It seemed pretty obvious to me that this caused the problem.
Of course it's obvious in retrospect. If it was obvious at the time, then a roomful of NASA engineers, who are much smarter than you or I, would have noticed it and done all they could to fix it.
It has nothing to do with them not wanting to admit they were wrong and everything to do with the fact that 99.99% sure means wrong 1 in 10,000 times.
You're at the height of both arrogance and ignorance to stand up on a forum like this and point out how much smarter you are than NASA. Does NASA have a record of wasting human lives because they won't ADMIT that they're wrong? Of course not, and how dare you imply otherwise?
After every tragedy, there's always some idiot willing to stand up and say, "I saw that coming." Let someone else be that idiot, this time. It's not about placating your own ego; it's about making sure this never happens again.
Aspect programming doesn't have inheritance (that I am aware of) so it is a weaker model than OO
This is meaningless logic. You might as well say, "A motorcycle is worse than a car because it doesn't have four wheels." No. If it had 4 wheels, it would BE a car. A paradigm that competes with OO is not weaker just by virtue of not BEING OO.
I was right with you until you suggested using the MUD engine to drive the real thing. Forget it; write the real thing from scratch. MUDs just aren't designed to provide the scalability that real MMORPGs require. 2,000 people on one server sending only text? Sure. But in the real world, you'd want 2,000 people spread over 30 servers sending a lot more, and the players moving dynamically between servers. No freely available and well tested MUD base today (Circle, LP, etc) allows anything like that. You'll spend more time converting the prototype into a real engine than you would writing a real engine from scratch.
I think, if it's done right, a storyline isn't necessary. I'm assuming you're experiences are something like EverQuest, where the endgame basically involves raiding the same sets of supermobs over and over until your whole guild has the best stuff, then moving on to harder supermobs.
That's one way to do it. I don't think it's very fun, but a lot of people obviously do. Even though there are a lot of lore-based quests in EQ, it's fair to say the story is missing because the player doesn't encounter it in day-to-day play. It's there if you want to search for it, but you're certainly not immersed in it.
Take a look at other games like SimCity or Civilization. There's no storyline, but that doesn't make it exactly meaningless. You're given a task to accomplish: Take over the world, build your city, destroy the orc hordes, etc. Any storyline made to support it is obviously artificial, and rather irrelevant. The fun is in accomplishing your task.
I've played Shadowbane a little bit, and it feels like a strange combination of the two genres, but it works pretty well. You're given a task: Take over the world. Expand your nation diplomatically, or by war, or economically, or however you like so that you control everything. There's a little story behind it, sure, but it's mostly irrelevant. The leveling treadmill is there, but it's vastly shorter, because the real point is the far-sighted goal of world domination. You could say they strategically opted out of storylines (though they do exist).
Anyway, this isn't an advertisement. Things can be fun without the traditional storytelling approach the works so well in single-player though. I think EverQuest is a good example of why it usually doesn't make a lot of sense to try to extend that to MMORPGs.
I'm wasting my time responding to an AC troll, I know, but here is why.
The word "gay" isn't now used to mean something offensive. When you say someone is "gay," it can either mean 'happy' or 'homosexual.' If those words have an unstated equality, so be it. It's not offensive. Having 'gay' and 'stupid' mean the same thing is offensive, for obvious reasons.
So, even if your statement that homosexual people gave it a new meaning, which I do not necessarily agree with, is true, it's irrelevant because their new meaning was not offensive.
I was completely with you until you called it "gay."
I know you don't mean it in an offensive way, but every time you make the unspoken assertation that gay = stupid, you are being offensive.
Moreover, you sound completely ignorant to anyone over the age of 23 or so (who wasn't exposed to the slang in high school).
As an experienced C coder, I can happily testify about the need for this book. The man pages to perlembed, perlapi, perlguts are obviously written without regard to the reader actually understanding the content.
I consider myself a competant programmer, but years of experience have never taught me what it means to 'assign magic to a variable' or deterime the 'taintedness' of a string I found to be magical. Problems of global scope of the loaded programs alone merit a book, or at least a chapter.
The documention behind it is some of the most befuddled I've ever had this displeasure of witnessing, so nearly all my learning came from studying other programs who managed to do it, along with a brief and ill-advised stint into the garbage collection routines of the interpreter source.
Merely by existing and being written in English, this is already the best reference on the planet. Hell, it could be written in Klingon and still be more understandable than half the API documents.
Tough luck. Do NOT contact us with bug reports at this time. Do NOT contact us if you can't get it to build. Do NOT contact us for copies of the game. In fact, if you aren't sending us code, don't contact us at all.
Can't we all just get along? Let's make a list of what we know for sure....
+ Microsoft sucks.
+ Linux doesn't suck.
+ Dell printers suck.
+ Blue-light DVDs do not suck.
Doesn't Intel get a fair amount of profit from overclocking enthusiasts? Just the other day, I saw someone selling a 3.68ghz machine.
So, why isn't it in Intel's best interest to keep the option there? The obvious answer involving Intel and the arrogant pride of enforcing rules on your customers just doesn't seem to cut it. They must have a sound business plan for enforcing this, even knowing they'll lose sales.
It was my understand that the notion of 'refresh rates' doesn't really apply to LCDs. So, while your CRT monitor may redraw its screen anywhere from 60-85 times a second, the limiting factor in LCDs is the speed at which each individual pixel can change color.
Am I misunderstanding something, or was the article author just intending a more generic meaning of refresh rates?
I agree with you in that Lynx just doesn't cut the mustard for ordinary surfing (that's not really what it's designed to do).
I don't buy this. It sounds too much like a cop-out. Lynx is more than 10 years old itself and it WAS originally designed for ordinary surfing. The problem is the times have changed and ordinary surfing isn't what it used to be.
What we use lynx for has changed, but what lynx was designed for has not. The plain fact is, it no longer works for what it was designed for, largely because of the revolution that Mosaic began. But, to say that a web browser wasn't designed to browse the web is just a cop-out on the decreasing functionality of a program you like.
I like it too. I use it to google for quick things from a console, but not to read CNN.
I think a more likely approach is a custom forwarding setup, like cablemodems do today. When I attach any new computer into the hub for cable access, I get a valid DHCP address right off the bat, but it won't forward any non-web packets, and all websites lead me to a page asking for a login and password.
I've seen variations on this theme at the university I attended and apartments I've stayed at. (1) It's a lot easier once the infrastructure is in place, and (2) McDonald's does NOT want to deal with 1000 customers who have no clue about how to type in their IP address, and (3) It would stay compatible with the other types of WiFi networks you commonly see (ie, no manually switching your settings as you enter or leave McD's).
It has nothing to do with them not wanting to admit they were wrong and everything to do with the fact that 99.99% sure means wrong 1 in 10,000 times.
You're at the height of both arrogance and ignorance to stand up on a forum like this and point out how much smarter you are than NASA. Does NASA have a record of wasting human lives because they won't ADMIT that they're wrong? Of course not, and how dare you imply otherwise?
After every tragedy, there's always some idiot willing to stand up and say, "I saw that coming." Let someone else be that idiot, this time. It's not about placating your own ego; it's about making sure this never happens again.
Of course it can be interactive, now that I have my new iPronto remote!
So now, with one small device, I can control the porn on TV, the porn on the web, AND the porn streaming from my computer? No wonder it costs $1,700.
This is meaningless logic. You might as well say, "A motorcycle is worse than a car because it doesn't have four wheels." No. If it had 4 wheels, it would BE a car. A paradigm that competes with OO is not weaker just by virtue of not BEING OO.
I was right with you until you suggested using the MUD engine to drive the real thing. Forget it; write the real thing from scratch. MUDs just aren't designed to provide the scalability that real MMORPGs require. 2,000 people on one server sending only text? Sure. But in the real world, you'd want 2,000 people spread over 30 servers sending a lot more, and the players moving dynamically between servers. No freely available and well tested MUD base today (Circle, LP, etc) allows anything like that. You'll spend more time converting the prototype into a real engine than you would writing a real engine from scratch.
Oh god, I reread it and noticed "you're experiences." Please don't hurt me, crazy grammar people.
That's one way to do it. I don't think it's very fun, but a lot of people obviously do. Even though there are a lot of lore-based quests in EQ, it's fair to say the story is missing because the player doesn't encounter it in day-to-day play. It's there if you want to search for it, but you're certainly not immersed in it.
Take a look at other games like SimCity or Civilization. There's no storyline, but that doesn't make it exactly meaningless. You're given a task to accomplish: Take over the world, build your city, destroy the orc hordes, etc. Any storyline made to support it is obviously artificial, and rather irrelevant. The fun is in accomplishing your task.
I've played Shadowbane a little bit, and it feels like a strange combination of the two genres, but it works pretty well. You're given a task: Take over the world. Expand your nation diplomatically, or by war, or economically, or however you like so that you control everything. There's a little story behind it, sure, but it's mostly irrelevant. The leveling treadmill is there, but it's vastly shorter, because the real point is the far-sighted goal of world domination. You could say they strategically opted out of storylines (though they do exist).
Anyway, this isn't an advertisement. Things can be fun without the traditional storytelling approach the works so well in single-player though. I think EverQuest is a good example of why it usually doesn't make a lot of sense to try to extend that to MMORPGs.
If that is your real name.
That is awesome! Thanks much for the link. Having "kill flash" is just icing on the cake.
"Real programmers can write FORTRAN in any language."
Somehow, I don't think so though :)
The word "gay" isn't now used to mean something offensive. When you say someone is "gay," it can either mean 'happy' or 'homosexual.' If those words have an unstated equality, so be it. It's not offensive. Having 'gay' and 'stupid' mean the same thing is offensive, for obvious reasons.
So, even if your statement that homosexual people gave it a new meaning, which I do not necessarily agree with, is true, it's irrelevant because their new meaning was not offensive.
I was completely with you until you called it "gay." I know you don't mean it in an offensive way, but every time you make the unspoken assertation that gay = stupid, you are being offensive. Moreover, you sound completely ignorant to anyone over the age of 23 or so (who wasn't exposed to the slang in high school).
I consider myself a competant programmer, but years of experience have never taught me what it means to 'assign magic to a variable' or deterime the 'taintedness' of a string I found to be magical. Problems of global scope of the loaded programs alone merit a book, or at least a chapter.
The documention behind it is some of the most befuddled I've ever had this displeasure of witnessing, so nearly all my learning came from studying other programs who managed to do it, along with a brief and ill-advised stint into the garbage collection routines of the interpreter source.
Merely by existing and being written in English, this is already the best reference on the planet. Hell, it could be written in Klingon and still be more understandable than half the API documents.
I'm waiting for the firewire version.
Rob was making fun of himself. Of course it was a joke.
"Oh boy, sleep! That's where I'm a Viking!" - Ralph
And there have been a lot ;)
+ Linux doesn't suck.
+ Dell printers suck.
+ Blue-light DVDs do not suck.
+ No one is really sure about OSX.
So, why isn't it in Intel's best interest to keep the option there? The obvious answer involving Intel and the arrogant pride of enforcing rules on your customers just doesn't seem to cut it. They must have a sound business plan for enforcing this, even knowing they'll lose sales.
Am I misunderstanding something, or was the article author just intending a more generic meaning of refresh rates?
Hi, have you ever heard of the STL?
What we use lynx for has changed, but what lynx was designed for has not. The plain fact is, it no longer works for what it was designed for, largely because of the revolution that Mosaic began. But, to say that a web browser wasn't designed to browse the web is just a cop-out on the decreasing functionality of a program you like.
I like it too. I use it to google for quick things from a console, but not to read CNN.
I've seen variations on this theme at the university I attended and apartments I've stayed at. (1) It's a lot easier once the infrastructure is in place, and (2) McDonald's does NOT want to deal with 1000 customers who have no clue about how to type in their IP address, and (3) It would stay compatible with the other types of WiFi networks you commonly see (ie, no manually switching your settings as you enter or leave McD's).