Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.
Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.
That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.
Why they don't have Brain Training for sale at Borders, Sharper Image, etc is beyond me. It will never appeal to older people as long as its relegated to the kids section
Target actually had plans for something like this not too long ago. When I worked there, I would often talk to representatives from different companies. Anyway, the Nintendo representative told me we should have a Brain Age display in the books section which maked perfect sense.
Nintendo needs to turn their marketing machine into overdrive. I think they have a real shot at changing the games industry once again.
Civilized discussions are created by not only attracting people capable of such dialogue, but they also occur within an atmosphere which promotes it. Effective moderation with a clear set of concise rules is the quickest route to maximizing the "clarity" of discussions online. And while it is important to push a certain standard within any community, I feel it is also important to allow a certain freedom for error. I know that I've been on several forums that feel too restrictive in the ways I communicate. I felt like I was filling out a template, and it quickly killed my experience. However, there are always other factors to having "civilized" conversation.
For example, when a site, forum, chat room, or IM has established an "identity," then it will automatically promote such content to be pushed forward. Seriously, who goes to a hate group discussion to have an open talk? Anyone go to Myspace to have serious and informed debates about current events?
But for the most part, real world rules apply as well. Many people you encounter won't be capable of carrying on open AND civilized discussions, so why should the internet be any different? In fact, it seems more to be prone to acting out as escaping is easy as closing the browser.
Sounds like an old DS critique to me..
on
Will the Wii Work?
·
· Score: 3, Insightful
..and now look as its place in the handheld market against the stronger and more advanced hardware that is the PSP.
Bigger and badder does not equal better.
Plus, I love how TFA claims Sony success without taking their idiotic tactics as of late.
And the lesson is? Big business is...(drum roll)...(chatter)...(commercial)...big business!
With that said, that doesn't mean that one can't dislike a company's practices more than another. I know that a good amount of customers at Target (where I work as college tuition loves to sodomize me) come there because they hate Wal-Mart, and their experience at Target is overall more positive. Look at IE versus Firefox. Search engines versus Google. Many companies are organizing their efforts towards consumer satisfaction (does the customer feel like they are being treated well) and ease of use as that seems to be THE catching point for many.
Although Microsoft is definitely a revolutionary (yes, argue it all you want, but then question what is on almost every computer) in the computer industry, their attitude is one that dissuades innovation, advancement, and provides other detrimental things for an average consumer. They're not the only company that does such things; they just may be the most notorious. Too bad that many big companies attempt to control their respective industries (Please advance to Boardwalk) and create a dependence upon their consumers, but it's called capitalism.
But the day will come when their control breaks down and they will need to adapt. Just look at the RIAA and MPAA.:)
I work in the electronics department at a retail store (college bills:( ), and what I've noticed is that a good amount of people that buy Ipods have no clue how it functions (some asking if other MP3 players are "Ipods" as well). In fact, many of them come equipped with the belief that they have to pay for a music service (I imagine iTunes provides a no-hassle way to immediate gratification).
Additionally, it makes perfect sense that the most popular product will attract many people who have no clue of their options for loading it up. And why should it matter to them, it's an Ipod! Everybody has one!
With the heavy reliance upon such important technologies these days, many people (business elite, politicians, etc.) will have the opportunity to either help or hinder the consumers. However, the impact doesn't stop at the option of a few products here and there, but it directly hints towards our rights regarding privacy, ownership, and other things.
Technology should be used to better the lives of the many instead of fill the pockets of the few.
As a resident of Henrico, I caught a glimpse of the hype and madness surrounding these computers.
First of all, the problems with these iBooks were obvious when I was a student when these laptops were first introduced for educational use. The administration not only lacked preparation, but they lacked complete security, and they lacked the amount of software and web resources to justify such a grand-scale movement towards technology in class.
When I first received my iBook, I did not hesitate to enlighten many of my peers on the magic of emulators while I used it to coach myself on the ways of the Mac. I watched as the absolute madness ensued. Of course, almost every person didn't understand the concept behind the emulator, but all they knew was that they could play Super Mario World. And when isn't such a classic more interesting than bland health classes. This was all made possible due to the rushed nature of the entire iBook intiative. They gave kids computers with full access on them. Many of these kids knew more than their teachers who had been "trained" to use them for school use.
It was horrible. They had absolutely no software to really launch it. Their web resources were pretty much a handful of web sites and Google. Most classes were still ruled by the text book, which is fine by me, but the iBooks were becoming more of a distraction to students than helping those students learn. I believed in technology helping, but the implementation was absolutely horrible. Personally, I had no real use for the thing as high school was a joke, so it wasn't like I needed much assistance to learn. The only thing I did was find ways around the security they eventually built, and the rest of the time it was just my big-ass iPod. Luckily, they eventually learned that they are hurting a lot more than they are helping, and they had to make a decision to stop their use.
The iBooks were being sold because many taxpayers of Henrico believed that it was an incredible waste of resources and money to simply discard of them in some manner that doesn't service the citizens. Instead, they wanted a piece of the pie. But I must admit, I find it very funny that such madness occurs from many people who would not know how to operate it in the first place.
Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.
Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.
That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.
Target actually had plans for something like this not too long ago. When I worked there, I would often talk to representatives from different companies. Anyway, the Nintendo representative told me we should have a Brain Age display in the books section which maked perfect sense.
Nintendo needs to turn their marketing machine into overdrive. I think they have a real shot at changing the games industry once again.
Civilized discussions are created by not only attracting people capable of such dialogue, but they also occur within an atmosphere which promotes it. Effective moderation with a clear set of concise rules is the quickest route to maximizing the "clarity" of discussions online. And while it is important to push a certain standard within any community, I feel it is also important to allow a certain freedom for error. I know that I've been on several forums that feel too restrictive in the ways I communicate. I felt like I was filling out a template, and it quickly killed my experience. However, there are always other factors to having "civilized" conversation.
For example, when a site, forum, chat room, or IM has established an "identity," then it will automatically promote such content to be pushed forward. Seriously, who goes to a hate group discussion to have an open talk? Anyone go to Myspace to have serious and informed debates about current events?
But for the most part, real world rules apply as well. Many people you encounter won't be capable of carrying on open AND civilized discussions, so why should the internet be any different? In fact, it seems more to be prone to acting out as escaping is easy as closing the browser.
..and now look as its place in the handheld market against the stronger and more advanced hardware that is the PSP. Bigger and badder does not equal better. Plus, I love how TFA claims Sony success without taking their idiotic tactics as of late.
that we have to commend people for thinking these days.
And the lesson is? Big business is...(drum roll)...(chatter)...(commercial)...big business!
With that said, that doesn't mean that one can't dislike a company's practices more than another. I know that a good amount of customers at Target (where I work as college tuition loves to sodomize me) come there because they hate Wal-Mart, and their experience at Target is overall more positive. Look at IE versus Firefox. Search engines versus Google. Many companies are organizing their efforts towards consumer satisfaction (does the customer feel like they are being treated well) and ease of use as that seems to be THE catching point for many.
Although Microsoft is definitely a revolutionary (yes, argue it all you want, but then question what is on almost every computer) in the computer industry, their attitude is one that dissuades innovation, advancement, and provides other detrimental things for an average consumer. They're not the only company that does such things; they just may be the most notorious. Too bad that many big companies attempt to control their respective industries (Please advance to Boardwalk) and create a dependence upon their consumers, but it's called capitalism.
But the day will come when their control breaks down and they will need to adapt. Just look at the RIAA and MPAA. :)
...that this "new and improved MS browser" looks very similar to Firefox.
I work in the electronics department at a retail store (college bills :( ), and what I've noticed is that a good amount of people that buy Ipods have no clue how it functions (some asking if other MP3 players are "Ipods" as well). In fact, many of them come equipped with the belief that they have to pay for a music service (I imagine iTunes provides a no-hassle way to immediate gratification).
Additionally, it makes perfect sense that the most popular product will attract many people who have no clue of their options for loading it up. And why should it matter to them, it's an Ipod! Everybody has one!
With the heavy reliance upon such important technologies these days, many people (business elite, politicians, etc.) will have the opportunity to either help or hinder the consumers. However, the impact doesn't stop at the option of a few products here and there, but it directly hints towards our rights regarding privacy, ownership, and other things.
Technology should be used to better the lives of the many instead of fill the pockets of the few.
Has anyone ever thought that we may have just got the pocket wrong?
As a resident of Henrico, I caught a glimpse of the hype and madness surrounding these computers.
First of all, the problems with these iBooks were obvious when I was a student when these laptops were first introduced for educational use. The administration not only lacked preparation, but they lacked complete security, and they lacked the amount of software and web resources to justify such a grand-scale movement towards technology in class.
When I first received my iBook, I did not hesitate to enlighten many of my peers on the magic of emulators while I used it to coach myself on the ways of the Mac. I watched as the absolute madness ensued. Of course, almost every person didn't understand the concept behind the emulator, but all they knew was that they could play Super Mario World. And when isn't such a classic more interesting than bland health classes. This was all made possible due to the rushed nature of the entire iBook intiative. They gave kids computers with full access on them. Many of these kids knew more than their teachers who had been "trained" to use them for school use.
It was horrible. They had absolutely no software to really launch it. Their web resources were pretty much a handful of web sites and Google. Most classes were still ruled by the text book, which is fine by me, but the iBooks were becoming more of a distraction to students than helping those students learn. I believed in technology helping, but the implementation was absolutely horrible. Personally, I had no real use for the thing as high school was a joke, so it wasn't like I needed much assistance to learn. The only thing I did was find ways around the security they eventually built, and the rest of the time it was just my big-ass iPod. Luckily, they eventually learned that they are hurting a lot more than they are helping, and they had to make a decision to stop their use.
The iBooks were being sold because many taxpayers of Henrico believed that it was an incredible waste of resources and money to simply discard of them in some manner that doesn't service the citizens. Instead, they wanted a piece of the pie. But I must admit, I find it very funny that such madness occurs from many people who would not know how to operate it in the first place.