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User: Dachannien

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  1. Re:International Law on IBM Responds To SCO: Business As Usual · · Score: 1

    I find this amazing, especially considering that SCO's latest 10Q filing with the U.S. Securities and Exchange Commission reveals that "revenue from international customers accounted for 48 percent of operating system platform revenue."

    It's probably because 98% of SCO's revenue from international customers was subsequently spent on beer and nachos.

  2. Re: Clarification? on SCO Terminates IBM's Unix License · · Score: 1

    And I bet the buyout happens in an all-stock trade. IBM is up $1.75 on Monday, while SCO is down $0.28. Hmm.... I wonder who the shareholders believe.

  3. Re:I hope this doesn't get overused, on Licensing Music For Games Big Business · · Score: 2, Interesting

    I think as far as PC games go, the game industry will find that pop girl/boy band listeners and game players are largely disjoint sets. I would be less surprised to see crap music showing up in weaker game offerings for consoles, though. Hopefully, marketers are smart enough to realize that forcing inappropriate music in their games will cost them a lot of sales.

    Also, there are quite a few really good composers out there writing original music for games. Jeremy Soule has had some stellar offerings in Morrowind, Icewind Dale 1, and other games. I always thought the tracks for Final Fantasies 8+ were really good, as well (though mp3s rather than sequenced music would probably have made 8's music a lot better). As for metal, industrial, and techno, a lot of racing games have had decent track selections.

  4. Re:Easy to hack around! on TCP/IP Connection Cutting On Linux Firewalls · · Score: 1

    Of course, this depends on whether you had root access to the remote machine.

  5. Re:Can of Cron and a Script? on TCP/IP Connection Cutting On Linux Firewalls · · Score: 1

    It permits the connection to be shut down "gracefully" (at least, at the transport layer), freeing up at least one socket on the machine inside the firewall. Hopefully, this would also free up application-level resources (depending on how the app was written).

    Without terminating the connection (just dropping packets), it becomes entirely encumbent upon the application to have appropriate timeout code for those situations. There is no guarantee that the app has timeout code, or the timeout could be lengthy.

    Certainly, this shouldn't be the only tool in a sysadmin's arsenal, but it has its uses.

  6. Re:An even more likely cause of the "speed" readin on Black Box in Speeder's Car Helped Conviction · · Score: 4, Informative

    Assuming that you're pulling some Dukes of Hazzard style bridge jumping, this might be a problem, but the acceleration of your tires when not on the ground will be substantially higher than that of your tires on the ground. Thus, it can easily be ascertained whether your car was in contact with the road, by actually analyzing the data.

    They don't have robots figuring this stuff out, they have forensic experts.

  7. Re:Limits of simple GT scenarios on Logic vs. Emotion in Decision-Making · · Score: 1

    The evidence collected in the experiment wasn't the behavior of the participants. It was brain activity *correlated* with behavior. Their conclusions are that it appears that more primitive emotional portions of the brain are involved in overriding the advanced prefrontal regions when an unfair offer is made.

    In other words, you might sit here and logically think that you'd take even a penny if someone offered it to you.... But if faced with the actual situation, you'd probably be thinking "dude, that sucks" as the guy handed the penny over.

    And that is really what they're getting at - that the mechanism behind refusing (or disliking) an offer is a primitive emotional response, while the mechanism behind accepting a fair offer is one of logic.

  8. Re:oops! My bad.... on Linux Kernel 2.4.21 Released · · Score: 2, Interesting

    The fun of Debian comes in when you decide, on the spur of the moment, to try some exotic free software program and can apt-get it in a much less time that it would take to even figure out the name of the RPM you'd need to install on a "normal" Linux system.

    As in, "Tank, I need a pilot program for a V-212 helicopter."

    I always forget to install wget until I type it in and realize I haven't installed it. Five seconds and one apt-get later, I can just hit up twice and enter once. ;)

  9. Re:Not only that.... on Tron 2.0 - Hands-On With Master Control · · Score: 1

    I think you have it backwards. The black and white faces were generated through using black and white film. All of the glowing lines on the costumes were done with backlit photography. And most of the background art was backlit photography as well.

    The scenes that were CG were things like the real-world to computer-world transition, the MCP, the lightcycles, and the tank game (but not the inside of the tank!). All told, there were about 20-ish minutes of CG.

  10. Re:NEWSFLASH Riaa wigs STill CLUELESS on Lessig And RIAA Answer NewsHour Questions · · Score: 4, Insightful

    Most of the RIAA rep's answers floated somewhere between overspecific responses tailored specifically for the RIAA when the question was about a broader issue, and the party line of the RIAA which stood in stark contrast to the independent thought which Lessig put forward.

    I realize that the RIAA rep is getting paid to represent his employers, but we ended up with non-responsive answers like this:

    As a technical matter, it is illegal to download a recording from another that is not yours. As a practical matter, there is no reason to do it. It is easier these days to rip a recording from a CD than to download it. And, when you rip the CD, you do not open up your computer to all of the spyware and other viruses that are part and parcel of most illegal P2P services.

    I'm glad that Oppenheim is so concerned about the tremendous amount of spyware out there (which is, strangely enough, not present in some p2p software. I'm so glad that he's making sure we don't waste time downloading tracks that we could just rip ourselves, notwithstanding that the CD is out in the car, or that our CD-ROM just exploded, or that the CD is rife with copy protection measures that someone else was able to bypass while not under the thumb of the DMCA.

    He didn't provide any references or explanation as to why his answer - that you can't download a track for which you already own the license on the same physical source medium - was purportedly factual. In fact, I'd speculate that he's flat-out wrong.

  11. Re:Not only that.... on Tron 2.0 - Hands-On With Master Control · · Score: 1

    Not to mention that the vast majority of Tron the Movie was actually backlit photography and not CG.

  12. Re:A couple of picks of my own on The 25 Dumbest Moments in Gaming · · Score: 1

    Sovereign. They really did want this game concept to work (the designers, anyway) and managed to get some other good minds on the project (most notably, Geoff Zatkin, who did most of the spell design for EQ). Sadly, it proved too difficult to get a compelling game design that involved persistence *and* would be enjoyable for the casual player (they were working for Sony, after all, who wanted as many subscriptions as possible). They probably should have either canned it earlier, or else gone ahead and sacrificed the noobs' gameplay experience to the power gamers.

  13. I know it won't make the list, but on The 25 Dumbest Moments in Gaming · · Score: 3, Interesting

    ...I'd like to see Sierra's decision to can the Babylon 5 game on the list. Then, I'd like to see, at the next "worst" position, Sierra's decision not to sell the completed portions of the game property to the developers (whom Sierra had earlier also canned) who were trying to pick up the game and finish it. Now it's all gathering dust, and the idea is being left up to the mod community and a few guys in Russia who have been working on a standalone game for some time now.

  14. In other words, on Everquest II Details Discussed · · Score: 1

    EQ2 will be a lot more like DAoC than EQ. In fact, the only real difference appears to be the lack of realm-style combat in EQ2. Admittedly, DAoC came out well after original EQ, and so they had ample time to learn from EQ's (and UO's) mistakes, but it really surprises me that SOE isn't making an effort with EQ2 to do DAoC one better. (Maybe they're depending on Star Wars Galaxies for that.)

    On a side note, anyone notice that the official EQ2 web site requires Flash 6 to view anything on it? Anyone else find that annoying?

  15. Re:From reading the Nature article on Camouflage in Motion · · Score: 1

    In case you want to try to access the article:

    Subscription may be required to read the full article

  16. From reading the Nature article on Camouflage in Motion · · Score: 4, Informative

    Generally speaking, the dragonfly moves in such a way that if you draw a line from the dragonfly to the prey at each increment of some time step, the lines will (nearly, because it's not perfect) cross at one point. Thus, to the prey, it appears that the dragonfly is a stationary object located at the point where the lines cross.

    It relies on a lack of depth perception, obviously. As a guess, perhaps the dragonfly is able to accomplish this by using the same visual cues it evokes in its prey - if the dragonfly moves in the right way, then its prey will appear to be a stationary object (from the dragonfly's perspective) as well.

    However, this doesn't account for situations where the dragonfly emulates an object that is behind it (i.e., the lines cross at a point on the far side of the dragonfly) or an object at a large distance (where the dragonfly directly shadows the prey, copying its every move).

    If you are still confused, think of it this way: You're playing your favorite first-person shooter, and you want to hide behind a tree/pillar/rock so that an approaching target can't see you. You can move around the tree so that it always forms an intervening object. If you draw a line between yourself and your target at each moment in time, they all intersect at the tree. If your target happened to have really crappy eyesight (compound eyes, perhaps) then you could just remove the tree, and at every moment in time they'd see you there along the same line of sight where the tree would have been, so the target perceives you as being located where the tree would have been and moving along as if you were a part of the landscape. (The advantage, though, is that you can move around and close in on your prey, while your prey remains unaware of the soon-to-occur frag.)

  17. Re:Hm on Camouflage in Motion · · Score: 1

    If you are accessing from within the domain of an educational institution, and your institution subscribes to Nature, you can access the article for free, just like if you went to the library.

    brief article on Nature's site
    At the bottom is an "article" link which takes you to the paper's abstract, and if you have access, you can view the full text via a "full text" link to the left of the abstract.

  18. Re:Birds? on NASA's Foam Test Offers Lesson in Kinetic Energy · · Score: 1

    By the time the shuttle is moving at velocities making the situation dangerous, it would be at a higher altitude than any birds would be able to fly.

  19. Re:Relative velocity? on NASA's Foam Test Offers Lesson in Kinetic Energy · · Score: 2, Insightful

    The instant the foam was no longer in contact with the rest of the shuttle, it would no longer have rocket thrust acting on it, only drag from the air, so it would have slowed down quite quickly.

  20. Re:Basic Physics on NASA's Foam Test Offers Lesson in Kinetic Energy · · Score: 1

    Or perhaps, as mentioned in the FA, K=(1/2)mv^2.

  21. Re:Waah on Do Online Schools Provide A Quality Education? · · Score: 1

    "Calculus - yeah, read the book, do the assignments, complete the exam. Hooray, you know calculus - you pass."

    Neo: I know calculus. Woah.
    Morpheus: Show me.

  22. Re:eh? on Metallica Videogame Planned · · Score: 1

    "What do they do, run around and when you push fire button A they whine to reporters, and button B files lawsuits?"

    I dunno about that, but I am looking forward to the part where they have these James Hetfield zombies with bolts in their necks chasing after you shouting, "Napster BAAAAD!!"

  23. Re:Good luck to this game. on Lionhead's The Movies - Interview · · Score: 1

    Agreed - I wouldn't be too interested in playing the structured portion of this game, but if it has a freeform "movie"-making capability, I'd consider buying it just to fiddle around with that.

  24. In other news on Video Games Boost Visual Skills · · Score: 4, Funny

    ...test subjects forced to play ten straight hours of Tetris exhibited twelve times the rate of violent activity seen in the control group.

  25. Re:After reading this on Investigating Artificial Black Holes · · Score: 1

    Presumably all of the experimenters will only be permitted to drink 7-UP. Its status as an un-cola will make it the only beverage safe to drink around control equipment for dangerous subatomic reactions.