeness, logo, or performance data you had to pay the aircraft manufacturer. We argued that they were getting free exposure for their product, but got no dice. At least in this instance EA was able to turn it to their favor and further fund development. Good for them.

  36. I'm going to sue McDonalds by jaeson · · Score: 2, Funny

    My virtual cup of coffee was WAY too hot...

  37. What's the Big Surprise? by willr7 · · Score: 1
    If anyone has been playing video games in the last 5 yrs, then we all have noticed product placement in them.

    Mostly sports titles have banners all over the place for different products. If I remember right, NHL '95 for SNES had banners around the rink for Dodge, and that was 7 years ago! All the newer sports titles have ads all over the stadiums.

    Most recently Tony Hawk 3 had the (then) brand new Jeep Liberty placed on different sk8ing levels. I guess they thought skaters would buy some. :D

  38. Cool move by ctr2sprt · · Score: 1
    I actually like this idea because it will add to the realism of the game. Of course, there are thousands of ways this could be done tastelessly. But if the article is right and they ARE taking their cues from Hollywood, it would probably be fine, or even positive.

    It's also possible that this money could be used well. Of course it's not going to lower the price we pay for the games, but it may mean that EA will be slightly more willing to take a risk on a new game. But I suppose if Hollywood is the example, the reverse will be true.

  39. If They Use It Right by MBCook · · Score: 3, Insightful
    I don't see a probelm as long as they use it correctly. I was in the Earth and Beyond beta and I love the game, but I'm not going to buy it. There are quite a few games that look fun that I won't buy. Why is that you ask? I refuse to shell out $60 for a game, only to have to pay $15 a month for the 'privilage' of playing the game that I bought with my hard earned money. If it cost me $10, I could understand a $15 monthly fee. If the game was the same price, but the monthly cost was $3, I could take that too. But I refuse to be extorted

    But back to my origional point from before I got on a rant. If they use this money to do something like elimenate the monthly fee, I'd see no problem. They could even make it an option: pay us $10 a month (or whatever) or see branded items. I don't see a problem with this. As long as they ads aren't obtrusive, it's fine with me. What do I mean? If your sim's computer play the intel song and shows a P4 logo when you turn it on, that's fine. If your sim can buy McDonalds when they're hungy, that's fine too. What I DON'T want to see is my house wallpapered with the golden arches, or finding NPC that always steer the conversation towards "Have you heard about Intel's great new powerful processor? And it's only costs... you should buy one now! Infact you can buy one from me!". THAT would clearly drive people away.

    It's like my opinion of product placement in movies. If it seems natural or is unobtrusive (Tom Hanks working for FedEx in "Cast Away") then I see no problem with it. But if it gets like that ad in "The Truman Show" or like Wendy's in "Mr. Deeds", that I don't want to see.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:If They Use It Right by Anonymous Coward · · Score: 0
      I refuse to shell out $60 for a game, only to have to pay $15 a month for the 'privilage' of playing the game that I bought with my hard earned money. If it cost me $10, I could understand a $15 monthly fee. If the game was the same price, but the monthly cost was $3, I could take that too. But I refuse to be extorted

      I have this theory that publishers charge $50 a pop for online games for the same reason managers won't adopt open source software: "You get what you pay for". If Everquest were $10, people might not think that they were buying a quality product.

      By the way, I can't believe that nearly 3 years after its release, "The Sims" is still $50!

    2. Re:If They Use It Right by Anonymous Coward · · Score: 0

      Castaway? No way you are thinking of the same movie. You thought the Fedex logos plastered all over practically 50% of the entire screen the WHOLE FUCKING MOVIE was unobtrusive? You, sir, are an idiot. Have fun with your advertainment.

    3. Re:If They Use It Right by sqlrob · · Score: 1

      Everquest *IS* $10

    4. Re:If They Use It Right by Dirtside · · Score: 2
      I refuse to shell out $60 for a game, only to have to pay $15 a month for the 'privilage' of playing the game that I bought with my hard earned money.
      I'll put your absurd response down to naivete, or perhaps drunkenness, and explain why there's a monthly fee for playing online games.

      Games like Earth and Beyond and EQ are not single-player, one-shot games like Diablo or Quake. MMOGs (Massively Multiplayer Online Games) are massively multiplayer because the company that develops them also spends large amounts of money running, maintaining, and upgrading the servers that you play on. They're providing a service -- play time on their hardware -- in exchange for money. It's no different than any other service.

      The actual hardware costs, the bandwidth costs, the electricity costs, and the salary costs for all the people who keep all this hardware working, add up to a good chunk of change. There are other incoming models they could use (like in-game advertising -- blecch, what faster way is there to ruin any sense of immersiveness in a game? And exactly what kind of ads do you put into a medieval-themed game?), but a subscription fee makes a lot of sense. No different than the phone company charging you for using their service.

      The fact that there's usually an up-front fee for the game (E&B is $45 from Amazon, free shipping) is due to two things: one, to offset the development costs of the games (first-tier MMOs cost several million dollars to develop, before they see a single dime from customers), and two, because the software industry (including the game industry) is used to selling copies of software. In the future there may very well be more fluid, adaptable systems, but don't expect it.

      If it's not worth it to you, that's fine, but expecting them to provide a free service to you forever just because you put down a finite amount of money to begin with, is absurd.

      Tangentially, I find that people who use the phrase "my hard-earned money" usually do so because they don't have any logic to rely on, so they have to rely on pushing emotional buttons, which is what "my hard-earned money" is intended to do -- evoke the image of the American everyman, sweating blood for his money and getting conned out of it by nefarious, mustache-twirling fiends.

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  40. Remember the Days of Yore Before EA? by PipianJ · · Score: 1

    It seems EA has managed (yet again) to find a way to kill one of the few good games they still had in their hands. It's sort of like Midas' touch only the other way aroud: all the gold they touch turns to dung. Maybe they'll get rich selling it, but it won't be with my money.

    Maxis selling out to EA was a bad idea in the first place... I certainly don't (and never will) consider The Sims as a Sim game in the classic Maxis sense. Whatever happened to SimCity 2000? SimEarth? SimFarm? SimAnt? Do you see focus on SimCity 4? Noooo... It's all The Sims, The Sims, The Sims... Or games branded under the Sim name but not made by Maxis (e.g. SimCoaster, the new SimGolf, (and yes, I do mean the new SimGolf. Maxis came out with the ORIGINAL game entitled SimGolf, 4 or more years ago...)) Maxis really sold out on that deal... And I hate it all the more. I fortold such doom long ago on the Maxis boards right after the merger had been announced... The ingenuity behind Maxis ended with their purchase.

    1. Re:Remember the Days of Yore Before EA? by PipianJ · · Score: 1

      Of course not! I have all those games... And I run one of the few remaining sites that talks about them all (as not updated though it may be)

    2. Re:Remember the Days of Yore Before EA? by JimPooley · · Score: 2

      Maxis selling out to EA was a bad idea in the first place..

      For the people at Maxis it probably beat the alternative...

      --

      "Information wants to be paid"
    3. Re:Remember the Days of Yore Before EA? by Anonymous Coward · · Score: 0

      Which was what? Selling out to Interplay, Infogrames, Sierra, Microsoft...

  41. This won't be coming to my favorite game... by Anonymous Coward · · Score: 0

    any time soon.

    I spend 99% of my fun time playing around with OpenBSD.

    1. Re:This won't be coming to my favorite game... by Anonymous Coward · · Score: 0

      /etc/hosts
      # This Hosts file brought to you by the fine folks at Cisco systems, www.cisco.com, when you need things done right.

  42. Oh no! by beej · · Score: 3, Funny

    But ads get in the way! When I'm playing DOOM III the last thing I need is to be bombarded by bright flashing graphics and loud sounds!

    1. Re:Oh no! by Carnth · · Score: 1

      the last thing I need is to be bombarded by bright flashing graphics and loud sounds!

      You mean the ads that say "Click here, you have one message waiting?"

  43. As if it matters. by Slime-dogg · · Score: 1

    This will just devolve into another Tivo-esque legal matter. Companies that pay big money for product placement are going to want those tweak utilities made illegal, because they allow for people to remove their paid-for advertising material.

    Not that anyone is really going to care about the products in this game. I can sit there and watch commercials for hours, but not be able to specifically recall a single one of them. They turn into "What product is the one with the commercials with those hot chicks?" Do I remember the product? I've been trained by the advertisement industry to ignore what they throw at me. I've been desensitized.

    --
    You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  44. Come on... by Scaebor · · Score: 1

    Come on guys, you can't really blame them. I mean, its not like the Sims franchise makes any money as it is.

    --
    "Hey brother Christian with your high and mighty errand / your actions speak so loud I can't hear a word you're saying"
  45. McDonalds eh? by Qender · · Score: 2, Funny

    Will my sims get sick and throw up like real people do after eating the McSomething?

    1. Re:McDonalds eh? by JW+Troll · · Score: 1

      as the world's largest buyer of neck-up beef, and by employing my big bro Dan, i think that McDonald's has earned its reputation for quality food and cleanliness except when Dan squeezes his pimples all over the screen like he does in real life while making burgers at McD's and at home while playing himself as a Sim who works for McD's

      --
      just like the humble blood clot... turboporsche@telus.net
  46. Intel's product placement by Mihg · · Score: 3, Funny

    If they really wanted to sell more PCs, Intel would pay EA to include Macs as well. They'd cost twice as much as the P4 PCs, and they would generate less happiness points (or whatever the hell they're called...).

    1. Re:Intel's product placement by Anonymous Coward · · Score: 0


      But then it wouldn't be a simulation of real life. The last thing that Intel wants is people thinking about Macs.

  47. Wait... by Eric_Cartman_South_P · · Score: 3, Insightful
    Because "If you don't want to look at ads, don't buy the game." won't soon apply since adds will be everywhere, and unless you want a Ted K. type shack to live in, you'll have BigMac's floating around your head as you walk through the mall.

    Why should I pay for entertainment, then be forced to watch advertisements? Once this makes its way into every game (every movie is getting polluted, and TV shows are soon to be) it's going to be an ugly world. Until then we call all use Mozilla and BannerBlind. That is, if Mozilla is still legal to use post Palladium.

    1. Re:Wait... by GigsVT · · Score: 1

      Why should I pay for entertainment, then be forced to watch advertisements?

      Then find new entertainment. It's what we call a free market.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:Wait... by toupsie · · Score: 1, Troll
      Because "If you don't want to look at ads, don't buy the game." won't soon apply since adds will be everywhere, and unless you want a Ted K. type shack to live in, you'll have BigMac's floating around your head as you walk through the mall.

      There are a lot of things our eyes are offended by in America. If you visit NYC or most major US cities, you will see it everyday at the extremes--nothing like seeing a naked man in your foyer dry humping the unclaimed yellow pages at 3am...much worse than any ad I have ever seen. What's so vile about ads? Are you afraid that you will lose control and run out and buy something? If so, just close your eyes, cup your hands over your ears and shout out,"Nah, Nah, Nah, I'm not hearing you, Nah, Nah, Nah" when those pesky ads pop up.

      Skip the Ted K. shack. The Amish community might be a better solution than hanging out in the wilds of Montana for you. Seems like you need some tranquility.

      That is, if Mozilla is still legal to use post Palladium.

      Whoa! Get a Mac and calm down there. You can run Mozilla on it. Don't worry, big bad Bill Gates won't be able to get you if you use a Mac.

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    3. Re:Wait... by drinkypoo · · Score: 2
      Why should I pay for entertainment, then be forced to watch advertisements?

      I think you've stumbled onto something here. This is the way you pay for what the pirates cost the developers. If those people paid for the game these starving game developers like molyneux, garriot and the rest wouldn't have to put ads in the games to afford castles and such.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  48. Been done before by Anonymous Coward · · Score: 1, Interesting

    The original Ultima II (1982) had a McDonalds. And not just a signpost, you could buy food there...

    Sadly no coffee - - had to earn gold the hard way. ;)

    Tom

    1. Re:Been done before by Reductionist · · Score: 1

      If I remember correctly one of the big exploits in Ultima II was to pickpocket(i.e. rob) the McDonalds employee via the drive thru entrance. By the time the guards caught on and headed your way, all it took was a quick dash to the zone exit to escape. Of course the guards had "no memory", so once you re-entered the zone all was forgotten and you were free to pilfer the McDonalds again. IIRC, such game behavior was the major inspiration for the "virtues" of Ultima IV, since Richard felt the series should inspire players to be something more than a common thief.

  49. Sooooo... by NeuroManson · · Score: 2

    Will I get to play the straightedger Sims firebombing MacDonalds, the Hindu Sims suing MacDonalds, OR the PETA Sims protesting MacDonalds by making the Burger King Sims eat veggieburgers?

    --
    Just because you can mod me down, doesn't mean you're right. Shoes for industry!
  50. interesting interactions with McPeople by jdkane · · Score: 1

    Then I hope they introduce new skins into the game like Ronald McDonald, Grimace, Hamburgler, and Birdie.
    Then you can invite Ronald over for dinner (but what would you serve?), sick the dog on Grimace, Hamburgler might be caught by the police, and Birdie might fly into a window.

  51. Sony by Anonymous Coward · · Score: 0

    sony was going to do this with infantry. However, the scope of the game was reduced from a massively multiplayer world, to several small objective based games.

  52. hehehe by Erpo · · Score: 1

    When I read the article I saw the starting blurb at the top:

    Welcome to McDonald's. Would you like virtual fries with that digital Big Mac? No. 1 video game publisher Electronic Arts Inc. said Monday it has struck multimillion-dollar product placement deals with fast-food giant McDonald's Corp. and chip heavyweight Intel Corp. for its heavily anticipated computer game "The Sims Online."

    and read:

    Welcome to McDonald's. Would you like virtual fries with that digital Big Mac? No.

    That pretty much sums up my thoughts.

  53. oh look by waspleg · · Score: 1

    and this comes on the heels of their announcement to fully support DRM and Palladium starting secretly with p4 3 ghz cpus.. make the children beg their parents for a computer as they lock them into their own formats.. sieg heil

  54. Intel Inside? Whee! by Anonymous Coward · · Score: 0

    A new way for your Sim to die: Attempting to overclock his PC without enough know-how, and burning to death in the resulting fire.

  55. Is this really new? by Zygote-IC- · · Score: 1

    If I remember correctly, there was already a downloadable addition to The Sims in the form of a Pepsi machine. Maybe it was their way of sticking their toe into the product placement arena to test it.
    The players obviously want this kind of thing. Just take a look at a lot of the user made items that have been made to try and bring the "real" feeling to the game, everything from G4 cube computers and Sony television sets.
    If EA can give players more of what they obviously want and pocket a little profit in the process more power to them.
    With that being said, I hope it won't be intrusive to the point of being annoying for the player. It's all in the execution..

  56. What the hell? by rampant+mac · · Score: 1

    I use a Mac, think I'll hear a Mac chime on startup? Or will the game just let me avoid exploits and spend 2k more for an Apple system? :)

    --
    I like big butts and I cannot lie.
  57. McDonnell's (sic) Career path? by Dahamma · · Score: 4, Funny

    "I started out just like you guys - on trash. Now, I'm washing lettuce. Pretty soon I'll be on fries. In a year or two, I'll make assistant manager....and that's when the big bucks start rolling in!"

    1. Re:McDonnell's (sic) Career path? by Forkenhoppen · · Score: 0, Offtopic

      FYI: They don't wash the lettuce. It comes pre-washed and pre-cut in sealed plastic bags. All they do in the back is pull it out of the bag and spread it on the bun. Likewise all the other junk they put on the product. (It's the same at all of the fast food franchise spots.)

    2. Re:McDonnell's (sic) Career path? by LiENUS · · Score: 1

      "when you think of trash think of akeem"

    3. Re:McDonnell's (sic) Career path? by squaretorus · · Score: 2

      You forgot the true entry point - shoveling shit from the kitchen floor and picking the cysts out of the chicken mcnuggets!
      http://interconnected.org/dirk/?object1=mcdonalds

    4. Re:McDonnell's (sic) Career path? by mattman858 · · Score: 1

      I believe it was McDowell's.

  58. Austin Online??? by Enforcer42 · · Score: 1

    So now the Sims Online will be like Austin Powers where everything seems to be a brand name.
    "Get your hands off my heiny"

  59. Product placement is nothing new by Anonymous Coward · · Score: 0

    I was playing Wave Race on my Gamecube last night and there is a McDonalds logo on the front of one of the jet skis.

    I wonder how long it will be untill you can go into a shop in a MMORPG and give them your credit card number and order a pizza to be delivered to both your in game self and your real life character.

  60. I kinda like product placement by Squarewav · · Score: 2, Insightful

    if done correctly, for example I much rather see someone drinking a can of coke then someone drinking a can of what looks exactly like a coke can but is labeled cola (or whatever). I like the idea of Mc Donalds, as long as its not the only hamburger place, same with pizzahut, its harder to control pizzahut thoe as the Sims order pizza on their own and it would suck to see a the pizzahut logo on every pizza box, I don't like the idea of the Intel inside logo unless they plan on making it life size ( 1"x1") so you really cant see it without zooming in really close, it would suck, if it was a big ass logo on the side of the computer, as it would not look real

    1. Re:I kinda like product placement by Anonymous Coward · · Score: 0

      Those censor bars when your hot sim wife jumps in the shower don't look real either.

      Then again, the wife probably doesn't look real either :p

      Ah hell.

  61. Pricing? by slavemowgli · · Score: 1

    An interesting question, which was already risen in another post, is what will happen with the extra money EA will make from this.

    Depending on just how annoying the advertising (I think 'product placement' is too euphemistic a word for this) is, I would expect them to lower the games' prices or even give them away for free, much the same way that we can watch movies on TV for free if we accept that we'll be exposed to advertising at regular intervals.

    Thoughts?

    --
    quidquid latine dictum sit altum videtur.
  62. I hope this by geekoid · · Score: 2

    brings the price down.
    The local stores still want 40+ dollars for the main sims games.
    I spend that much on a game that has been out that long. There are a lot of people who feel the same way. Thinking long term, it would be best to lower there price of the main game to about 20 bucks. If I or my wife enjoy the game, we will by the add-ons.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  63. OS Placement: Debian or NetBSD? by no+soup+for+you · · Score: 1

    Which operating system will my Sims character install when I have him sit down, connect to the information superhighway and create a Sims Online world of his own? If we start letting in advertisers, I'm sure that our choices will expand rather than contract.

    If we can't create real AI, maybe my Sims character can, circa Lisa Simpson and her coke-enhanced tooth. (real artificial intelligence - did I really just write that?)

    --
    If you blog it...
  64. This could be adapted in some open source games by pardasaniman · · Score: 2, Insightful

    I'd hate having product placement in a workspace environment. But I wouldn't meind seeing a few in some GNU games. That way there'd be more games for my favorite OS.

  65. Bladerunner effect? by svzurich · · Score: 2, Interesting

    Wonder if the Sims Online might have the same negative energies as Bladerunner. When BR came out, it featured some of the most successful and prominent companies of the time. Now all are gone (with Atari being a tool of Infogrames). I think it would be very interesting if the Sims Online had this kind of karma for the companies it advertises.

    1. Re:Bladerunner effect? by Stuart+Gibson · · Score: 1

      Oh yes, Coca Cola are just a fading memory these days.

      Goblin

      --
      It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
  66. As long as it's unobtrusive and doesn't interupt by Mustang+Matt · · Score: 2

    I'm for it as long as I can't tell it's an advertisement. Kind of like the way they do it in movies.

    It's especially cool if I can use hamburgers from mcdonalds as weapons.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  67. This doesn't seem OK. by Anonymous Coward · · Score: 0


    I personally hate McDonald's more than anything in the world. The reason being is not so much the food but what McDonald's itself represents: Practically limitless profit through the sale of inferior food that remains in demand per a lack of culture and an unremovable set of low standards, ultimately an icon of both corporate America and an inept society. I am shocked people here have responded they think this is an acceptable idea; some even go so far as to state they believe it's a good one. Did anyone consider that mabye EA will have less incentive to make the game outstanding since they are already receiving such a great deal of money from the advertisers? Moreover, extremely overt product advertising in a game that will initially market for near $40-$50 should bother people -- one forks over $40-$50 and while they may receive a game with decent gameplay they are receiving one that employs a method of mind control. I purpose a boycott of this game and any other that abuses the whole concept of product placement.

  68. Product Placement vs. Interrupting Ads by marko123 · · Score: 2

    Imagine a world with no disruptive advertising...

    Browsing the web without popups. All it takes is a proxy filter to replace generic terms like "drink" with advertising terms that we already relate to, like "Coke". Then you could subvert the advertising by blogging about how your aunty choked on her "drink", and the product placement's parent company would start getting bad PR.

    Then again, I think I am coming down now...

    --
    http://pcblues.com - Digits and Wood
  69. will the ads get out of hand? by fermion · · Score: 1
    How many ads will it take to satisfy the profit needs of the content producers, and how many distributors will want to add advertising to get their cut of the pie?

    I personally think product placement could be good. What I worry about is that the same thing will happen to games that has happened to movies. Movies have product placement that drives the action at the expense of the plot. We have multiple advertisement before the movie in the theater and the video.

    So what happens with online games. Will play be stopped until we go for McDonalds to lunch? Will the game be written to run best on Intel machines? Will ads pop up every five minutes? When we change clothes, will we have a choice between Gap and J. Crew?

    Of course, most people would say these things will never happen, but who would have thought we would pay $8 for a movie and then have to sit through 2-3 minutes of commercials.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  70. Yo! Noid by red_dragon · · Score: 2

    Anyone who had an NES, or had a friend who had an NES, has at least heard of "Yo! Noid", from Capcom. The game didn't feature any product placement; it was an advertisement all by itself. I don't think I've seen anything like that before or since in an electronic game.

    --
    In Soviet Russia, Jesus asks: "What Would You Do?"
    1. Re:Yo! Noid by DragonMagic · · Score: 2

      "Chase the Chuckwagon" for the Atari 2600.

      Bland game where you are a dog chasing the mini chuckwagon around, from the old commercials of the 80s.

      --

      Human nature is the same everywhere; the modes only are different. -- Earl of Chesterfield
    2. Re:Yo! Noid by sqlrob · · Score: 2

      Want some Skittles?

    3. Re:Yo! Noid by wilhelm · · Score: 1

      There was the "Cool Spot" game, for what platform I can't remember, but you were the 7UP red spot. No idea if it was any good, never played it.

    4. Re:Yo! Noid by red_dragon · · Score: 2

      Yes! I played 'Cool Spot' (or whatever the title was) on my Genesis/Megadrive many years ago. IIRC., it was also available for PC and Amiga. Thanks for reminding me of it.

      --
      In Soviet Russia, Jesus asks: "What Would You Do?"
  71. Reality by Raven42rac · · Score: 1

    On the one hand, advertising like this is kinda bothersome, but on the other hand, the whole point of the sims is a truly immersive human world, and unfortunatly in this, the "real" world we have Pepsicos and McDonalds advertising plastered all over the place, The sims has been on the leading edge of game developing, people go on vacation, so theres sims vacation, real people go out on dates, socialize, so EA made hot date. I believe it makes for a more realistic gaming experience, it establishes more of a connection with the reality. Besides, who would'nt want to see an OSDN, or /. or some other geek-related ad somewhere in a game?

    --
    I hate sigs.
  72. how is this new? by dcstimm · · Score: 1

    Doesnt UT2003 have a nvidia logo in the beginning? and says "the way the game was meant to be played"?

  73. This is nowhere NEAR the first time by Matey-O · · Score: 4, Informative

    Last year Sobe had a 'vendo' in Munch's oddysee...gave you back your health. (What about truth in advertising?)

    I'm 90% certain the Atari 2600 E.T. game had Reeses Pieces in it. (E.T. was supposed to be caught with M&M's, but Speilberg couldn't get the rights. Boy was THAT a bonehead move!)

    --
    "Draco dormiens nunquam titillandus."
    1. Re:This is nowhere NEAR the first time by kiolbasa · · Score: 1

      Do you remember the Teenage Mutant Ninja Turtles arcade game that was ported to NES? There was a Pizza Hut ad on nearly every screen.

      On the subject of product placement, the Stallone flick Demolition Man was recently shown on cable, and they nearly eliminated the Taco Bell product placement. They kept the scenes, just edited out 1 or 2 seconds here and there. What's up with that?

      --

      Beer wants to be free
    2. Re:This is nowhere NEAR the first time by Chris+Pimlott · · Score: 2

      The demo of the LucasArts game TIE Fighter was bundled with an ad for the Chrysler Neon which displayed every time you played. This was back in 1994.

    3. Re:This is nowhere NEAR the first time by Conspir8or · · Score: 1

      Appropriate cross-marketing -- my friends who owned the first Neons said they had all the structural reliability of a TIE Fighter.

      Conspir8or

    4. Re:This is nowhere NEAR the first time by gurnb · · Score: 1

      What about the movie Total Recall. It was one giant ad!

      --
      "This must be a Thursday, I never could get the hang of Thursdays."
    5. Re:This is nowhere NEAR the first time by Chris+Pimlott · · Score: 2

      Appropriate cross-marketing -- my friends who owned the first Neons said they had all the structural reliability of a TIE Fighter.

      But could it corner as well as a TIE?

  74. Time to go Katz. by Anonymous Coward · · Score: 0

    Or not.

    But the Sims? Good. I don't mind seeing McDonald's food in the Sims. I wouldn't mind seeing it in sports games, either. Even an FPS might be plausible. "Hey, I found out a primo camping spot. Just head up to the Burger King billboard.."

    You know what I'd hate, though? Stopping at the Inn of the Meat Clown as I take the Ring to Ilmadris.

    Let's hope advertisers and money making, er, game companies, never go that far.

    (Oh, and who's going to take my bet that prices of games will climb, even with additional revenue like this?)

  75. but why do people fall for this? by Trepidity · · Score: 3, Insightful

    How exactly does wearing a shirt whose front consists entirely of a gigantic "Tommy Hilfiger" logo ever get to the point where it is considered "cool"? Whoever managed to pull that off is a genius.

    1. Re:but why do people fall for this? by Alan · · Score: 1

      Gotta love the advertising industry, or at least, the ability to brainwash today's youth :)

    2. Re:but why do people fall for this? by JimPooley · · Score: 2

      Remember the time Tommy Hilfiger (ack spit) spammed every newsgroup on usenet?

      I do.

      --

      "Information wants to be paid"
    3. Re:but why do people fall for this? by easyfrag · · Score: 1
      How exactly does wearing a shirt whose front consists entirely of a gigantic "Tommy Hilfiger" logo ever get to the point where it is considered "cool"? Whoever managed to pull that off is a genius.


      You need these to make it work.

  76. I'm not buying it. by Anonymous Coward · · Score: 0

    ...unless it comes with pop-under ads as well.

  77. TRY NEW ZESTY CHICKEN SALAD FROM WENDY'S by briglass · · Score: 1

    Forget ads in online gaming, I've had the idea for years that the government should flip the gold standard (and the modern nothingness standard) the bird and sell off the back of dollar bills as adspace. The Ad-Standard. Heard it here first folks. Just like with all my other ideas, you steal it from me and I'll hit you over the head with a New Oversized Big Bertha Golf Club... the New Standard in Golfing

    --

    ----
    "Those who quote others are more likely to one day be quoted" -Tom Planter
  78. Soon someone is going to offer money... by Dan+Crash · · Score: 2

    for product placement in the in-game advertising of the metaversion of the Sims that the Sims play on their computers.

    My head hurts now.

    --
    He who refuses to do arithmetic is doomed to talk nonsense.
  79. Associating Your Brand by nick_davison · · Score: 5, Insightful
    One of the big concerns about The Sims Online has been the way it seems designed, from the ground up, for griefers. Even the designers admit that they don't know how that aspect will play out on line. The one play journal that was on the website for quite a while was almost purely about how much fun it was to grief other players in imaginative ways - and that's just the design team.

    So, in a game that's [potentially] going to be the very worst for abusive play, do you really want your brand getting associated with it? Imagine the joy of having "A Mac Attack" becoming the most hated concept on the net. Or maybe the next "A rape in cyberspace" story beginning, "It was under the pixelated golden arches of a virtual McDonalds..."

    Money can't buy that kind of advertising. Probably for a very good reason.

  80. I can just see (and hear) it now... by E-Rock-23 · · Score: 4, Funny

    How long before they strike a deal worth millions and, as the Sims are about to "get it on," that old familiar "Trojan Maaaaaaan" jingle is heard. To make matters worse (just because they simply _can_) Trojan Man himself makes an appearance, horse and all. In his tone of voice, we hear the Sim's patented mumble, obviously giving them advice on why to use his rubbers. Finally, he hands the couple a Magnum Size and rides off into the sunset.

    Will Microsoft fight back and offer more money to, instead of the Intel jingle, have their Microsoft Sound play when a Sim sits at a computer? Could the Linux Community lobby in favor of Tux on the screen? Wouldn't it be just the shit if a Sim sits down, boots up Linux, starts WINE and plays The Sims?

    I'd say I have too much free time on my hands, wouldn't you all?

    --
    Blog Prophyts - Right On, Man
    1. Re:I can just see (and hear) it now... by Rubbersoul · · Score: 2

      Wouldn't it be just the shit if a Sim sits down, boots up Linux, starts WINE and plays The Sims?

      I would rather have the Sim sit down boot up linux and play the Sims natively but yes your option works too :)

      --
      man .sig
      No manual entry for .sig.
    2. Re:I can just see (and hear) it now... by antisocial77 · · Score: 3, Funny

      Better yet, the Linux machines would cost less and have more up-time, thus giving an increased benefit. Unfortunatly, you could only get it to work if your Geek trait was up past 5 bars.

    3. Re:I can just see (and hear) it now... by Anonymous Coward · · Score: 0

      And your loser trait was at 11.

  81. From an infrequent upgrader... by iabervon · · Score: 2

    Great, now I'm going to be playing a computer game with characters who have faster computers than I do.

    Hmm, maybe that's why people aren't buying high-end chips. They can just have their Sims buy them instead...

  82. It will only get worse. by AtariDatacenter · · Score: 2

    I've been watching Big Brother 3. The product placement is very bold and obvious. (Liquor, doughnuts, etc.) It is clearly in-your-face. However, I really don't think this is the final step. This is obviously going to go further in the future.

    How? Well, imagine Greenpeace sponsoring some episode of some Star Trek series. But instead of having Greenpeace play some sort of force protecting a planet, they pay for a plot that shows the evil of commercialism and the Great Truth in environmentalism. That is, manipulation of the underlying message to support the organization's goal, rather than pushing the organization itself.

    So, a company/organization can pay $XX for their name to be integrated into some part of the show, or they can pay $XXX to have creative control and send the message that they want as well. (Probably more important for political groups than anything.)

    But do you see where this will go? They've opened the door for products to pay to become part of the plot. How long until they cross the line to pay for a plot which meets their goals?

    1. Re:It will only get worse. by chinton · · Score: 2

      Well, imagine Greenpeace sponsoring some episode of some Star Trek series. But instead of having Greenpeace play some sort of force protecting a planet, they pay for a plot that shows the evil of commercialism and the Great Truth in environmentalism. That is, manipulation of the underlying message to support the organization's goal, rather than pushing the organization itself.

      This happens already. Go watch Phenomenon and tell me that it is not pushing Scientology.

    2. Re:It will only get worse. by AtariDatacenter · · Score: 2

      This happens already. Go watch Phenomenon and tell me that it is not pushing Scientology.

      What? And let them implant body thetans in me AGAIN? No thanks! (I'll give it a critical eye. Thanks.)

      I just hope this will become wonderfully self-destructive behavior (in general). Show start whoring themselves in more and more annoying ways to make money. It sounds like a great way for "free" programming to become extinct. (The obvious retort would be that the only things that matter would be shows that are "free" to have control of their content, even if it is paid for.)

      Anyhow, nice reply. Thanks. I'll look at that.

  83. nice idea by Skal+Tura · · Score: 1

    i actually thought a week or so backwards about this while playing neocron beta, there was commercials all around, why not to replace them with real world commercial to drop the price for end-users?
    that would give companies good publicity, money to developers and make the game cheaper for players, all around good solution...
    well everything has it's downside, on the company selection developers would need to be clear what they want etc...

  84. This is not new... by Mashiki · · Score: 1

    This was originaly done as far as I can remember back in Subspace(a great game). Originaly made by Virgin Interactive, ad's from almost anyone was show in the gameing screen backgrounds.

    --
    Om, nomnomnom...
  85. Finally somebody beat Deer Hunter by lingqi · · Score: 2
    "The Sims," a franchise that has sold more than 19 million units worldwide, making it the best-selling PC game of all time.

    Gosh... remember back when Deer Hunter was like the best selling game for several years in a roll. not Doom, not Quake, not Warcraft / starcraft budged it from the throne. It was humiliating to be a PC gamer, with that kind of statistics.

    --

    My life in the land of the rising sun.

  86. Imagine the following scenes in EverQuest 2! by Maul · · Score: 2

    Scene 1 - the player talks to a Freeport guard for information...

    Player: Hail!

    Guard: Hail, Welcome to Freeport! Be sure to check out the new Burger King next to the Mercenary Guild!

    Scene 2 - the player is running low on food and water...

    Message: You are low on food and water. You could really go for Col. Sander's original recipe chicken, accompanied with an ice cold Pepsi!

    Scene 3 - weapon and armor are replaced with namebrand apparel...

    PlayerA Auctions: WTB Gap Jeans. Will pay 50PP.

    PlayerB Auctions: WTS Old Navy Performance Fleece!
    10PP or Express Jacket wanted!

    --

    "You spoony bard!" -Tellah

  87. That'd be great! by 0xdeadbeef · · Score: 1

    I'd be more likely to play an online game if it allows me to sully the trademarks of corporations I don't like. Bring on the product placement!

  88. Coca Cola has already done this in NASCAR games. by Blaede · · Score: 1

    The latest Papyrus release, NASCAR Racing 2002 Season, has an included fictional track entitled Coca-Cola Speedway. Coke ads are everywhere.

  89. Why not, indeed? by ackthpt · · Score: 1
    Why not indeed... and they speculate whether video games promote violent behavior... or does it simply revealing the character of the person playing the game. The question begs an answer...

    Visualize Pepsi and Britney Spears in the next game I buy...

    I visualize the biggest fscking railgun I can lay my hands on. The rest is easy...

    --

    A feeling of having made the same mistake before: Deja Foobar
  90. will... by squarefish · · Score: 2

    your character be allowed to read Fast Food Nation?

    --
    Creationists are a lot like zombies. Slow, but powerful and numerous. And they all want to eat our brains.
  91. Heh by zapfie · · Score: 3, Informative

    Yeah.. this is a first for McDonalds.. they have never paid for product placement in games.. no siree..

    --
    slashdot!=valid HTML
  92. Sims a unique vehicle. by InnovATIONS · · Score: 1

    One thing that advertizers look for in an opportunity is how easy it is to ignore it. For example web site banner advertizing and pop-ups may be seen by lots of 'eyeballs' but they are ignored, if not downright detested, by most of them. But in the middle of a movie, or a game it is harder to ignore. But let's take it a bit further. It is already known that in the sims you and some of your friends can create a business. A pizza parlor is given as one example. Now take that one step further and say that instead of just seeing the McDonald's in the game you have the chance to own and run one. Not much different than the pizza parlor, right (or maybe that will be changed to be a Pizza Hut?). Now not only can't you ignore it but a big part of your game is going to be trying to convince other players to buy your McDonald's food. We are talking about a prominence and an inability to ignore that is way outside what advertizers are used to in product placement, and with an increase, not decrease, in the sense of authenticity of the game.

  93. one can only hope.. by StArSkY · · Score: 1
    IF they can recoup some of the costs of producing games through product placement, then hopefully it will help more developers get products to market, or reduce the costs of games.

    I wonder how long it will be before there is subliminal advertising in games? Every 100 frames inserting a picture of a big mac with a McDonalds logo will sell lots of burgers. Or Playboy Fron pages, or even Swedish Babes selling swatch watches. We will never notice, but we will have this strange craving to go and buy vegemite (read marmite or promite depending on where you are from in the world)

    And for the kiddies games, subliminal advertising of barbie and bob the builder. And given that Teenage Mutant Ninja Turtles are going to make a comeback with "all new" episodes, maybe a game with subliminal advertising of "mutant turtles" action figures!

    The possibilities are endless. Time to go and start working on an engine to insert subliminal advertising into games... shhh don't tell anyone.

    I wonder what would happen if I ever accidentally inserted Pr0n into kiddies games..... mmmm scenes reminiscent of Fight club... better be carefult this doesn't fall into the wrong hands ;)

    --
    lounge around on the blue couch
    1. Re:one can only hope.. by Kredal · · Score: 2

      If I suddenly have a craving for Vegemite, I'll *KNOW* something is wrong.

      pr0n in kiddy games? Like Leisure Suit Larry? (:

      --
      Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  94. Nah by Greyfox · · Score: 2

    Just give us some real life models to play with. With a reload action though. The Navy Seals Quake mod did it right. Once you see how well an AK47 works, you'll want one for all your assault rifle needs! Or the Desert Eagle .50 Caliber. Oh yeah. I know where my next tax refund is going :-)

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  95. Tie in food delivery to the game? by Anonymous Coward · · Score: 0

    It might be cool if you have your char in the game go order some food and in real life that food is then ordered up and delivered to your door.

    I order pizza online from Pizza Hut. When will they start their product placement in UO (a game I actually play and which does have pizza already.)

  96. This isn't necessarily bad by Fluid+Donkey · · Score: 1

    I remember the first time I encountered "product placement" in a game. It was Syndicate Wars and one of the animated bill boards would show a trailer for Ghost in the Shell. It worked well for the atmosphere of the game and it got me to watch a damn good anime. So while this does seem disgusting if done right I don't think it is bad at all.

    --
    It's amazing how spiritual an elaborated beer commercial can be. -- Philip K. Dick
  97. So, has anyone noticed... by cookiej · · Score: 1

    ... a Black Sun tavern anywhere? Hm.

    Make sure your Sim characters don't accept any virtual business cards from strangers...

    1. Re:So, has anyone noticed... by brain159 · · Score: 1

      especially not flickery low-bandwidth black and white ones :o)

  98. Will there be competition? by mumkin · · Score: 4, Insightful

    The Maxis (or are they EA now?) spokesperson in the article stated that there would likely be more product placement deals announced before the launch of The Sims Online. They also made the point that the nature of the game allows for easy "upgrading" of clients to handle additional advertiser/sponsor insertions into the simworld after it launches.

    I really don't have much of a problem with product placement on this level, as long as there are other options (ie, not every restaurant is a MacDonalds, and not every computer has Intel Inside). It will be equally troublesome, however, if they are signing exclusive contracts with these companies.

    Just as in RealLife, I would want my Sim to have the option of eschewing certain brands. S/he shouldn't have to starve I choose not to endorse the MacEntity. Similarly, I would hope that Intel's inclusion doesn't mean that Apple can't buy some simspace as well, or Red Hat for that matter (maybe IBM would foot the bill and go for a co-branded sim-machine). Not only would it completely suck for there to be only one (real) brand of food, computer, car, etc (and make one wonder about the legal ramifications of monopoly positions in a simverse), but it would be either grossly unrealistic or virtually post-apocolyptic.

    Damn, this makes me wonder whether any degree of entrepreneurialism is coded into The Sims Online. Can I have my character open a falafel and carrot juice stand, corner the market on vegetarian health food, and go on to sell franchises across the simverse? Hmmm.

    1. Re:Will there be competition? by KinCross · · Score: 1

      Damn, if we had better graphics and neural I/O, I'd patent pills that come in two colours: red and blue.

      --
      -- secret asIAN man (not Secret Asian Man)
  99. If somebody had marketed... by garyok · · Score: 1

    ...Pop Dog brand coke, they'd have made a killing.

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
  100. Meyers stole that idea (Off topic, -1) by Anonymous Coward · · Score: 0

    He VERY blatantly ripped that from Attack of The Killer Tomatoes II. Rent it today and you'll see it.

  101. McDonald's had their own game for the NES! by Paul+Slocum · · Score: 1

    It's quite similar to Super Mario, but it's actually a pretty fun game. I got hooked on it an played to the end, although I don't usually admit that. :o) Had some clever stuff like levels where you could reverse gravity and walk on stuff upside down.

    Here's an article from Greggman, who worked on the game.

    -Paul

  102. am i the only one that likes this? by honold · · Score: 1

    personally, i would rather see pepsi/coke instead of a generic COLA in a tv show. i think having a kfc in crazy taxi made the game more realistic.

    when done in moderation, i think recognizable brands add value to a game.

    i also think that i would REALLY prefer in-show ads (placement - not overt advertisement) to commercials. not that i watch much broadcast tv - just blind date and smallville :O

  103. Super Monkey Ball by Goat+In+The+Shell · · Score: 1

    ...is one of the worst offenders I've seen recently.

    Every banana in the game (and there are thousands) has a huge Dole logo plastered on it. Hamfisted and distracting as ad tactics go, it actually made the game less enjoyable for me.

  104. Keeping it real by echophase · · Score: 1

    This will be the only place McDonalds doesn't manage to fsck up their orders.

  105. What i want by Mir322 · · Score: 1

    Games with real advertising where it is in the real world are what i want.

    Playing sports games with boring fictional ads on the side lines and in various other places in the game that everyone knows are where REAL ads should be be found in the game or sport is just annoying.

    If it's in the game, it should be IN THE GAME, right ?

    --
    "There is always some madness in love. But there is also always some reason in madness."- Friedrich Nietzsche
  106. Perfect! by g4dget · · Score: 2

    So, if you play something like Half Life or The Thing, your MacDonalds hamburger can sprout legs, start oozing blood, and attack you. I always thought they were made from alien meat anyway.

    1. Re:Perfect! by radja · · Score: 2

      Meat???? in McD's????????

      --

      No one can understand the truth until he drinks of coffee's frothy goodness.
      --Sheikh Abd-Al-Kadir, 1587
  107. Anyone own the patent on it? by ziegast · · Score: 1

    Back when I worked fora game company in 1996, we were considering using a 3D engine and having branded objects in our games. We'd then go to sponsors to have them bid on items. I'm sure that anyone who read "Neuromancer" would have had similar thoughts of advertising in Cyberspace. So is this a patentable use of the business model? Who did it first? Is EA first?

  108. Seen it before? by ReadMe · · Score: 1

    Thunderhawk, the chopper game from the 80's, had a Pepsi-badge as landing-zone.
    Were there any games prior to that which featured product placement/hidden marketing?

  109. genius .... by Frizzled · · Score: 2

    sure, ads in "useful" software we can't stand ... but maybe ads in games isn't such a bad thing. don't take my word for it ... arcadian del sol commented on this a month or so ago (specifically concerning the Sims Online):

    http://www.arcadiandelsol.com/article.php?sid=129

    _f

  110. net-send *this,* fatty by JW+Troll · · Score: 1

    you might be running WinXP and that could make the game run like shit. try Win2K and turn off all the extraneous services if you really want to play games properly. unless you happen to like universal plug'n'play and IPSEC controller services running on your home gaming system. and that stupid administrative alert service too, so your loser step-brother can net-send you f*cking retarded messages while you play.. thereby reducing your framerate because the popups don't stop coming, and you don't have a clue what to do cuz you're a moron who can't even get a f*cking video game going properly on a Windoze machine with a GeForce4 and 2GHz machine.

    --
    just like the humble blood clot... turboporsche@telus.net
  111. Doom3 no real people killed by Anonymous Coward · · Score: 0

    This small show of violence was brought to you by the NRA. Without us, your dreams of actually owning your own mini-gun will never be realized.

    Ok, ok its only a joke, but if any product has an ad from NRA I'm not going to buy it.

  112. Re:McDonnell's (sic) Career path? (shame) by dbCooper0 · · Score: 1

    And the modder to the parent is a verified asshole. This was a quote from a rather well known source. SHAME!

    --
    db
    Cig:
    ôô
    /`
  113. How realistic *is* this game? by wirefarm · · Score: 2

    Never played, but I wonder...

    Can a Sims character open a restaurant?
    Will it be allowed to compete with McDonalds?

    Can he refuse to buy an Intel Computer and get an AMD or a Mac?

    Would there be harsh punishments for firebombing a virtual McDonalds?

    What happens when your little Sims town gets infected with the Starbucks Virus?

    If they're going to open these franchises inside your game, I think that all fair trade and anti-monopoly laws should apply. You should be allowed to start a competing franchise and let others do the same.

    Just a thought...
    Cheers,
    Jim

    --
    -- My Weblog.
  114. There may be Intel inside... by tgma · · Score: 1

    ...but will you be able to install the operating system of your choice on them, just like in the real world? Or not, as the case may be.

    1. Re:There may be Intel inside... by Anonymous Coward · · Score: 0

      Being allowed to fuck up your Personal Computer, while a popular practice in certain real world subcultures, isn't mainstream enough to be an option in The Sims yet.

  115. Cause and Effect by thesp · · Score: 2, Interesting

    The only problem I can identify with this business model is perversion of cause and effect. For example, if my Sim eats MacDonalds regularly, he _should_ become unhealthy. If this is not the case, then it is conceivable that among regular players, the cumulative effect of these type of 'causal anomalies' could cause the player to be less critical of their own diet. Many people identify very strongly with their Sims, and this will tend to increase the effect.

    A similar problem is if the game rewards, preferentially, owning an Intel PC over a non-Intel PC.

    It is also not impossible to imagine a situation whereby to keep your Sim happy, a MacDonalds is required. Or to advance the Sim's career, an Intel PC is required.

    In the cases above, these placements are no longer passive. This is problematic since the game is attempting to model 'modern life', however the distortions introduced are causing the game to resemble a marketeer's nirvana.

    Insufficient studies have been conducted about the effect of 'reality' games on the mind - those studies that have been done done have tended to focus on 'fantasy' games (e.g. the much publicised Doom and Quake studies).

    If implemented as above, this could create a whole new method of implanting brands into people - if you spend your online time continually associating 'MacDonalds' with 'happiness', and carrying out the accociation actively, not passively, there is likely to be a significant crossover into reality.

  116. Annnd... by tgma · · Score: 2, Funny

    You can gather all your Sims around the local McDonalds, and have your very own anti-globalisation protest.

    1. Re:Annnd... by legojenn · · Score: 1

      oh it's too bad my moderation points ran out yesterday....I would have loved to mod this post up.

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    2. Re:Annnd... by Reductionist · · Score: 1

      A first I thought putting McDonald's in the game was a terrible idea, but then I realized the great potential it has for 'culture jamming'.

      Just imagine what sort of things people will be able to do to McDonalds - dress up in a clown costume while serving food, decorate the restaurant with a medieval S&M theme or just set the place on fire and watch it burn down.

  117. McDonalds product placement? by DavidMonks · · Score: 1

    I wonder how much the artist behind The Simulator got paid...

  118. My thoughts by Fydo · · Score: 1

    I think it's a great way for a company to gain the extra revenue from a game that it can use towards making a bigger better game. This however, does need to come with a bit of moderation.

    I simply hate closing pop-up ads while I'm surfing the web. It would drive me nuts to have to do so in a game as well. :P

  119. Get your facts straight by Anonymous Coward · · Score: 0

    McFact No. 1: For years, McDonald's had known they had a problem with the way they make their coffee - that their coffee was served much hotter (at least 20 degrees more so) than at other restaurants.

    McFact No. 2: McDonald's knew its coffee sometimes caused serious injuries - more than 700 incidents of scalding coffee burns in the past decade have been settled by the Corporation - and yet they never so much as consulted a burn expert regarding the issue.

    McFact No. 3: The woman involved in this infamous case suffered very serious injuries - third degree burns on her groin, thighs and buttocks that required skin grafts and a seven-day hospital stay.

    McFact No. 4: The woman, an 81-year old former department store clerk who had never before filed suit against anyone, said she wouldn't have brought the lawsuit against McDonald's had the Corporation not dismissed her request for compensation for medical bills.

    McFact No. 5: A McDonald's quality assurance manager testified in the case that the Corporation was aware of the risk of serving dangerously hot coffee and had no plans to either turn down the heat or to post warning about the possibility of severe burns, even though most customers wouldn't think it was possible.

    McFact No. 6: After careful deliberation, the jury found McDonald's was liable because the facts were overwhelmingly against the company. When it came to the punitive damages, the jury found that McDonald's had engaged in willful, reckless, malicious, or wanton conduct, and rendered a punitive damage award of 2.7 million dollars. (The equivalent of just two days of coffee sales, McDonalds Corporation generates revenues in excess of 1.3 million dollars daily from the sale of its coffee, selling 1 billion cups each year.)

    McFact No. 7: On appeal, a judge lowered the award to $480,000, a fact not widely publicized in the media.

    McFact No. 8: A report in Liability Week, September 29, 1997, indicated that Kathleen Gilliam, 73, suffered first degree burns when a cup of coffee spilled onto her lap. Reports also indicate that McDonald's consistently keeps its coffee at 185 degrees, still approximately 20 degrees hotter than at other restaurants. Third degree burns occur at this temperature in just two to seven seconds, requiring skin grafting, debridement and whirlpool treatments that cost tens of thousands of dollars and result in permanent disfigurement, extreme pain and disability to the victims for many months, and in some cases, years.

  120. No way by KlausBreuer · · Score: 1

    Am I the only one who is sick of advertising?
    The major reason I don't have a TV is the adverts (I like watching movies, and view them on DVD/DivX on my PC). The reason I don't use the radio is adverts. The reason I don't read most magazines (well, next to the junky content) is adverts.

    Maybe I'm just overly sensitive, but ads simply PISS ME OFF. Aimed at the lowest common denominator, people seem to take for granted that other people will see them as morons.

    Yes, I realize adding that garbage to games is just name branding, but it also irritates me badly. I guarantee that I WILL NOT, under any circumstances, buy a game with adverts in it. It's already very bad with movies, but as I play a lot more games than view movies, I refuse to have my games polluted.

    You say sooner or later all games will have ads? Well, I guess I won't buy them, then. There are some very good games out right now, and it'll do me good to read (even) more :)

    Ciao,
    Klaus

    --
    Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
  121. 1985 - C64's Action Biker by mccalli · · Score: 3, Insightful
    A long long time ago, on the Commodore 64, was a game called Action Biker. A good game for its time, it was produced by Mastertronic for £1.99.

    That game was sponsored by KP Skips crisps. Follow the link above and you can see a screenshot clearly showing the Skips logo. Now - I can't remember if there were any Skips logos actually during gameplay, but that's the first piece of advertising within games that I'm aware of.

    1985. Can anyone point to anything older?

    Cheers,
    Ian

  122. Recursive adverts by pocra · · Score: 2, Funny

    And as those nice Intel machines'll need equally nice software to run on them, we'll find our little Sims people running down to their Simulated PC-World and bringing back a Simulated copy of The Sims to run on their machine... and then the Sims will find their little simulated Sims people running down to....

    Well, at the very least it would be nice if the Sims could get "Little Computer People" running on their PCs...

  123. uhuh by SubtleNuance · · Score: 1

    branded food

    how is Food different from Branded Food? When did 'branding' change food?

    the whole concept sickens me... sent shivers down my spine when I read that...

  124. "Designer" labels. by pommiekiwifruit · · Score: 2
    It seems a lot of young people want to dress in uniform. So you see an entire street of people in Swooshes, trying to get that "mugger" look as seen in suspect descriptions in the local newspaper.

    Personally I find someone with a bit more creativity more attractive.

    If I buy clothes made in some filipina sweat-shop, i want them to at least be cheap! I don't understand why you would want to pay more to have them disfigured with a huge logo (but then, I don't understand why e.g. millions of male USians would chop off sensitive parts of their genitals, but they still do).

  125. mindless moneymen by Anonymous Coward · · Score: 0

    could include billboard ads in your favorite fps that get their textures from 3rd party servers at the loading of the map. of course this wouldnt work if users could make their own maps, and thus take the billboards out of it.

  126. What about anti-placement by Anonymous Coward · · Score: 0

    Micky D's helps you and BK hurts you, all paid for by Micky D. An Intel box with winxp helps and AMD box with linux hurts, all paid for by MS and Intel.

    Allowing this could really spark a bidding war for product placement.

  127. Ads in video games. by Anonymous Coward · · Score: 0

    I guess $50 a pop for a game isn't making EA enough money. hmmm... Perjhaps I can get a toaster with advertisements as well....

  128. AAAUUGGHH! No more smart quotes!!! (nm) by Jogar+the+Barbarian · · Score: 1

    P.S. AAAUUUGHHH!!!!!!

    --
    3. Profit!
    2. ???
    1. On Soviet Slashdot, a Beowulf cluster of alien Natalie Portman overlords welcomes YOU!
  129. Is this really a good thing? by eddy · · Score: 2

    As has been commented, if this doesn't bring down the price of the game, then what use is it? I've never seen a game substantially cheaper because of in-game advertising, and it's not really a new concept per se.

    The other problem is that games already seems to be going the way of music. A lot of regurgitating the latest hit, and very little experimentation. Just focus on the glitz and to hell with the story (or even gameplay).

    Do we really want some suit to turn down the next Planescape: Torment because there's no suitable product placements to be made in it? "Let's do another shooter instead! I think we can cut a deal with Ray-Ban!"

    Good game designers might find that they'll have an even harder time pitching non-mainstream games in the future.

    --
    Belief is the currency of delusion.
  130. Realism at last... by Derwen · · Score: 2
    and 'a McDonald's kiosk and ... the company's branded food' in the game."
    Most games don't take the realism far enough, but this one takes it both ways: The burgers you get from a 'meatspace' McDonalds have the same nutritional value as those made from pixels on your screen.

    --
    http://fsfeurope.org/
  131. A more complete version of the article by gunnk · · Score: 1

    The Reuters article is currently be carried at the NY Times as well in a much longer form than the MSNBC article. Check it out if you want more than the MSNBC short version!

    --
    Life is short: void the warranty.
  132. I think it is shrewd by ACNeal · · Score: 1

    There has to be food.

    There has to be computers.

    You have to call them something.

    They probably didn't get anything from Pepsi, got threatened to get sued, and decided to ask permission.

    In the car ride over to McDonalds headquarters to get explicit permission to use its name, some brilliant person said, "Instead of just getting permission to use the ubiquitous standard of fast food in our game, why don't we charge them to put it in the game."

    If in fact the Pepsi machine is in there, I wonder how close this scenario is.

  133. hmm... by Anonymous Coward · · Score: 0

    graphic depictions of gratuitous sex and horrific violence is one thing, but putting ads in games is just... wrong. :-)

  134. RedBull was Advertised in Wipeout XL by tekrat · · Score: 1

    RedBull (the beverage) was hyped relentlessly in the Playstation game Wipeout XL. In fact, when I'd first started playing the game, I'd never even *heard* of RedBull. It wasn't unitl a friend in California sent me some that I even knew the stuff was real.

    Now it's all over the place. Co-incedence?

    --
    If telephones are outlawed, then only outlaws will have telephones.
  135. Sorta reminds me of... by siphoncolder · · Score: 1

    ... the "NIN" symbols on the boxes of nails in the original Quake. Mr. Carmack put that on the boxes as a joke, to humor Trent Reznor (of NIN) who was both a beta tester and supplied both sound effects and the eerie soundtrack. As we all know, it stuck... too bad it didn't do anything to help his later endeavors.

    --
    i'm amazed that i survived - an airbag saved my life.
  136. The real funny thing is by Anonymous Coward · · Score: 0

    I would agree to this kind of advertising under three conditions.

    They don't care what you'd agree to. That is what makes this so funny. Especially posts like this one. You don't have a say in it, except with your pocket book.

    Not only are you going to watch their ads and like it, you are going to pay them for the opportunity. They are laughing all the way to the bank with your dollars, no matter how much you say you won't agree to it.

    Why doesn't anyone on this board seem to realize that we are treated like cattle because we put up with it? RIAA doesn't care how indignant you are, cause you are still buying CD's.

    This entire world is losing site of customer service, and why? Because we don't care. Sure we complain about the idiots at Best Buy not knowing their ass from a hole in the ground, but we still shop their because of the prices. No matter how much we complain, if we still spend money, they can hire a person to pretend to listen to the complaints.

    We are treated like dumb sheep, because that is how we act as a whole.

  137. I wonder... by tmark · · Score: 2

    Can you get Ecoli poisoning from a McDonalds burger ? Or do you have to wait for them to come out with an expansion back with Jack-in-the-box restaurants ?

  138. Yes way by NDPTAL85 · · Score: 1

    Hmmm. You just gave me an idea. Why aren't there ads in books? You know, every 30 pages or so why aren't there ads? I think I'll ask my friend who works for one of the big publishing companies.

    --
    Mac OS X and Windows XP working side by side to fight back the night.
    1. Re:Yes way by KlausBreuer · · Score: 1

      You know, there were some books from a german publisher (for example, "Frau Meier reist weiter" from Manfred Schmidt), which actually had a single advertising page in the middle.

      Of course I tore it out.

      --
      Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
  139. Its an awesome thing by NDPTAL85 · · Score: 1

    For the employees of the game company, for the founders, for the shareholders and for the companies who buy ad placement. What more goodness could you possibly want?

    --
    Mac OS X and Windows XP working side by side to fight back the night.
  140. OK, I'm curious by Goonie · · Score: 1

    I know how to tell a revolver from an automatic, but that's about it. What's so particularly cool about this gun that you're prepared to shell out what appears to be an outrageous amount of cash for?

    --

    Any sufficiently advanced technology is indistinguishable from a rigged demo
    --Andy Finkel (J. Klass?)
    1. Re:OK, I'm curious by Anonymous Coward · · Score: 0

      It is the cool gun from all the movies. Robocop, Matrix, Snatch, and many many others. It is big and loud and can stop a jeep.

    2. Re:OK, I'm curious by Anonymous Coward · · Score: 0

      It's the same thing as shelling out outrageous amounts of money for muscle cars or gigantic SUVs. Bigger and badder. The "cool" factor.

    3. Re:OK, I'm curious by Anonymous+Cow+herd · · Score: 1

      The 50 cal is basically the largest caliber pistol... for when you REALLY need to be an overcompensating macho dude. :-)

      --
      Ita erat quando hic adveni.
  141. Well Said... by Eric_Cartman_South_P · · Score: 2
    Garriot? Well said... if he spent less money on building his fscking castle of a home, and a bit of cash on Q&A, Ultima6, 7 and 8 would have had a lot less bugs and I could have enjyoyed them a lot more... Ultima 7 was the only game i ever played that had so many bugs it stoped me from finishing it and I couldn't see the ending. Never played 8 or the others because of it.

  142. Adidas power soccer by Anonymous Coward · · Score: 0

    This has already been done several years ago.
    Adidas paid over $1 million to create a soccer game using their brand (Adidas power soccer). They probably speant another 1 million on advertising the game. Everyone thought it was a flop (not as good as Fifa, actua soccer the mags said) but they forgot that Adidas lost no money on that game (made some actually) and got free advertising in the process. It expanded their brand name, made their brand cool and in vogue to the youth.
    W.R

  143. StrategyFirst building product placement INTO game by argStyopa · · Score: 2

    Nexagon: The Pit will actually have product placement as part of the game itself.

    Real Time tactical combat, and you get points based on how popular you are with the AI audience. Earn more money if your gladiator destroys an enemy directly in front of one of your sponsor's billboards, raising their ratings.

    Check out http://www.strategyfirst.com/en/games/ go to Nexagon/features.

    --
    -Styopa
  144. But its the sims... by umask077 · · Score: 1

    Its supposed to be a realistic life simulator. You know, Buy a house, pay bills, go to work buy the wide screen tv and download the skin textures to make the women run around naked.

    Why shouldnt they market to people. Just adds more realism. Me? I havent found any guns or explosives in the sims so I quit playing. Would be fun to go through and gun down all those happy sims but apprently it wasnt thought of.

    Btw, Video games didnt make me violent, I was f***ed up before I started playing games.

    --
    --- Always remember. 99.36% of all statistics are inaccurate.
  145. mcturds by ebbdr · · Score: 1

    hopefully this will be sufficiently realistic and make sure that sims who eat this run a higher than average health risk due to fecal matter (shit) in the burgers because of how mcdonalds has transformed the us meatpacking and livestock industry. they will also become obese and spotty.

    and working there will condemn the sim to abject poverty. can you get your sim to throw paint through the entrance or otherwise destroy these crap vendors?

  146. You missed a spot, there... by Rui+del-Negro · · Score: 1

    How about for the people playing the game...?

    RMN
    ~~~

    1. Re:You missed a spot, there... by NDPTAL85 · · Score: 1

      The people playing the game are irrelevant. Their job is to simply buy the game. No more, no less.

      --
      Mac OS X and Windows XP working side by side to fight back the night.
  147. You obviously... by Rui+del-Negro · · Score: 2

    ...have never read any of Stephen King's books...

    RMN
    ~~~

  148. Virtual Gag by reynolds_john · · Score: 1

    I wonder if EA will be including the option to have your sim virtually GAG after taking a few bites of a McCow, or the obligitory accompanying gastrointestinal distress?

  149. Re:McDonnell's (sic) Career path? (shame) by jjsoh · · Score: 1

    I think he tried to give it credit to where credit was due, only he spelled the name wrong. It should've been McDowell's, but he probably wanted to get the joke out before anyone else took it, so he didn't bother to check it out or look it up. :)

    Anyway, he didn't even know how to use the [sic] notation properly either (which he shouldn't have used at all).

    Funny reference, nonetheless.

  150. F*CKING GREAT! by greymond · · Score: 1

    So how long before my sim comes home and he can turn on his computer and spend the next half hour sifting through spam.

  151. Re:McDonnell's (sic) Career path? (shame) by dbCooper0 · · Score: 1

    Yup. That makes sense. Shame on me...;-)(

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    db
    Cig:
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    /`
  152. Product Preference next? by X!0mbarg · · Score: 1

    Now, I have seen that some of the SIMs tend to want a specific side of the bed (of all things). What's to stop Maxis/EA from coding in a Product Preference? Suzy Sim prefers a Big Maq over a generic Hot Dog from a Corner Vender Cart. She even suffers form a Maq Attaq from time to time, and is Very Unhappy unless she gets to go Out and have a burger fairly frequently.

    Perhaps they can even make it possible for the Sims to be Vegitarian, or even *Hate* certain products? Refuse to use an object because it's been branded with something they don't like?

    Might add a certain dimension to the game.

    Then again, the Sponsors might just Fight over who gets to be the Most Prefered...

    Hmm...

    Could get interesting...

  153. I think that... by SlashDotterX · · Score: 1

    ...this is a *COUGH*amd*COUGH* shameless and blatent *COUGH*pepsi*COUGH* display of product placement *COUGH*linux*COUGH* and I'm disgusted by it!

  154. The perfect Model by Jack9 · · Score: 1

    The sysadmin for Bank of America HQ and I had a short discussion about open source relating to this topic. He asked "How do you make money with open source games? Gamers will not buy it in any meaningful quantities if they can download it for free, that is the nature of a gamer." I responded with "Product placement within the game" and he was enlightened. Imagine if Pepsi had paid a small fee to be placed strategically in Halflife...

    This is not a new idea, but an idea companies dont explore because computer games dont stay popular for very long. Quite a few games are demonstrating differently but no corporation is comfortable betting heavily on any specific upcoming game. Daikatana. Quake3. Warcraft 3. These have essentially not demonstrated the market prevalence or durability that was expected from the super-informed community.

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    Often wrong but never in doubt.
    I am Jack9.
    Everyone knows me.
  155. Games Immitating Reality by ruiner13 · · Score: 2
    Does this really surprise anyone? They keep making games more realistic every day, and I don't know if you've looked around you, but you're surrounded by ads. Billboards, bus stops, signs, windows... ads on them all. Hell, even the air can be filled with them (blimps and banner planes). It was only a matter of time before our simulated reality products simulated that aspect too. Hell, games have had ads in them for ages, just usually for simulated products. Now they are just getting realistic enough to reproduce the exact ads specified by the advertisers. Also the turnaround time in making games these days is getting smaller and more manageable to fit in advertising trends. Hopefully they won't be too intrusive in the future, and will only stick to passive advertising. If they start putting commercials in my games between levels, I swear I will never buy again.

    Just my 2 cents.

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    today is spelling optional day.

  156. Re:McDonnell's (sic) Career path? (shame) by pjp6259 · · Score: 1

    McDowell's? Isn't this quote from Coming to America? I thought the name of the fastfood place was McDougal's.

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    Computers don't make mistakes. What they do, they do on purpose.
  157. AMD more like! by Anonymous Coward · · Score: 0

    Being allowed to fuck up your Personal Computer, while a popular practice in certain real world subcultures, isn't mainstream enough to be an option in The Sims yet.

    That might be true for the closed-sourced, buggy security nightmare that is 'The Sims'.

    You need 'The Gims', released under the GPL. All 'boxen' in the game run Linux, and using them increases a character's attractiveness to the opposite sex.

  158. Re:Coca Cola has already done this in NASCAR games by Boone^ · · Score: 2

    NASCAR has never been one to turn away sponsorship or advertising deals. Watch a race sometime, and you'll see ads on the inside of the cars (as seen in car cam!), on the rear bumper (as seen in bumper cam!), and on the roof (as seen on roof cam!)