I don't see most of the points valid since many of such games ARE successful.
As of being hard to impelement, or lots being around, that's where challenge comes, and the best only survives.
As of requiring you to pay, if someone wants to play the game they will find someway to "pay", and there are some of these games that are free online (at least for now!).
Putting secrets in the game might not be very useful, but that applies for both single and multiplayer games, if someone wants to find it, they will, and the fact that the game is played ONLINE does not have anything to do with its SECRETS being posted online, these are two irrelated things.
We need to be real people, if it wasn't successufl, more companies wouldn't have went for it.
Why not inforce a rule asking people providing adult material to have a meta tag specifying this exactly, or send it some way or another, so that censorship programs can read this and disallow it for children, I think a kid wanting to see adult material will know his way through clicking buttons telling he is over 18 years old.
For those who like space strategy games, and colonization etc, I would suggest Imperium Galactica. It is my favorite space strategy game:) And it's real time, not turn based.
http://imperiumgalactica.com/
About this game outlined in the topic, I think it's a mere advertisement but we'll see if this game is good anyway:)
You write XHTML code, but you don't use XSLT, but a normal dtd.
This is just using the XML convention, NOT actually using XML yet, there are some websites in the internet using fully XML based XHTML which you hardly can view with any browser, I forgot the name though.
P.S. I code XHTML myself when I develop pages, I have nothing against XHTML, but I think it's better to learn HTML before and then understand how XHTML is different, gives us more knowledge.
XHTML provides long term durability because of its strict rules, WHICH ALSO apply to HTML,
XHTML used nowadays still doesn't depend on real XML, it is still only based on the rules,
Stuff you are talking about is still to come in the future, NOT now.
People use XHTML and send it as text/html still, this is enough reason to show that it is wrong. Most browsers do NOT interpret XHTML based on XML yet.
XHTML time will come, but still the "rules" of using it are the same as those of HTML so far, with few differences as I mentioned earlier, it is better to learn HTML and then see how XHTML comes out of it rather than start out with HTML.
Well, most of XHTML is exactly like HTML, HTML is only badly used, and most people looking for writing correct HTML tend to use XHTML because it sounds more correct.
The main differences between "correct" HTML and "correct" XHTML are:
* In XHTML closed tags should be ended with/> instead of >, example would be .
* Proper nesting is very important in XHTML, you cannot do something like x.
* Some few attributes are removed, and some are added.
In *both* HTML and XHTML, use of CSS for layout is stressed. In both most good practices are advised. So HTML tutorials should serve as good introduction to XHTML.
In my personal opinion, I think teaching XHTML without introducing HTML first is a bit wrong, because HTML is still the most used recommendation, and usage of HTML did not die yet, and some people even argue that it is too early to start using XHTML in real practice.
Anyway, answering your question, I got this old XHTML related book, which I like and would advise people to use. "XHTML In plain English", it serves as both an XHTML and CSS reference and has good introduction to both. it seems however that their page is not active anymore, if you like to visit it anyway, it is http://mandtbooks.com/.
My verdict is, it is _better_ to teach HTML before talking about XHTML, XHTML is just HTML based on XML rules, nothing much different than normal HTML.
I am waiting for this game like I never waited for a game.
Lord Of The Rings is a very interesting fantasy story, and I advice everybody who haven't read it yet to *read* it.
Watching movies might be fun, but reading it is very great. It is one of the best peices of art I've been exposed to. Tolkien is a genius.
This game might just be using the great story to sell a product that's not as good as the story itself, but I have high hopes in the game. A real time strategy game is just what fits this style of stories:).
1. It might not simply be AOL doing this, if AOL does it many other companies would follow. And in that case I don't think you have that much disks.
2. People always have ways to abuse this stuff, you might tell me you have enough of those CD's, but then someone might clame it's a bit different, better, or or or. They might tell you that the CD you have is curropted when you tell them of a problem you're having. Someone might distribute them as valid... the list goes on.
3. Even in the old days, normal disks have had edit protection in many cases, and I think that is for this reason, so you cannot *edit* the contents, nonetheless it is more dangerous with CD's which everybody has taken as uneditable, the normal computer user takes time to understand changes, and even then, some people might not get it, it is a dangerous idea and space shouldn't be given for more abuse in my opinion.
That might apply to AOL, but then if others start using the idea it'll be a bad thing..
More to it, still someone can redistribute AOL disks in a wrong way, you have one, but someone might come and tell you this one is "newer" or "better" or whatever.
Many computer users can be tricked by this very easily, all it might take is an autorun.ini file that runs a program planting a virus in the PC or something of this kind.
From the days of old disks, most companies wouldn't make their disks writable for this reason, but then a disk is not like a CD, which people usually trust their contents when it's through a company they trust.
Wouldn't this idea make it possible for people to abuse AOL's name and give out the CD again (some way or another) with additional malecious programs. This would easily trick many people into installing them and then the blame would go into the CDR-ROM producer (AOL in this case).
I always believed the inability to write over a distributed CD coming from a kind of trusted company is a good idea because it disallows such kinds of faking.
Pirated software (Especially MS software) is also used here, but then, this has a big draw back for the people using the software.
Huge programs have localized specifications, which require a bit of more work, and cost the company money, if the company does not gain money through this country, these localizations will not be worked on anymore, and then the whole country/area would lose.
Seems MS however, in this case, have thoughtfully considered the issue and found out that reducing prices and wining the user is worth more than otherwise, but would this always be the case? I really doubt so!
You should not state stuff like this in a newbie introduction website still.
It would serve (for some poeple) as a -how to hack Hotmail through social engineering?- guide.
A real hacker would already know this and it is no problem with them, but a I-wanna-be-a-cool-hax0r script kiddie type would just find this a good tool for damage. Hiding it might not be right, but still it shouldn't be along side with an introduction.
I am against the place where it is mentioned, not against mentioning it as a whole (of course).
The most important advantage for windows against unix based systems for servers is that people think what they have at their home/office PC's is the best for everything.
The fact that they have short memory doesn't mean you tell em (oh it's easy to get it back so never mind about caring about the password).
Telling a newbie that they SHOULD do something right is way more impoortant than telling them the WRONG alternative.
There are many cases where machines are physically accessible by script kiddies, one would GO search for a unix-based PC just to "root" it after seeing this, I know many people who would.
I just don't think it's the right place to put such info.
I think if this is directed to newbies then it shouldn't contain information about "how to get your root password".
Well, if someone needed it they'll know how to search and find out, but then, stating it right away in a "beginner" introduction only brings interest to script kiddies to *hack* the password.
If you use the information below to bypass security on a computer you're not supposed to be messing with, you're probably committing a felony.
That's more of an eye opener than a warning.
Thanks for reading,
Khalid
A question I always want to ask ..
on
Ask Larry Niven
·
· Score: 5, Interesting
Well, being a successful and already well known author, when you write something, do you write it just to write something, keep your name known, get money.. etc, or do you write because you feel there is something in your head that needs to be put down in paper and read by others?
In other words, what is the "motive" you are writing for?
If I wanted to see spam samples (which is very undesirable), the best way I'd go with is registering 2 or 3 random hotmail accounts and leave the "add to white pages" checkbox checked. 1 or 2 weeks and every possible spam sample is there in your mailbox:) start the analysis!
Heh, a big company wouldn't give up their reputation in security to simply get you to update, there are better ways to do that.
The worst thing a company would think of doing is announcing that their software is not secure, for whatever reason.
Khalid
I don't see most of the points valid since many of such games ARE successful.
As of being hard to impelement, or lots being around, that's where challenge comes, and the best only survives.
As of requiring you to pay, if someone wants to play the game they will find someway to "pay", and there are some of these games that are free online (at least for now!).
Putting secrets in the game might not be very useful, but that applies for both single and multiplayer games, if someone wants to find it, they will, and the fact that the game is played ONLINE does not have anything to do with its SECRETS being posted online, these are two irrelated things.
We need to be real people, if it wasn't successufl, more companies wouldn't have went for it.
Khalid
Why not inforce a rule asking people providing adult material to have a meta tag specifying this exactly, or send it some way or another, so that censorship programs can read this and disallow it for children, I think a kid wanting to see adult material will know his way through clicking buttons telling he is over 18 years old.
Khalid
For those who like space strategy games, and colonization etc, I would suggest Imperium Galactica. It is my favorite space strategy game :) And it's real time, not turn based.
:)
http://imperiumgalactica.com/
About this game outlined in the topic, I think it's a mere advertisement but we'll see if this game is good anyway
Khalid
I use my computer in our house's living room, and you don't wanna see how (un)organized it is :)
:)!
However, it's the least of my interests to decorate my computer PC! What matters is what I can see inside the monitor
Khalid
Where I live we have EIPA, Everybody Internet Proection Act!
Khalid
What's so confusing about it?
:p)
in one statement: If you have subscribed you will be able to see news before it actually appears to others, and this has many benefits.
(I'll read news late and for free though!
Khalid
This shouldn't be the case,
It only takes a single conditional statement checking if the user is a subscriber and let them in, or tell them that this page isn't allowed.
I don't think Slashdot coders would miss this.
Khalid
You write XHTML code, but you don't use XSLT, but a normal dtd.
This is just using the XML convention, NOT actually using XML yet, there are some websites in the internet using fully XML based XHTML which you hardly can view with any browser, I forgot the name though.
P.S. I code XHTML myself when I develop pages, I have nothing against XHTML, but I think it's better to learn HTML before and then understand how XHTML is different, gives us more knowledge.
Khalid
Well,
XHTML provides long term durability because of its strict rules, WHICH ALSO apply to HTML,
XHTML used nowadays still doesn't depend on real XML, it is still only based on the rules,
Stuff you are talking about is still to come in the future, NOT now.
People use XHTML and send it as text/html still, this is enough reason to show that it is wrong. Most browsers do NOT interpret XHTML based on XML yet.
XHTML time will come, but still the "rules" of using it are the same as those of HTML so far, with few differences as I mentioned earlier, it is better to learn HTML and then see how XHTML comes out of it rather than start out with HTML.
Khalid
Well, most of XHTML is exactly like HTML, HTML is only badly used, and most people looking for writing correct HTML tend to use XHTML because it sounds more correct.
/> instead of >, example would be
.
The main differences between "correct" HTML and "correct" XHTML are:
* In XHTML closed tags should be ended with
.
* Proper nesting is very important in XHTML, you cannot do something like x
* Some few attributes are removed, and some are added.
In *both* HTML and XHTML, use of CSS for layout is stressed. In both most good practices are advised. So HTML tutorials should serve as good introduction to XHTML.
In my personal opinion, I think teaching XHTML without introducing HTML first is a bit wrong, because HTML is still the most used recommendation, and usage of HTML did not die yet, and some people even argue that it is too early to start using XHTML in real practice.
Anyway, answering your question, I got this old XHTML related book, which I like and would advise people to use. "XHTML In plain English", it serves as both an XHTML and CSS reference and has good introduction to both. it seems however that their page is not active anymore, if you like to visit it anyway, it is http://mandtbooks.com/.
My verdict is, it is _better_ to teach HTML before talking about XHTML, XHTML is just HTML based on XML rules, nothing much different than normal HTML.
Thanks for reading,
Khalid
I am waiting for this game like I never waited for a game.
:).
Lord Of The Rings is a very interesting fantasy story, and I advice everybody who haven't read it yet to *read* it.
Watching movies might be fun, but reading it is very great. It is one of the best peices of art I've been exposed to. Tolkien is a genius.
This game might just be using the great story to sell a product that's not as good as the story itself, but I have high hopes in the game. A real time strategy game is just what fits this style of stories
We want a game up to the level of LotR, please!
Thanks for reading,
Khalid
Well that is hard, it needs special tools, and costs much money.
Remember, it is always possible to do something bad, but it shouldn't be made *handy*.
Khalid
I'm in Earth, dunno where you are :).
... the list goes on.
Anyway, I have 2 notes:
1. It might not simply be AOL doing this, if AOL does it many other companies would follow. And in that case I don't think you have that much disks.
2. People always have ways to abuse this stuff, you might tell me you have enough of those CD's, but then someone might clame it's a bit different, better, or or or. They might tell you that the CD you have is curropted when you tell them of a problem you're having. Someone might distribute them as valid
3. Even in the old days, normal disks have had edit protection in many cases, and I think that is for this reason, so you cannot *edit* the contents, nonetheless it is more dangerous with CD's which everybody has taken as uneditable, the normal computer user takes time to understand changes, and even then, some people might not get it, it is a dangerous idea and space shouldn't be given for more abuse in my opinion.
Khalid
That might apply to AOL, but then if others start using the idea it'll be a bad thing ..
More to it, still someone can redistribute AOL disks in a wrong way, you have one, but someone might come and tell you this one is "newer" or "better" or whatever.
Many computer users can be tricked by this very easily, all it might take is an autorun.ini file that runs a program planting a virus in the PC or something of this kind.
From the days of old disks, most companies wouldn't make their disks writable for this reason, but then a disk is not like a CD, which people usually trust their contents when it's through a company they trust.
Khalid
That's not hard to play with, they can simply "require" you to have a CD burner to run the program .. And that's even worse.
Wouldn't this idea make it possible for people to abuse AOL's name and give out the CD again (some way or another) with additional malecious programs. This would easily trick many people into installing them and then the blame would go into the CDR-ROM producer (AOL in this case).
I always believed the inability to write over a distributed CD coming from a kind of trusted company is a good idea because it disallows such kinds of faking.
Khalid
Pirated software (Especially MS software) is also used here, but then, this has a big draw back for the people using the software.
Huge programs have localized specifications, which require a bit of more work, and cost the company money, if the company does not gain money through this country, these localizations will not be worked on anymore, and then the whole country/area would lose.
Seems MS however, in this case, have thoughtfully considered the issue and found out that reducing prices and wining the user is worth more than otherwise, but would this always be the case? I really doubt so!
Khalid
You should not state stuff like this in a newbie introduction website still.
It would serve (for some poeple) as a -how to hack Hotmail through social engineering?- guide.
A real hacker would already know this and it is no problem with them, but a I-wanna-be-a-cool-hax0r script kiddie type would just find this a good tool for damage. Hiding it might not be right, but still it shouldn't be along side with an introduction.
I am against the place where it is mentioned, not against mentioning it as a whole (of course).
The most important advantage for windows against unix based systems for servers is that people think what they have at their home/office PC's is the best for everything.
Khalid
The fact that they have short memory doesn't mean you tell em (oh it's easy to get it back so never mind about caring about the password).
Telling a newbie that they SHOULD do something right is way more impoortant than telling them the WRONG alternative.
There are many cases where machines are physically accessible by script kiddies, one would GO search for a unix-based PC just to "root" it after seeing this, I know many people who would.
I just don't think it's the right place to put such info.
Khalid
Well, if someone needed it they'll know how to search and find out, but then, stating it right away in a "beginner" introduction only brings interest to script kiddies to *hack* the password.That's more of an eye opener than a warning.
Thanks for reading,
Khalid
Well, being a successful and already well known author, when you write something, do you write it just to write something, keep your name known, get money .. etc, or do you write because you feel there is something in your head that needs to be put down in paper and read by others?
In other words, what is the "motive" you are writing for?
Thanks, Khalid
If I wanted to see spam samples (which is very undesirable), the best way I'd go with is registering 2 or 3 random hotmail accounts and leave the "add to white pages" checkbox checked. 1 or 2 weeks and every possible spam sample is there in your mailbox :) start the analysis!
The looks of the encrypted message give good idea about the method it has been encoded with, examples include:
* Charachter range (alphanumeric - other)
* Length
* Special charachters found much in the encryption
It needs background, if you have seen the type before, you can distingiush it a bit.
And then there is the context the code is brought in.
Anyway, code breaking is usually used for malcious stuff nowadays I guess.