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User: BewireNomali

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  1. Re:Accessibility? on Xbox 2 To Be Unveiled on MTV May 12 · · Score: 2, Insightful

    exactly. marketing 101 ... you market to those who aren't buying your products. the average x-box gamer is 30 or something, and probably isn't watching mtv.

    no need to market to you all, cause you already know what you want and why you want it. gotta get the impressionable ones.

    it's crazy cause you all gripe about this lack of attention, but you should be honored a bit that the company respects your own ability to choose discretely... so they're not trying to subliminally cram it down your throat. instead you complain...

    you just can't win.

  2. Re:Just like computers used to be.... on Xbox 2 To Be Unveiled on MTV May 12 · · Score: 0, Flamebait

    lol. do you play games?

    the x-box is superior to the ps2 in every way, except for catalog. they make their online service a streamlined and full featured service for a moderate price, and everybody hates it. apple does the same thing for the ipod, and fanboys skeet wet sticky loads all over it and call it genius. wtf.

    you're looking for a way to be special... unique, and I understand that. lol. you should go and find the next thing that no one's doing and jump on that bandwagon. get over it. computer kits for geeks is dead. thanks to microsoft and dell, everybody's doing it. games? everybody's doing it, buddy. Fanboyism? dude, you're even late for that.

    lol.

    there are two types of people in the world. consumers and producers. you consume... is what it sounds like. so the difference between you and the "retarded average consumer" you refer to, isn't much. cause even if your money isn't going to microsoft, it's going somewhere at least as foolhardy (perusing your thinkgeek account!). hope you like that t-shirt made for pennies in the third world.

    this is like a blanket statment to fanboys and msft haters. you guys are really f*cking smart... instead of complaining about it... why don't you all start the msft killer? i'd love to see it; it'd be great entertainment. It would come off better than all this complaining. that's really gay.

    oh yeah... the x-box does not suck. lol.

  3. Re:I don't care what they say.. on Precision Gene Editing · · Score: 1

    guess it's a matter of perspective.

    aren't cancer cells defective in that they are effectively immortal? They divide endlessly, choking off pertinent cells in an organ or system? to that end, they are a form of life... just an entropic form. thus the defect in cancerous cells is the greed with which they use resources and disrupt essential functionality.

    i'd go as far to say that understanding and being able to control some of the processes in cancerous cells will lead us to significantly increase our life spans.

    going of on a tangent: are cancers cells prone to the same replication errors that normal cells are prone to over a long enough time span?

  4. Re:Mutations... on Precision Gene Editing · · Score: 1

    it's really interesting, because we started playing with fire way before we were ready, and we're still haven't perfected it yet... as judged by the ubiquitious fire stations. some of us are gonna get burned. we still have to play though.

  5. Re:Mutations... on Precision Gene Editing · · Score: 2, Interesting

    i think u bring up an interesting point. digital gene modeling.

    programs similar to automata programs that currently run with simple sets of rules. each data set is a discrete genome. recombine over generations, tag all genomes that have disease preconditions and allow them to "evolve" that way.

    it's interesting, because computing is ridiculously cheap and so is data storage. This can even be run as a distributed project. people volunteer their genomes anonymously and the entire simulation is run across the net.

    the reason this is interesting is that we can see maybe a number of generations down the line... se how current trends in gene distribution occurred and possibly predict future trends.

  6. Re:Rodriguez? on 'Transformers' Live Action Movie from DreamWorks? · · Score: 1

    lol. hollywood favors consistency over inspiration. rodriguez does everything, and for cheap. he did sin city (which i agree... sucked. but that carla gugino *drool*) for 45 million, which is f*ckin bargain basement for a start-to-end exercise in cgi. films are risky propositions, and rodriguez has proven that he can consistently go from concept to cash-in-hand. that counts for more in hollywood than a great director who can't get anyone to see his movies.

    that being said. i agree with the parent. rodriguez sucks at making good movies. but he makes really good looking bad ones.

  7. Re:durfy durfy on 'Transformers' Live Action Movie from DreamWorks? · · Score: 2, Insightful

    PEARL HARBOR
    domestic: $198,542,554
    international: $250,678,391
    worldwide: $449,220,945

    A healthy profit. the numbers don't even include dvd sales. Most blockbusters are now designed to break even domestically and thrive internationally. DVD sales almost always trump box office anyway. So the film turned a healthy profit (www.boxofficemojo.com if you want more numbers).

  8. Re:Fantasy and reality on Senator Clinton Slams GTA · · Score: 1

    Uh, dude. if you've ever played a game with a kid, that's the point. they like running around and doing a whole bunch of pointless shit; it's why free form games like GTA and those boring gamecube RPGs do so well with kids.

    It's like y'all have forgotten what it's like being a kid. Most kids aren't competitive; we teach them competitiveness through the school system and by selecting certain children in groups as favorites, thus inspiring reactionary behavior (Billie is the teacher's pet; I hate Billie). Most kids would rather run around and do stupid shit, because it's ALL THE SAME TO THEM. They have no point of reference.

    In regard to whether or not games like GTA are hard wiring children? Of course they are. I played splinter cell for a week and was stalking from shadow to shadow on new york streets this whole winter. It was actually kinda creepy; I had to stop doing it. All of which to say... I'm a grad student. My supposedly fully formed adult brain has optimized itself to stealth stalking after a week of heavy playing. I walk into a room and look for light switches and exits first. I can DO A SOFT LANDING! (I've tried it; I also play-stalk my 9 year old nephew) Games are great educational things. And we're training killer kids.

    It's like Clockwork Orange tho... it only sucks when you're not one of the killers yourself, right?

  9. Re:NOW I can have my coffee on No Secret Plan at Google? · · Score: 1

    "A9.com is a powerful search engine, using web search and image search results enhanced by Google, Search Inside the Book® results from Amazon.com, reference results from GuruNet, movies results from IMDb, and more."

    Lol, you're still using Google, dude.

  10. ... targeted voice ads... on Is VoIP Google's Next Frontier? · · Score: 1, Interesting

    ... they'll archive all of your convos so they can intelligently search them, etc... you see where I'm going.

    Isn't anyone worried that Google, in its clear aim to be all things to all people (ad supported, no less!) is now a burgeoning evil-empire threat (OS/Hardware independent). *shrugs*

    These days I can tell the subject of my gmail emails by looking at the ads before I even read it. That was enough to send me scrambling for a rediffmail account.

  11. i download on P2P Networks Blamed For Software Losses Doubling · · Score: 0, Flamebait

    list of software i've downloaded: fruityloops reason soundforge sonic foundry sonic vegas final draft final cut pro photoshop adobe premiere adobe after effects painter pro macromedia studio mx frameforge 3d studio 3d studio max phonetools expert I'm a filmmaker. I want to produce product with a high degree of aesthetic quality and detail; I want the story told how I see it to the best of my ability. The tools are costly, but otherwise available, and they make my work better. So it's a no brainer.

  12. Human presence on the moon first? on Europe Joins Race To Send Humans To Mars · · Score: 1

    All discussions of a hoax aside, aren't we like thirty five years removed from a successful series of manned moon landings? All this talk of manned Martian exploration seem premature when there isn't an established human presence on the closest celestial body. Re-establishing a human presence on the moon should be child's play. Use history as a precedent, deftly analyze the old launch data, and apply three decades of technological advancement and prowess to improving the process. In that regard, because the moon remains relatively equidistant from the earth, we can launch many times a year and establish a permanent settlement on the moon. From there, we can perfect methods of manned space flight over the limited distance and use that knowledge to remove some of the speculation from a longer manned trip. We can also use the moon base to assemble and launch components that don't otherwise need to *accompany* astronauts to Mars... such as surface lifesupport, surface vehicles and domiciles, and a return vehicle. Then we can just send astronauts at a later date in a one way ship.