So it will be less powerful than the PS3, and with resolution barely better than a PS2 (720x480). That would make it better than the Nintendo DS (comparable to a high-res N64).
A resolution barely better than the PS2 on a screen 1/16th of the size? And you consider that bad... why?
A good article although I was a little disappointed to see that they didn't mention Magnetic Scrolls who developed several adventure games in mid 1980s and early 1990s.
The amazing thing about them (at the time) was the language parser. Previous adventures games could only handle verb-noun commands (eg. "hit box") but it could cope with more complex things such as "go right, open the door and look out of the window".
My personal favourite game was Corruption which I first saw on an Amstrad PCW although it was available for a lot more platforms. Although I never played them, The Guild Of Thieves, Pawn and Jinxter were considered some of their finer efforts.
You can get a Magnetic Scroll emulator for a wide variety of platforms to run many of their games.
So, Wikipedia was wrong about Corruption being a text adventure game? Or did you miss that the article was about graphic adventure games?
I'm hoping GOG.com can get ahold of the original "Monkey Island" game... we don't need no steenking 3D when the original VGA artwork was so beautifully made.
The Monkey Island remakes can be converted to the original graphical and musical style by pressing a key (F8? F9? F10?) in the game. Strangely, Monkey Island 2 keeps the spoken dialogue when you switch.
You'll have to excuse me for now reading all 1500 comments before I post, but...
On my work computer running Firefox 3.6.13 on Windows XP:
1. Classic Discussion (D1) is missing borders around posts. 2. Once you switch to Interactive Discussions (D2), it is impossible to switch back to Classic Discussions; it's not saving that preference when you click Save in the options screen. 3. Sliding the comment slider from 0 to -1 doesn't remove the slider image at 0, so you end up with two sliders.
I think the 2.0 comes with taking comments and questions from Twitter and Youtube-- the bastions of reasonable discourse on the web.
I'd question whether those are really "Web 2.0" either. They're just web pages with comments on them. Basically a public forum that got really popular.:)
No, their first priority is protection of their own IP which they must defend vigorously. Any unofficial "blessing" or slack with that takedown can be used as a chink in their case to retain the IP at a later legal engagement. Rather unlikely, but the law is not filled with many absolute certainties.
What the hell is "IP"?
In this case, GP is likely referring to trademarks, while do require enforcement to remain valid.
the largest drive you can fit into a PS3 is currently 750GB. Which, let's face it, is PLENTY of space to load a library of games to.
Remember, some PS3 games are dual-layer Blu-Ray. Those can be up to 50GB in size. And when you realize that, 750GB doesn't seem all that large any more.
I'm not sure what the largest PS3 game is, although I've heard that Metal Gear Solid 4 is quite large.
That's different. Cracking the window glass is more like cracking (heh) since it's unauthorized by design. It may have been a bad analogy but the point stands.
Consider those cars with the entry code buttons - you punch in the code and the door unlocks. What if, on an old car, three of the buttons were very worn and the rest untouched? Sure, getting into my car by trying any of the 6 combinations would be wrong, but you wouldn't be a master thief.
Er... it has occurred to you that a button could be hit more than once?
My combination could very well be 123232131221... if it'd let me enter a code that long.
I suppose you could have the game throw up some kind of anti-piracy notice before crashing out, so people at least know it's related to the fact that they pirated it. But this might also make it easier for crackers to disable the checks, since they now have a common point from which to backtrack through the program to find the triggers.
In Spyro: Year of the Dragon, apparently the fairy (who both gives advice and acts as a continue point) will tell you that the game has been modified.
Platforms like the PC, Amiga, C64 and others thrived because of piracy...
Most computer games in the late 80s/early 90s still used a form of copy protection: looking things up in the manual or using a code wheel. Keep in mind that this was before the advent of the commercial internet, so you couldn't (easily) find a text dump of the manual online.
Do you know why they started doing that? To stop piracy. Why? Because game producers/publishers don't care if the platform succeeds; they care if their product succeeds. And by succeeds, that's referring to either copies sold or amount of money earned. This is identical to nearly every industry ever.
Thanks. I couldn't remember how it was done since I haven't watched the show in a very long time (many, many years). I thought at one time it could be done because I have recollections of people jumping in and trying to answer the question, getting it wrong, and Trebek telling the remaining two people the rest of the question.
I remember something like this, too. I always assumed that the contestants can't actually read the monitors the questions are on for that very reason.
The other side of that coin is that, if Google decided to include H.264 support in Chrome, other browser makers, without or with little money, could have been unable to pay the royalties needed to be paid to patent owners to support it in their browsers. Does Google saving itself $6.5 million annually pale in comparison to Google saving itself and everyone else up to $6.5 million annually?
There's a mistaken assumption here: Google doesn't save $6.5 million as long as Youtube is still encoding H.264 video. This is a purely political move on Google's part.
As well as other factors such as the lack of true-color support, alpha and ICC in a lossless format, but that's off-topic.
Actually... that isn't off topic. PNG was a superior format to GIF without the lossyness of JPEG. Not surprisingly, that helped it gain adoption faster than it otherwise would have. Another big help is that it was released as a W3C Recommendation. Even then, it took years before the major browsers (at the time Netscape and Internet Explorer) supported it.
No, because MPEG LA doesn't actually own any of the patents they collect fees for. MPEG LA is the agency you pay to license all the patents involved in creating/playing H.264 video at once, instead of having to negotiate with 26 (I think) separate entities.
I say entities, because I believe there is at least one university on that list.
>>>Quad Core A9 [ARM] CPU
>>>960 x 544 res.
So it will be less powerful than the PS3, and with resolution barely better than a PS2 (720x480). That would make it better than the Nintendo DS (comparable to a high-res N64).
A resolution barely better than the PS2 on a screen 1/16th of the size? And you consider that bad... why?
A good article although I was a little disappointed to see that they didn't mention Magnetic Scrolls who developed several adventure games in mid 1980s and early 1990s.
The amazing thing about them (at the time) was the language parser. Previous adventures games could only handle verb-noun commands (eg. "hit box") but it could cope with more complex things such as "go right, open the door and look out of the window".
My personal favourite game was Corruption which I first saw on an Amstrad PCW although it was available for a lot more platforms. Although I never played them, The Guild Of Thieves, Pawn and Jinxter were considered some of their finer efforts.
You can get a Magnetic Scroll emulator for a wide variety of platforms to run many of their games.
So, Wikipedia was wrong about Corruption being a text adventure game? Or did you miss that the article was about graphic adventure games?
The Monkey Island remakes can be converted to the original graphical and musical style by pressing a key (F8? F9? F10?) in the game. Strangely, Monkey Island 2 keeps the spoken dialogue when you switch.
The Adventure Company and Dreamcatcher Interactive are more publishers than developers.
However, they do publish a number of titles we would not otherwise see here outside of their home (usually European) countries.
I haven't checked while not logged in, but I can see "Read the X comments" when logged in.
To be fair, I used Reset Layout on the Options screen prior to changing to D2 (good thing you didn't), so that could be why.
I can't see any polls while logged in, though. I haven't checked while logged out.
You'll have to excuse me for now reading all 1500 comments before I post, but...
On my work computer running Firefox 3.6.13 on Windows XP:
1. Classic Discussion (D1) is missing borders around posts.
2. Once you switch to Interactive Discussions (D2), it is impossible to switch back to Classic Discussions; it's not saving that preference when you click Save in the options screen.
3. Sliding the comment slider from 0 to -1 doesn't remove the slider image at 0, so you end up with two sliders.
I can't, that's blocked where I work.
I guess they're as much behind the times as you are, seeing as how whitehouse.com hasn't been a porn site for years.
Which summarizes Web 2.0 extremely well.
You can't have my Fancy Fedora. :|
Also, when it pops up an error, you could say "Whatchu talking about, FOO?"
In this case, GP is likely referring to trademarks, while do require enforcement to remain valid.
You order them on the side, of course!
Oh wait, you make them yourself?
*throws a bucket of water at iammani*
Yup, just like the one publisher that I saw that published loads of Commodore 64 games in the early 80s failed.
What was its name again?
Oh yeah, Electronic Arts.
Remember, some PS3 games are dual-layer Blu-Ray. Those can be up to 50GB in size. And when you realize that, 750GB doesn't seem all that large any more.
I'm not sure what the largest PS3 game is, although I've heard that Metal Gear Solid 4 is quite large.
Er... it has occurred to you that a button could be hit more than once?
My combination could very well be 123232131221... if it'd let me enter a code that long.
In Spyro: Year of the Dragon, apparently the fairy (who both gives advice and acts as a continue point) will tell you that the game has been modified.
Most computer games in the late 80s/early 90s still used a form of copy protection: looking things up in the manual or using a code wheel. Keep in mind that this was before the advent of the commercial internet, so you couldn't (easily) find a text dump of the manual online.
Do you know why they started doing that? To stop piracy. Why? Because game producers/publishers don't care if the platform succeeds; they care if their product succeeds. And by succeeds, that's referring to either copies sold or amount of money earned. This is identical to nearly every industry ever.
I remember something like this, too. I always assumed that the contestants can't actually read the monitors the questions are on for that very reason.
I'm sorry Dave, I'm afraid I can't do that.
You know what they say:
We do what we must, because we can.
You also missed the PS1 using CDs because... they owned the patents.
They were part of a consortium in this one, too... they just happened to be the ringleader.
As such, we all know they put Blu-Ray in the PS3 to help the format take off.
There's a mistaken assumption here: Google doesn't save $6.5 million as long as Youtube is still encoding H.264 video. This is a purely political move on Google's part.
Actually... that isn't off topic. PNG was a superior format to GIF without the lossyness of JPEG. Not surprisingly, that helped it gain adoption faster than it otherwise would have. Another big help is that it was released as a W3C Recommendation. Even then, it took years before the major browsers (at the time Netscape and Internet Explorer) supported it.
No, because MPEG LA doesn't actually own any of the patents they collect fees for. MPEG LA is the agency you pay to license all the patents involved in creating/playing H.264 video at once, instead of having to negotiate with 26 (I think) separate entities.
I say entities, because I believe there is at least one university on that list.
Instructions on how to open the door wouldn't be "fully documented."
Fully documented would be if I gave you all the instructions on how to build said proprietary door.