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Nintendo Talks the Future of Wii

Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"

134 comments

  1. Reggie Who? by Anonymous Coward · · Score: 0, Funny

    Fils-Aime? It's been awhile since I took French, but doesn't that translate as "Boy Love?" I'm not sure I want to know what he's doing with his Wii..

    1. Re:Reggie Who? by CommunistHamster · · Score: 2, Interesting
      According to babelfish, it translates as "Wire-like"

      And goldeneye on the wii? It's good that we get a classic game, but what about new franchises? The games listed (wario, mario, metroid etc) are getting old. Do we need more rehashes? I would rather see some new ideas, not "Super mario 131". look how well animal crossing did.

    2. Re:Reggie Who? by fizzyabbo · · Score: 1

      I believe it's closer to "beloved son"

    3. Re:Reggie Who? by ebingo · · Score: 1

      Fils-Aimé would translate as "Loved-Son"

    4. Re:Reggie Who? by WillAffleckUW · · Score: 2, Informative

      you're both right. Fils is either son or wire. Aime is love or like. Masculine of course.

      So, technically, it's Son-Loved. Which in English can also have a dual meaning.

      And in French, having two or three meanings is a grand coup and a really good thing to do.

      So, think of it as Wire Lover, Loved Son, or Sun Loved - all meanings are valid.

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    5. Re:Reggie Who? by Chris+Burke · · Score: 1

      And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?

      Goldeneye would be for the virtual console, and classic games is what the VC is all about.

      New franchises are good, though. Never played Animal Crossing (doesn't seem like my style anyway), but I did enjoy Pikmin as a great new franchise for the GC. Will they come up with a new, fantastic game on the Wii? Maybe, and I'm sure that if someone there (in particular Miyamoto) gets a good idea Nintendo will go with it. Nintendo would certainly like to do so. But you can't just as a game designer say "I'm sick of rehashes, I'm going to invent something brand new and awesome!" So we'll see.

      --

      The enemies of Democracy are
    6. Re:Reggie Who? by justchris · · Score: 1
      Goldeneye would be for VC, a classic download, not a new game. Nintendo couldn't make a new Goldeneye game, because Activision (or maybe someone else by now) has the license to make Bond games.

      Also, Animal Crossing, as well as it did, was not a new franchise, it was released as Animal Forest on the n64 and did moderately well in Japan, then did better in updated release on GC.

      But if you're honestly looking for new franchises, though Nintendo has not announced release dates for them, they actually have 3 in the works. Disaster, H.A.M.M.E.R. and I forget what the other was called. They're just giving games like Smash Bros., Metroid, & Mario priority because A) most of the people with Wii's right now are hardcore Nintendo fans who have been looking forward to those games and B) they're already pretty far along in production and it'd be silly to just stop them and finish up another game first. Nintendo has several games in development all the time, but they can't all have full dev time devoted to them simultaneously.

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      just some guy
    7. Re:Reggie Who? by Kurayamino-X · · Score: 1

      I, for one, will never get enough Metroid or Zelda.

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      ...I got nothing.
    8. Re:Reggie Who? by Yvan256 · · Score: 1
      So, think of it as Wire Lover, Loved Son, or Sun Loved - all meanings are valid.
      Well, not really. While "Loved Son" makes sense, "Wire Lover" and "Sun Loved" (Sun?!) don't make any sense since they're not family names.

      If you think you can simply translate words and think the end results are valid, you're wrong. As a family name, Fils-Aimé means "Loved Son", and nothing else.
    9. Re:Reggie Who? by WillAffleckUW · · Score: 1

      My point is that a name can have multiple meanings. In fact, some people have names that "translate" as nice names, but have an extra meaning that is a very funny joke.

      I remember that my family name in German, when it had two hyphens, sounded like such a very funny joke, which would cause Germans to raise their eyebrows or chuckle - luckily, the American (shorter) version doesn't have that effect.

      I've been published in French in literary magazines and won an award for a French play once.

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  2. Release Dates by fistfullast33l · · Score: 4, Funny

    We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March)

    Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008

    1. Re:Release Dates by caffeinatedOnline · · Score: 1

      Not a Nintendo fanboi, but I have to say that so far, when Nintendo has stated that something will be released on a certian date, they normally release on that date. Just my .02

      --
      The sky above the port was the color of television, tuned to a dead channel...
    2. Re:Release Dates by conigs · · Score: 4, Funny

      Unless it's a Zelda game. Then something like "July 2007" may mean "sometime in 2009"... maybe... if you're lucky.

      --
      Slashdot: where repeating an article in a post is "+5 Insightful"
    3. Re:Release Dates by Anonymous Coward · · Score: 0

      Unless it's a Zelda game. Then something like "July 2007" may mean "sometime in 2009"... maybe... if you're lucky.

      Not a problem anymore. The whining bastards with their "oh...wind waker graphics are too cartoonish....it looks too kiddy and if I play it it'll threaten my masculinity...please scrap the brand new rendering engine you just spent so much time on and start over again so I can feel like a real man, even if it sets the schedule back significantly" complaints have got their way. Now that the new engine is in place, hopefully we won't have this problem again.

    4. Re:Release Dates by Hes+Nikke · · Score: 1
      Unless it's a Zelda game. Then something like "July 2007"

      theres a new zelda shipping in july?! shit i better finish TP!!! :D
      --
      Don't call me back. Give me a call back. Bye. So yeah. But bye our, well, but alright we are on a shirt this chill.
    5. Re:Release Dates by meringuoid · · Score: 1
      theres a new zelda shipping in july?! shit i better finish TP!!! :D

      Phantom Hourglass, DS. March or April, I think, but after all this delay I'd be entirely unsurprised if it was July.

      I'm on a bit of a tight schedule with these things. I've been replaying Ocarina lately, and I've got a week in which to finish that, because something tells me I'm going to stop dead come the 8th of December. Then Twilight Princess commences at last. After that, I'll pick up a copy of Wind Waker and the bonus disc that had Majora's Mask and Ocarina Ultra-Hard Master Quest Edition on it. Never did quite finish Majora, there were one or two masks I never could find.

      Oh, and it occurs to me that I've got a Minish Cap savegame _just_ before the final boss, which I need to get around to killing. And I've got roms of both the Oracle games which I really need to actually finish one of these days.

      So, yeah. If Nintendo want to delay Phantom Hourglass, they're welcome to do so. I've got a hell of a lot of catching up to do as it is :-)

      --
      Real Daleks don't climb stairs - they level the building.
    6. Re:Release Dates by conigs · · Score: 1

      I was actually just making dates up for an example. But I forgot about Phantom Hourglass.

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      Slashdot: where repeating an article in a post is "+5 Insightful"
    7. Re:Release Dates by Hes+Nikke · · Score: 1

      thats ok, i was being completely sarcastic, because... i forgot about phantom hourglass... minish cap looks interesting though... i'll have to acquire a DS for that and PH....

      --
      Don't call me back. Give me a call back. Bye. So yeah. But bye our, well, but alright we are on a shirt this chill.
    8. Re:Release Dates by conigs · · Score: 1

      Minish Cap is a whole lot of fun. Also provides insight as to where the green hat comes from. It'a a great GBA game. If you don't have a DS already, you should really get one. The DS Lite is a nice little device. Plus "New Super Mario Bros," "Mark Kart," "Brain Age," and "Trauma Center" are great games to pick up for it. Definitely worth while.

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      Slashdot: where repeating an article in a post is "+5 Insightful"
    9. Re:Release Dates by Jinky+Williams · · Score: 1

      Why was this modded "troll"? It sounds like an objective nutshell of Nintendo's game release pattern.

      I am also a Nintendo fanboy, and it's something I would say. It's not derogatory, it's just stating that QA is responsible for the long waits past a provided announcement date, which often results in a largely superior game. Twilight Princess is case-in-point. They use their time well.

  3. Cooking by moatra · · Score: 4, Funny
    Where's our analogous cooking game?

    You show me a chef trained using the Wii and I'll show you a severe case of food poisoning.

    --
    Disclaimer: Any errors in spelling, tact or fact are transmission errors.
    1. Re:Cooking by cowscows · · Score: 5, Funny

      Tiger Woods learned to play golf on the Sega Genesis. Then he snuck into the PGA tour, and instantly dominated everyone else, even though it was his first time playing with real clubs. True story.

      --

      One time I threw a brick at a duck.

    2. Re:Cooking by Anonymous Coward · · Score: 0

      "Duck", said the brick. "Yes?", said the duck.

    3. Re:Cooking by Anonymous Coward · · Score: 0

      The Wikipedia is inaccurate! Someone really should fix that...

    4. Re:Cooking by octal666 · · Score: 1

      You show me a surgeon trained using the Wii Trauma Center and I'll show you a severe case of ...

      --
      DON'T PANIC
    5. Re:Cooking by Crasty · · Score: 1

      It could happen. I'm going to a Surgeon on Friday that was trained by playing Trauma Center. His alley looks really clean and everything.

    6. Re:Cooking by sirambrose · · Score: 2, Funny

      Guilt?

    7. Re:Cooking by Anonymous Coward · · Score: 0

      There's something deeply sad about someone with a nick of DeadMilkman not being able to spot the irony in that comment.

      Next you'll be pointing us at an article which proves that they are not, in fact, building landing pads for gay martians.

    8. Re:Cooking by Anonymous Coward · · Score: 0

      Whoosh.

    9. Re:Cooking by Mythrix · · Score: 1

      What a surgeon trained using Trauma Center needs is a lawyer trained using Phoenix Wright.

  4. Wii Play! by Thansal · · Score: 4, Interesting

    Sweet!

    wii play is deffinatly a game I am looking foward to. More mindless little games that are just fun to play. Personaly I can't wait for a mario party game.

    As for the rest, yup nintendo knows they have to earn their suces, why? because they already found out what happens if you take it for granted. (some up and comming game system kicks your ass)

    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    1. Re:Wii Play! by Fozzyuw · · Score: 1

      WoW... Wikipedia release dates state...

      • Japan December 2, 2006
      • Australia December 7, 2006
      • European Union December 8, 2006
      • United States January 15, 2007

      It's weird to see the U.S. get such a later release date than EU and Aussies. Japan isn't that big of a surprise.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    2. Re:Wii Play! by Anonymous Coward · · Score: 0

      Only problem is it's packaged with a Wiimote.

      I've already got four.
      I don't want to pay 40+ (or probably more like 20 more, or something, I'm sure it'll be a package deal) for just a game.

      As much as I love the stuff in Wii Play.

  5. When do we get Japanese games in the US? by WillAffleckUW · · Score: 2, Interesting

    That's what most of us want to know. You know, Samurai RPGs, that kind of thing.

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    1. Re:When do we get Japanese games in the US? by oc255 · · Score: 1

      I would buy two wii motes if I could dual wield in said "jp samurai game". Picture: Player1 = left hand, Player2 = right hand. The Wii should be able do this. Yes, I know the nunchuck can offer this kind of thing but I'm talking about dpads and buttons on both hands. Would offer something a bit more (complexity).

      Tag > bad idea?

    2. Re:When do we get Japanese games in the US? by WillAffleckUW · · Score: 1

      I agree, having two player Samurai games in the US and Canadian markets would be a big seller. Red Steel was kind of a first try at this, but I think we both mean the kind of games we see that have G4 game reviews saying "Japan only" for the PS2 or xBox360 - these would sell like hotcakes in the US!

      Not hard to do, just hire some locals to translate - even if the translation wasn't flawless (e.g. "I slice you like sushi, jumping boy on rock!") it would still be oh so fun!

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    3. Re:When do we get Japanese games in the US? by bunions · · Score: 1

      I'm waiting for a port of Devil May Cry that lets you dual wield the wiimote as a gun. That would be SO AWESOME.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    4. Re:When do we get Japanese games in the US? by WillAffleckUW · · Score: 1

      I agree, saw a G4 review of the PS2 (3?) version of Devil May Cry and based on what I've seen (and many manga and anime related series), think that would work really well with the Wii controllers. Just think - Wiimote as both sword and gun, maybe with the nunchuk having the switch between the two and special moves using the buttons.

      That B button on the Wiimote seems to be hard to remember when bowling. Hope it would work well when shooting.

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    5. Re:When do we get Japanese games in the US? by UbuntuDupe · · Score: 1

      Yeah, I wish they would do more stuff involving precision detection of sword motions (and other stuff involving 3D detection of absolute position). After all, it's quite clearly possible: once the Wiimote is pointed at the screen, it can use the sensor lights' apparent location, the tilt, and the time history of the 6 accelerations to figure out its absolute position when not pointed at the screen, at least until acceleration reading errors accumulate to the point where it has to be recalibrated by pointing it at the sensor bar again.

      Yet no game so far does this, even where it would immensely improve the interface. All they do is use the pointer, or the acceleration readings, but not both in conjuction. I heard that Zelda will keep a constant velocity for the pointer location if the view is blocked, but that's far from what the Wii is capable of.

      But I totally agree: if they would do that and let me dual wield swords (or chainsaws against zombies!) I would swoon.

  6. Analogous games for the US by damsa · · Score: 4, Funny

    Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'" How About Phoenix Wright: RIAA Attorney

    1. Re:Analogous games for the US by WillAffleckUW · · Score: 1

      How About Phoenix Wright: RIAA Attorney

      Hmmm. Only if I get to play the DCMA Kill Squad that goes around and does in the "good" DCMA guys ...

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    2. Re:Analogous games for the US by Anonymous Coward · · Score: 0

      They're mostly prosecutors. How about:

      Phoenix Wright: EFF Attorney at Law

    3. Re:Analogous games for the US by Fullhazard · · Score: 1

      You've obviously never played Phoenix Wright. It's about gathering evidence and defending the innocent, not making general, baseless claims of piracy and bullying single parents into settling out of court for a couple K because there's a good chance that if it goes to court, they'll be a couple hundred thousand in debt after they sell their house.
      Slight distinction.

    4. Re:Analogous games for the US by grapeape · · Score: 1

      But your honor I was just trying to copy a cd I aleady own....

      OBJECTION!!!

  7. Observations by Easty1 · · Score: 5, Funny

    Does Reggie use a lot of rhetorical questions? Does he talk like this a lot? Does this make him even more awesome? Yes.

    1. Re:Observations by Anonymous Coward · · Score: 0

      Eurogamer always seem to have good profile / interview features.

      I like http://www.gameboar.com/ too. For the sheer volume of news, it's difficult to beat.

    2. Re:Observations by pjp6259 · · Score: 1

      That's because he got his training at the Donald Rumsfeld School of Communications.

      --
      Computers don't make mistakes. What they do, they do on purpose.
  8. Re:Release Dates or when is Mario here? by WillAffleckUW · · Score: 1

    Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008

    No, Mario Galaxy is Summer - most likely July.

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  9. All I want... by twilightzero · · Score: 3, Informative

    ...is a goddamn KEYBOARD I can plug in! Everything I heard said you'd be able to plug in any old USB keyboard and it would work, but now I find out that I'm stuck 1-letter-at-a-time-point-&-clicking to get anything typed!

    ARGH!

    Other than that, I love it =)

    --

    "Christ what a design! I could eat a handful of iron filings and PUKE a better emergency pump than that!"
    1. Re:All I want... by bunions · · Score: 1

      If they give me a decent thumbboard I can wedge onto the wiimote and opera, I'll buy another one for my mom and tell her it's her new computer.

      HOORAY! No more tech support for me!

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
  10. smash bros. by aleksiel · · Score: 0, Redundant

    screw those other games.
    gimmie my smash brothers!

    1. Re:smash bros. by jhantin · · Score: 1

      Just don't get too close to anyone else playing Smash Bros. on the Wii -- those Smash moves probably translate to some wild controller swings, and you don't wanna RL-Home Run Bat your buddy with a Wiimote... (ouch)

      --
      ...when you're writing a game...tweak the difficulty of "Easy" to something [your mother] can cope with. -- onion2k
    2. Re:smash bros. by damien_kane · · Score: 1

      you don't wanna RL-Home Run Bat your buddy with a Wiimote... (ouch)

      You sure about that? For years my friends have dominated me in Smash Bros. (both SSB and SSBM) because they got to play it a lot more than I did. I usually hit them physically (all in good fun, they would do the same to me when I schooled them in Soul Calibur or Mortal Kombat). They would hit me back, and we'd get into a good ol' fist-fight (between friends, its not so bad as it sounds). At least this way, I can make it look like an accident ("Sorry, slipped"), so that when they 'retaliate', I can blame the whole fight on them, as they threw the first punch... hehe... Now, if only the nunchuck will stand up to being in my fist when I beat them...

    3. Re:smash bros. by justchris · · Score: 3, Insightful

      He can't give a release date because the head developer on the project doesn't have one yet. Because of the nature of the game, it's entirely possible for them to go from being 50% complete to being 90% complete in as little as a month. Then it would have to be localized for other markets, although admittedly, Smash Bros. games do not require particularly intensive localization.

      --
      just some guy
    4. Re:smash bros. by Falladir · · Score: 1

      SSB:Brawl will not use the motion-detection capabilities of the Wii. It will use a Gamecube controller.

  11. Wii Owner's 10-day take by B00yah · · Score: 4, Interesting

    I got my Wii at Midnight Sunday 19th (thanks game crazy), and have been playing it off and on when I can since then, getting in at least an hour everyday. I bought Zelda and Trauma Center with it. I've put about 10 hours in to zelda (great game, worth the system, though the wolf mode annoys the crap out of me), about 5 in to wii sports (man, these are a killer on the arm), and 1 hour in to trauma center. I've put a fairly good amount of time in to the original Legend of Zelda on the virtual console (play this once a year, just to remember what good, non-pretty gaming can be).

    Overall, the Wii comes through on most of what it promised (innovative game play, etc), though, I have to say, I'm very disappointed with the lack of online toys. The browser is not active, new games only appear once a week for the virtual console, and the weather/news pieces aren't working at all yet. I recently upgraded my xbox's Xbox Media Center, and the stuff I could do on there made me really feel bad about the wii's meager network offerings (yes, I know XBMC is third party, but it's also been around for a few years, and still does more). I think that Nintendo NEEDS to get some more pieces out online before the end of the year.

    1. Re:Wii Owner's 10-day take by LWATCDR · · Score: 1

      What a great idea for Apple. Write an iTunes extender for the Wii.
      Use the Wii to view the videos you buy on iTunes across your network. Probably not going to happen since Apple just came out with their iTv box.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    2. Re:Wii Owner's 10-day take by aussie_a · · Score: 1, Troll

      play this once a year, just to remember what good, non-pretty gaming can beI love how Nintendo fan boys say that as if its a good thing. Me, I'll play my good, pretty games. That's right. Good and pretty aren't mutually exclusive.

    3. Re:Wii Owner's 10-day take by B00yah · · Score: 1

      Not a nintendo fanboy. In fact, I haven't bought a new nintendo system since the nes (hell, didn't buy a SNES until 01, and that was because I hated playing earthbound on a keyboard/mouse combo). There are several games like Zelda that I give a week or so of play once a year, because they are amazing games, and the prettiness of them doesn't matter. I never meant that pretty and fun are exclusive, just that in the past few years, too much emphasis is on pretty, and not enough on fun.

    4. Re:Wii Owner's 10-day take by Anonymous Coward · · Score: 0

      If there is one thing that I have learned about nintendo is take what they promise with a large handfull of salt. No floppy drive for the NES, no Nintendo CD on the SNES, No backlight Gameboy for over a decade (or until 100s of thousands of people were taking appart their GBAs and installing one themselves), No online games (except ds, but even that is not what I would consider a live online game), Still after more than two years of the DS and web being promised, no web except for japan. I have a Wii, I think it is revolutionary and a lot of fun, but I can't help but scoff a little when I see none of the online features working (How hard can this be to do?), such a small ammount of VC games, and stupid ones at that. And based on all of the other let-downs I have had with them, I really don't expect any real online or other cool features for at least another year or ever. Perhaps I will be surprised, but for now I am keeping my expectations minimal.

      I do hope the Wii gets hacked to death, and there will be a XBMC equivelant someday (WiiMC?), I'll bet this will happen before the big N does anything remotely simalar.

      Ok, now back to Wii Sports...

  12. Sweet Jebus, what an awful site. by bunions · · Score: 4, Informative

    NEW YORK -- Reggie Fils-Aime, Nintendo of America president, is a man on a mission. His mission is to sell the red-hot Nintendo Wii and make sure people who have them love them.

    "Are we feeling good about our success? Do we think we can have more success in the future? Absolutely," he said during a stuffed 40-minute interview with MTV News in a hotel just south of Central Park. "I do think that highlights a difference between us and our competitors: We're not arrogant. We don't view success as a right. We feel we need to earn success every day. And we're going to do that by being true to the gamer."

    In the same hotel 51 weeks ago, Fils-Aime gave MTV News an early handle on the Nintendo Wii controller (see "First Look: Nintendo Revolution Controller Feels Smooth As Puppet Strings"). Now he's ready to talk about any Wii topic under the sun -- to a point.

    "We're looking at this as about eight days into the mission," he said, opening with a report of the company's recent success. Nintendo has sold 600,000 Wiis in North America and nearly half as many extra Wii controllers, Fils-Aime said (see "Wii Unmasked: Nintendo Reveals Price, Launch Date, Lineup Of Games"). The company has also sold more than 450,000 copies of "The Legend of Zelda: The Twilight Princess." He said "Red Steel," "Rayman Raving Rabbids" and "Madden" all have sold well, as has the surgery game "Trauma Center: Second Opinion."

    He offered a preview of the Wii's winter lineup. In addition to support from third-party game developers, Nintendo will publish three more titles for the Wii by the end of March: "WarioWare: Smooth Moves," "Wii Play" and "Mario Party 8." The first two will be released in January, the latter in March. All are compilations of shorter games.

    "WarioWare" is a continuation of a popular series that barrages players with seconds-long games. "Wii Play" contains nine brief games, including an homage to "Duck Hunt," and will come packed with an extra Wii controller (but not a nunchuck). Nintendo has shown contraptions that turn a Wii controller into a "Duck Hunt"-style gun or, in the company's terms, a "zapper." "Wii Play" would seem to fit the bill, but Fils-Aime said, "We want the right title" to introduce it with.

    Word broke of that early-2007 Nintendo trio earlier this month. Some fans complained that there weren't any meaty adventures on the list and predicted a winter gaming famine similar to the one that followed the launch of Nintendo's last two consoles. "I disagree with the comparison," he said. "I wasn't here for the GameCube launch, but there was a time period when there were no titles. There wasn't even titles you could or could not sink your teeth into. 'Wii Play' and 'WarioWare' are going to be hugely fun titles."

    And for people who want more of an adventure to sink their teeth into once March passes? "Of the next batch of Nintendo releases, 'Metroid' is going to be next on that list," he said. And "Super Mario Galaxy"? Fils-Aime said to expect it any time between the end of March and next Christmas.

    He fielded every question, even if he couldn't always give a rosy answer. People want Wii controllers bundled with nunchucks? If people start buying them in a one-to-one ratio, Nintendo would consider offering a bundle. Is there a DVD-playing Wii coming to the U.S. any time soon? "The answer is no." Will third parties start using the Miis -- Wii player avatars -- in their games? Fils-Aime said developers outside Nintendo now have the ability to drop them into their games as well, but,"Is there anything I've seen? No." Does he think the Reggie Mii his colleagues at Nintendo made looks like him? "The one they made had more of a scowl than the one I made."

    Fils-Aime hyped an upcoming baseball game from 2K Sports as a perfect title for the Wii controller and said that "Godfather" Wii from EA is "very interesting." And he leapt to the defense of the weakly reviewed but strong-selling Ubisoft Wii game "Red Steel." "I think a lot of the reviews have been overly cr

    --
    there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    1. Re:Sweet Jebus, what an awful site. by MemoryDragon · · Score: 2, Interesting

      Well there is one huge mistake in this interview, neither Mario World nor Metroid Prime is an adventure game. The first is a jump and run the other one a shooter...

      Anyway, what happend to the rumours that Sam and Max2 will come to the wii?

    2. Re:Sweet Jebus, what an awful site. by Falladir · · Score: 1

      Metroid Prime a shooter? Shooters don't have a "lock on so that you can't miss" button.

    3. Re:Sweet Jebus, what an awful site. by scot4875 · · Score: 1

      Metroid Prime is most certainly an adventure game.

      Exploration? Check.

      Puzzle solving? Check.

      New abilities discovered during process of adventure? Check.

      Story? Check.

      Even Mario World has elements of exploration and puzzle solving, but I would agree that calling it an adventure game is a stretch. However, Metroid games have *always* been adventure games, they've just been presented in whatever medium has been most popular at the time (side-scroller/1st person).

      Just because you shoot stuff doesn't make it a shooter. A shooter is something where you pretty much *only* shoot stuff and try to stay alive. Think Doom/Quake, or shoot-'em-ups (shmups) like Gradius/Parodius/Ikaruga/Einhander.

      --Jeremy (who still thinks that Super Metroid is the best game ever made)

      --
      Jesus was a liberal
    4. Re:Sweet Jebus, what an awful site. by nuzak · · Score: 2, Funny

      And real guns aren't weightless things that fire with perfect aim at a crosshair superimposed on your field of vision while you're running a dead sprint. Watching people argue their manhood based on whether they play console or PC shooters is one of the more entertaining 'tard-fights you can find on the net.

      --
      Done with slashdot, done with nerds, getting a life.
    5. Re:Sweet Jebus, what an awful site. by MemoryDragon · · Score: 1

      By that definition 99% of the games are adventure games, but Metroid definitely is not. The overhelming element is shooting enemies, a few puzzles in between do not make a game an adventure game. Sorry... The closest you can get is action adventure, bug given metroids puzzle densitiv I would not even say that. Anyway, I think the wii would be the perfect console for a System shock remake ;-)

  13. Re:question-dodging executives? by Anonymous Coward · · Score: 0

    Stop trolling.

    Why do most Wii games look like gamecube games or worse?

    Some of them (Zelda) are GC ports. That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.

    What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.

    Some were bricked, but only those first few launch units. (Again, show me that the same didn't happen with Sony or MS)

    Mine (bought this past Sunday) updated just fine. I've heard about no problems with the Wiimote, and have encountered none so far. Certainly never heard of "huge" problems. Please provide links.

    What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?

    Jesus Christ have a little patience, the thing's been out for a week.

    A question that I'd like to ask him would be:

    10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me.

    Can we PLEASE PLEASE have Earthbound (SNES) and Chrono Trigger? Please?

  14. What I'd like to see in Nintendo's Future by stastuffis · · Score: 2, Interesting

    Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.

    Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.

    That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.

    1. Re:What I'd like to see in Nintendo's Future by powerlord · · Score: 1
      ...What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote?...


      I could see it now, "GTA:Mario World".
      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    2. Re:What I'd like to see in Nintendo's Future by Tadrith · · Score: 2, Insightful

      I definitely agree with you on the price of the virtual console games. I only downloaded one or two as a novelty right now, but I'm not going to pay 5.00 and up for nostalgia, especially when I can pick up the actual cartridges for less in many cases.

    3. Re:What I'd like to see in Nintendo's Future by Chris+Burke · · Score: 1

      I agree the VC seems pricy. At 50% or less of the current price I'd buy them hand over fist, but as it is I will pick and choose, ultimately spending less money. As far as improvements, maybe, but I'd bet they lack the source to even many of the 1st party titles, and adding features like online play via an emulator without changing the original code and without completely borking the game is tough.

      But I'm quite certain that Nintendo is aware of the necessity of 3rd party support. In fact one of their execs explicitly stated in an interview that the lack of 3rd party support was a major failing of the last two generations, and that they were trying very hard to fix the problem this time around.

      Whether it works is another story. Certainly so far the Wii has much better 3rd party support than either the Gamecube or N64 (ha!) had at this point.

      --

      The enemies of Democracy are
    4. Re:What I'd like to see in Nintendo's Future by Jesterboy · · Score: 1
    5. Re:What I'd like to see in Nintendo's Future by WillAffleckUW · · Score: 1

      And buying a VC version of a GameCube game would be silly, in that the Wii already comes with a 2 slot GC cartridge port and 4 port GC controller.

      --
      -- Tigger warning: This post may contain tiggers! --
    6. Re:What I'd like to see in Nintendo's Future by Wdomburg · · Score: 1

      As much people moan about pricing, they're in the same ballpark as cell phone games which don't seem to have any problem selling. :) I expect they're pretty darn close to ideal market price.

    7. Re:What I'd like to see in Nintendo's Future by Chris+Burke · · Score: 1

      "2 slot GC cartridge port" You mean memory card ports? I assumed that it used the normal Wii game disc port to accept GC games.

      But yeah, it would be silly, but I have yet to hear any plans of putting GC games on the VC -- have you heard differently? Most of them would overflow the built in flash card anyway.

      --

      The enemies of Democracy are
    8. Re:What I'd like to see in Nintendo's Future by Anonymous Coward · · Score: 0

      "I'd pay a shitload for a MarioKart 64 online remake."

      It's called MarioKart DS, and it's awesome. I hope that "shitload" stretches to buying a handheld.

    9. Re:What I'd like to see in Nintendo's Future by trdrstv · · Score: 1
      Most of them would overflow the built in flash card anyway.

      Most? the GC disks are 1.5 gig capacity. I'm not sure any would fit on the 512 included, but yeah it would be silly to try. I'm surprised they (Nintendo) all but completely abandoned GC support as you can target 2 markets now if you really wanted to with the same product, especially something like Donkey Konga or DDR...

      Picture a Donkey Konga game for the GC, but you could download new songs (Royalty free ones like Classical, Swing, or Nintendo themes) on the Wii. I know a GC disk pretty much makes the Wii a GC (all other functions pretty much stop working) but I'd imagine they could change this with a firmware update.

    10. Re:What I'd like to see in Nintendo's Future by Jace+of+Fuse! · · Score: 1

      I can second that.

      Mario Kart DS is my favorite in the entire series. Certainly a reason alone to buy a DS. Even better if you have people to duke it out with.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    11. Re:What I'd like to see in Nintendo's Future by MemoryDragon · · Score: 1

      Ok... I have a mario kart DS to offer... If you pay me the shitload of money for the online mario kart you can have it ;-)

    12. Re:What I'd like to see in Nintendo's Future by BenjyD · · Score: 1

      Miyamoto mentioned that they were considering releasing updated versions of Gamecube games as budget Wii games.

    13. Re:What I'd like to see in Nintendo's Future by MrCopilot · · Score: 1
      What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote?

      Wow, I mean wow. You go through all the trouble to get a new console and all you can think about is smacking Hos with your wii.

      Nice.

      For Shame.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    14. Re:What I'd like to see in Nintendo's Future by WillAffleckUW · · Score: 1

      Well, that makes sense. For those who don't know, the Wii is really a souped-up GameCube with Wifi and wireless controllers, and some extra stuff for the motion and controllers - but it translates into a similar input system. So "converting" a game for the Wii from the GameCube shouldn't be too hard.

      --
      -- Tigger warning: This post may contain tiggers! --
  15. Re:question-dodging executives? by powerlord · · Score: 1
    That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.


    And yet oddly, lots of people complained that the PS3 release titles mostly looked about the same as the XBox360 titles.

    Does that mean the 360 is "last gen", that the PS3 developers got it right out of the bat, or that in a year the differences of what you can do on a PS3 might be impressive?
    --
    This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  16. Goldeneye by norminator · · Score: 4, Informative

    And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?

    And if you think about it long enough, you'll realize that Goldeneye is based on a James Bond movie from over 10 years ago... They're not talking about a new Goldeneye game, but a Virtual Console version of the original game (the Virtual Console on the Wii is an online service that allows you to purchase and download games for older Nintendo systems).

    The reason why people care is because GoldenEye 007 was one of the most popular games for the N64.

    Hopefully this background information answers your questions... I'm not trying to provide too much information, you just didn't seem to understand what you were complaining about.

    1. Re:Goldeneye by DorkusMasterus · · Score: 1

      And Goldeneye 007 was what first brought the world of FPS to console gamers (read: those without a computer that would/could play Doom or did not have a net connection to play with friends on games like Quake.) So it was a very important game for not only Nintendo, but for First Person Shooters, as well as the game industry as a whole. FPS wasn't really successful on consoles prior to Goldeneye 007.

  17. Re:Wii Owner's 10-day take (take two) by WillAffleckUW · · Score: 2, Interesting

    We got our Wii at midnight Saturday 19th as well (EBX), and playing it a lot too, including having friends over. Bought Zelda, Excite Truck, and Rayman's Raving Rabbids. Made about 8 Miis and used them to play on the (sadly) single controller/nunchuk. At Wii Sports, our goal is to get our age down, and have done a lot of team bowling, but have played tennis golf boxing (workout!) as well. Fun! Two of us have played Zelda, it takes a long time, and the jumping thing takes a bit to figure out the best way to do it. Yeah, wolf is sometimes irritating (anyone talked to the puppy yet?), but fun game. Rayman's the most fun title, although tossing cows is a lot of work, but remember to sit on the toilet and get those skills down. Love the dancing! Still have to figure out if our Net is not functional or what - it seemed to work and then not - may have to recall it (bummer).

    Basically, a wonderful game console for the whole family, any age range. Will try to get to Excite Truck on the weekend.

    My son loves the two snow days he's had to play with it.

    --
    -- Tigger warning: This post may contain tiggers! --
  18. 3rd Party support by norminator · · Score: 1

    Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers.

    Is this currently a problem? from what I understand, the development kits are much, much less expensive than those for the PS3 or the XBox360, and the development is made easier for programmers who have already done GameCube games, since the hardware is so similar. I've heard someone at Nintendo (Reggie? I can't remember who) saying they want to bring more mature titles to the console as well.

    I know there's been a few skeptical developers when it comes to the Wii, but most of the developer response I have heard is positive... So I'm asking serioiusly... is there still a problem with 3rd party relations for Nintendo, or are things smoothed/smoothing over after the GameCube era?

    1. Re:3rd Party support by stastuffis · · Score: 1

      So I'm asking serioiusly... is there still a problem with 3rd party relations for Nintendo, or are things smoothed/smoothing over after the GameCube era?

      I know that the response has been positive from many developers; however, that does not necessarily guarantee anything at this point. Also, your average gamer doesn't know company plans and direction. If they know anything, it usually comes from a more-informed gamer friend. I would work on getting a significant name or title that will draw the "mature" audience.

      I am still excited for the upcoming titles on the Wii and new 3rd-party support, but as an owner of an N64 and a Gamecube, you may understand my hesitation on the speak of 3rd parties. :P

  19. Re:question-dodging executives? by bunions · · Score: 1

    > in a year the differences of what you can do on a PS3 might be impressive?

    well, it's pretty impressive -now-, but yeah, my guess would be on this option. Especially given the oddball parallel stuff.

    --
    there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
  20. Word complete feature by goodenoughnickname · · Score: 4, Informative

    You can turn on a word complete feature by clicking that Eject button above backspace. It helps out a lot.

    1. Re:Word complete feature by bunions · · Score: 1

      woo! good tip, thanks!

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
  21. Re:question-dodging executives? by kinglink · · Score: 4, Informative

    "10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me."

    This is completely wrong.

    First they never said 10 new games a monday. They said new VC titles every monday, 30 games by the end of the year, and then 10 games a month starting in January.

    Second. It was 1 turbographix16, 2 genisis games (Ecco and Golden axe).

    We all want all the games, but give them time to get it all right.

  22. I call bullshit. by trdrstv · · Score: 1
    Fils-Aime said the company is still planning to release about 30 titles by the end of the calendar year. That's about 20 fewer than Nintendo is releasing in Japan, which Fils-Aime said is because some games "may make perfect sense in Japan but we don't think in our marketplace have a lot of potential."

    Ummmmmmmmmmmmm... As much as I love My Wii, and Reggie as a spokesman, I simply don't accept that CONTRA (III), SUPER MARIO WORLD, and Donkey Kong Country don't have a lot of potential in the USA.... Super Castlevania? They get that too (Hell I don't read Japanese, but I would try their Fire Emblem) Reggie, I got Wii points I want to spend on your stuff. Make it happen.

    1. Re:I call bullshit. by Chris+Burke · · Score: 2, Informative

      Continue reading. The next paragraph:

      "[UPDATE: Readers have noted that some games slated for the Wii Virtual Console in Japan and not for the U.S. by year's end include surefire American favorites like "Super Mario World." On Tuesday, Fils-Aime addressed that point: "I do think here in the Americas we want to be a bit more strategic in how we use the titles ... If there's a month where we don't have a fantastic lineup of Nintendo-packaged software, that's where I want to release a great SNES game or a great N64 game to maintain the momentum."]"

      So yeah, they're taking a strategic approach to game releases, which is what I always thought they were going to do. I never expected them to release an old Mario/Zelda game around when they release a new one, or to flood the VC with all the triple-A titles right off the bat, much as I would like them to. Filling in gaps in the release schedule of new games with good VC games is also something I would have expected. The strange part is that apparently they don't think this is as important in Japan. The bad part is that it looks like we're getting shafted as a result (even though all those games will almost certainly come out on the U.S. VC in time).

      I think Nintendo doesn't fully understand the difference between Japanese and U.S. game markets, and more to the point doesn't understand how they've been coming closer together over the past few years especially now that the internet lets us all know what the other markets are getting well in advance.

      --

      The enemies of Democracy are
    2. Re:I call bullshit. by trdrstv · · Score: 3, Insightful
      I think Nintendo doesn't fully understand the difference between Japanese and U.S. game markets, and more to the point doesn't understand how they've been coming closer together over the past few years especially now that the internet lets us all know what the other markets are getting well in advance.

      Basically, the core of it is I don't understand why VC titles don't have the same availability. It should default to the region of the system, but If I want to buy a Japanese game that has no english text, and no english manual, LET ME! Throw up a warning or something, but let me do it. I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?

    3. Re:I call bullshit. by Chris+Burke · · Score: 2, Insightful

      I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?

      Because Nintendo (and the other game makers, but we're focusing on Nintendo) still thinks they need to treat the Nippon and U.S.A. markets as though they were completely different entitities. I have no idea why. It seems especially silly to me when we can just go on the internet, see what the other markets are getting, and if there is something we want that we aren't getting but some other market is, we're going to be pissed about it. Like, say, Super Mario World.

      Maybe this is something Fils-Aime can take to his Japanese superiors. Like you say, the VC is a less risky venue for experimenting with bringing some equality to the markets, and some of those choices like SMW are real no-brainers.

      --

      The enemies of Democracy are
    4. Re:I call bullshit. by MemoryDragon · · Score: 1

      Nintendo never understood some newer aspects of gaming, possibly a sign that people like Myiamoto have reached a certain age. While they still are gifted designers, they have been the last to use the internet, they also only have seen over the nintendo DS which they thankfully made region free, that there is a huge market outside of japan for games which are not so mainstream and outright weird. I dont think that the japanese and western gaming tastes are too different, it is more the style or the presentation tastes which are hugely different (most westerners are put off by the anime school girl style which many japanese hate the semi realistic western presentation stlye). But speaking of game tastes. After all Brain Age is a huge seller in europe as well, having sold way over a million units, and in the USA probably as well. And outright weird games like Trauma Center are huge sellers here as well.

    5. Re:I call bullshit. by EddieBurkett · · Score: 1

      I agree that the VC should be used to attempt more ports as a method of testing just how different the Japanese and American markets are. What I'm not sure about is how much of the American market is like the Japanese market, and how much of it is a group of very vocal fanboys online. I always see people clamoring for more Japanese imports and such, but its always in the same places where the hardcore gamers congregate. I'm not saying that there wouldn't be a large demand for more Japanese ports, or that said Japanese ports wouldn't be accepted by even the mainstream (surprisingly, to some), but simply that because there are several posts requesting specific games (Mother 3, for example, in this very thread), that doesn't mean there is a large enough market to justify the attempt - which is why I hope that they do leverage the ease of placing games on the VC to test this. I would like to think that somewhere Nintendo has run some focus groups to determine which Japanese games are worthy of making the transition, and they have hard market research data supporting all their decisions - research which may seem counter-intuitive to the impressions of the average online hardcore fanboy.

      --
      The only thing I hate more than hypocrites are people who hate hypocrites.
    6. Re:I call bullshit. by Lumpy · · Score: 1

      Why? because Americans historically have loud rampaging Sissy fits when they do something wrong and demand the company fix it. Ask any customer service rep.

      Other cultures are more content to accept their mistakes.. "oops I inserted a sandwich in the VCR, I am so stupid..." America: "OMG! I demand a new VCR because it is too easy to insert a sandwich in there! DEFECTIVE! YOUR FAULT!! ARRGH!"

      They are avoiding the incredibly inane general public and the stupidity that follows because of our culture of "protect me from me".

      --
      Do not look at laser with remaining good eye.
    7. Re:I call bullshit. by Chris+Burke · · Score: 1

      I agree that the VC should be used to attempt more ports as a method of testing just how different the Japanese and American markets are. What I'm not sure about is how much of the American market is like the Japanese market, and how much of it is a group of very vocal fanboys online.

      There are certainly still some differences in the kinds of games that U.S. and Japanese gamers like. However, I think this gap is shrinking, and I think the Nintendo execs are mistaken about a number of games.

      More importantly there's no way you can say that Super Mario World falls in that gap. The main thrust of my "markets are becoming one" argument is that Japan is getting SMW, but we in the U.S. apparently have to wait until N of America thinks it's strategically appropriate for us to have it. Thanks to the internet we can see that this is the case and be insulted by it, which is why they can't continue to think of the markets as being completely separate.

      --

      The enemies of Democracy are
  23. Take-Two is on board due to cost savings... by trdrstv · · Score: 2, Interesting

    Take-Two Interactive announced they are supporting the Wii (when they hadn't supported the GameCube) due to the lesser development costs. The president said it costs between 20%-50% what it costs to make an X-box 360 game, so they can broaden their portfolio with less risk.

    1. Re:Take-Two is on board due to cost savings... by Mr.+Hankey · · Score: 1

      Game #1 - Rockstar presents Wii Table Tennis. Tell me you don't see it coming.

      --
      GPL: Free as in will
    2. Re:Take-Two is on board due to cost savings... by trdrstv · · Score: 1
      Game #1 - Rockstar presents Wii Table Tennis. Tell me you don't see it coming.

      Honestly I was amazed when they announced that for the 360 and not the Wii. I was like WTF? That would be perfect for the Wii! Hopefully GTA4 comes to the Wii (Though I don't like it, It would be good for the platform) but please, please, please give me Max Payne 3....

  24. Anyone have a transcript? by Mex · · Score: 1

    The MTV site wouldn't load on my Opera browser. =/

    ------------
    Free boobs: http://dailygrrl.com/

    1. Re:Anyone have a transcript? by Anonymous Coward · · Score: 0

      Simple answer:

      Get a second browser.

  25. Re:Wii Owner's 10-day take (take two) by Anonymous Coward · · Score: 0

    what router are you using? I found that my connectivity was questionable at best with my wrt54g, because it defaulted the channel to 6. The wii strongly prefers 1 or 11. honestly, as soon as the usb dongle comes out, I'll probably switch to that. I barely use my wireless as it is.

  26. Re:question-dodging executives? by BenoitRen · · Score: 2, Insightful
    That, and you show me a PS2 game that was out at launch that doesn't look just as crappy as the best PS1 games. It takes time to get coders to take advantage of new hardware properly.

    Bad argument/example. The launch Dreamcast games that came out one year earlier looked better than the PS2's launch games.

  27. MOD PARENT UP!!! by DDLKermit007 · · Score: 1

    W00t! While slightly off-topic, mod parent up for finding something highly helpful!

  28. VC pricing... by trdrstv · · Score: 1
    I expect they're pretty darn close to ideal market price.

    I agree. Even though I'm pretty liberal with my purchases so far (I never owned a Turbo16, or Genesis back in the day) I find it pretty much reasonable. Circuit City had a deal the first week that all Wii accessories $19.99 or greater were $5 off each. This made the Wiimote $35, Nunchuck $15 and the 2000 Wii Points cards $15. So at a 25% discount I found these game were priced quite well. I hope in the future they offer bundles or bonuses for other purchases like buy Mario Galaxy, and get another 'Mario Game' free.

  29. Earthbound by bilbravo · · Score: 3, Insightful

    From the summary: "As a result, part of his job is to lobby for what he thinks American gamers want."

    Reggie, there are plenty of us who want Mother 3. Make it happen.

    1. Re:Earthbound by Anonymous Coward · · Score: 0

      Agreed. Historically this position has been populated by bored focus testers who are trying to appeal to an audience that doesn't exist or care.

      Why don't the fans ever matter when it comes to translation?

  30. Re:question-dodging executives? by justchris · · Score: 3, Insightful
    Why do most Wii games look like gamecube games or worse?
    Answer: Most of them are gamecube games?

    Why are you fucking over third party developers for online support?
    Answer: We're not. We don't want the servers to all crash as soon as everyone gets online, so we're bringing people online slowly, you know, like Microsoft did with Xbox Live the first time. We want to avoid the WoW situation where servers crash every five minutes, that's just not good customer service.

    What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
    Answer: There are no software problems with the Wii. Nor are there any Wiimote problems. There were hardware problems with the first revision of Wii units produced. We are replacing those, but it is well within standard error for any piece of technological equipment, and in fact less than most.

    What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?
    Answer: We have plenty of 3rd party support. We are letting developers dump half-assed gamecube era engines with some pointing or swinging bolted on because that's what 3rd party developers want to do. There are 1400 PS2 games in existence, 900 of them are totally worthless. We figure it worked for Sony, it can work for us. The entire goal is to make development as easy for 3rd parties as possible, so we can have 900 crappy games that people can point to, just like everybody else. Don't worry, we'll keep making the new and innovative games we've always made, but it takes us time. We're not special gaming fairies with magical pixie dust that sprouts a Mario game fully formed from the ether. We're just normal programmers and artist who give a shit about video games and are willing to take a few hits to our image to release a game that doesn't suck. Unlike THQ, but don't tell them I said that.

    --
    just some guy
  31. Learn cooking with Nintendo by rjung2k · · Score: 1

    There's already the Nintendo DS Cooking Navigator; making a Wii version wouldn't be a big stretch.

    1. Re:Learn cooking with Nintendo by Anonymous Coward · · Score: 0

      You sure Wii has enough horsepower to do a DS game?

    2. Re:Learn cooking with Nintendo by KDR_11k · · Score: 1

      Maybe if you duck tape it to a horse?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  32. Re:Define Pretty... by trdrstv · · Score: 2, Interesting
    I love how Nintendo fan boys say that as if its a good thing. Me, I'll play my good, pretty games. That's right. Good and pretty aren't mutually exclusive.

    Agreed. However it's simply a counter argument to the trolls that spout that if it isn't Teh HD!!! (1080p) it can't be a good game. Just because the Wii isn't doing HD doesn't mean it won't have 'pretty games'.

  33. Re:Mario Kart DS. by trdrstv · · Score: 1

    Ok, Mario Kart DS IS Awsome. However, even though there are 4 MK64 courses it's hardly a 'remake'. It's it's own animal and quite awsome at that.

  34. Re:question-dodging executives? by paedobear · · Score: 0, Troll

    There were rumours around the XBox 360 launch that Sony had been rolling out "final" dev kits before MS. That'd make all the PS3 "launch" games the equivalent of second-generation games in terms of development period, experience, etc.

  35. I could tell you by aliquis · · Score: 1

    "Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"

    I could tell you but since it includes fetching roms I guess it's not appropriate ;)
    To bad about the unreadable text thought.

  36. Re:question-dodging executives? by Bongo+Bill · · Score: 1

    Or, it could be that they're reusing assets and engines developed for the 360 versions (which, let's face it, also hasn't been around long enough for most developers to really optimize).

    --
    ...but is it art?
  37. We want by airencracken · · Score: 0

    Mother 3. Please just give us Mother 3 already!

    --
    Hell is other people - Jean-Paul Sartre
  38. Wii yule log? by Cyno01 · · Score: 3, Funny
    Fils-Aime confirmed that Wiis connected to the Internet will automatically download surprise bonus material from Nintendo, but he wouldn't detail what kind of unexpected messages or channels might pop up. "I'd hate to ruin the surprise. Is there activity that we're working on for before the holidays? The answer is yes."
    Interactive yule log for the holidays? Use the wiimote as a fireplace poker?
    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Wii yule log? by CaseM · · Score: 1

      Sans the wii-mote-as-poker thing, I think this app would definitely work on the 360. I mean, it's already got the heating part covered...

  39. Xbox 360 Ad... by necro2607 · · Score: 1

    Ouch, the first thing I see when I load the page is a big Xbox 360 ad filling the content area (which then minimized down to the "small" square it is limited to when the page finishes loading...

  40. It doesn't need to be mainstream to be profitable. by trdrstv · · Score: 1
    I'm not saying that there wouldn't be a large demand for more Japanese ports, or that said Japanese ports wouldn't be accepted by even the mainstream (surprisingly, to some), but simply that because there are several posts requesting specific games (Mother 3, for example, in this very thread), that doesn't mean there is a large enough market to justify the attempt...

    Ok, Let's take 'Mother 3' as an example. I understand it's very TEXT intensive and would take a team of people to do localization in English. The fact of the matter is though that the game is DONE, and being sold to the Japanese. So localization is all that is required. Let's say a team of people localizing that game goes for $50,000-$75,000 To finish the project. They now have a game that costs near nothing on a per unit basis to 'package and distribute' to EVERY other potential customer in the world who can read English. You don't even need to market it, just put it on the VC so people will see it.

    Mother 3 might not be a mainstream success, but at $5-$10 on the VC it could be quite profitable.

  41. Obvious reason by Anonymous Coward · · Score: 0

    How much would it cost Nintendo to get every obscure game rated by the "no nipples please, we're american" censorship board? For games that don't sell so much, complying with US law would be the major cost (although testing some long-winded RPGs for emulator compatibility would be costly too, but that would already be done if they were released for the Wii in Japan).

  42. Re:It doesn't need to be mainstream to be profitab by EddieBurkett · · Score: 1

    I understand the economic concepts behind this; I just don't know the specific numbers. But lets play with what you've provided. Lets be generous and say that localization only costs $50,000, and the game is sold for $10 on the VC. That means that Nintendo needs 5,000 Mother 3 fans to make the game profitable, or a mere .125% of Wii owners (assuming 4 million consoles sold by year's end). I have a feeling that the costs are target number are even less. But even so, how do we know that there are that many people interested to begin with? I agree that a game does not need to be mainstream to be profitable, but it has to cross a popularity threshold. With all the noise about Mother 3, is that enough to guarantee that it cross said threshold? As I said, I would hope that Nintendo has done whatever market research is necessary to justify their position. If not, then they very well could be missing out on an opportunity.

    --
    The only thing I hate more than hypocrites are people who hate hypocrites.
  43. Re:It doesn't need to be mainstream to be profitab by trdrstv · · Score: 1
    Lets be generous and say that localization only costs $50,000, and the game is sold for $10 on the VC. That means that Nintendo needs 5,000 Mother 3 fans to make the game profitable, or a mere .125% of Wii owners (assuming 4 million consoles sold by year's end).

    Correct, it would need 5,000 Mother 3 fans worldwide, over time to break even. Considering though that there are very small costs associated with keeping it on the VC channel, packaging, and distributing it (they won't get stuck with a warehouse of unsold catridges) then these are the chances the NEED to make. There is no guarentee of course, they may get 1,000 customers or they could get 200,000. Given the low costs/ risk involved the VC should be a sandbox for this type of exparimentation.

  44. Re:Wii Owner's 10-day take (take two) by WillAffleckUW · · Score: 1

    well, I thought I had it set to 1, but I'll try it anyway.

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    -- Tigger warning: This post may contain tiggers! --
  45. PARAGRAPHS ARE YOUR FRIEND by Anonymous Coward · · Score: 0

    n/t