I couldn't figure out why they had invented the game. Now I know. Check out the serial killer: http://gamespot.com/gamespot/features/pc/simsonlin e/wright_hand.html
Quote from the article:
The game's genius lies in exactly what should have made it a flop: its mundanity. Instead of transporting players to another place and time, it offers them familiar, everyday situations. The object of the game, to the extent that it has one, is to keep your Sims -- your digital alter egos -- well fed, solvent, healthy, entertained and, in short, happy. The game never formally ends: you can keep on living your simulated life as long as you like.
Surely that's a misinterpretation? As far as I can see the attraction of the Sims is in the absurdity not the normality. It's like having an antfarm you can poke with a stick. On the other hand the Sims Online doesn't give you that control - you are just a cog in a very dull machine. Am I missing something here or are people really going to be forking out 10 dollars a month for this c***?
I think I'm missing something here... What's the point in simulating characters in a multiplayer online environment. With Sims there's a point to being able to create a network of characters which interact, with Sims Online it seems to me that that network is there already by virtue of there being a community of players signed in. What's left? Basically a glorified chatroom. I don't 'get' this game and can't see how it will be anything other than mindnumbingly dull.
Not exactly true. This is how it was initially planned but at launch there will only be 2 'cultures' - Imperial and Rebel. You may choose to affiliate with one of these or remain unaffiliated. If you are unaffiliated, it will not be as if you are one of the Underworld - for a start, because of the way the combat system has been designed, nobody will be able to attack you unless you accept their challenge. Sony is aiming to encourage the sort of player who farms and forms communities rather than the sort that runs around the Galaxy with a blaster in one hand, lightsaber in the other. Not exactly Han, Leia & Luke but it seems to be a decision made to ensure a stable community who will sign away a slice of their monthly paycheck like good little zombies - unsuprisingly motivated more by financial arguments than a sense fun or a love of the Star Wars movies.
Re:Dinorwig, Wales - storing electricity by pumps
on
Tidal Power a Reality
·
· Score: 2, Interesting
A better link:
http://www.fhc.co.uk/DIN.htm
Dinorwig, Wales - storing electricity by pumps
on
Tidal Power a Reality
·
· Score: 2, Interesting
http://www.edisonpowerprogramme.com/pz/din.htm
There is a British station that uses water turbines and stores electricty taken from off the grid by pumping water up to a reservoir and then releases it at peak times by letting it flow back down, driving a turbine. I have always thought it was a pretty neat solution - did a project on it when I was a kid. I think the upper reservoir is a natural glacial lake and all they had to do was dig a few tunnels, install the pumps and line some stuff with concrete. I remember it as being pretty impressive when I visted it. Link doesn't give much information I'm afraid but has some basics and a couple of pictures.
Don't know anything about how these things work but 'secret' changes to infrastructures hit my paranoia nerve.
What is now at the old address?
Presumably until they are updated, there will be a lot of machines trying to access the list there?
If the move has been made for security reasons, would there be anything to gain by this (for instance, putting a substitute system at that address - seeing as everyone is still pointed at it)>
Well, last time this was posted as news the disc was billed as being coin sized. Some guy here apparently has a habit of rolling naked on his money (seems strange to me too).
More interesting/funny was a comment about pushing quarters into the slot on your machine to pay for goods online. Future tech support headache on its way - this will take over from broken cup holders on your ROM drive.
Same comments about storing dirty pics, same jokes about losing it down the side of the sofa/crack of your arse. Check the link to the Philips site - it seems this news is months old.
http://gamespot.com/gamespot/features/pc/simsonlin e/wright_hand.html
Take out the space before the e of online.
http://gamespot.com/gamespot/features/pc/simsonlin e/wright_hand.html
I couldn't figure out why they had invented the game. Now I know. Check out the serial killer: http://gamespot.com/gamespot/features/pc/simsonlin e/wright_hand.html
A weekend of this could mess with your head big time.... Pizza, acid, 2oo1: Space Oddyssey looping on your screen and this through the speakers.
Quote from the article: The game's genius lies in exactly what should have made it a flop: its mundanity. Instead of transporting players to another place and time, it offers them familiar, everyday situations. The object of the game, to the extent that it has one, is to keep your Sims -- your digital alter egos -- well fed, solvent, healthy, entertained and, in short, happy. The game never formally ends: you can keep on living your simulated life as long as you like. Surely that's a misinterpretation? As far as I can see the attraction of the Sims is in the absurdity not the normality. It's like having an antfarm you can poke with a stick. On the other hand the Sims Online doesn't give you that control - you are just a cog in a very dull machine. Am I missing something here or are people really going to be forking out 10 dollars a month for this c***?
I think I'm missing something here... What's the point in simulating characters in a multiplayer online environment. With Sims there's a point to being able to create a network of characters which interact, with Sims Online it seems to me that that network is there already by virtue of there being a community of players signed in. What's left? Basically a glorified chatroom. I don't 'get' this game and can't see how it will be anything other than mindnumbingly dull.
Not exactly true. This is how it was initially planned but at launch there will only be 2 'cultures' - Imperial and Rebel. You may choose to affiliate with one of these or remain unaffiliated. If you are unaffiliated, it will not be as if you are one of the Underworld - for a start, because of the way the combat system has been designed, nobody will be able to attack you unless you accept their challenge. Sony is aiming to encourage the sort of player who farms and forms communities rather than the sort that runs around the Galaxy with a blaster in one hand, lightsaber in the other. Not exactly Han, Leia & Luke but it seems to be a decision made to ensure a stable community who will sign away a slice of their monthly paycheck like good little zombies - unsuprisingly motivated more by financial arguments than a sense fun or a love of the Star Wars movies.
A better link: http://www.fhc.co.uk/DIN.htm
http://www.edisonpowerprogramme.com/pz/din.htm There is a British station that uses water turbines and stores electricty taken from off the grid by pumping water up to a reservoir and then releases it at peak times by letting it flow back down, driving a turbine. I have always thought it was a pretty neat solution - did a project on it when I was a kid. I think the upper reservoir is a natural glacial lake and all they had to do was dig a few tunnels, install the pumps and line some stuff with concrete. I remember it as being pretty impressive when I visted it. Link doesn't give much information I'm afraid but has some basics and a couple of pictures.
Don't know anything about how these things work but 'secret' changes to infrastructures hit my paranoia nerve. What is now at the old address? Presumably until they are updated, there will be a lot of machines trying to access the list there? If the move has been made for security reasons, would there be anything to gain by this (for instance, putting a substitute system at that address - seeing as everyone is still pointed at it)>
Both sides of the disc. 2(x+x)=4x
Well, last time this was posted as news the disc was billed as being coin sized. Some guy here apparently has a habit of rolling naked on his money (seems strange to me too). More interesting/funny was a comment about pushing quarters into the slot on your machine to pay for goods online. Future tech support headache on its way - this will take over from broken cup holders on your ROM drive.
Same comments about storing dirty pics, same jokes about losing it down the side of the sofa/crack of your arse. Check the link to the Philips site - it seems this news is months old.