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Living with Darth Vader

rppp01 writes "The BBC is reporting that Lucas Arts is putting the Star Wars universe online this December. Go here to read all about it. I know lots of people who are now starting to leave Everquest. Is this the next everquest? Will we have massive Star War fans calling in sick everyday in attempts to become a jedi? Will Jar Jar be friend or foe?"

417 comments

  1. Sounds rather interesting by Sheetrock · · Score: 3, Insightful

    If this takes off like Everquest, though, how much new stuff can they add to it to keep the universe fresh? They're kind of limited by the movies, aren't they?

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




    1. Re:Sounds rather interesting by Iltamies · · Score: 2, Informative

      I would say they're not limited, as there's scads of books written in the universe, a whole Role-Playing system, etc. Of course, you could have just been kidding.

      --
      --- "Remember, there's a difference between bowing down and bending over." -Frank Zappa
    2. Re:Sounds rather interesting by SirSlud · · Score: 4, Insightful

      > They're kind of limited by the movies, aren't they?

      Or books? Or comics? Or toys? My fanboy impression is they blew the lid off the 'movie constraints' a long time ago.

      --
      "Old man yells at systemd"
    3. Re:Sounds rather interesting by Anonymous Coward · · Score: 0

      umm, not really...
      they made oodles of books afterwards that were almost entirely irrelevant to the movies.
      you can do anything with a huge name.

    4. Re:Sounds rather interesting by JJAnon · · Score: 5, Informative

      They're kind of limited by the movies, aren't they?

      No, they are not - take a look at the zillion books written about the Star Wars universe. Some of which have even been pretty good - like Timothy Zahn's first trilogy. The whole point of it being set in a universe is that it is limitless, and this limitlessness gives immense scope for expansion. Too many players? Lets just announce the discovery of a new planet!

      So no, I don't believe that they are limited by the movies - the movies just give them a firm pseudo-reality to start from.

    5. Re:Sounds rather interesting by the_2nd_coming · · Score: 1

      actualy, if you think about it...what items in the sw universe are special? non realy. you build a light saber
      blasters are a dime a dozen.

      basicly they just need to make becoming a jedi a difficult goal, and one that you have to devote many hours to even get to the paduan point.

      --



      I am the Alpha and the Omega-3
    6. Re:Sounds rather interesting by TekReggard · · Score: 1

      Not just movies, there are entire books set in the star wars universe. There is a WHOLE lot of content they can add that you've never seen in the movies.

    7. Re:Sounds rather interesting by kingofnopants · · Score: 1

      Actually, the game will be set many years before any of the star wars movies, so not at all.

      --
      Disco Stu was talkin' to you.
    8. Re:Sounds rather interesting by daddymac · · Score: 1

      Considering the "collectors" edition of the trilogy and the prequils to the trilogy, I don't even think the movies are limited by the movies.

      --
      If something I said can be interpreted two ways, and one of the ways makes you sad or angry, I meant the other one.
    9. Re:Sounds rather interesting by kfx · · Score: 2, Informative

      On the contrary, Star Wars Galaxies is set during the classic movies era, and according to the devs it isn't going to go beyond that time-frame (although they may include locations and such from the novels and prequels). You're thinking of Knights of the Old Republic, which is being developed by Bioware and will not be out for some time.

      SWG is being developed by the makers of everquest (LucasArts is only publishing) so it will very likely be similar in many respects... including its widespread popularity. They are planning to be adding new quests, content, etc. and advancing the storyline as the game goes on, and as the name GalaxIES sauggests, there will be many different servers to play on, each indepentent of all the others, so that even if there are very many players, there will still be plenty of content to go around.

    10. Re:Sounds rather interesting by silicon_synapse · · Score: 5, Informative

      They're doing a pretty good job of making it difficult to become Jedi. Only a small percentage of players will become force sensitive. Of those who do, only a few will be come Jedi. Those who DO manage to become Jedi must be secretive. Jedi are actively hunted by Imperials. If they draw too much attention to themselves, Vader himself will pay them a visit. That's bad. It's shaping up to be a great game. The only thing I think they're making a mistake with is a very soft death penalty.

    11. Re:Sounds rather interesting by the_2nd_coming · · Score: 2, Interesting

      damn...I think that they are realy working hard at keeping this game universe somthing that can continue very nicely....the fact that a very small percentage of players will ever become a jedi based on hard coded probabilities makes it that much better, not to mention the active hunting by the imperial guard...I am realy excited now....if I could only afford to pay for the game service.

      --



      I am the Alpha and the Omega-3
    12. Re:Sounds rather interesting by dagnabit · · Score: 1

      Yes, it's being done at Sony Online Entertainment in San Diego... We were bidding to have them use our Linux boxes, but no go...

      They're putting in several hundred, up to a couple thousand, servers split between east and west coast.

      Anyone got the trademark on StarWarsCrack yet? :)

    13. Re:Sounds rather interesting by Nietschze+Puffs · · Score: 1

      They're not going to run out of content in my book due to the ambitious Jedi Knight Series of novels; of which R.A. Salvatore (all praise his track record) wrote the first one. As a side note he killed Chewie in it (which sucks but the series no longer has to worry about a GI Joe fatality rate anymore either)and now theres one less wookie to cheer on when stuff is blowing up but it wasn't Salvatores fault due to a top down assasination order from someone (who could it be?)at Skywalker Ranch. Anyways where this rambling is going is that I will be utterly dumbfounded (to a Jumping Jesus on a pogo stick caliber) if the content is going to be limited only to the movies knowing the breadth and previous qualifications of the designers working on making the game uber who are all no doubt well read and wanting to avenge two bad Star Wars movies in a row. Both Everquest and Anarchy Online will have additional serious competition from this game and the screenshots make we want to perform a drive by on the first Electronics Botique I drive by on the way home with authority...

    14. Re:Sounds rather interesting by ceejayoz · · Score: 2

      They're not going to run out of content in my book due to the ambitious Jedi Knight Series of novels; of which R.A. Salvatore (all praise his track record) wrote the first one.

      Actually, it's the "New Jedi Order" series. :-)

      They're definitely wreaking havoc in the galaxy... Coruscant taken over and turned into a garden planet with rainbow rings!

    15. Re:Sounds rather interesting by Anonymous Coward · · Score: 0

      not everyone has the money and time to spare to play a game such as this, so i say to you, get a life looser

    16. Re:Sounds rather interesting by Cromac · · Score: 2, Insightful

      And what (if anything) are they don't to prevent those few Jedi characters from being sold on Ebay?

    17. Re:Sounds rather interesting by the_2nd_coming · · Score: 1

      who cars if they are, they are still statisticly finite in the Starwars Universe.

      --



      I am the Alpha and the Omega-3
    18. Re:Sounds rather interesting by Surlyboi · · Score: 2, Insightful

      There are no hard-coded probabilities to becoming
      a jedi. Every FS character's path to becoming a
      jedi is different. Basically, if there were
      probabilities involved, everyone would evntually be
      a jedi, due to creating new characters until they
      all got a FS one.

      Also, in answer to the ebay question, becoming a
      jedi and remaining one are two separate things...

      --
      Mod me down and I will become more powerful than you can possibly imagine...
    19. Re:Sounds rather interesting by grumpygrodyguy · · Score: 2

      You're thinking of Knights of the Old Republic, which is being developed by Bioware and will not be out for some time.

      Thank God Bioware isn't behind SWG. They have 2 rules at Bioware that must be adhered to,

      1) Ignore the customer
      2) Don't bother to build a usable interface, or to user test it. After all, we're brilliant.

      morons

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    20. Re:Sounds rather interesting by will_die · · Score: 2

      They are planing to ad new quests, content,etc but only in expansion packs.
      They have already said they are not adding monthly updates, except for nerfs and other fixes.

    21. Re:Sounds rather interesting by hplasm · · Score: 1

      Sorry, I should RTFM, but a soft death penalty??

      --
      ...and he grinned, like a fox eating shit out of a wire brush.
    22. Re:Sounds rather interesting by Anonymous Coward · · Score: 0

      TFM says: Some players like it soft; go down to the abyss of hell and brimstone, get kicked in the nads by demon highlord, then rest and make sexy smalltalk to luscious babes while regaining strength to go down again.

      A hard death will simply mean you get to do this only once, and without any babes...

      A less hardcore death means a high exp-penalty. There are games with all variations of these, but REAL DEATH is far and between (russian roulette being one).

      Hope this clears things up and you find the game that will acommodate you on your quest.

    23. Re:Sounds rather interesting by hplasm · · Score: 1
      Thanks.

      Think I'll sign up for the soft option then ;>..

      --
      ...and he grinned, like a fox eating shit out of a wire brush.
    24. Re:Sounds rather interesting by Mac+Degger · · Score: 2

      ad 1)uhm...these guys shared loads of info on NWN, before it came out. They mnade a lot of use of the feedback, too. True, some things they did made no sense (scooterb's import/export scripts come to mind...then months later Bioware finally releases their scripts..grr), but overall, they keep people in the know and (if you've been following the patches and changes to the negine/scripting) have been implementing a lot of feedback. The only other company to make this kind of effort is I think iD and Epic.

      ad 2)WTF? the shift/ctrl/alt+Fkey bar is one of the best UI to make it inot games in the last couple of years! Plus the rotary rightclick system works mucho efficiently.

      Overall, methinks you haven't played their latest games...or have you?

      --
      -- Waht? Tehr's a preveiw buottn?
    25. Re:Sounds rather interesting by grumpygrodyguy · · Score: 2

      2)WTF? the shift/ctrl/alt+Fkey bar is one of the best UI to make it inot games in the last couple of years! Plus the rotary rightclick system works mucho efficiently.


      Ya, and how about that targetting with bow/arrow? Nothing like aiming at feet all day. Did you try the camera angle hack? Notice how FAR SUPERIOR the game experience was? How long does your neck last in a day of gameplay? Playing that game is like watching TV while sitting in an electric chair.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    26. Re:Sounds rather interesting by kfx · · Score: 1

      O well, I haven't checked up on the forums in a year but thats what they were saying then anyhow--it's not surprising they changed their mind to a way of updating that would make more money for them...

    27. Re:Sounds rather interesting by Mac+Degger · · Score: 2

      As someone playing a rogue...I don't really see your problem: *shrug* no different from Diablo.

      As for CameraHack...yup, that should have been in ther from the start; OTOH, I know uite a few people who don't like it...

      --
      -- Waht? Tehr's a preveiw buottn?
  2. Jar Jar by Alizarin+Erythrosin · · Score: 5, Funny

    I feel sorry for whoever ends up having to live with Jar Jar...

    "Me sa no drinky your beer!"

    --
    There are only 10 kinds of people in this world... those who understand binary and those who don't
    1. Re:Jar Jar by Aloekak · · Score: 1

      Will Jar Jar be friend or foe?

      What the hell do you think?

    2. Re:Jar Jar by Anonymous Coward · · Score: 0

      Friend? ?:/

    3. Re:Jar Jar by Anonymous Coward · · Score: 0

      Friend? ?:/

      Have you ever _watched_ Star Wars Episode 1?

    4. Re:Jar Jar by Pfhreakaz0id · · Score: 1

      ok... this is the first slashdot comment scored +5 funny I actually laughed out loud at in over a month. kudos -- you should post at fark.com

    5. Re:Jar Jar by r33per · · Score: 1

      Me sa going to wreck the movie!

  3. In Soviet Russia... by SexyKellyOsbourne · · Score: 2, Funny

    The Star Wars universe puts LucasArts online!

    1. Re:In Soviet Russia... by IIRCAFAIKIANAL · · Score: 1

      I am Lugash.

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    2. Re:In Soviet Russia... by boy_afraid · · Score: 1

      You don't use the force, the force uses you!

    3. Re:In Soviet Russia... by SoVeryWrong · · Score: 1

      Lugash: ... cats for everybody.
      LittleGirl: But I had a dog.
      Lugash: It cat now.

    4. Re:In Soviet Russia... by Anonymous Coward · · Score: 0

      ...tired joke posts you.

  4. Don't abuse... by Espectr0 · · Score: 3, Insightful

    ...too much the star wars universe. I know that if we would have a star movies/games every year, the hype would reduce.

    You CAN have too much of a good thing

    1. Re:Don't abuse... by Glendale2x · · Score: 1

      >You CAN have too much of a good thing

      As demonstrated by the people who brought us Star Trek: Voyager and Enterprise, which is thus far following on the coattails of Voyager. And of course, what kind of crack was being smoked when Jar Jar was created?

      It's sad when a franchise is used and abused and stripped to the lowest common denominator.

      ~Seth

      --
      this is my sig
    2. Re:Don't abuse... by Zordak · · Score: 5, Insightful
      And of course, what kind of crack was being smoked when Jar Jar was created?
      They were smoking straight, unadulterated cash, rolled-up like a joint. Then they got this brilliant idea! We could sell out the whole franchise and turn it into a stupid on-screen comic book by adding an annoying pidgen-english speaking patsy that everybody under 6 will think is funny, and sell licensed merchandise by the truckload, and the loyal fans of the original trilogy that was actually cool will still lay down $9 each to come see it on opening night because Georgie-boy slapped a Star Wars logo on the opening credits!

      Apparently, the plan worked.

      --

      Today's Sesame Street was brought to you by the number e.
    3. Re:Don't abuse... by Anonymous Coward · · Score: 0

      bullshit!

      blah blah blah stupid lameness filter take that!

    4. Re:Don't abuse... by mcknation · · Score: 1

      "They were smoking straight, unadulterated cash, rolled-up like a joint."

      90%+ of all U.S. paper currency shows traces of cocaine. So I guess they were smoking the Benji type crack. C-Note smack

      McK

  5. This is not news by Photon+Ghoul · · Score: 4, Informative

    Star Wars: Galaxies is really old news. For anyone even remotely aware of the MMORPG scene or games in-general knows, it's been in development for quite some time now.

    1. Re:This is not news by Anonymous Coward · · Score: 0

      I wholeheartedly agree... I wish there were more smart people like you.

    2. Re:This is not news by Anonymous Coward · · Score: 0

      It is also not news that your father likes to put his penis in your butt. Not news at all.

    3. Re:This is not news by Anonymous Coward · · Score: 0

      If it's news to timothy, I guess that means he finally took a break from obsessing over Microsoft long enough to notice this thing exists.

    4. Re:This is not news by jimmyCarter · · Score: 2

      True. But this is the first thing I've seen pointing to an actual release date (er.. month). But, then again, I'm not huge into games, so it the target date could've been known for some time now.

      --

      -- jimmycarter
    5. Re:This is not news by kbonin · · Score: 5, Informative

      The release date has been pushed several times, this is just the latest public date, after a number of its key developers defected when Sony tried to force them to release it well before it was ready. They're burning good people out, and that doesn't make a good product.

    6. Re:This is not news by Anonymous Coward · · Score: 0

      The BBC Article is completely wrong.

      1. It is barely into phase 2 of beta right now. Therefore it will NOT be released anytime near December. Perhaps it will be into Phase 3 beta by then, but even that is doubtful. Q1 or Q2 of 2003 is more reasonable.

      2. PS2? Uhmm no. PC only. Maybe for consoles later, but I've heard no word of that before.

    7. Re:This is not news by silicon_synapse · · Score: 1

      It is going to console also. I believe it's X-box first, then PS2.

    8. Re:This is not news by ShawnDoc · · Score: 2
      ::sarcasm::

      Yes, that's right. Sony is going to release the game on their competitors system first. Brilliant deduction.

    9. Re:This is not news by silicon_synapse · · Score: 2, Informative

      X-box is heavily based on PC hardware. It uses an nVidia video card with DirectX. It will be a relatively easy port.

      Check here to hear it from the horse's mouth. An excerpt:

      "The ultimate goal with these versions of Star Wars Galaxies is to solidify LucasArts' position at the forefront of the emerging online console game genre, and we're confident this strategy will do just that," says Randy Breen, vice president of development for LucasArts. "By offering the Star Wars Galaxies series on video game consoles such as Xbox and PlayStation 2, LucasArts will be able to bring this eagerly awaited game to an entirely new audience of players who previously may not have had an opportunity to experience it."

    10. Re:This is not news by Anonymous Coward · · Score: 0

      Wow. You just made an ass out of yourself. Then again, I suppose you're used to it.

    11. Re:This is not news by garfvader · · Score: 1

      Actually, I've been following the project for over a year now and they've only lost one developer from their team that I'm aware of and that's only because he was promoted. I don't know where you heard this other stuff. They really haven't had any serious time setbacks. It was scheduled for december but it's looking more like january or february now.

      As far as the console port, they have almost no plans set for it so far and I think it goes to the PS2 first, not the XBox.

    12. Re:This is not news by Anonymous Coward · · Score: 0

      The release date has been pushed several times...

      Works for Blizzard!

    13. Re:This is not news by SoVeryWrong · · Score: 1

      It's a LucasArts game, SOE/Verant is just developing the game engine.

  6. Imagine what characters would go for on E-Bay!! by jamesdood · · Score: 1

    Like "Luke Skywalker" or "Princess Leia" But it would be cool to get enough money to have your own death star!!

    --
    *narf!*
    1. Re:Imagine what characters would go for on E-Bay!! by AllDewedUp · · Score: 1

      A nice dream, but according to the FAQ:

      3.02 Can I be Luke Skywalker , Han Solo or Princess Leia?

      No. To preserve the continuity of the fiction, you will not be able to play the key figures in the Star Wars universe. However, you may cross paths with a few of them...
    2. Re:Imagine what characters would go for on E-Bay!! by Anonymous Coward · · Score: 0

      But you can be Luk3 Skywalker, Han 5olo, and Princess Le1a.

    3. Re:Imagine what characters would go for on E-Bay!! by Archfeld · · Score: 2

      bet you can't...bet Luke, Han, Solo, Princess and a whole slew of other words are reserved to avoid anyone impinging on George Lucas's domain and invoking a $tar War...

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
    4. Re:Imagine what characters would go for on E-Bay!! by Anonymous Coward · · Score: 1, Funny

      Just so that some punk-ass moisture farmer kid from a planet out in the sticks can blow it up? Play it safe, open a bar (or cantina) and take a commission on the bounty hunting contracts...

    5. Re:Imagine what characters would go for on E-Bay!! by Tingler · · Score: 1

      I've got dibs on Ham Salad!

      http://www.amazon.com/exec/obidos/tg/detail/-/B0 00 0633TI/qid=1037943382/sr=8-1/ref=sr_8_1/104-217370 6-1810350?v=glance&s=dvd&n=507846

  7. So you walk around and kill things? by Anonymous Coward · · Score: 0, Insightful

    Wow! That's almost like every other MMORPG.

    Face it, LucasArts is dying. After Monkey Island II and Day of the Tentacle, it's all been downhill.

    Star Wars Rebellion? WTF was that all about? Monkey Island 3? Jeez. Afterlife? How about some originality??

    Cue the LucasArts is dying troll.

    1. Re:So you walk around and kill things? by pi+radians · · Score: 1, Offtopic

      I'd agree, but I really enjoyed playing Monkey Island 3.

      Now, Monkey Island 4 was piss poor....

      --

      sin(6cos(r)+5A)
    2. Re:So you walk around and kill things? by Anonymous Coward · · Score: 0

      Well, you can, but I won't.

      Taking a large step away from other MMOs, crafting is no longer something you can do to support your killing, but rather a distinct set of skills you can learn. This means that there will be a large number of people, myself included, playing characters who don't really know one end of a blaster from another, but boy, can he put a droid together.

      Further away from other MMOs, this game is not level based. This means that all your time spent online isn't towards getting levels, but towards getting some other gain. I am hoping the galactic civil war (GCW) in progress will give plenty of apparent gain; for me though I'll be wanting to accumulate great wads of cash so when the space expansion comes out I can get me a starship.

      Yeah, I know, it's just as pointless as levelling. :) Oh well.

      --
      ekhben

    3. Re:So you walk around and kill things? by gamgee5273 · · Score: 2

      As long as they still publish strong games (Rogue Leader for the GC is great, Bounty Hunter looks cool), LucasArts isn't going anywhwere. And, since Sony is developing Galaxies and LA is publishing it I expect the Everquest fiends to be ready to jump.

    4. Re:So you walk around and kill things? by C0LDFusion · · Score: 1, Interesting

      I loved Rebellion. I wish they wouldn't have made the "space combat" suck so much, but it really takes alot to beat the game, which is a good thing, except for all the people out there who can't manage the hundreds of variables involved.

      I wish I could get my hands on a second copy so my friend and I could play 1v1. I thought the game was best suited for human vs. human, anyway, because once you go to the "Hard" difficulty on that game, it's impossible to compete against a game that can manage the variables instantaneously, while the human can handle, at best, 4 or 5.

      Afterlife, Monkey Island 2 and DotT, I agree, really weren't good, but Rogue Squadron, Shadows of the Empire, and a few others that came out were good (and I still play Rogue Squadron, because I like flying the Millenium Falcon (Sure, the latest iteration of the X-Wing series lets you fly a ship SIMILAR to the Falcon, but the real thing is kickass).

      But I will also say one thing. WTF was X-Wing vs. TIE Fighter? I thought it was supposed to be so awesome and combine the best aspects of the two games, but all it did was take the action and none of the storyline. And the copy I got featured mis-labeled CDs. It was just sad.

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
    5. Re:So you walk around and kill things? by garfvader · · Score: 1

      The only troll here is the person who posted that message *rolls eyes* Read up on the Galaxies FAQ on the SWG website if you want to find out the sorts of things that are going into it. It goes waaay beyond just walking around and killing things.

    6. Re:So you walk around and kill things? by Mark+Round · · Score: 1

      Day of the Tentacle ? That's some bizzare Japanese Hentai game, right ?

  8. It's a nice idea... by Twister002 · · Score: 5, Insightful

    but I think they should have adjusted the timeline to after the events in "Return of the Jedi".

    Having an event that big in your MMORPG just seems to ruin it for me. It kind of re-enforces the fact that you are just a bit player. If the timeline was after, your character might have a chance to be a big part of a storyline, make your own lore.

    But then again I know how Battlefield 1942 is going to turn out and I LOVE playing that game...hehehe

    --
    "For a successful technology, honesty must take precedence over public relations for nature cannot be fooled." -Feynman
    1. Re:It's a nice idea... by Zordak · · Score: 5, Funny
      You just gave me a Brilliant Idea (tm)! I'm going to make a Civil War MMORPG, but in my game, the South wins. I'm going to set up my display right next to the ammo section in every Wal-Mart south of the Mason-Dixon line. The tag line will be "You done knew yer whole life them damn yankees was lyin' 'bout that war. Now let's end the thing right and kick some Yankee butt!" Hoo-boy. I can't wait to see those dump trucks full of money dropping the cash right in front of my door.

      Now all I need is a game developer. Anybody want to join me?

      --

      Today's Sesame Street was brought to you by the number e.
    2. Re:It's a nice idea... by Anonymous Coward · · Score: 0

      That's not so much of a concern. As far as continuity goes, anything that's happened previously should make sense, but the future is more open. Two different galaxies (aka, servers) could go in two completely different directions, based on player actions.

      Like most MMOs, it will be largely frozen in time, with the occasional SOE pushed macrostep. This means that future events you know are surely coming will take a VERY long time to actually arrive.

      You canna kill Darth or Luke, but you can wipe out large chunks of the Imperial or Rebel navies.

      --
      ekhben

    3. Re:It's a nice idea... by Anonymous Coward · · Score: 0

      How are you going to supply computers, not to mention power to your target audience?

      And besides that, do you think they really have $35 of liquidity to be able to buy your game?

      I think you should think about targetting a demographic that has money... But that's just my opinion.

    4. Re:It's a nice idea... by Khomar · · Score: 4, Interesting

      One serious problem I see with Galaxies is that a major part of the Star Wars dealt either with spaceships or speeders/racers/vehicles. If this game is very similar to Everquest, then this whole aspect of the game will be missing. How is travel from planet-to-planet going to be handled? As a former player of Everquest, I can tell you that sitting for 15 minutes while a ship passes through black space between planets is not exactly condusive to a good time. :-)

      Fantasy really works well for this type of genre because there are built in limitations. You don't expect to be able to fly anywhere, generally, and the technology is expected to be limited. The most advanced thing you might deal with is riding a horse which requires only a slight change in perspective and speed.

      While the Star Wars universe is large and interesting, I see most of the fun resting in the ability to hop into a speeder and race with someone else, not walk into the cantina and stare at the scantily clad women (oh wait, that was Everquest....). I saw no mention of this ability in the article. It sounds like a glorified EverQuest to me. Though the graphics quite good, the real key will be in the gameplay, and whether or not the fans can accept their limitations.

      --

      I believe in de-evolution. God made the world perfect, man fell, and its been going downhill ever since!

    5. Re:It's a nice idea... by Kurgol · · Score: 0

      just wait for the space expansion

    6. Re:It's a nice idea... by _ph1ux_ · · Score: 2

      HAHAHA

      That was great!!

    7. Re:It's a nice idea... by CableModemSniper · · Score: 1

      That's why he should make it free as in speech! What is this talk of "charging money" for software? Bah. Hmm, a game about a bunch of slave-owning separatists developed by a bunch of communist intellectuals.

      --
      Why not fork?
    8. Re:It's a nice idea... by Gogo+Dodo · · Score: 3, Informative
      The reasons why the game is set in the timeline it is, is in the FAQ. They make very good arguments on why they selected the Classic era.

      Don't worry though, if the game takes of, they will probably release another game set after ROTJ.

    9. Re:It's a nice idea... by Zordak · · Score: 5, Funny
      And besides that, do you think they really have $35 of liquidity to be able to buy your game?
      Who do you think bought all those copies of Deer Hunter? You always have money to spend on what's really important.
      --

      Today's Sesame Street was brought to you by the number e.
    10. Re:It's a nice idea... by silicon_synapse · · Score: 3, Informative

      Until the space expansion is released, you will visit one of the space ports, buy your ticket, socialize while waiting for your ship, board ship, zone into destination planet. After the space expansion is released you can buy your own ship and fly to other planets or hitch a ride with someone else (for a small fee of course). As far as on-planet travel, SWG will have swoop bikes and speeders at release. One person per vehicle only for now.

    11. Re:It's a nice idea... by Anonymous Coward · · Score: 0

      Oooh. Good point.

    12. Re:It's a nice idea... by Codifex+Maximus · · Score: 2

      >You just gave me a Brilliant Idea (tm)! I'm going
      >to make a Civil War MMORPG, but in my game, the
      >South wins.

      Someone has already had this Brilliant Idea albeit the south won in a roundabout way. Read the Drakka! series. Yawl come back now heah?

      --
      Codifex Maximus ~ In search of... a shorter sig.
    13. Re:It's a nice idea... by ekhben · · Score: 1

      Well, that's where it does get interesting.

      Right from launch, there will be speeder bikes generally available. Sometime(tm) after release, other land vehicles will be added, along with a set of skills specifically for creating and repairing said vehicles.

      Right from launch, you will go to a spaceport, book a ticket, hang around in the lounge waiting for your ship to arrive, then walk onto the ship, get a Loading... screen and appear in the spaceport of your destination.

      After Some Time Has Passed(tm), the space expansion will be released, which will allow you to purchase your own starships, and fly willy nilly happy slappy all 'round the place. At this time the above system will Go Away in favour of player run transportation, or some such. Details are hazy.

      In short, your fears are groundless ;)

      --
      ekhben

    14. Re:It's a nice idea... by garfvader · · Score: 1

      Space Expansion due out about a year or less after the game is released ;) It's going to essentially incorporate the gameplay of the very awesome Star Wars space combat sims and allow you to own your own ship and fly about the galaxy that way. Until then, they're using public transports to get people from one planet to the other. Also, land vehicles are already planned to be included. They'll be including one person speeders and swoops at release I believe they reported and additional vehicles will come in patches.

    15. Re:It's a nice idea... by Anonymous Coward · · Score: 0

      "But then again I know how Battlefield 1942 is going to turn out and I LOVE playing that game...hehehe"

      Yep: World War II was pretty much each side team-killing their companions, folk crashing planes and tanks into their own buildings, and calling the enemy "fags."

      And they say that video games aren't educational.

    16. Re:It's a nice idea... by ljhornist · · Score: 1

      See Harry Turtledove's series (Guns of the South?)for some good ideas.

    17. Re:It's a nice idea... by AaronGeek · · Score: 1

      If you play long enough--

      It will be the time line of "Return to the Jedi"

    18. Re:It's a nice idea... by jafuser · · Score: 3, Funny
      Someone has already had this Brilliant Idea albeit the south won in a roundabout way. Read the Drakka! series. Yawl come back now heah?
      Don't you see a problem here?
      --
      Please consider making an automatic monthly recurring donation to the EFF
    19. Re:It's a nice idea... by jafuser · · Score: 3, Informative
      • If this game is very similar to Everquest [...]
      • It sounds like a glorified EverQuest to me.
      Maybe you haven't heard . . . SWG is being developed by the same team who developed EverQuest. So, um... ...
      --
      Please consider making an automatic monthly recurring donation to the EFF
    20. Re:It's a nice idea... by FortKnox · · Score: 1

      You joke, but when I worked in a game store, people would buy games like Antiem! for the sole purpose of "Making sure the 'right' side wins, this time!" And I live in southern Ohio (got lotsa KY customers, though).

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    21. Re:It's a nice idea... by Hard_Code · · Score: 2

      The idiots. Virtual Fishing is a much more fun game.

      --

      It's 10 PM. Do you know if you're un-American?
    22. Re:It's a nice idea... by Ricdude · · Score: 2

      In the South, it's not the Civil War; it's the War of Northern Aggression. Also, no matter how far south you go, anyone north of you is a damn Yankee.

      --
      How's my programming? Call 1-800-DEV-NULL
    23. Re:It's a nice idea... by Zordak · · Score: 2
      Also, no matter how far south you go, anyone north of you is a damn Yankee.
      I live about as far south as you can get (S. Texas), but I still don't think I'd go wandering around the Mississippi delta yelling "All ya'll ar a bunch of Damn Yankees!" Of course, around here, the N/S question is somewhat secondary to why we even let all those other states join the Republic of Texas to begin with.
      --

      Today's Sesame Street was brought to you by the number e.
    24. Re:It's a nice idea... by Codifex+Maximus · · Score: 2

      Heh, funny guy.

      It is an *IDEA* that could just as well become a MMORPG.

      Jeez some people have no imagination! :)

      --
      Codifex Maximus ~ In search of... a shorter sig.
    25. Re:It's a nice idea... by dvk · · Score: 2

      Answer to your question: Sid!!!!

      (if I have to explain that the reference is from User Friendly, you don't deserve to be on /. ;)

      -DVK

      --
      "The right to figure things out for yourself is the only true freedom everyone shares. Go use it"-R.A.Heinlein
  9. Jar Jar? by Maskirovka · · Score: 5, Funny
    Will Jar Jar be friend or foe?

    Savage Jarjar mutilation will be part of the dark jedi right of passage.

    1. Re:Jar Jar? by mgs1000 · · Score: 5, Funny

      And how exactly is that evil?

    2. Re:Jar Jar? by Taos · · Score: 3, Funny

      Ok, with the amount of jar-jar bashing (deservedly) I'm seeing so far on the board, I imagine the first week after this release will consist of a giant lynch mob roaming the galaxy.

      Nothing like a common enemy to unite old foes. The dark side ang good side will join forces to kill off the annoying character.

      Once they find him, however, the game will fall into every man for himself to get the honor to get in the first shot.

    3. Re:Jar Jar? by silicon_synapse · · Score: 4, Funny

      Actually, most people on the development boards are itching to hunt the ewoks moreso than gungans. Someone even suggested adding the skill ewok-tossing. I'd go for it.

    4. Re:Jar Jar? by gnovos · · Score: 2

      Savage Jarjar mutilation will be part of the dark jedi right of passage.

      So, you are saying there will only be dark jedi in this game?

      --
      "Your superior intellect is no match for our puny weapons!"
    5. Re:Jar Jar? by br0ken2o0o · · Score: 1

      Gotta love this Feature of the game! 1.17 Will there be an Alarm Clock? To help people monitor their play time, there will be an in-game alarm clock that you easily can set with a personal message. For example, you might set it for 2 hours with the message "Don't forget to walk the dog." Just change the msg to "Don't forget to Kill Jar Jar again!" -br0ken

      --
      This post was generated by a Team of Elite Monkeys for br0ken2o0o (569914).
    6. Re:Jar Jar? by Anonymous Coward · · Score: 0

      There is no such word as "moreso". The word you're looking for is just "more". Look: Actually, most people on the development boards are itching to hunt the ewoks more than gungans.

    7. Re:Jar Jar? by silicon_synapse · · Score: 1

      Actually, what I wanted was more so. The way you wrote it says that most people are itching to hunt ewoks more than gungans are itching to hunt ewoks. That's clearly not what I meant.

    8. Re:Jar Jar? by Mac+Degger · · Score: 2

      Hey, who wouldn't want to have a nice Ewok rug in the house? Or as a stylish, yet statement making faxhion accessory? Man, if I can get Ewok-skinning as a skill, I've so bought myself a subscription :)

      --
      -- Waht? Tehr's a preveiw buottn?
    9. Re:Jar Jar? by Reziac · · Score: 2

      The FidoNET Star Wars echo used to hold an annual Ewok Roast. This was always the cause of much debate over whether ewoks should be skinned or not, prior to being BBQ'd alive.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    10. Re:Jar Jar? by Mathness · · Score: 1

      Because you did not share the killing/torture with your friends?

      --
      Carbon based humanoid in training.
  10. this is nice by the_2nd_coming · · Score: 1

    since there realy is not any rare magical item in the SW universe there should not be proliferation that reduces any spcial properties of such non-existent items.

    just make sure it is difficult to become a jedi.

    --



    I am the Alpha and the Omega-3
    1. Re:this is nice by C0LDFusion · · Score: 5, Informative

      Actually, there are a great number of rare items. They may not be "magical", but they can be "rumored" or "legendary". Like, imagine the hubbub if someone could get their grubby hands on Yoda's tiny lightsaber, or a couple of Spaarti cloning cylanders. I'm sure Ysalmri will be quite popular among outlaws, too, and you really can't get them in too many places.

      If I was a Jedi, I'd want a purple Mace Windu lightsaber, but I'm going to get the game and probably be a smuggler. I'd rather be a Han Solo (and get some ass) than be Luke Skywalker (and get nothing).

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
    2. Re:this is nice by the_2nd_coming · · Score: 1

      anything dealing with a lightsaber can be built and should be just a property of the jedi prefrence...as far as the tiny lightsaber. why would you want it? it is not built for you it is built for yoda.

      --



      I am the Alpha and the Omega-3
    3. Re:this is nice by Anonymous Coward · · Score: 1, Insightful

      As if anyone ever playing these games gets ass....

    4. Re:this is nice by Anonymous Coward · · Score: 0

      Hans nailed the Princess big time. Her bun was was the only thing saving her from a headboard concussion. I definitly want some ass like that. I will get the game when it comes out and start blasting all the Princesses.

    5. Re:this is nice by cmdr_beeftaco · · Score: 2, Funny

      I'd rather be a Han Solo (and get some ass) than be Luke Skywalker (and get nothing).
      Do you have any idea how pathtic that sounds? Star Wars is about the stuggle between good and evil. It's about facing your greatest fears. It's about looking right into you father's eyes and forgiving him for the sexual abuse when you were 12. Hope I didn't spoil Episode 3 for anyone.

    6. Re:this is nice by Anonymous Coward · · Score: 0

      You could kill that little juvenile delinquint and get his death stixx...

    7. Re:this is nice by ceejayoz · · Score: 2

      I'd rather be a Han Solo (and get some ass) than be Luke Skywalker (and get nothing).

      Actually, Luke's married and has a child on the way (Mara Jade is pregnant) in the newest books.

    8. Re:this is nice by C0LDFusion · · Score: 2

      I don't count the books, but I have to admit, Luke got the better end of that one, but I'm pretty sure Luke's kid's going to be one messed up brat.

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
    9. Re:this is nice by Anonymous Coward · · Score: 0

      yeah, Han Solo the MMORPG character will get way more ass than Luke Skywalker the MMORPG character. Except they're both fictional. Does you no good now does it?

    10. Re:this is nice by LUN!X · · Score: 1

      Umm.. even if you could be Han Solo in the game, online ass only goes so far. Sorry to break it to ya buddy.

    11. Re:this is nice by C0LDFusion · · Score: 1

      anything dealing with a lightsaber can be built and should be just a property of the jedi prefrence...as far as the tiny lightsaber. why would you want it? it is not built for you it is built for yoda.

      Why would you want anything owned by someone legendary?

      Yeah, why the hell would someone want the telephone used by Alexander Graham Bell to make the first phone call?

      Why would anyone want a guitar used by a famous musician?

      Why would anyone want any collectable of that sort?


      It's not the item itself, it's the aura and mystique of an item used by someone of great skill and ability. Hell, any who has used eBay knows that people gladly pay for anything that has been owned or used by someone famous. Shit, just look up "Star Trek" or "Star Wars" on eBay, and notice how many Movie Props are there. Most don't even have any function, but people pay multi-thousand dollar amounts for them.

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
    12. Re:this is nice by buck_wild · · Score: 1

      Then you'll want to save up for that waterproof keyboard cover too.

      --
      If all you have is a hammer, everything looks like a nail.
    13. Re:this is nice by the_2nd_coming · · Score: 1

      we are talking about a non-existent device that was weilded by a non-existent entity.

      --



      I am the Alpha and the Omega-3
    14. Re:this is nice by theNeophile · · Score: 1
      If I was a Jedi, I'd want a purple Mace Windu lightsaber

      "Hand me my lightsaber"
      "Which one"
      "It's the one with 'bad motherfucker' written on it."

    15. Re:this is nice by C0LDFusion · · Score: 1

      On a nonexistent game. What's your point? Do you think this website is real? Do you actually think you can touch or feel any website? And people work hard on them. Can you touch or feel software? Yet people spend hundreds of dollars on software.

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
    16. Re:this is nice by unclebulgaria · · Score: 1

      Being a long time player of Ultima Online (the other crack alternate) I can say that in UO rares are a huge thing, people will pay ridiculous amounts of money for anything rare so they can showcase their "r33tness". Of what sort the item is, is often irrelevent, such as one very sought after item, "horse dung". There are thousands of rare or unique items that people dedicate themselves to collecting for decorations in their house, or possibly to wear. For the most part it boils down to a show of power and wealth. Although some would buy for purely the "cool" effect of it. Most of the rares collecters in game though are fairly snobby and elitest.

    17. Re:this is nice by andyt · · Score: 2

      as far as the tiny lightsaber. why would you want it? it is not built for you it is built for yoda.

      1) Get Yoda's lightsaber.
      2) Get a crossbow.
      3) Attach lightsaber to crossbow bolt.
      4) Go deep sea fishing on Naboo with your super-deluxe "Light Harpoon".

    18. Re:this is nice by the_2nd_coming · · Score: 1

      a web site is real....I can interact with it as I can a program or a game. but saying that you are interacting with a lightsaber is foolishness.

      it may be part of a game but you are not interacting with it.

      --



      I am the Alpha and the Omega-3
  11. PS2 only ? by Choron · · Score: 3, Funny

    From the article, it would only be developped for the PS2, at least for now. One would expect that, to live in the dark side, that an XBox version be developped as well...

    --
    "Naughty, naughty, naughty, you filthy old soomka !"
    1. Re:PS2 only ? by Anonymous Coward · · Score: 1, Informative

      It is coming out for PS2, XBOX, and PC.

    2. Re:PS2 only ? by grapeape · · Score: 1

      Actually according to LucasArts the PS2 port is being done by sony...but the PC and XBox versions are being done in house....oddly enough it doesnt mention intercompatablilty though.

      Here is a nice update with info on an online chat with the Dev team happening next week.

      http://www.lucasarts.com/products/galaxies/

  12. 1st dibs by kingOFgEEEks · · Score: 5, Funny

    I call first dibs on being the bartender at the Mos Eisley cantina.

    i've been practicing:
    "we don't serve their kind here"

    --
    mechanicos ergo cogito
    1. Re:1st dibs by unicron · · Score: 3, Insightful

      While kidding, you raise an interesting dicussion. I've been told that LucasArts will be limiting the number of people that can become Jedi on each server. Something like a 1000 per server, if I remember correctly. I honestly believe that 95% of the people that join this game will want to become Jedi. I find it hard to believe that with telekinetic, laser-sword wielding demi-gods running around that anyone would want to be a bartender, mercenary, imperial officer(you apparently can be an officer, just not a storm trooper. Unless you want to spend your online time manning some post on Hoth), etc. Now while this is bad news, mark my words: the Jedi cap would be removed in a month. The first time they saw 10,000 accounts get canceled because players were forced to make at-at repair crew avatars, they would lift that ban so fast heads would spin.

      Now, I know you can be force-adepts, but a half-assed Jedi is no better than no Jedi.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:1st dibs by geekoid · · Score: 2

      Sooo, you're from the south, eh?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:1st dibs by Xerithane · · Score: 1

      I find it hard to believe that with telekinetic, laser-sword wielding demi-gods running around that anyone would want to be a bartender, mercenary, imperial officer(you apparently can be an officer, just not a storm trooper. Unless you want to spend your online time manning some post on Hoth), etc. Now while this is bad news, mark my words: the Jedi cap would be removed in a month. The first time they saw 10,000 accounts get canceled because players were forced to make at-at repair crew avatars, they would lift that ban so fast heads would spin.

      Shit, I would be all over being a bartender. Then owning my own bar. Then employeeing some jedi's. If there were Diplomats and Mob Bosses in these games I would actually play.

      Start out earning some cash in a bar, open my own bar, open another, start excercising taxes on people wanting safety in my bars. Smuggling runs...

      That's what I'd like to see in an MMORPG. I have one designed that operates like this, but am too busy to start on the code.

      --
      Dacels Jewelers can't be trusted.
    4. Re:1st dibs by silicon_synapse · · Score: 2, Interesting

      If there were Diplomats and Mob Bosses in these games I would actually play.

      Not sure about diplomats, but you can enter politics. Each town needs a mayor. No mob bosses since the Hutt faction got cut but maybe in an expansion. You can be a smuggler though. Take a look at the professions list. It's quite interesting.

    5. Re:1st dibs by Xerithane · · Score: 1

      Not sure about diplomats, but you can enter politics. Each town needs a mayor. No mob bosses since the Hutt faction got cut but maybe in an expansion. You can be a smuggler though. Take a look at the professions list [sony.com]. It's quite interesting.

      I can be reasonably sure that the game lacks the infastructure to establish a real mob-feel to it. Diplomats are just mobsters backed by an army.

      --
      Dacels Jewelers can't be trusted.
    6. Re:1st dibs by Anonymous Coward · · Score: 0
      you apparently can be an officer, just not a storm trooper. Unless you want to spend your online time manning some post on Hoth
      aka "the ass end of space"
    7. Re:1st dibs by Codifex+Maximus · · Score: 3, Interesting

      So, lets see. Being a "Jedi" is nothing more than passing a midiclourian (sp?) test, becoming an apprentice and eventually being recognised as a Jedi by your elder Jedi?

      Does not being a Jedi then mean you are not allowed to be endowed with the "Force"? I think not. You could be a non-Jedi force aware person or even start your own branch of the Sith. Couldn't you? :)

      I fear that I have no insider knowledge of the new game but I played Everquest till my fingers hurt. I trust the Sony "Visioneers" to do "The Right Thing" for a balanced game. Some may not like it but balance in game and the force must be maintained - otherwise, it's not worth playing at all - by anyone.~ YMMV

      --
      Codifex Maximus ~ In search of... a shorter sig.
    8. Re:1st dibs by unicron · · Score: 3, Informative

      You can be a normal person that has a stronger sense of the force but isn't a Jedi, they're called Force Adepts. Their's no real faction/alignment choice to be one, and it requires no training..you just are aware..you can do some small force tricks, nothing majoir. Anyone can be one, of any trade or temperament. But of course, a real Jedi would eat them for lunch.

      As for Sith, you can't be one. Their are only 2 given Sith at any time; a master and an apprentice. You can, however, be a Dark Jedi, but only by first becoming a real Jedi and then falling out of grace.

      As for EQ, if you think that's a balanced game I have some swamp land in Florida to sell you. I can divide that game by class in a ton of ways..those that solo, those that are forced to group for experience...those that suck in the beginning, those that suck in the end game. Their is not one class that is as good solo as they are grouped. Not ONE.

      --
      Finally, math books without any of that base 6 crap in them.
    9. Re:1st dibs by Anonymous Coward · · Score: 0
      How sad.

      You could be an abnormal pasty-faced freak but isn't a man, they're called unicron.

      ~~~

    10. Re:1st dibs by Anonymous Coward · · Score: 0

      The whole concept of possessing "The Force" being reliant on one's Midiclorian count irks me to no fucking end.

      Since we are stuck with this, the game should allow for "Midiclorian Dealers", who sell the force in injection form for absurd amounts of money.

    11. Re:1st dibs by fenix+down · · Score: 1

      Image Designer
      The Image Designer profession combines skills from the body customization and tailoring disciplines. A player in this profession can modify the way other players look as well as create clothing.


      Fabulous!

    12. Re:1st dibs by fenix+down · · Score: 1

      That'd just make it even worse. You should be able to park your ass under a Midiclorian tree and meditate yourself up some Force though. That would be good. Maybe something like finding a place where a Jedi got killed previously, like the cave by Yoda's house.

    13. Re:1st dibs by andyt · · Score: 2

      A player in this profession can modify the way other players look as well as create clothing.

      Yup, the most powerful man in town will not be the mob boss or mayor, it will be the shrewd tailor who corners the marked on gold bikinis...

    14. Re:1st dibs by maddskillz · · Score: 1

      Actually, I am hoping to be a sandperson, and snipe people from the cliffs....It's fun killing characters when the least suspect it

    15. Re:1st dibs by SilkBD · · Score: 1
      So, lets see. Being a "Jedi" is nothing more than passing a midiclourian (sp?) test, becoming an apprentice and eventually being recognised as a Jedi by your elder Jedi? Does not being a Jedi then mean you are not allowed to be endowed with the "Force"? I think not. You could be a non-Jedi force aware person or even start your own branch of the Sith. Couldn't you? :)

      Well, sure... but the advantages of being a Jedi (besides being a group of superhuman mystics) is the training in use of the Force. Without the training, you're just a schmuck who can masterbate with no hands.

      --
      00101010
    16. Re:1st dibs by JCholewa · · Score: 1

      > > Unless you want to spend your online time manning some post on Hoth

      > aka "the ass end of space"

      No, no, that's Tatooine, silly.

      Hoth is the "ice cube"

      -JC

    17. Re:1st dibs by Codifex+Maximus · · Score: 2

      >You can be a normal person that has a stronger
      >sense of the force but isn't a Jedi, they're called
      >Force Adepts. Their's no real faction/alignment
      >choice to be one, and it requires no training..you
      >just are aware..you can do some small force tricks,
      >nothing majoir. Anyone can be one, of any trade or
      >temperament. But of course, a real Jedi would eat
      >them for lunch.

      You probably have insider knowledge about the Star Wars game that I don't. I'm merely voicing ideas.

      I can agree with the Force Adepts concept. There is a planet full of women somewhere... witches or something that are extremely adept at the force and are as a race force endowed.

      Also, I read a book that came out just after Star Wars (the original) called Splinter in the Mind's Eye or something. Had a very powerful Force Adept woman in that one. Nice piece of work - thought it was better than what Lucas came up with for SW2.(though SW2 was good no doubt)

      As I understand it, the Jedi Knights are merely a gathering of Force Adept creatures who reinforce each other and battle evil or dark force. Why could not another group of force adepts get together and reinforce each other?

      >As for Sith, you can't be one. Their are only 2
      >given Sith at any time; a master and an
      >apprentice. You can, however, be a Dark Jedi, but
      >only by first becoming a real Jedi and then
      >falling out of grace.

      Ok, maybe only 2 "Sith" at a time. Why then not have some more bad guys called the "Sath", "Seth", "Soth" or "Suth"? Then they could fight each other too. Seems kinda one sided in the good guys favor if you ask me just to have 2 bad guys. :)

      >As for EQ, if you think that's a balanced game I
      >have some swamp land in Florida to sell you.

      How much?

      >I can divide that game by class in a ton of
      >ways..those that solo, those that are forced to
      >group for experience...those that suck in the
      >beginning, those that suck in the end game. Their
      >is not one class that is as good solo as they are
      >grouped. Not ONE.

      Yeah? I played an Ogre Warrior into the high 50s and know how hard it can be sometimes. Warriors tend to go down quick without adequate support when battling high level creatures. I had a dragon bite my head off in three successive attacks. Cleric stood there trying to fire off a CH. No good. Dead ogre. Warriors are group players after level 30 no question.

      Only good soloers I know are rangers, druids and necros. (Now, an enchanter who knows his stuff can solo but it's a dangerous game.) They always complain when in a group. (at least alot of them do.) I love grouping with rangers, druids and necros who don't complain; I got zero probs with em. Rangers are too much of a drain on the party healers but rock when you gotta track something down. Rangers should not melee they should just plink with the bow and heal/buff folks in downtime.

      Anyway, as for balance, remember the Cleric BP incident? That bp would complete heal with a click. Put that cleric with a warrior with the right gear and almost no creature in game could withstand them if the cleric could heal the warrior faster than the monster damaged him. That was IMBALANCE. They had to fix it. Pissed off a bunch of clerics but hadda be done. Gamers called it nerfing the item. Drop rates were modified to prevent permacamping like the FBBS in LGuk. They modified the original two dragons Naggy and Vox to prevent camping by hi-level players so the little guys could get a chance. I agree with these "nerfs" - they were necessary because folks were abusing thier power at the expense of the weaker players game enjoyment.

      As I said, I love the game of EQ (and probably will like Star Wars too) and I expect the visioneers to try to make sure everyone has fun... life is not a challenge when it's handed to you on a silver platter.

      --
      Codifex Maximus ~ In search of... a shorter sig.
    18. Re:1st dibs by guybarr · · Score: 2


      Without the training, you're just a schmuck who can masterbate with no hands.

      w/o training ? that sounds quite dangerous. Maybe that's why jedis don't marry.

      --
      Working for necessity's mother.
  13. Question by TekReggard · · Score: 1

    Is there going to be a set number of planets? Or will we be able to band together in large groups and after we gain enough recognition in game and maybe even enough out of game $$$ would we be able to purchase our own planet? I've heard this whole thing about having planets in the game... I think that would be cool to be able to have your own for a large team or organization.

    1. Re:Question by Anonymous Coward · · Score: 0

      There will be a set number of planets. Creating a planet takes quite a lot of time. If you have a large group with a lot of mulah, you can create your own city, more or less anywhere. If your group was REALLY large, you might be able to take over enough of a planet's surface to call it your own, though I kinda doubt it - organising that many people is difficult at best.

      It is my hope that in the space expansion one will be able to own a space station, or an asteroid colony.

      --
      ekhben

    2. Re:Question by TekReggard · · Score: 1

      Well I wouldnt be surprised if a group like HomeLAN [which I'm part of] might get a planet of their own someday hehehehe.

  14. whats the engine? by SirSlud · · Score: 4, Interesting

    i dont follow everquest (after quake/teamfortress ruined my chances at an elec eng degree, no harm done) ... but whats the engine underneath this new Star Wars MMPORMGPROGSPORMPG? Somebody told me it was just a modded EQ engine, so isn't this more like an expansion pack or 'skin' rather than a whole new .. oh god dont make me try to figure out the anagram again ..

    --
    "Old man yells at systemd"
    1. Re:whats the engine? by Anonymous Coward · · Score: 0

      Acronym? :)

      The engine has several distinct features over EverQuests, such as a lack of zoning and vastly improved graphics.

      But the most important part of a MMOG is the content, and the Star Wars Galaxies content is entirely distinct to the EverQuest content.

      The only magic in SWG is the Force, there is no Norrath, no Planes, and no AD&D races.

      There are around nine planets at launch, several dozen cities, Jabba's palace, Ewoks, Wookiees, and blasters.

      Calling this a new 'skin' of EverQuest is akin to calling Robert Jordan's /The Wheel of Time/ a new 'skin' on /The Lord of the Rings/.

      --
      ekhben

    2. Re:whats the engine? by SirSlud · · Score: 2

      >Acronym? :)

      Yeah, I knew I got that wrong. An anagram is just another word with the letters rearranged, right? :P I have a brain freeze, thanks for the correction.

      > Calling this a new 'skin' of EverQuest is akin to calling Robert Jordan's /The Wheel of Time/ a new 'skin' on /The Lord of the Rings/.

      So I take it its a totally new engine unto itself. Cool, I wasn't sure.

      BTW, I'm interested in hearing about success people have had in playing these games casually. I'm a massive FPS junkie, so I'm just recovering from that .. a little scared to try anything related to the term 'Evercrack'.

      Do you know anybody that plays these things like .. 5, 6 hours a week, or is it going to draw in most of its players for heavy use gaming?

      One more thing, OT for the game nerds .. Metroid Prime is the best game I have ever played. Ever. And I'm a huge gaming nerd. This is a system seller. If you liked Super Metroid, I've NEVER come across a sequel that pushed the state of the art to the bleeding edge while keeping every single element from the original that made it awesome. It is the pinnicle of gaming and should be required playing for anybody interested in figuring out how to hit *only* the high notes of game design.

      --
      "Old man yells at systemd"
    3. Re:whats the engine? by Anonymous Coward · · Score: 0

      Aha, from the FAQ at http://starwarsgalaxies.com/

      11.06 What engine will you be using?

      The Star Wars Galaxies team is creating an entirely new 3D engine for this title. The engine will be specifically designed to portray the Star Wars universe in the greatest possible detail. The team will be using Verant/SOE's experience in creating 3D engines for MMO titles and may incorporate elements from engines currently in development at the company.

      --
      ehkben

    4. Re:whats the engine? by Anonymous Coward · · Score: 0

      It's a new engine. It was developed while John Booth was working at Verant (for the short while that he did), so it's assumed that he wrote it.

    5. Re:whats the engine? by xa0s · · Score: 1

      if you follow this logic, then half-life was just a mod for the original quake engine (cuz thats the source it was based off of)... but obviously companies hire developers to expand and adapt the engine... john carmack isnt the only one out there:)

    6. Re:whats the engine? by kfx · · Score: 2, Informative
      BTW, I'm interested in hearing about success people have had in playing these games casually. I'm a massive FPS junkie, so I'm just recovering from that .. a little scared to try anything related to the term 'Evercrack'.

      It's probably in the FAQ, but as I remember it they are designing the game to be accessible for casual and hardcore players both... that was one of the reasons they are using a skills based system instead of levels, so a casual player can get a skill point here or there from a quest without having to spend assloads of time on the game leveling.

    7. Re:whats the engine? by silicon_synapse · · Score: 1

      The devs are definately targetting this towards casual players. Since this is skill-based, you can create a new character, work on your blaster skill for a few days, and outshoot a dancer character that has been playing for months. There won't be nearly the power range seen in everquest; just a lot more variety.

    8. Re:whats the engine? by duggy_92127 · · Score: 3, Informative
      It's a completely new engine that's been in development for a long time now. This is not EQ2... this is the good stuff from the first generation of MMORPGs, with a lot of the bad stuff removed, and a ton more really cool stuff added in. I've been following the dev forums, and it's been very exciting.

      For example, we all know that in EQ no matter how many 1st level characters attack a 20th level character, he's not even going to feel it, and it would only last as long as it would take him to attack each noob once. In SW:G, a noob certainly can hit and harm a high-level character, he's just less likely to; he'd loose the fight pretty much every time. But if a bunch of noobs gang up on a high-level guy, the big guy's going down, and hard.

      Just an example of how the game play will be different. Plus, you can own your own house that you get to place yourself, perhaps with static defenses (like a gun turret); you can own a shop and have an NPC sell product even while you're off-line; 'spawn points' are implimented as 'nests', which tend to spring up in places where there are no players, and then spawn herds/groups of baddies.

      Basically, a very dynamic world. I'm very excited to play in it.

      Doug

    9. Re:whats the engine? by Anonymous Coward · · Score: 0

      I remember hearing that the engine was developed in collaboration with the EQ2 team. When they started getting to content-specific parts of the engine they finally diverged.

    10. Re:whats the engine? by Anonymous Coward · · Score: 0

      Then that person was talking out of their ass. This game has absolutely nothing in common with EQ... it has more in common with Ultima Online, as Raph Koster (lead designer of UO) is also lead designer on this project. No EQ code was used at all. The graphics engine is entirely new.

    11. Re:whats the engine? by Drawkcab · · Score: 1

      The developers are supposedly putting in a lot of features to make this game enjoyable for casual players. As someone with a job and limited free time, I quickly was turned off Everquest, where the most successful people are those who spend ungodly amounts of time on it. But if you think about it, appealing mostly to hardcore gamers is not good business. Player who are on all day are more expensive for them, and there is a far smaller pool of players with that much time on their hands than there are potential casual players. In addition to some of the features that others have mentioned, there are also elements of gameplay that are limited by real life time as opposed to play time, and features like shopkeepers that allow you to accomplish things while you aren't online. This should make it interesting to be a craftsperson even if you can only play an hour a day.

    12. Re:whats the engine? by Petrol · · Score: 1

      "For example, we all know that in EQ no matter how many 1st level characters attack a 20th level character, he's not even going to feel it, ... "

      FYI, a 1st level most certainly can hit a higher level NPC. I was part of an EQ event where everyone logged in with a 1st level ranger and they all swarmed the Goblin king and brought him down. Admittedly it was a bloodbath and few swings hit, but the point remains... a noob can hit a 20th level npc.

      --
      ...and that's the end of our show. Donk!
  15. Massive Star Wars Fans by Anonymous Coward · · Score: 4, Funny

    There sure must be a lot of MASSIVE star wars fans.
    You know the kind who complain about conventions giving away medium sized bat utility belts.. ;)

    1. Re:Massive Star Wars Fans by Anonymous Coward · · Score: 0

      You mean normal sized bat utility belts vs grotesquely large sized utility belts.

    2. Re:Massive Star Wars Fans by Anonymous Coward · · Score: 0

      That was my joke! You turd!

    3. Re:Massive Star Wars Fans by Reziac · · Score: 3, Funny

      That why in fandom, Tshirts come in Large, Extra Large, and Faanish Large. :)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  16. Rite by Anonymous Coward · · Score: 0

    Rite not right.

    And why would it be limited to only the Dark Side? You never noticed Qui Gon's annoyance with that dirty, lizard-like, sewer dwelling, lisping idiot (RMS)?

    1. Re:Rite by Maskirovka · · Score: 2
      And why would it be limited to only the Dark Side? You never noticed Qui Gon's annoyance with that dirty, lizard-like, sewer dwelling, lisping idiot (RMS)?

      Savage Mutilation is a traditional darkside responsibility, due to the following requirements:

      strong stomach
      lack of ethics
      willingness to 1st degree burn jar jar's tounge so that it hangs out permanently and gets infected
      severing jar jar's limbs so that he can't move
      Hitting his eyes with a microwave glue gun so that they pop
      rinse and repeat , with hunting expeditions to naboo

  17. Friend or Foe? Are there other choices? by spacey · · Score: 1

    Jar-Jar may go beyond mere foe, through the intersection of enemy, past menace corner, and onto the 8-lane superhighway called nemisis. In fact the only way I'd play the game is if it presented a mission to hunt down and torture that misbegotten flop-eared two-legged rat.

    -Peter

    --
    == Just my opinion(s)
  18. +1 Informative? by JJAnon · · Score: 1

    Oops, and here I thought this was a joke. Must've missed something...

    PLEASE don't moderate a comment a certain way unless you understand what the poster is trying to say.

  19. link by Anonymous Coward · · Score: 2, Informative

    http://starwarsgalaxies.station.sony.com/

    1. Re:link by silicon_synapse · · Score: 1

      http://starwarsgalaxies.station.sony.com/

      No that's a URL. This is a link.

    2. Re:link by InfoVore · · Score: 3, Funny
      http://starwarsgalaxies.station.sony.com/

      "You will never find a more wretched hive of scum and villainy. We must be cautious."

      No, wait. I was thinking of http://slashdot.org/

      (Just kidding Taco.)

      I.V.

      --
      "These laws they're passing won't even compile anymore, let alone execute." - anon
  20. Good Lord!! QWZX by Anonymous Coward · · Score: 5, Funny

    Has anyone stopped to consider the effect this will have on Slashdot? We're talking about Star Wars geeks suddenly having a system that they can plug into 24/7 and utterly leave what little reality they have.

    That means that visits to Slashdot could drop precipitously.

    No traffic means VA systems could collapse!

    DAMMIT MAN DO I HAVE TO SPELL IT OUT FOR YOU??

    Star Wars universe => Star Wars geeks leaving Slashdot => No Slashdot traffic => CmdrTaco et al no longer being able to say 'Yeah, but we have traffic! The profit will come in eventually!" => Slashdot collapsing => CmdrTaco losing his job => CmdrTaco's wife leaving him => CmdrTaco committing suicide!!!

    Save CmdrTaco's life! STOP THIS INSANITY AND SHUT DOWN THE STAR WARS SERVER!!

    (won't someone think of the taco??)

    1. Re:Good Lord!! QWZX by Anonymous Coward · · Score: 0

      From a completely different Sci-fi theme:

      I loves them little Tacos. I loves them gooooood...

    2. Re:Good Lord!! QWZX by LineNoiz · · Score: 1

      Star Wars universe => Star Wars geeks leaving Slashdot => No Slashdot traffic => CmdrTaco et al no longer being able to say 'Yeah, but we have traffic! The profit will come in eventually!" => Slashdot collapsing => CmdrTaco losing his job => CmdrTaco's wife leaving him => CmdrTaco committing suicide!!!

      Nah. Most of us here (Well, me at least) don't have the processing power at work to play any kind of video games. Slashdot will always have some good "prime time" (9-5) traffic. The rest of the time, however...

      --
      "Quotation is a serviceable substitute for wit." --Oscar Wilde
    3. Re:Good Lord!! QWZX by br0ken2o0o · · Score: 1

      No No... You've got it all wrong! Thats only half of the people who visit /. Just make sure they dont make a MMPORPG for Star Trek... If they do that.. Then all is DOOMED!

      --
      This post was generated by a Team of Elite Monkeys for br0ken2o0o (569914).
    4. Re:Good Lord!! QWZX by tx_mgm · · Score: 1

      That means that visits to Slashdot could drop precipitously.

      that would actually be kind of good...then i might be able to RTFA within the first couple of hours of it being posted to the site!
      think of it....the slashdot effect diminishing to tolerable levels!

      --
      Gentlemen...BEHOLD!
      -Dr. Weird
    5. Re:Good Lord!! QWZX by Brandeissansoo · · Score: 1

      Why do you think the story was put on the front page? Slashdot pre-emptive strike against LucasArts webservers. We should expect a story every couple days on this same subject...

    6. Re:Good Lord!! QWZX by fenix+down · · Score: 2

      Come on now, "Commander Tacowalker" can always just set up a /. server inside the game, so your character can post on Slashdot through the Holonet. This just opens up the door for /.ers to ascend to the level of meta-loser. Think of it... nerds sitting in their dank hovels playing Star Wars Galaxies, where their wrinkled, green Jedi avatars sit in their own dank hovels posting on /.

      It almost brings a tears to your eyes...

      ...from the stink, I mean.

    7. Re:Good Lord!! QWZX by p_trinli · · Score: 1

      Good. We won't have to deal with his atrocious spelling and grammar.

    8. Re:Good Lord!! QWZX by freaker_TuC · · Score: 1


      There is no such thing as life
      You will now go home to play dead ...

      --
      --- I am known for the ones who want to find me on the net. Is that a privacy risk or a privilege? One might wonder..
    9. Re:Good Lord!! QWZX by Arkaein · · Score: 1

      I just figured it out: the Star Wars MMPORPG was concieved by the Midichlorians to restore order to the Internet. You see, Slashdot is obviously the Death Star of the internet (story posted, millions of webservers screaming in terror, then suddenly silence, and all that).

      Giving geeks a new target may save the Internet from the evil power of the /. effect.

  21. Sony? by doublesix · · Score: 4, Interesting

    I notice this is being published (?) by Sony. Does anyone know if there'll be a PS2 version?

    1. Re:Sony? by Jaegar · · Score: 1

      Yes it will come out on PS2. As far as I know, there is no solid date for the release of the PS2 version. I believe the December release of the PC version may be a bit too generous.

    2. Re:Sony? by zoomba · · Score: 1

      Actually, it's being done up for the XBox, not the PS2. Go back and hunt through some game site news postings from E3.

  22. New Everquest? by lowtekneq · · Score: 1

    I don't think there will ever be a "new Everquest", but a whole new genre of internet "community" type games. The newest of which includes this and The Sims Online.

    --
    Carpe meam simiam!
    1. Re:New Everquest? by Gyorg_Lavode · · Score: 2

      Um, They are actually developing an Everquest 2 to come out next year. You can read about it at sony's site and watch some videos at IGN

      --
      I do security
  23. No, this is not another "Jar Jar sucks" rant by JJAnon · · Score: 3, Funny

    It seems to me that keeping a Jar-Jar like character in the game is one of the smartest things that LucasArts could do - just from reading the posts on this thread so far, I can see that there are likely to be a large number of people who play the game just to see if they could kill Jar Jar.

    1. Re:No, this is not another "Jar Jar sucks" rant by Anonymous Coward · · Score: 0

      Problem is you won't get any experience points or money for killing him. You're just wasting ammo.

      The light sabers will probably have battery packs as well, so slicing and dicing that bastard isn't free either.

    2. Re:No, this is not another "Jar Jar sucks" rant by Shade,+The · · Score: 2

      Frankly, I doubt people will care.

      "Meesa Jar-Jar Bin-"
      *Jedi jumps out of the trees, yelling "Die Jar-jar scum!*

      -Respawn-

      "Meesa Ja-"
      *BOOM!*

      -Respawn-

      "Mee-"
      *Head blown off by a well aimed blaster*

      -Respawn- ...

      I'd be surprised if they could get Jar-Jar to last for more than a few seconds without some player lopping his head off with a lightsaber.

    3. Re:No, this is not another "Jar Jar sucks" rant by David+Walker · · Score: 1

      heh, and then they'll to do Jar Jar what they did with wandering healers in UO - make them incredibly powerful! I cannot even begin to count the number of bone helms and capes I've dry-looted from newbies' corpses after they accepted my "1 million gold to kill that healer" offer...

    4. Re:No, this is not another "Jar Jar sucks" rant by RoboOp · · Score: 1

      That is a problem.

      The solution? As you start advancing in levels as a Jedi, you become a Jar-Jar attractor. To progress as a Jedi, you have to keep Jar-Jar alive.

      Yep. You will be the one to... ...have to fight off the waves of bounty hunters. ...chase Jar-Jar and get him to follow you as he forgets "weeza on a mission". ...use your mind tricks to get out of scrapes Jar-Jar bumbles into with stormtroopers. ...fight off Jar-Jar as he eats food from your supplies.

      Yes... a Jedi will be tempted with the dark side. Yes indeed....

      --
      "First you get the Linux, then you get the power, THEN you get the women"
    5. Re:No, this is not another "Jar Jar sucks" rant by Shade,+The · · Score: 2

      Attack of the Jar Jars! You'd get them overrunning planets, swarming over defenses with nigh indestructability. *Shudder* The horror!

      (Btw, there was a similar problem with wolves in UO, wasn't there? Though I quit playing UO almost as soon as I got it. My connection was too laggy, and it wasn't worth the monthly costs for me.)

  24. Yet Another Never Ending game.... by CodePyro · · Score: 2, Insightful

    Anyone else here feel that games based of ever quest are really not worth buying, in fact i think that the bottom line for the new star war game is how much is it going to be? Although this is a new twist in the heavily saturated market of games based on "Star Wars"....

  25. released in december? unlikely by Anonymous Coward · · Score: 1, Informative

    The game is currently in its second beta phase, and progressing well. There is a third beta phase before release.

    If you think about that, this means the game cannot possibly make a december release.

    Expect to see it early next year.

    If you want to know more about the game, go visit
    http://starwarsgalaxies.com/ and peruse the forums.

    --
    ekhben

    1. Re:released in december? unlikely by Anonymous Coward · · Score: 0

      Yeah, I don't know what crack the Author is smoking.

      Feb, 2003 is the latest timeframe for the release. The December release date was pushed back, oh 6 months ago or so.

    2. Re:released in december? unlikely by Anonymous Coward · · Score: 0

      If it's anything like everquest it will still be in beta 2 years after release anyway..

    3. Re:released in december? unlikely by krinsh · · Score: 2

      I'd agree with you; but these are Star Wars fans we are talking about; and very likely hardcore SW and MMORPG players. They are cashing their unemployment check first thing in the morning, buying what amounts to groceries, and playing the heck out of this beta. If there are 80-120 hours per player per week instead of 20-40 hours per player per week, then they are getting a lot more data. The dev team and pre-release folks, etc. etc. are probably working double-overtime, maybe even on a pro bono until the release basis, in order to get this out in time so that it will be bought up by the masses for Christmas.

      Once the pre-orders start; what do you bet the lines at stores that take pre-orders for it will be out the door and around the corner of the next major corridor of the mall?

      Except for a couple of people that I know are really hooked on E&B, several folks are planning on shutting down all their other MM games and going to SW: Galaxies. Lots of folks I know quit EQ for Dark Age then went back; but are planning on retiring when this game arrives. Of course, I think EQ is also provided by Sony so the revenue stream so they'll just be retaining customers; but I'm even guessing that there will be a special rate to subscribe to both games if this is the case - 18.95 instead of 12/14 whatever it is.

      --
      I think with the interesting people, their lives can't possibly be wrapped up into a nice little package.
  26. Replacing Everquest? by insanecarbonbasedlif · · Score: 4, Funny

    The only problem is, if this replacing Everquest as people's new addiction, we'll need to come up with all new insulting derivatives based on drugs and illicit activites!

    "Yeah, I finally quit playing EverCrack..."
    "Why don't we see you out and about more?"
    "Cause now I'm playing Star Whores..."

    --
    Just because I doubt myself does not mean I find your position compelling.
    1. Re:Replacing Everquest? by ctr2sprt · · Score: 2
      I know, and we'll have to come up with more insulting nicknames for the pathetic, lifeless losers who sit in front of the computer all day playing EQ-alikes.

      (As opposed to the nicknames for the pathetic, lifeless losers who sit in front of the computer all day playing Natural Selection, which would include me.)

    2. Re:Replacing Everquest? by meringuoid · · Score: 3, Funny
      "Cause now I'm playing Star Whores..."

      You don't want to play Star Whores. You want to go home and rethink your life.

      --
      Real Daleks don't climb stairs - they level the building.
    3. Re:Replacing Everquest? by Anonymous Coward · · Score: 0

      Sorry... I was turned off when I was required to install flash just to get a link to the main page. Not gonna happen. Any company without enough sense to have a link for non-flash users won't be getting my attention/money.

  27. Re:+1 Informative?YES IT IS FUCKING +1 INFORMATIVE by Anonymous Coward · · Score: 0

    shut up. Just shut up. Let them moderate the way they feel is right. DON'T FUCKING SIT HERE AND TELL PEOPLE HOW TO GODDAMN MODERATE! Maybe if you EVER for ONCE IN YOUR WORTHLESS PITIFUL LIFE had something constructive to add to a conversation then you could get some moderator points and moderate things the way that your puny mind wants.

  28. I can imagine: Zero. by Anonymous Coward · · Score: 0

    SWG takes place before the movies about a thousand years or so. There will be no Skywalkers, Organas, Palpatines, etc.

  29. Real fans envy... by craenor · · Score: 1

    Those select few who are in the beta test for SWG. I mean sure, there are about 3000 in the test, but how many signed up? 100,000?

    1. Re:Real fans envy... by Jaegar · · Score: 1

      Actually I believe the number was over 200,000. I can't remember the approximate number.

      I'm sure that those who have been selected are very grateful/honored.

    2. Re:Real fans envy... by silicon_synapse · · Score: 1

      It was about 250,000 applicants months ago and has probably climbed since then. Many of those are probably duplicates though from people trying to improve their chances of making beta.

  30. heh by Anonymous Coward · · Score: 0

    I don't know about you, but in my mind, the Star Wars movies ended with Return of The Jedi. The others that have followed are, in my opinion, horrible. Who cares about the effects if, in my opinion, the actors can't act and there's little to no character development?

    IMO, there are only three Star Wars movies.

    There are four lights.

  31. Expansion packs by thing_in_itself · · Score: 5, Funny

    Where is "Star Wars Galaxies: Hot Date"?

    1. Re:Expansion packs by Anonymous Coward · · Score: 0

      I want my "Star Wars Galaxies: Unleashed".

      The only thing now is, what should we have leashed that can now be unleashed in that pack. Jar-jar? Naaa.

      Posting AC because stupid me has thrown some mod points into this article.

    2. Re:Expansion packs by daeley · · Score: 5, Funny

      Where is "Star Wars Galaxies: Hot Date"?

      It's scheduled for release right after 'The Hutts: Livin' Large' comes out. :)

      --
      I watched C-beams glitter in the dark near the Tannhauser gate.
    3. Re:Expansion packs by Anonymous Coward · · Score: 0

      bahaha that was good

    4. Re:Expansion packs by HP+LoveJet · · Score: 2, Funny

      I want "Mos Eisley: Vice City".

      --
      spawn_of_yog_sothoth
    5. Re:Expansion packs by Geeyzus · · Score: 3, Funny

      Where is "Star Wars Galaxies: Hot Date"?

      Maybe they will appeal to the /. crowd and come out with Star Wars Natalies: Hot Grits!

      Mark

  32. I'm having trouble deciding.... by Joe+Tie. · · Score: 1

    Would spending Christmas with Vader be better or worse than spending it with Chewies family?

    --
    Everything will be taken away from you.
    1. Re:I'm having trouble deciding.... by RatBastard · · Score: 2

      I'll be delivering your package by hand, solo.

      --
      Boobies never hurt anyone. - Sherry Glaser.
    2. Re:I'm having trouble deciding.... by Anonymous Coward · · Score: 0

      /me suddenly remembers the holiday special.

      Oh god, thanks for ruining Christmas!

    3. Re:I'm having trouble deciding.... by Anonymous Coward · · Score: 0

      Well if you have ever seen that horrible Star Wars Christmas Special you would know that spending Christmas with Chewie's family would be unbearable. Vader's family any day. Think about it you could oogle his wife all night.

    4. Re:I'm having trouble deciding.... by Anonymous Coward · · Score: 0

      Would spending Christmas with Vader be better or worse than spending it with Chewies family?

      Real question is, what do you get a wookie for Christmas when he already owns a comb.

      Search "insert your favortive music swapping program" for wookie and see what I am taking about.

    5. Re:I'm having trouble deciding.... by Anonymous Coward · · Score: 0

      If this is an obscure reference to the Star Wars Holiday Special, I think we already know what Christmas with Chewie's family is like...

  33. Re:+1 Informative?YES IT IS FUCKING +1 INFORMATIVE by JJAnon · · Score: 0, Flamebait

    Hmm.. this from a very brave anonymous coward.

    I'm quaking in my boots.

  34. Re:The Tao of Linux by Anonymous Coward · · Score: 0

    You are useless to this thread. Your uselessness has the Tao.

  35. Jar Jar and the racism of Lucas by Anonymous Coward · · Score: 0

    Charlie Chan sound-alikes, Rastafarian mocking, a universe where the most powerful rulers are either white men or beautiful white women. The latest couple of Star Wars episodes are rife with deeply racist themes and images.

    It's sad to see a series that celebrated cultures with their different languages and customs get turned into a mild KKK propaganda piece.

    1. Re:Jar Jar and the racism of Lucas by Anonymous Coward · · Score: 0

      Why not? After all, white skinned people are the superior race!

  36. Re:I can imagine: Zero. by Anonymous Coward · · Score: 0

    that's wrong. it takes place concurrently with what goes on in the movies. there are imperials and the whole deal.

  37. Not another support group... by Nkwe · · Score: 1
    All of my evenings are full, I dont know when I will be able to go.

    Hello my name is _______ and I play SWG...

  38. Re:I can imagine: Zero. by FAH+Q+AUSS+HOLES · · Score: 1

    Actually if you read the back story on StarWars.com you'll see that the first one to discover the force was indeed a Skywalker.

  39. It has to be said... by Anonymous Coward · · Score: 1, Funny

    "I bent my wookie!" --- The Simpsons

  40. Jedi by Anonymous Coward · · Score: 0

    I wonder if they'll expell people from the Jedi Order if you do something along the lines of: Give me all your credits *waves hand*. The ultimate non-lethal pickpocket.

  41. The BBC versus Amazon.com by Chasuk · · Score: 4, Interesting

    The BBC is reporting that Lucas Arts is putting the Star Wars universe online this December.

    I normally trust the BBC, but I think they are wrong on this occasion. According to details on Amazon.com, Star Wars Galaxies will be released on February 14, 2003.

    1. Re:The BBC versus Amazon.com by Anonymous Coward · · Score: 0

      I normally distrust media to some extent, and distrust retail outlets to a large extent.

      And since the starwarsgalaxies.com site has stated several times that there is no official release date yet, I disbelieve both of them. :)

      --
      ekhben

  42. Oh man... by Bob+Vila's+Hammer · · Score: 1

    This is the end / Beautiful friend
    This is the end / My only friend the end.

    --


    --"The perfect example of the man of action is the suicide." - William Carlos Williams
  43. Re:+1 Informative?YES IT IS FUCKING +1 INFORMATIVE by Anonymous Coward · · Score: 0

    What does it have to do with with anything if I post as an AC? I wanted to post at 0 so that I wouldn't infest the message board with rants about moderation, such as you have been doing. The point of the post wasn't to scare and wasn't to prove my manliness, it was to tell you that we are tired of people like you bitching about the moderation system. Why don't you follow my example and post at 0 when you have something to say that doesn't relate in any way to the discussion going on (comments such as bitching about moderation).

  44. It will be NO EQ..not for awhile, anyway. by unicron · · Score: 2

    The thing that makes EQ so much fun is the game is so utterly massive and everything you see and everyone you talk to just might have something for you to do. Quests are what make mmmorpg's so much fun. And what do quests get you? That's right, ph4t l3wt. For EQ their are two types of players: those that play to get the best gear in the game and liars. So if Galaxies wants to survive past it's 6 month, it will need to add some uber mobs that drops +5 Light Sabers of the Headless Mofo. The drive to keep playing EQ is that someday you will walk back into your starting town decked head to toe in Vex Thal and Snake Temple gear and watch the newbs shit themselves? Then when they ask why you don't have your epic weapon, you say you banked it because you got better.

    --
    Finally, math books without any of that base 6 crap in them.
    1. Re:It will be NO EQ..not for awhile, anyway. by kindbud · · Score: 2

      The thing that makes EQ so much fun is the game is so utterly massive and everything you see and everyone you talk to just might have something for you to do.

      Fetch me a boat anchor.

      Quests are what make mmmorpg's so much fun.

      Deliver this silver pail.

      And what do quests get you? That's right, ph4t l3wt.

      +3 Adamantine Helm of Laughingstock, schweet!

      --
      Edith Keeler Must Die
    2. Re:It will be NO EQ..not for awhile, anyway. by Anonymous Coward · · Score: 0

      You are thinking too much DND item specs...

    3. Re:It will be NO EQ..not for awhile, anyway. by Anonymous Coward · · Score: 0

      two types of players: those that play to get the best gear in the game and liars.

      and, those who quit after a relatively short period because the pursuit of levels and loot is f*cking boring as sh*t.

    4. Re:It will be NO EQ..not for awhile, anyway. by will_die · · Score: 2

      mobs do not drop any items except for thoses that can be used for crafting, and the completion of missions.
      Also you have no magical items, and the only buffs are thoses you get from eating food and drinking.

    5. Re:It will be NO EQ..not for awhile, anyway. by rlangis · · Score: 1

      Yeah, and that's why I quit EQ in the first place: all of the l33t d00ds who thought that ph4t l3wt was more important than anything else.

      EQ is an IRC channel that gives you something interesting to do during the downtimes in conversation. When you delude yourself into thinking it's more than that, that is when it's time to hang up the mouse and go back to the real world.

      --
      GIR: I'm going to sing the Doom song now. Doom doom doom doom doom doom de-doom doom doom doom doom doom doom...
  45. Star Wars Galaxies Official FAQ by ancarett · · Score: 5, Informative

    People have been waiting on this for ages: it will bear a strong resemblance to Everquest thanks to having the same development team from Sony/Verant. Here's the Star Wars Galaxies Official FAQ and, the answer to the all-important question from page three of the FAQ:

    3.03 Will I be able to kill Darth Vader?

    At this point, you will probably not be able to kill Darth Vader, but some players may have the opportunity to interact with him. We would like to adhere to the continuity as much as possible; Vader is key to the trilogy, so you probably won't be able to kill him (like you would really stand a chance against the Lord of the Sith anyway...)

    --
    ancarett, historian and zombie gamer
    1. Re:Star Wars Galaxies Official FAQ by JonSari · · Score: 1

      Lucas is notoriously restrictive about what can happen with their Intellectual Property. Proposing changes means running the bureaucracy gauntlet.

      This is a big part of why the stock characters will be unkillable.

    2. Re:Star Wars Galaxies Official FAQ by p3d0 · · Score: 2

      I thought Vader was the apprentice, and Emperor Palpatine was the lord.

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    3. Re:Star Wars Galaxies Official FAQ by bjb · · Score: 1
      (like you would really stand a chance against the Lord of the Sith anyway...)

      Yeah, but I was planning on hacking the code and bringing over the BFG10K.. can his powers stop that?

      fwwwaaaAAAAAAAHHHHHH BAAM!!

      Ok, maybe not, but it'd be cool if you could create characters many times so that you could take suicide attempts to try and get him.. just see what happens each time.

      I guess the reason why I say this is because I have no intention of "living" this game. Others might be a little more gung-ho about taking it seriously, but some might just want to explore a little, and not be a peasant.

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
  46. An interesting question by Evil+Adrian · · Score: 1

    Will Lucas Arts promote this game like they did with Star Wars Episodes I & II, bombarding us with images during every television show, on every billboard, Mountain Dew can and pizza box, in an attempt to become the MMORPG-supreme?

    --
    evil adrian
    1. Re:An interesting question by Anonymous Coward · · Score: 0

      No, because unlike an $8 movie ticket, computers cost a lot of money and most people who eat at Taco Bell are not quite wealthy enough to be buying computers and paying monthly rents for games.

  47. Jar-Jargonized headline by CatWrangler · · Score: 5, Funny
    rppp01 writes "The BBC report'in that Lucas Arts putt'in the History of The Rise an' Fall of the Galactic Empire universe online this Decemb-a. Go here to read all about it. Mee-sa know lots of Gungans who now start'in to leave Everquest. this the next everquest? wee-sa have massive Star War fans call'in in so-sa woosy everyday in attempts to become jedi? Jar Jar be friend or foe?"

    Weesa all sinking and no power.

    Courtesy of the Jar-Jargonizer that translates online text into Jar Jar speak.

    --

    ---
    When you come to a fork in the road, take it! --Yogi Berra--

  48. Some mistakes by Anonymous Coward · · Score: 2, Interesting

    Some mistakes in that article. There's already a fourth Monkey Island game. I guess they're saying they're making a fifth?

    And as for Grim Fandango being a cartoon... that does not do it justice. If you haven't played it, hunt it out for one of the richest, most wonderful adventure games ever.

  49. massive Star War fans? by marick · · Score: 2

    Will we have massive Star War fans calling in sick everyday in attempts to become a jedi?

    Do you work with Jabba the Hut?

    1. Re:massive Star War fans? by fenix+down · · Score: 1

      Yes. Yes I do. He calls himself Ted, but really, how many incomprehensible, immense blobs of fat can there be?

  50. "Will Jar Jar be friend or foe?" by greymond · · Score: 1

    he'll be slashed through the face with my "red lightsabre of wrath +2"

    of course i only say that because i have a lot of hatred built up for that character - in real life I'm probably not even going to play the game....

    waiting and hoping for FFXI Online with a brief romp of FFX-2 to tide me over after I get bored of GTA3VC you know....

    1. Re:"Will Jar Jar be friend or foe?" by Anonymous Coward · · Score: 0
      of course i only say that because i have a lot of hatred built up for that character
      That's fine. I have a lot of hatred built up for the incessant and immature jar-jar bashers who all think they are being original by posting the same thing over and over again.
  51. What platforms will the client be available for? by JessLeah · · Score: 1

    The prospect of buying and using this game excites me to no end. But my computers are a Linux box, and a "somewhat old" (Power Mac 7300 with a G3/220 upgrade card) Mac.

    What I fear here is that the client will run only on Windows; if we're incredibly lucky, and Lucasarts is feeling generous, they'll also produce a Mac OS X port.

    Which would mean that I'd be out of luck either way, since I don't run Windows, and my Mac isn't juicy enough to run OS X games. (It can barely muster OS X itself).

    I find it incredible that I'm the first person to point this out. It's really sad. I WANT to give LucasArts my money, but something tells me that, just like previous MMORPGs (or whatever the acronym is), I won't be able to run this thing :(

  52. Never played an MMORPG by Boone^ · · Score: 2

    I've avoided Everquest & DOAC simply because I don't care for their themes.

    I'm afraid that Galaxies, however, will do me in.

    1. Re:Never played an MMORPG by Phrogman · · Score: 4, Informative

      Actually, some of the design seems to draw on the unique design of DAOC in some respects. DAOC was the first to introduce Realm vs Realm combat (where players belong to one culture permanently at war with 2 other cultures (Vikings, King Arthur's English, and the Celts of Ireland), and SWG evedently has a similar 3-sided conflict (Empire, Rebels and the Underworld) updated to suit a science-fiction universe. Player-vs-Player combat is hardly a new thing (UO had it) but DAOCs version of it is remarkably effective

      Dark Age of Camelot (See http://www.darkageofcamelot.com for some information on the game and http://www.camelotherald.com if you want the game scores for each server and individual) was a very clever development in the world of MMORPGs and while its got its problems, its a very enjoyable game overall. A new expansion called Shrouded Isles will be out in in December. I have been playing DAOC since the day it came out and I haven't lost interest yet.

      I hope that Verant/Sony learns from their experience with Everquest and develops a more rounded game. The Star Wars intellectual property is very well developed and deserves a good game. Sadlly, Verant has not been the most responsive of companies in the past.

      I am looking forward to SWG immensely. It may be the game to pull me out of DAOC, but its gonna have to be a lot more than just eye-candy to do so.

      --
      "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
    2. Re:Never played an MMORPG by analog_line · · Score: 2

      I play DAoC as well and I'm actively looking forward to SWG's release, but not because I want to play it at all. I'm not at all interested in playing with the vast majority of Star Wars geeks who'll nitpick every little detail and be even more hardwired into the game than Everquest addicts. I want SWG to come out, because I want all the whining idiots that play DAoC, who constantly proclaim that "SWG will roxors over this supid game!!@!!!," to either leave and leave the rest of us the hell alone or shut the hell up about it and play the game.

    3. Re:Never played an MMORPG by LondonLawyer · · Score: 1

      Not exactly true. This is how it was initially planned but at launch there will only be 2 'cultures' - Imperial and Rebel. You may choose to affiliate with one of these or remain unaffiliated. If you are unaffiliated, it will not be as if you are one of the Underworld - for a start, because of the way the combat system has been designed, nobody will be able to attack you unless you accept their challenge. Sony is aiming to encourage the sort of player who farms and forms communities rather than the sort that runs around the Galaxy with a blaster in one hand, lightsaber in the other. Not exactly Han, Leia & Luke but it seems to be a decision made to ensure a stable community who will sign away a slice of their monthly paycheck like good little zombies - unsuprisingly motivated more by financial arguments than a sense fun or a love of the Star Wars movies.

  53. Smart move by blincoln · · Score: 4, Insightful

    This is probably the ultimate MMORPG license. Unless someone comes out with one based on Monty Python and the Holy Grail, I'm sure Sony and LucasArts will have cornered the market.

    --
    "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    1. Re:Smart move by harlows_monkeys · · Score: 5, Interesting
      This is probably the ultimate MMORPG license. Unless someone comes out with one based on Monty Python and the Holy Grail, I'm sure Sony and LucasArts will have cornered the market


      How about Star Trek? There's probably room for an MMORPG there.


      Some classic SF could be interesting. For example, Asimov's Foundation series, or Niven's Known Space series. The ringworld alone has room for a rather large game.


      There's also alternate history, which is what Mythic is doing with their next MMORPG. That one will be set in a galaxy where the Roman Empire survived, and became a galactic empire.


      I'm strangely unexcited by SWG. For me, Star Wars is something to watch, not something to do. It's only really interesting to me in that they are supposedly using much of the same engine the EQ2 will use, so as an EQ player, I'm curious to see it.

    2. Re:Smart move by intermodal · · Score: 1

      "Unless someone comes out with one based on Monty Python and the Holy Grail..."

      I can see it now...thousands of players walking around, chanting spam, seeking shrubberies...oh god, make it stop!

      --
      In SOVIET RUSSIA... erm...NSA AMERICA, the Internet logs onto YOU!
    3. Re:Smart move by Anonymous Coward · · Score: 0

      My votes for a bad 50s sci-fi world!! How about loggin' on and finding yourself in the middle of Day of the Triffids, THis island earth, the day the earth stood still!!!!!!

    4. Re:Smart move by Anonymous Coward · · Score: 0

      The Lord of the Rings one coming out (what 3 years maybe?) will probably be the only one competing with this.

    5. Re:Smart move by inerte · · Score: 1

      Comic books.

    6. Re:Smart move by IshanCaspian · · Score: 1

      I don't see Star Trek as having much potential for MMORPGs. The whole series is rather based on the interactions of large groups; the federation versus the romulans, the federation versus the mysterious alien species, and so on. The individuals rarely have much potential. What is there to do in the Star Trek universe? Command a starship, or act as a cog in the galactic machinery? There really is only room for a few characters to actually have human characteristics...everyone else just has to cooperate so the few in command can play out their little pop-philosophy drama. As much as I like star trek, the Star Wars world is much better suited towards individualism, rather than this kind of hive-consciousness that is necessary to run starships. Besides, how would you advance in a Star Trek game?

      By collecting more tribbles?

      --

      But there is another kind of evil that we must fear most... and that is the indifference of good men.
    7. Re:Smart move by blincoln · · Score: 2

      How about Star Trek? There's probably room for an MMORPG there.

      Trek was originally part of my triad of ultimate MMORPG licenses, but I realized that there would be a huge liability - no matter *how* the game worked, there would be masses of people complaining that it didn't follow the canon for one reason or another.

      Fantasies can bend the rules, because the mindset of the fans is different. You can't go out and buy "The Knights Who Say 'Ni!''s Guide to the Holy Hand Grenade," with diagrams and pseudo-physics that "explain" the whole thing.

      The Star Wars Writer Conglomerate has dabbled in this recently, but IMO it's not part of the core experience like it is with Trek.

      Personally, I'm not into online gaming at all. I'm just a bit jealous of the cash that Sony and LucasArts are going to rake in with this product =).

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    8. Re:Smart move by grapeape · · Score: 1

      What about an Enders based MMORPG? Or Dune, Robotech....there are hundreds if not thousands of universes that a fan of that particular genre would concider ultimate. I like Star Wars but not enough to pay every month to pretend to be a vapor farmer.

    9. Re:Smart move by Broccolist · · Score: 1

      Lucasarts has consistently pumped out high quality Star Wars games, whereas the Star Trek license has been passed off to bit companies, inevitably resulting in garbage. Star Trek doesn't have a good track record in the gaming industry, so I wouldn't react with much excitement to an announcement that it's being turned into an MMORPG.

    10. Re:Smart move by Leolo · · Score: 1

      Some classic SF could be interesting. For example, Asimov's Foundation series, or Niven's Known Space series. The ringworld alone has room for a rather large game.

      Few people know this now, but Time Warner Interactive released a Return to Ringworld game in 1994. This is a DOS VGA game, requires hard disk with 2MB available, 386/25, 640k RAM and a CD ROM drive capable of 150KB/sec.

      How do I know this? I found a copy at a used computer store. I collect classic computers, I really like Niven and the Ringworld novels. I just HAD to have it!

  54. I can't wait to by Anonymous Coward · · Score: 0

    finnally put a laser blaster to jar jar's head and pull the trigger! It will be loads of fun to wander around and senselessly kill the gungan or whatever those morons are! Are ya with me people???!?!?

  55. Jar-Jar would be fun to code by Anonymous Coward · · Score: 2, Interesting

    Jar-Jar should have a special skill in the game called BDL - Blind Dumb Luck. Whenever you try to kill him, his BDL kicks in. You fire your blaster at him and he cringes, but the shot miraculously passes between his tongue and his ears, ricochets off fourteen walls, a stagnant pond, and a black hole, and comes back to hit you right between the eyes. Jar-Jar makes an annoying comment while you sit at your monitor, teeth clenched in apoplectic fury. Oh yeay. With work and a good programmer this guy could be made INTERACTIVELY annoying!

    1. Re:Jar-Jar would be fun to code by Anonymous Coward · · Score: 0
      You fire your blaster at him and he cringes, but the shot miraculously passes between his ... ears
      What's miraculous about that? This is Jar-Jar we are talking about, after all.

      Now if you did the same to Yoda, or Chewbacca, or Princess Leia, or even Hans Solo, and they survived, then you would be talking "miraculous".

  56. Yes. by _ph1ux_ · · Score: 2

    Play this game, I will.
    but not a lot of time have I
    too expensive for me it may prove.

    1. Re:Yes. by antistuff · · Score: 3, Funny

      Not funny you are.

  57. sounds rather slow by dslbrian · · Score: 5, Funny
    From the article:
    Mr Sarris said that the Mos Eisley spaceport on Tatooine, where Luke Skywalker first meets Han Solo and Chewbacca in Episode IV, will take a game character 55 minutes just to walk across, let alone fully explore.

    Now thats a slow server...

  58. Re-read the article. by unicorn · · Score: 2

    Bounty Hunter, is a PS2 only game. It QUITE clearly mentions Galaxies, as being a game for PC's.

    --
    "Politicians are interested in people. Not that this is always a virtue. Fleas are interested in dogs." P.J. O'Rourke
    1. Re:Re-read the article. by The_dev0 · · Score: 1

      Bounty Hunter will also be on Gamecube, dude.

      --
      Never fight naked, unless you're in prison...
  59. Insightful?! by Shade,+The · · Score: 2

    Why is the parent post modded up as insightful?! I would insult the moderator stupid enough to mod the parent, but he's probably wearing a black ski mask and on his way to sabotage the Lucasarts Star Wars servers by now.

    1. Re:Insightful?! by LineNoiz · · Score: 0, Troll

      We do it to piss you off. You specifically, Shade. Now shut up.

      --
      "Quotation is a serviceable substitute for wit." --Oscar Wilde
  60. looks good to me by Hythlodaeus · · Score: 3, Interesting

    The development team for Star Wars Galaxies is mostly comprised of former Ultima Online developers. The lead designer is Raph Koster, formerly known as Designer Dragon of UO. They made a prototype space game for Origin to brand as Wing Commander Online, but that was about the time EA (Origin's parent company) gutted Origin down to just the UO team and rolled it all into the EA.com division. EA tried to assign Koster's space team to the Sims Online, but they wisely made a deal with Verant to make a Star Wars game. Thus Verant's Austin division was born. There's no code in common with Everquest.

    --
    For great justice.
    1. Re:looks good to me by Anonymous Coward · · Score: 0

      Finally someone who is posting some truth! Mod this one up.

      I hate that people keep refering to this as the same developers as EverQuest when it's really the same developers as Ultima Online.

      Why do /.ers not trust Microsoft marketing but blindly trust everyone else?

    2. Re:looks good to me by Anonymous Coward · · Score: 0

      Hythlodaeus speaks truly. SWG has ONE developer from EQ on the team. The rest are all Ex Wing Commander, Ex UO, or otherwise not associated with Origin Systems or Verant Interactive.

  61. Casual play by Anonymous Coward · · Score: 0

    I'll be playing it probably no more than 10 hours a week with my current social schedule; the game devs want to make it enjoyable for casual players and first time MMOers, because they expect the Star Wars license to bring in people who'd otherwise never touch an MMO.

    --
    ekhben

  62. "I seek Jedi wisdom..." by ncc74656 · · Score: 3, Informative
    Will we have massive Star Wars fans calling in sick everyday in attempts to become a jedi?

    If you have a Palm, this would be cheaper than what's likely to become the next Evercrack...

    --
    20 January 2017: the End of an Error.
  63. Want to buy an MMORPG Subscription!? by Maul · · Score: 5, Funny

    Dealer: Want to buy an MMORPG subscription?

    Obi-Wan: You don't want to sell me an MMORPG subscription.

    Dealer: I don't want to sell you an MMORPG subscription.

    Obi-Wan: You want to go home and rethink your life.

    Dealer: I want to go home and rethink my life.

    --

    "You spoony bard!" -Tellah

    1. Re:Want to buy an MMORPG Subscription!? by Anonymous Coward · · Score: 0

      GOLD, pure gold!
      Thanks for the laugh.

  64. Lucas is aiming to kill fair use. by MisterSquid · · Score: 4, Interesting

    I think /.'ers concerned about their rights online and also in the domain of fair use should consider not giving another red cent (or silver pfenning, or ridged dracma, etc.) to any business concern directly promoted by Lucasfilm and/or Lucasarts.

    Yesterday, /. ran an article about Fox CEO Peter Chernin's call to media and tech companies to work together to combat piracy. Some /.'ers speculated that Lucas's suggestion that media and tech companies form an alliance to prevent piracy is, at best, a disingenuous one. For example, in one post, RobotRunAmok suggested that Lucas is playing the "misguided artist" to Valenti's "evil fat cat suit," the implication being that Lucas is an evil fat cat. In another post, Jippy_ points out that "[s]aying that there won't be film of merit or quality without there first being movies of flashy repetitive garbage" is just plain bad logic.

    Lucas would sell our fair use rights down the river if he thought he could make a bigger buck. His last three films stink (he's proven himself to be the much inferior artist compared to his peer Spielberg), and though he is pioneering digital production and delivery, he doesn't seem to understand that such technologies work best when they facilitate rather than obstruct fair use rights.

    What really disturbs me is that Lucas--his very person a monument of excess--uses environmentalist language to protect his profit margins. Sure, digital film in the long run may be more environmentally friendly than celluloid, but that's hardly a justification to compare the market forces which drive popular cinema to an endangered ecosystem! The NYTimes has an article that quotes Lucas as saying:

    I am begging for co-operation. There are unintended consequences of piracy. If piracy is not stopped, the rainforest of the entertainment business ecosystem will collapse.

    If the movie industry, with its increasing resemblance to the recording arts industry and its cozying up to those who would revoke our fair use rights, can be compared to a rainforest, then I say clear cut the whole damn thing.

    --
    blog
    1. Re:Lucas is aiming to kill fair use. by ceejayoz · · Score: 2

      he's proven himself to be the much inferior artist compared to his peer Spielberg

      Please explain how one can be inferior to one's peer?

    2. Re:Lucas is aiming to kill fair use. by FrostedWheat · · Score: 1

      "... the rainforest of the entertainment business ecosystem will collapse."

      That sounds oddly fimiliar.

      Bill G: Lukas I am your father.
      George L: Woo-hoo!

    3. Re:Lucas is aiming to kill fair use. by Minna+Kirai · · Score: 2

      Peers don't have to mean perfectly equal. Someone's peers are the people similar enough to a person that her behavior and accomplishments can be judged (by herself and others) as relative to them. Children with 2 years of age difference are often called peers. "I'm worried that Susan is falling behind her peer group"

      In this case, Lucas and Spielburg are both highly successful directors of blockbuster action films, nearly 60 years old and with thin grey beards to show it. By broad descriptions they're very much alike, but still Spielburg will be favored by any high-class film critic.

    4. Re:Lucas is aiming to kill fair use. by Reziac · · Score: 3, Informative

      Just to add to your points (which in my observation, are absolutely correct):

      Most Slashdotters won't remember this, but back in 1977-78, when the first StarWars fanfic hit the streets, Lucas went absolutely ballistic and tried quite seriously to stamp it out.

      Naturally it just went underground, and after a few rounds of legal whack-a-mole, Lucas grudgingly allowed as how maybe fanfic and his copyrights could peacefully coexist**, mainly because he was smart enough to recognise fanfic as free advertising. But if he could control it, he would still stamp it out. Even so, LucasArts HAS nixed "unauthorized" fan clubs.

      ** So long as there's no sex. To quote Lucas, "There is no sex in the Star Wars universe." That's why SW slash fanfic is still underground.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    5. Re:Lucas is aiming to kill fair use. by kubrick · · Score: 1

      By broad descriptions they're very much alike, but still Spielburg will be favored by any high-class film critic.

      Any "high-class film critic" worthy of the name will turn their nose up at either director's work. BTW, it's "Spielberg".

      --
      deus does not exist but if he does
    6. Re:Lucas is aiming to kill fair use. by Minna+Kirai · · Score: 2

      He managed to fool a lot of them with Shindler's List and Saving P Ryan. Lucas hasn't had anything as well-recieved by the hoity-toity crowd since 1974.

    7. Re:Lucas is aiming to kill fair use. by kubrick · · Score: 1

      Spielberg craves artistic credibility so much -- it's a terrible shame that those two films were so obviously 'Oscar-winning' without being good works of art in any sense. Spielberg is a good craftsman, but he's by no means an artist -- and too often his craft is all too apparent on screen.

      Lucas, on the other hand... at least his pretensions are in the spiritual realm, where they're easier to dismiss. :) I'd just like to quote Harrison Ford here... "You can write this shit, George, but you can't say it."

      On re-reading the above two paragraphs I'm sounding incredibly bitchy, aren't I? I really don't care about this issue, and I'm normally much more well adjusted. Sorry to trouble you, and I'll try to take my medication more regularly in future. :)

      --
      deus does not exist but if he does
  65. Re:I can imagine: Zero. by rowanxmas · · Score: 1

    Can you post a link to that story?

  66. Jar Jar is just drunk by SHEENmaster · · Score: 1

    Me sa tell yousa when me sa had enougha!

    --
    You can't judge a book by the way it wears its hair.
  67. the greatness of these games lies in freedom. by herrd0kt0r · · Score: 5, Funny

    don't miss the point: it's not just about popping online and fragging some doods. the greatness of games like star wars galaxies lies in the ability of the player to do pretty much whatever he/she wants.

    nevermind that previous MMORPGs were limited in terms of what you really _could_ do feasibly. the idea that you could be an Expert Basketweaver and survive in the game is pretty nifty. why? because it lets people enjoy their time doing what they wanna do.

    i used to play everquest. i was on the test server. i didn't go around power leveling and camping for stuff all the time. my idea of fun was to be Emperor of the server and have my minions deliver their hard-earned booty to me. it was a fun game, because i got to play with friends (flesh-and-blood friends, mind you) and goof around.

    that's right. i was Noodles VII, Emperor of Norrath, founder of the Furious Foodstuffs. with my comrades, Turnip, Pickle and Caper, we spread joy and goodwill unto the world. in return, they paid me taxes.

    it was enjoyable. i got to do what i wanted to do. of course, after i modified my desk chair to accomodate a chamber pot, had my electricity shut off cause i didn't pay the bills, then again converted my desk chair into a power-generating bicycle to keep my machine on to play everquest, i realized that there are things more important than everquest in life.

    like booze. and the money to buy booze.

    but nevermind all that. i don't plan on playing star wars galaxies, but the idea of becoming Fukkit, cousin of Wikket, Master Jedi of the Forest Moon of Endor, appeals to me. it calls to me. just imagine how powerful you could be as Fukkit, Cousing of Wikket, Master Jedi! you could be KING.

    that other ewok eating all your food?
    You don't want to eat those grubs.
    "I don't want to eat these grubs."
    You want to give those grubs to me.
    "I want to give these grubs to you. Here."

    that stupid AT-ST ruining your forest crib? /me force jumps on top of the AT-ST /me force opens the hatch /me whips out my lightsaber /me flips out.

    that damn lEEthax0r playing a human princess shunning you?
    Yo, j00 r gonna make teh sw33t luv 2 me.
    "i r g0nna max0rz out wif j00."
    dun worry, i furry, but i never in a hurry for a bebe like j00.

    even han wouldn't be as smooth as me.

    1. Re:the greatness of these games lies in freedom. by TheKey · · Score: 1

      You should play Shadowbane when it comes out. Now that's REAL power. I mean, you *literally* control the server, if you have the skills. Building cities, taking cities, making alliances.. it's the pinnacle of the MMORPG experience. Really, I think it's the first one that looks to be fun, instead of just pressing 'a' repeatedly .. .. ... that's just my not so humble opinion though.

      --
      My Journal - 1,337 fans and countin
    2. Re:the greatness of these games lies in freedom. by cheese_wallet · · Score: 1, Offtopic

      "...but the idea of becoming Fukkit, cousin of Wikket, Master Jedi of the Forest Moon of Endor, appeals to me..."

      Not to mention that when you approached friends, they could greet you with "Ah, Fukkit. Let's go take the palace."

      And in response to one of your denials you might hear:
      Friends: "Why not, Fukkit?"
      Fukkit: *pauses*
      Fukkit: "That just doesn't seem like a good idea."
      Friends: "Oh come on, you never want to go, Fukkit."
      Fukkit: "It's dark in there."
      Friends: "Well, f*ck it"
      Fukkit: "Well what?"

    3. Re:the greatness of these games lies in freedom. by Anonymous Coward · · Score: 0

      Third base

    4. Re:the greatness of these games lies in freedom. by Skip666Kent · · Score: 2

      the greatness of games like star wars galaxies lies in the ability of the player to do pretty much whatever he/she wants

      Well what if I want to...pop online and frag some doods? Will that be an option?

      --
      **>>BELCH
  68. Jedi w/ light saber Buy It Now! ($350) by Nazghal · · Score: 2, Funny

    I can just see ebay now Not born with mitochlorions in your system? Don't want to mess with all that training and discipline to become a jedi? Having to much fun dabbling in the dark side to get accepted to jedi academy? No problems! You are bidding on this rare opportunity to instantly become a jedi. Light Side Comes with free light sabre (blue) Please check my feedback and bid with confidence. I accept Paypal, Check, Money Orders.. Bid early and bid often! May the force be with you!!

    1. Re:Jedi w/ light saber Buy It Now! ($350) by silicon_synapse · · Score: 1

      I doubt that will be a problem since you will almost definately be able to lose Jedi status. Buying items on eBay will also be pointless since they decay. The only things that will regularly pop up for sale are credits (money), rare materials need to build/repair items, and maybe characters with high level skills already earned. I don't think it will be as widespread as with EQ though.

  69. If you live with Vader by Anonymous Coward · · Score: 1, Funny
    Don't let him near the phone.

    All that heavy breathing in the background will make every potential date think your some kind of purv.

  70. Does this mean... by Anonymous Coward · · Score: 2, Funny

    ...cybersex with Natalie Portman? OMFG!

    1. Re:Does this mean... by Genrou · · Score: 1
      ...cybersex with Natalie Portman? OMFG!


      No, that means cybersex with a 14-year-old kid pretending to be Natalie Portman.

    2. Re:Does this mean... by Graspee_Leemoor · · Score: 1

      "...cybersex with Natalie Portman? OMFG!

      No, that means cybersex with a 14-year-old kid pretending to be Natalie Portman."

      And the difference is ... ?

      graspee

  71. Nope by WiredOni · · Score: 1

    According to the faq you can't.

    You're allowed to have one hyphen or apostrophe in your name. Numbers and other punctuation are not allowed, and we will also follow strict capitalization rules.

    1. Re:Nope by ceejayoz · · Score: 2

      Numbers and other punctuation are not allowed

      Hmm... what about characters that have apostrophes in their names? IIRC there are a number of those in the SW universe...

    2. Re:Nope by buck_wild · · Score: 1

      You can have one, but no more. RTA.

      --
      If all you have is a hammer, everything looks like a nail.
    3. Re:Nope by ceejayoz · · Score: 2

      Whoops, left out a bit... what about multiple apostrophes? They're less common but I could swear there're a few names with XX'XXX'XXXX style punctuation. :-/

    4. Re:Nope by buck_wild · · Score: 1

      Sounds like you'd be SOL in that case. You could always just remove the offending apostrophes though, right? Inaccurate? Yeah. But if you're that hell-bent on using said name, then a compromise may be in order.

      --
      If all you have is a hammer, everything looks like a nail.
  72. I hope Verant have learnt from EQ by DrXym · · Score: 4, Interesting
    EQ started off well, but was utterly ruined by its topheavy nature and Verant's seeming total indifference to fixing fundamental game problems. Four years on and the UI still sucks, the game mechanics have not changed noticeably and unless you're a twinker spending hours playing a day, repetitively learning trade skills, running from one end of the world to other for some NODROP item, camping for hours for a spawn you'll never advance far. For a while it feels like fun, but after a while it dawns on you that you're just repeating the same actions over and over.


    I hope for their sake that Star Wars: Galaxies is different. Fix the damned bugs rather than compounding them, don't let the game economy be screwed, don't let the game get topheavy, and have a 'live' world where there is no need to camp spots or waste hours waiting for something to happen.

    1. Re:I hope Verant have learnt from EQ by silas_moeckel · · Score: 1

      So far EQ's problem with making a live world is they need to artificialy reduce the number of uber drops, thus they hav elots of rare mobs with rare loot for some things I think this is ok say a random giant but it realy sucks when you try and take down some named mob and he has junk. I dont think they have figured out this one yet it's hard to ballance and EQ has a LOT of people that have way to much time on there hands.

      --
      No sir I dont like it.
    2. Re:I hope Verant have learnt from EQ by Obiwan+Kenobi · · Score: 3, Insightful
      For a while it feels like fun, but after a while it dawns on you that you're just repeating the same actions over and over.


      I don't mean to get all philosophical here, but doesn't that sound like life?


      Or, at the least, The Sims?


      (Yeah, that was a joke)

    3. Re:I hope Verant have learnt from EQ by isoteareth · · Score: 0

      "I hope Verant have learnt from EQ"

      Yes, yes they have. They've learned that they can piss on your face and call you a bitch, and you'll pay them $10 a month to do it.

    4. Re:I hope Verant have learnt from EQ by Sycraft-fu · · Score: 2

      I think this is a very major worry for many people is that Verant will just go and make another EQ. I think it is a very legitamate worry given the success of EQ. EQ succeded because it was one of the first to really take off. For a long time EQ was kind of it when it came to MMORPGs. Well now that's not the case any more, and as time goes on there are only going to be more and more. I have a feeling if EQ got introduced today, with current graphics of course, but the same game and mentality, that it would fail rather miserably.

      Well this could prove a problem for EQ2 and Galaxies. Companies often assume that since they succeded, it means that they have a winning formula and should just continue with it. This is espically true in the case of EQ since having an on the spot bug team, good CS reps, and a dynamic world requires a lot more resoruces than what they have now.

      Verant needs to really be careful with Galaxies. It has the potential to be really huge since the Star Wars liscence is going to really draw people in, but they aren't without competition these days and it just keeps growing. IF=f they screw up badly, the game will fail no matter how coll the Star Wars theme is.

    5. Re:I hope Verant have learnt from EQ by DrXym · · Score: 2
      If I had to pick a MMPORG comparable to real life (excusing the fact you're killing dragons etc.) it would be Dark Age of Camelot, since it really brings across the sense you're in a vast world and the world is alive around you. To be truthful I dumped DAoC after 30 days because of other faults such as the pointless loot system, however I loved the UI (intuitive, easy, great at hight resolutions), and the ambient atmosphere of the place, the mythology, and the level advancement. The place felt alive, which brought it much closer to real life than EQ by miles.


      By contrast EQ has a terrible UI, atmosphere consists of people /auc'ing and the mythology feels like a shoddy Lord of the Rings ripoff. I could forgive all that if the gameplay were compelling, but it isn't - camp, kite, loot, /auc, camp, kite, loot etc. There is no variety at all and Verant don't seem intent on adding any - new zones with the mobs & npcs acting in the same dumb repetitive way as the old ones is not variety. Furthermore, rather than make the game more interesting for everyone by improving the engine (e.g. not letting mobs walk through walls, adding group behaviour, weapons/armour that need repair etc.) they just slap in some more L50+ zones with uberloot to further destroy the economy and think that's sufficient.


      That is my fear for Star Wars: Galaxies. I also notice their website already talks about the first expansion which leads me to believe they've thrown out a lot of the planned functionality in the first cut. I wonder if the release is going to be the disaster that Shadows of Luclin was.

    6. Re:I hope Verant have learnt from EQ by maddskillz · · Score: 1

      Actually, I think it's supposed to be, to Star Wars fans anyways, "Better Then Life"

    7. Re:I hope Verant have learnt from EQ by Erasmus+Darwin · · Score: 2
      "Fix the damned bugs rather than compounding them, don't let the game economy be screwed, don't let the game get topheavy, and have a 'live' world where there is no need to camp spots or waste hours waiting for something to happen."

      It's been awhile since I've read the FAQ for this project, but what I read indicated some interesting approaches to some of the economy/camping problems. A good deal of equipment will apparently be player-created using minerals that have randomly generated stats (that affect the items made with them). Minerals will have a finite supply -- when a given minerals used up, it's replaced by another supply that spawns with different states in a random location.

      Furthermore, items decay, so your Foobarzonite-based blaster will become worthless once it breaks down and there's no more Foobarzonite left in the Universe. At that point, one of the builder-types will have to design a new blaster based on what is available.

      Depending on how quickly items decay and how quickly minerals are used up, this is one of the following possibilites:

      1) A bunch of tedious bullshit that will cause players to waste all their time looking for equipment
      2) A complete joke that sounds good on paper but really won't affect anything as the power players will all have personal hordes of enough of the good minerals to last them forever
      3) A nice balance that doesn't impact gameplay yet keeps players from all having identical, perfect items; it also keeps the crafter classes heavily involved in gameplay

      Choice number 3 is obviously the ideal that they're shooting for, but I could see it drifting to either 1 or 2. I suspect some post-release tweaking will be necessary, and I have a feeling that they'll also need to figure out how to make the numbers scale based on server size (and player class distribution -- if a server has a disproportionately high or low number of crafters, that affects balance).

    8. Re:I hope Verant have learnt from EQ by Anonymous Coward · · Score: 0

      Can you tell me why I ended on your foes list?
      (User SavingPrivateNawak)

  73. Just think by Anonymous Coward · · Score: 2, Funny

    The largest unruly mob in history, armed with blasters, ion cannon and starships, pursuing Jar Jar from planet to planet, wreaking untold virtual havoc in the process.

    A 24-hour a day, non-stop lightsaber melee involving thousands of virtual padawans fighting over the Millenium Falcon.

    Thousand-capital-ship attacks on the constantly respawning Death Star that make Episode VI look like a weekend at the lake.

    Screen-capture demos of dozens of screaming, wild-eyed rebel scum crashing into the Emperor's throne room and throwing everyone into the reactor vent: the scarlet guards, Vader, Luke AND the Emperor, right after pulverizing Endor with the main weapons.

    Yeah. Sounds great. I'll pass.

    (and people complained about Diablo. HAH! Ain't seen NOTHIN' yet)

  74. Jar Jar by loconet · · Score: 2

    Why do people hate Jar Jar?

    3,2,1 .. go

    --
    [alk]
  75. Alch Maflo Has spoken... by flogger · · Score: 2

    Time to whip out those Star Wars Name Generators.

    --
    ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
    "First things first -- but not necessarily in that order"
    -- The Doctor, "Doctor
  76. Star Crack? by LineNoiz · · Score: 1

    So, if somebody spends years becoming a Jedi only to be killed by Darth Vader, and subsequently kills himself, do we have to start calling this Star Crack?

    --
    "Quotation is a serviceable substitute for wit." --Oscar Wilde
  77. Character class balance by xixax · · Score: 3, Interesting

    So in the intersts in getting a universe not composed entirely of Jedi knoghts, will the most powerful character end up being an Ewok bountyhunter with droid specialisations?

    Xix.

    --
    "Everything is adjustable, provided you have the right tools"
  78. Erroneous Information by gulfan · · Score: 0

    In the article it mentions that there working on the forth installment of Monkey Island 4. However, That's already out for PC and Playstation2.

  79. Leaving Everquest? by Openadvocate · · Score: 1

    You can checkout any time you want,
    but you can never leave.

    --
    my sig
    1. Re:Leaving Everquest? by Anonymous Coward · · Score: 0

      TALL tales. They tell tall tales, those wacky whalers on the moon.

  80. This sounds great by kensai · · Score: 1

    until you run into Jedi Master Sk8rsRulz or some such nonsense like that that invariably happens in MMORPGs. There should be a lameness filter included that disallows names like these.

    1. Re:This sounds great by jafuser · · Score: 2
      until you run into Jedi Master Sk8rsRulz or some such nonsense like that that invariably happens in MMORPGs.
      I seem to remember reading somewhere within the huge SWG FAQ that this will not be allowed...
      --
      Please consider making an automatic monthly recurring donation to the EFF
  81. Re:What platforms will the client be available for by silicon_synapse · · Score: 1

    You'll probably have to depend on WineX if you want to play it under Linux, but that's just a guess. What I can tell you for sure is that it will require a 3D accelerator that supports Hardware T&L.

  82. Will Jar Jar be friend or foe? by erik_fredricks · · Score: 3, Funny
    Jar Jar will be PK bait 8-P

    Seriously, all dark-Jedi in training have to start practicing that long-distance choking trick on somebody...

    --

    THE GOOD HUMOR MAN CAN ONLY BE PUSHED SO FAR
    Bart Simpson on chalkboard in episode 2F18

  83. They should let Romero do the ads by IIRCAFAIKIANAL · · Score: 2

    Prepare to be made Jar Jar's bitch!
    Suck it down!

    I'm sure it will sell it well :)
    --
    Robots are everywhere, and they eat old people's medicine for fuel.
  84. What about Warcraft? by jcsehak · · Score: 2

    You're forgetting about World of Warcraft. This promises to kick EQ's ass. Unfortunately, it's going to be at least a year or two until it comes out.

    --

    c-hack.com |
  85. Hooooooey, baby we eatin tonight! by BluRBD!E · · Score: 1

    "It will allow people to live out their lives in the Star Wars universe and so many people have wanted to do that," Does that mean we can get into padme's pants?

    1. Re:Hooooooey, baby we eatin tonight! by stanmann · · Score: 1
      Does that mean we can get into padme's pants?

      No, but you can buy them on Ebay.
      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
  86. Will we have massive Star Wars fans? by cranos · · Score: 1

    Well if they don't start out massive they will be after sitting on their arse for eighteen hours a day scarfing whatever they can reach while desperately trying to get into Leia's pants. Just think Comic Book Guy on a binge

  87. Space Combat??? by trotski · · Score: 2

    The first question that popped into my mind is: How are thy going to do the space combat??

    I mean, you can hardly have a Star Wars while sitting on a planet can you? There are going to have to be several planets modeled as well as the facility to travel, and persumably fight in space. I'd imagine you'd not only need a 3rd person view just like ever quest, but you'd need some sort of space simulator, like wing commander or something. The Star Wars universe has to be far more expansive than Ever Quest or any other MMPORPG before it. Either way, it's going to be very exciting... can they pull it off properly?

    Course, I won't be subscribing, 20 bucks a month can buy a lot of beer.

    --

    "Entropy is the bad-guy, and he is everywhere"
    1. Re:Space Combat??? by krinsh · · Score: 1

      I quit bothering since there was little chance I'd get in on the beta and I decided there were other games I'd rather play like Earth and Beyond especially since it is a refreshing if not entirely original concept (and non-game things I'd rather be doing like playing with my toddler, hanging out with my wife and working on a Cisco certification).

      However, the last time I read the website there were building a module or separte boxed game at the same time as the main MMORPG that would facilitate more detailed space combat and transport - apparently in the main game at early levels you can't have your own ship because of cost and skill anyway; so you take space buses and the like; but at higher points you have to purchase and maintain your ship and this is where the experience in space will be. I foresee some people taking to staying in space a lot; and others staying on their planet or on a series of planets in a given area.

      I don't count it out yet because it looks like the environments are going to be gorgeous; but I also feel like I have a lot of other things to do right now. That's just my opinion(!) and yes I am basing some of my opinion on not seeing the beta.

      --
      I think with the interesting people, their lives can't possibly be wrapped up into a nice little package.
  88. Re:+1 Informative?YES IT IS FUCKING +1 INFORMATIVE by Anonymous Coward · · Score: 0

    Yeah, and we're also sick of fuckwits like you wasting time on 'em. Just STFU.

  89. yes please by Anonymous Coward · · Score: 0

    I think Jarjar's just before you defeat the final boss.. you know, the idiot that's sihttp://www.starwars.com/bio/georgelucas.htmlngle -handedly destroying Star Wars with the Phantom Menace and 'Clones. Also the creator of Jarjar.

  90. well... by Sensitive_Clod · · Score: 1

    Is this the next everquest? Will we have massive Star War fans calling in sick everyday in attempts to become a jedi? Will Jar Jar be friend or foe? does anyone care? sorry -l tr011

    --
    Surrender YR pattent!
  91. Re:What platforms will the client be available for by Anonymous Coward · · Score: 0

    If you really want to give them your money so badly, then lay out a tiny bit more and get a machine with the juice, that's compatible with 95% of the market.

    Yep, it's that 95% market thing again. Don't like it? Repeal the capitalist system that keeps you in KFC and mallowmars.

  92. This is the same RIAA MPAA Sony, right? by Anonymous Coward · · Score: 1, Funny

    Just thought I'd check to see that the double standard is in full effect. "OOO SHINY!"

    1. Re:This is the same RIAA MPAA Sony, right? by jafuser · · Score: 2

      Simple to counter-balance... Just set up a recurring monthly donation to the EFF. I've been sending them $25/month for a while now. I can go watch a movie with friends without feeling guilty about funding the MPAA.

      --
      Please consider making an automatic monthly recurring donation to the EFF
  93. bad Jar Jar jokes, part 1 by Tablizer · · Score: 1

    Jar Jar joined the military. Now he is called a "Jar Jar head head".

    du dum Boom!

  94. I know Darth Vader's really got you annoyed... by GojiraDeMonstah · · Score: 1

    ...but remember, if you kill him then you'll be unemployed (so said Yoda)...

    --
    "Stop throwing the Constitution in my face, it's just a goddamned piece of paper!" - George W. Bush Nov. 2005
  95. world of warcraft by nentwined · · Score: 0

    just... had to be mentioned. still no release date. la la la.

    --
    heaven
  96. Umm... by Mr.+Spleen · · Score: 2, Funny

    Will we have massive Star War fans calling in sick everyday in attempts to become a jedi?

    A massive Star Wars fan doesn't have to call in sick. He already "works from home" and is, in all probability, a shut-in.

    Homer: "Vent radioactive gas?" [types] Y E S.
    "Sound alertness horn?" Y E S. [it sounds in the distance]
    "Decalcify calcium ducts?" Well, give me a Y, give me a...Hey!
    All I have to type is Y. [to Marge] Hey, Miss Doesn't-find-me-
    attractive-sexually-anymore: I just tripled my productivity!
    Marge: Good. Good for you.
    Homer: Y. Y. Let's see, so many letters to choose from. I'll pick Y!
    Y. Y. [sees SLH] Wha -- what the heck are you doing over there?
    [Pushes SLH down to the floor.]
    There, you found the floor.
    SLH: Arf!
    Homer: Y, Y, Y. Y. Y.
    Marge: I'm going out, I run errands during the day.
    Homer: Could you pick me up a lemonade and a beer?
    [The door slams.]

  97. "Blind Dumb Luck" = The Force by No+Such+Agency · · Score: 2

    What, you thought Jar-Jar Binks was just a clumsy idiot? He's a clumsy idiot who survived being at ground zero of a planetary invasion, went from being an exile to hooking up with two Jedi, and made it through the droid battle alive despite having no combat skills. I think he's got a subconcious control of some very serious Force power. Too bad he's too old to train...

    --
    Freedom: "I won't!"
    1. Re:"Blind Dumb Luck" = The Force by Reziac · · Score: 2

      Obviously so. After all, he's clearly mind-controlling YOU. ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  98. Nope. by Anonymous Coward · · Score: 2, Funny

    You fools. Jar Jar single-handedly delivered the crumbling, pathetic Republic into the hands of someone who could bring peace, jobs and a good retirement plan to billions if not trillions.

    The Empire rocks. The Rebellion is a group of those nasty T people. Death to the Rebel scum! Remember Yavin!

  99. Star Wars Combine by Syn404 · · Score: 2, Informative

    Or, if you'd rather not shell out a monthly fee in addition to the initial cost to play a Star Wars RPG, there are a couple free alternatives - The Star Wars Combine or Star Wars Unleashed, which is based on SWC. Neither are entirely complete yet, but then, the programmers and admins aren't getting any money out of it and both games run on personal funds and donations.

  100. Star Wars Holiday Special? by webword · · Score: 2

    Will the Star Wars Universe reflect the Star Wars Holiday Special?

  101. Wrong solution by Galvatron · · Score: 2

    What they really ought to do is make Jedis too weak in comparison to other characters. Sure, there'd be enough people who REALLY want to be Jedi that they'd still have a bunch, but if it were easier to advance as a non-Jedi, then they should end up with a good balance.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    1. Re:Wrong solution by arban · · Score: 1

      Now, maybe this has already been discussed elsewheres, but I just had a thought on how to make the game interesting without everyone choosing the Jedi profession outright.

      A) Jedi would not be a selectable profession

      B) Every character might have the potential to become a Jedi, but you don't know if you have it or don't.

      C) The fun and challage would be some kind of high and low search to discover if you can be a Jedi.

      D) Go into Jedi training.

      E) The bartender can force choke those who don't pay their tab.

      I am a Star Wars fan, but wasn't following the development of this games, so you can just ignore me. I also really couldn't get into EverQuest; never really got into RPGs.

      --

      "You like Chinese food." -Fortune Cookie
    2. Re:Wrong solution by Galvatron · · Score: 1
      This would be instant death for the company. If people are going to be paying a significant monthly fee, and investing hundreds of man-hours in the game, they're not going to go for a scheme where their characters may be inherently less powerful. Once they have gone on this whole search, if they find out they can't be a Jedi, they'll just start over (that is, assuming they don't just get pissed off and find another game).

      No, the game is only going to be fun if everyone starts out with the same opportunities. Giving people "hidden abilities" will not make for a good game.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  102. i have really gotten sick of Lucas and Star Bores. by zymano · · Score: 0

    Sick of Jar Jar and his love stories. I wont see the next movie.

  103. Customer Service by Anonymous Coward · · Score: 0

    Unfortunately for Lucasarts this title is going to be published by Sony. As current Everquest subscriber, Sony provides its subscribers with piss-poor customer service. EQ is notorious for its crappy GMs that can't help you with anything. Does anyone remember when the Luclin expansion came out, and it was estimated 20% complete? Sony just rushed it out the door so they can reap all the profits of it for the Chirstmas holiday. All Sony cares about is profits, and they don't have a damn about the indiviual player. To be quite honest, my $12.95 a month is going to Worlds of Warcraft when it comes out, because I know Blizzard isn't a company that wouldn't let me down.

    Sorry about the long story, just my 2 cents.

  104. How will they model the autocracy? by Goonie · · Score: 3, Interesting

    As I understand it (haven't played them so I'm not sure) Everquest and the like were quite free-form. However, the Star Wars universe, as well as any number of clans and races who fall into temporary alliances, contains one huge, honkin, authoritarian Empire. Now, I'm sure that military and civilian leaders in the Empire had all sorts of extracurricular activities going on, but how do you model the obligations of being a cog in the Imperial wheel in a MMORPG? Or does the game simply ignore this aspect of the Star Wars universe?

    --

    Any sufficiently advanced technology is indistinguishable from a rigged demo
    --Andy Finkel (J. Klass?)
  105. Calling in sick to who? by Anonymous Coward · · Score: 0

    Will we have massive Star War fans calling in sick everyday in attempts to become a jedi?

    Let me calculate here how long that leftover scholarship money will last on cable internet and SWG fees- I'll find an employer after that...

    1. Re:Calling in sick to who? by telstar · · Score: 2
      "Let me calculate here how long that leftover scholarship money will last on cable internet and SWG fees- I'll find an employer after that..."
      • The way the economy is going ... make sure you save enough for version 2.0.

  106. Sales.. by Anonymous Coward · · Score: 0

    Going to be the biggest selling game ever? Surely at least the biggest selling online game...

  107. Massive fans? by MystikPhish · · Score: 1

    Is this the next everquest? Will we have massive Star War fans calling in sick everyday in attempts to become a jedi?

    I think the "massive" fans would be more inclined towards attempts at becoming a Hut...

    --
    "I'm about to drop the hammer and dispense some indiscriminate justice!"
  108. Re:+1 Informative?YES IT IS FUCKING +1 INFORMATIVE by Anonymous Coward · · Score: 0

    Ok. Not a problem - I dont like to post AC because I'm responsible for what I say - and I don't want to hide behind the mask of an AC. I concede your point about mucking up the discussion, but consider that your response did more to much up any civilized discussion than mine did - AC post or not.

    I was aware that I was going to get responses for what I said, I just didn't think that it would be as vitriolic and CAPITALIZED as your post was.

    was to tell you that we are tired of people like you bitching about the moderation system
    Who is the "we" of whom you speak?

    I was not "bitching" about the moderation, I was simply making a point about the fact that moderators should read and digest what they moderate, instead of random knee-jerk reactions.

  109. Expansion Pack Proposal: by wideBlueSkies · · Score: 1

    The Star Trek Universe.

    Maybe then we'll finally get to see who'd win a war. The Empire or The Federation.

    --
    Huh?
  110. Feh on Star Wars, bring me monkeys! by ChaosDiscord · · Score: 2
    ...being developed [is] the fourth instalment in the Monkey Island series of games.

    Oh, they torture me so. For a brief moment I thought I could expect a New Monkey Island game. But then I realized that the fourth game is already out...

    (Shameless plug: want to play the old 2d Lucasarts adventures but your system isn't compatible (lacks ancient sound card or video card or DOS), or you want to play under Linux or on your WinCE box? Try ScummVM! (Requires legal copy of original games.)

    1. Re:Feh on Star Wars, bring me monkeys! by SouperDouper · · Score: 1

      How appropriate, you fight like a cow.

      Apparently somebody doesn't remember the voodoo lady's message about an unbreakable FIVE game contract with LucasArts. It will come, just give it time my piratey friend (and hopefully with more Murray, my favorite demonic talking skull).

  111. Obligatory warez link by Anonymous Coward · · Score: 0
    Whatever happened to the slashdot warez link?

    alt.binaries.cd.images.highspeed

  112. I have already set aside funding by mao+che+minh · · Score: 2

    I have already set aside funding for 3 months worth of subscription fees, a new motherboard and CPU, and more RAM. I shall be "Jedi Master Jerry Jigglenuts", I already have it all planned out.

    1. Re:I have already set aside funding by Anonymous Coward · · Score: 0

      Let us know when you've got the gerbil out of your ass. You'll be ready to go.

  113. Why it won't work by Cybrex · · Score: 1

    They'll pay you in Moon Pies and Confederate money.

    -Cybrex (A Transplanted Yankee in the Land of Dixie)

    --
    Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
    1. Re:Why it won't work by Zordak · · Score: 2

      I've laughed out loud at a Slashdot post maybe three times in my life. Heck, I even have moderator points. Unfortunately, I can't mod a reply to my own post. Somebody mod this guy up to "+5, The All Too Sad Truth."

      --

      Today's Sesame Street was brought to you by the number e.
    2. Re:Why it won't work by Reziac · · Score: 2

      [eyeing Confederate money auctions on Ebay] Not a problem. Just make sure it's all One Dollar bills and coins, they're worth more!!

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  114. Hrmmm by Dead_Smiley · · Score: 1
    "Will we have massive Star War fans calling in sick everyday in attempts to become a jedi?"


    Yeah... I have noticed that most hardcore gamers are a little on the *hefty* side too.

    ;)

    --
    I know what the Internet is, what the hell is this Interweb business?!
  115. Flight sim by Animats · · Score: 2

    Do we get a flight simulator for Coruscant, with the entire planet-sized city available?

  116. System Requirements? by Anonymous Coward · · Score: 0

    Anyone have any idea what the system requirements are? I haven't found any sites that specify what they'll be.

  117. The word DORK doesn't even begin to describe it... by Anonymous Coward · · Score: 0

    I just can't believe people somedays...

    Grow up. Get a life. Go outside. Talk to a girl.

  118. Not really by Sycraft-fu · · Score: 2

    Star Wars is VERY popular and that is going to help this game out, no doubt, BUT a big nam isn't the deciding factor. Different people like different kinds of games, and different subsets of games. If it was as simple as a liscence we'd have nothing but Jedi Knight in the FPS genere. Plenty of people are going to want to play a different type of MMORPG.

  119. Re:The word DORK doesn't even begin to describe it by Anonymous Coward · · Score: 0

    You mean like a Jedi girl? It will be many hours before I've earned the courage points to attain that goal.

    I've got to go water my Chia Pet....

  120. Massive Star Wars Fans? by Anonymous Coward · · Score: 0

    Are you implying that numerous overweight fans of semi-classic science fiction will be calling in sick? Or are these fans of massive Star Wars (as opposed to the light version that was released under the Diet Star Wars brand)?

  121. The *perfect* release date? by Dephex+Twin · · Score: 2
    According to details on Amazon.com, Star Wars Galaxies will be released on February 14, 2003.
    Valentine's Day... what a brilliant idea! All the players will be certain to have this day open!
    --

    If you want to make an apple pie from scratch, you must first create the universe. -- Carl Sagan
    1. Re:The *perfect* release date? by IainHere · · Score: 1

      Phew - for a second there I thought you were going to suggest May the fourth.

  122. Get ass instead of become a jedi? by Anonymous Coward · · Score: 0

    But wouldn't you want to do the thing you can't do in real life? OH... wait... right. Nevermind.

  123. Google News just got interesting! :-) by Jugalator · · Score: 2

    I found this to be amusing. :)

    --
    Beware: In C++, your friends can see your privates!
  124. Re:What platforms will the client be available for by JessLeah · · Score: 1

    Now now, Mr. or Ms. Troll.

    I have nothing against capitalism. But Microsoft's New (Computer Industry) World Order is not capitalism.

    Capitalism implies a free market. It implies real consumer choice. It implies competition based on features, not marketing.

    What we have here is not capitalism.

    If MS's products had succeeded solely on their own merits, without ridiculously and sometimes illegally aggressive marketing (witness MS plastering midtown Manhattan with their cutesy rainbow butterflies to sell MSN), or sleazy back-room wheeling and dealing with OEMs ("If you offer any systems with any non-MS OS, or with no OS, we'll charge you more"), I'd not dislike them so much-- maybe at all. I might still dislike their products, which I do, but I wouldn't hate them like I do.

    As for the "KFC and mallowmars" bit-- I'm a vegetarian (no KFC), and I'm skinny. (no mallowmars).

  125. oh thank god! by vena · · Score: 1

    from a href="http://starwarsgalaxies.station.sony.com/fea tures/faq_pages/faq_1.jsp#111">the FAQ:

    1.11 How will the game be initially delivered? How will the cost of the game be figured?

    Expect to purchase the game in a box.


    i was really worried about that one.

  126. Shadowbane by Anonymous Coward · · Score: 0
    SWG is being made by Verant. So rest assured that PvP will not be a big element in this game, just like Everquest it will be for carebears only. Instead there will be a level and equipment treadmill of player vs environment until each player gets bored and quits (or gets suckered into buying Sony's next game, EQ2).


    Shadowbane on the otherhand includes FULL pvp (not like the damp squib that is DAOC), dynamic city building and seiging by player formed guilds in a full fantasy setting. Added to the usual mmorpg features this game is the next big thing.


    Check it here:
    Shaowbane


    Also out in February next year, so the competiton will be fierce.

  127. A sequel to Sam and Max WAS being developed? by goldcd · · Score: 1

    Could somebody please tell the nice people at Lucasarts to stop buggering about with StarWars for one frickin' minute and get me my long awaited Sam and Max sequel?
    *wanders off muttering something about murdering coders first-born if it's done by the same team that did the last two Monkey Islands*

  128. Jango Fett by 109+97+116+116 · · Score: 1

    From the article:

    "The forthcoming Bounty Hunter game for the Playstation 2 lets players take over the role of Jango Fett in a story set just before the events of Episode II - Attack of the Clone."

    Wouldn't most of his time before then be spent in a clinic exam room making "genetic material" with a small dish and a porno mag?

  129. 55 minutes... by Andy+Dodd · · Score: 2

    Just to cross Mos Eisley

    What about reaching another planet?

    They really should think about the balance between realism and gameplay - IIRC, one of the big rants I've heard about Everquest is travel time. It's also a rant to some degree in Dark Age of Camelot, which isn't as bad, but is bad enough, especially for one realm. (A key part of DAoC is realm vs. realm combat - It happens that one realm (Albion) has their best XP location at the *EXACT OPPOSITE* end of the realm from the RvR frontiers, while the other realms have good XP spots right near or in the frontiers, meaning Alb is severely disadvantaged in response time.)

    --
    retrorocket.o not found, launch anyway?
  130. Dune would be great too by Anonymous Coward · · Score: 0

    Done right, of course.

  131. Don't worry. by artemis67 · · Score: 2

    Save CmdrTaco's life! STOP THIS INSANITY AND SHUT DOWN THE STAR WARS SERVER!!

    We've already got a man on the inside; he works on the movies, and he's pretty high up (his first name is George; I can't tell you his last name, lest I blow his cover). One more prequel like the first two, and the Star Wars fan base will be completely dried up.

    MUHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....

  132. Scepter of Intellect by Andy+Dodd · · Score: 2

    The item in the subject is an item in DAoC.

    It's a Lv15 item which means that stats-wise, it sucks.

    The thing is:
    a) It's RARE. Doesn't drop often, and only drops from mobs that people rarely hunt.
    b) It is treated by the game as a staff (equippable by casters), but it looks like a mace. As a result, it's often referred to as the "caster mace" - It is the ONLY non-staff weapon that a caster can equip.

    As a result of its rarity and uniqueness, people have paid 2-4 platinum (A LOT of money in DAoC, which doesn't have the economy exploits that EQ does) for one of these maces, simply because it's a status symbol.

    --
    retrorocket.o not found, launch anyway?
  133. Alternatively...To Few Players by Anonymous Coward · · Score: 1

    DEATHSTAR....one less planet.

  134. Jar Jar Must Die! by cbass377 · · Score: 1

    Now you can kill the single most annoying character in the Star Wars Universe.

  135. Predicting the End of EQ.... by marcuscole · · Score: 1

    Robert Cringley's column last week talked about the possible demise of Everquest due to the OpenSource program ShowEQ. He seemed to imply that Sony may be letting EQ die or become unpopular so that more people would migrate to Galaxies, which Sony also owns.

    Interesting theory.

    How long will it be until the OpenSource program to become a Jedi master shows up for Galaxies?
  136. EV Nova! by Anonymous Coward · · Score: 0

    Yea! It should be more like Escape Velocity Nova!

  137. YES! YES! GOD YES! by Anonymous Coward · · Score: 0

    Monty Pyhon and the Holy Grail MMORPG!!?

  138. Naw, I'm a Dactarian!... by Anonymous Coward · · Score: 0

    Mind tricks donta work on me! Only money, he, he...

  139. I knew it! by Shade,+The · · Score: 2

    It's a conspiracy!

  140. Last Post! by alpg · · Score: 1

    A bunch of Polish scientists decided to flee their repressive government by
    hijacking an airliner and forcing the pilot to fly them to the West. They
    drove to the airport, forced their way on board a large passenger jet, and
    found there was no pilot on board. Terrified, they listened as the sirens
    got louder. Finally, one of the scientists suggested that since he was an
    experimentalist, he would try to fly the aircraft.
    He sat down at the controls and tried to figure them out. The sirens
    got louder and louder. Armed men surrounded the jet. The would be pilot's
    friends cried out, "Please, please take off now!!! Hurry!!!"
    The experimentalist calmly replied, "Have patience. I'm just a simple
    pole in a complex plane."

    - this post brought to you by the Automated Last Post Generator...