We were discussing journalistic integrity in my junior year Journalism class in High School. One of the stories we discussed was about potentially devastating NEOs and the hunt for them. They were calculating timelines for possible impacts, but the journalist - in his infinite lack of even the simplest scientific tenets - decided to exclude the actual numbers and say "sometime in the future".
Upon hearing this, a girl at one edge of our discussion circle perked up, her eyes got really wide, and she exclaimed "When is this supposed to happen!?"
Without missing a beat, the class clown said in the most serious, matter-of-fact voice I've ever heard....
1. Valve were selling empty boxes. 2. Valve hadn't made it abundantly clear LONG before the game came out that you would have to activate it.
Idiot. You are effectively whining that you haven't made even the tiniest attempt to understand what you're purchasing, because Valve let it be known quite clearly that you would have to activate the game.
People like you are those "poor, victimized" members of society who sue fork makers because they don't print "DO NOT PUT IN EYEBALL" on every single fork they produce. Quit your bitching. If you don't like the terms, you don't play the game. Simple enough. If valve had tried to conceal the fact you'd have to activate it, you might have a point. But they didn't, and you don't, so quit crying.
The files in the/etc directory aren't host-specific, the contents are. For example, your/etc/hosts file probably isn't exactly the same on all your machines.
I assume you're talking about its commonly misused form: "x is double entendre for y"?
If so, yes, I can. In fact, since "double entendre" is a noun, saying the above is no different than saying "this is screw for that computer". It's not correct.
Yes, it's et cetera. So named because it's all the host-specific configuration that doesn't have a permanent home from box to box so it's just miscellanous "et cetera" that comprises all things configuration that may or may not be on any given host depending on what the host does.
They have to finance bigger iron to run their wholly unscalable "news aggregation and discussion site" somehow. After all, writing non-crap code and not doing stupid shit like port scanning people and running each comment through 372,000 filters would make too much sense.
Re:how is that different from other companies
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NYT on EA Games
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· Score: 1
IMPORTANT NOTE: Reread your bloody post.
Because they hire people who expect to work hard for their paychecks. Programmers are often (not always) young spoiled brats who have never had to lift a finger in their lives and thus expect to get huge paychecks to sit at their desk staring at a computer screen.
This says: "people should work hard for their paychecks". "Programmers are lazy and spoiled". "Programmers sit at their deesk staring at the computer screen".
It does not say: anything about EA in general, anything about this story in particular, or anything about this story being posted on Slashdot or run in the NYT. You'd think at least ONE of those would have been in there if you'd meant to say them.
It's rather sad that you need to be told what your own posts say....
Re:how is that different from other companies
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NYT on EA Games
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· Score: 1
Your continuing stupidity is starting to get on my nerves. The origin of this thread:
how is that different from other companies (Score:2, Insightful) by Anonymous Coward on Sunday November 21, @04:55PM (#10882927) uh, mcdonalds, walmart, etc
Your direct response to that:
Because they hire people who expect to work hard for their paychecks. Programmers are often (not always) young spoiled brats who have never had to lift a finger in their lives and thus expect to get huge paychecks to sit at their desk staring at a computer screen.
Our little flame war started right after that. We're not fighting over the legitimacy of the story, we're fighting becuase you said the above. YOU pay attention, moron-boy. I don't know if you're confusing this thread with another in the comments, but it has nothing to do with whether or not the story should be on Slashdot.
As far as your final "point" - a term which I use very loosely as you've failed to make any legitimate points yet, and I doubt you'll make any going forward:
I've never suggested anyone's job was easy or was not easy. Being useless can be hard if you're dumb enough. My point is they're OVERPAID because they're UNDERPAYING the real workers and apparently someone is taking exception - deal. Stop making shit up and attributing it to me just because you can't come to grips with the fact that you've been absolutely leveled in this uncivil discourse.
And, oh - goodie. I'm being modbombed again. Yes, keep trying fools. It didn't work the last four times, it won't work this time.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 0
Every time you talk it kills brain cells....
First point: please show me where I suggested there was "massive disapproval" as opposed to saying that if they really are abusing their employees then retaliation would be perfectly legitimate.
Second point: if wife beating were a relevant topic to Slashdot or NYT and the story was big enough, yes. And they would. What's your point? Another analogy: your argument is no different than saying that the NYT shouldn't pick up a story about a rabid dog in the Palookaville Post. It's a matter of relevancy and importance. If it's a big story and it's relevant, then yes, of course they should put it in. You're being stupid again.
Final point: I don't want to be a CEO, never suggested it, nobody else did, I fail to see what starting a business has to do with Mr. Probst or EA Games in general.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 0
My god you're dumb... you voted Bush... didn't you?
You said: why don't you start your own business?
I said: Probst did not start EA Games. The implication being that starting businesses is irrelevant here as we are talking about a man who has INHERITED an established company. Your suggestion that I should "start my own business" in relation to my statements about Probst is no more relevant than if you had said I should start my own car company because my mechanic is incompetent. The two subjects are only superficially related and there is no logical connection in relation to the issue at hand. I know we're moving pretty fast here, but please try to concentrate and keep up.
And, your point about them "still working for EA" is also irrelevant. In case you're having trouble following along, which you obviously are, the point is that trying to better your CURRENT position is as valid an action as LEAVING it for something better. Stop being so thick headed.
And, again, I note that I've already beaten you to the punch on your last statement as you even quoted me saying "if the recent allegations are true"
You should try classical music. It might bump your IQ up a few points which is something of which you are sorely in need.
Re:how is that different from other companies
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NYT on EA Games
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· Score: 1
He has 400k shares and it closed at 49.15 on Friday. So, he holds around nineteen to twenty million dollars in stock options on top of the salary and bonus figures I posted.
Yes, he, like almost all senior management, makes a lot of money for performing one of the least important functions in the company: being a figurehead.
Re:how is that different from other companies
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NYT on EA Games
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· Score: 1
You're a goddamn toolbox.
I should preface this by saying that's all I read. You must be a manager which means you're probably posting from work while your workers actually do.. you know... work. Work that you can't do because you're a worthless manager because you have no skills and you weren't smart enough to get through a real program in school to learn a trade of some sort.
Back to your office now little manager. I'm sure you have some important memos to write, projects to plunder, and real workers to disenfranchise.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 1
Code, yes. If their job is to code and we're addressing issues of credibility in relation to work. If your job is to manage projects and people, then I rate your credibility - in relation to work, anyway - on that.
Note, however, that while project managers and the like actually serve a useful purpose, when you start talking about VPs and EVPs and SVPs and SEVPs and Presidents and CEOs and blah blah blah.... most of them are just chaff that suck up resources and waste time. There is no reason a company employing 1500 people needs 7 members of "senior management" in 2 departments or any company needs a 2.5 to 1 ratio of management to production employees.
There is too much management in this country and not enough people actually doing work. Too many people with no viable who took business courses so they could make money without doing any work.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 1
Probst did not start EA Games, he merely inherited it. As you apparently have no capability for rational, coherent thought, I'll spell this out for you: if the recent allegations are true, EA Games is clearly exploiting its grunt workers. They're pissed.
In short: they want fair compensation for their work and they're making noise to try and get it, deal with it. If you have a problem with workers being treated and compensated fairly, I suggest you move to a third world shit hole and open a sweatshop.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 1
Hint: you're stupid. You're also not a very good troll. HOWEVER, because it's relevant:
((12.41/hr * 40)+((12.41*1.5)*40)/80) = 15.51/hr
I was off by $.49/hr for the warehouse around the corner from my office building that is offering a starting pay of $12.41/hr to unload boxes + 1.5x overtime pay.
Oops. How does crow taste, anyway?
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 1
If by "win" you mean "live a relatively decent life the way I want to rather than being enslaved by some MBA-holding monkeysuit", yes, I plan to "win".
Not everybody is dumb enough to think promotions are the most important thing in the world, and I'll keep my lips cock-and-ass-free, thanks. Unlike the knuckle-dragging meeting dwellers that "run" companies, I actually have skills that I can and do put to use, and unlike the suckers at EA games, the first time someone who doesn't have any skills - that is a manager - starts giving me shit I don't feel like dealing with, I'll stick my middle finger up his left nostril, tell him to kiss my sweaty nutsack and go stack boxes at the warehouse around the corner while they run around trying to find someone who can manage our systems like I did at my pay.
Re:how is that different from other companies
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NYT on EA Games
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· Score: 0
No, not by "my logic" - by your own made up interpretation of what I REALLY said, which is in no way related to what you just said.
In fact, you seem to be making things up just for the purpose of being contentious. You have yet to actually point out what, exactly, you disagree with, let alone why I'm wrong. In fact, your last statement is even an admission that there's no reason a business can't function just fine without these "significant" pieces of upper management. You claim it's because they've structured the organization properly. I claim it's because the positions aren't that important to the success of the company. Note that these two conclusions aren't even necessarily contradictory to one another.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 0
Funny. Upper management positions disappear and go vacant for days, weeks, months at a time and companies run just fine. Are you suggesting that if Mr. Probst vanished tomorrow and he weren't replaced for months, the company would fail? Because it wouldn't. Barring a sudden, catastrophic loss in investor confidence just because he disappeared, which is unlikely, EA would continue to produce games and make money.
Typical upper level management does not perform any duties that affect day to day operations because they are not an important part of the production process.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 2, Interesting
That's irrelevant. The developers here appear to be working the same hours doing things that actually make the company tick and they're making about 10% of what Mr. Probst is if you figure the top devs in this situation pull in a healthy $100k a year.
The point wasn't how much any individual worked, the point was that if you're working outrageous hours to make the company tick, you should get outrageous compensation. Otherwise, I'd have to say you're entirely justified in fighting back. In fact, I'll be happy if this makes some upper management goons lose their cushy jobs at EA. It's hard to stand on people's broken backs puffing your chest out when they start wiggling around to toss you off, and hopefully that's what's happening here. Few things about business make me happier than seeing an MBA-holding asshole go from outrageous pay to the street gutter to starve to death because nothing about business quite irritates me so much as some idiot without any real skills who took a bunch of "business" courses and figured out how to tie a tie pulling down insane amounts of "compensation" that should rightfully be going to the people doing the work.
Re:how is that different from other companies
on
NYT on EA Games
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· Score: 3, Insightful
In 2003 Lawrence Probst, the CEO of EA Games pulled down a salary just shy of $697,000 and got a $1.1 million bonus. Source: Mark Logic.
Mr. Probst has been in upper management at EA since at least 1987. Other members of senior management make equally exhorbitant salaries.
As a member of upper management, you do not, generally, perform any of the duties that actual make the company run on a day to day basis. Senior management positions can often be vacated for weeks or even months at a time without having any significant effect on the company. So, explain to me, if you will, how a developer making less than $16 per hour - less than some manual labor pays, significantly less than most manual labor pays with the overtime factored in - is unjustified in feeling as though he or she is being exploited, but it's okay for Mr. Probst, who does not actually do anything that keeps the company running each day, to exploit them?
Never mind. You're an idiot, that's all. My bad. You might also be a member of management, in which case you have a lock on not lifting a finger and being a spoiled brat, so I suppose you're fully qualified to speak on those issues if that's true.
We were discussing journalistic integrity in my junior year Journalism class in High School. One of the stories we discussed was about potentially devastating NEOs and the hunt for them. They were calculating timelines for possible impacts, but the journalist - in his infinite lack of even the simplest scientific tenets - decided to exclude the actual numbers and say "sometime in the future".
Upon hearing this, a girl at one edge of our discussion circle perked up, her eyes got really wide, and she exclaimed "When is this supposed to happen!?"
Without missing a beat, the class clown said in the most serious, matter-of-fact voice I've ever heard....
"About 10 minutes"
She never was the same after that....
Wow! That would be a great analogy!
If:
1. Valve were selling empty boxes.
2. Valve hadn't made it abundantly clear LONG before the game came out that you would have to activate it.
Idiot. You are effectively whining that you haven't made even the tiniest attempt to understand what you're purchasing, because Valve let it be known quite clearly that you would have to activate the game.
People like you are those "poor, victimized" members of society who sue fork makers because they don't print "DO NOT PUT IN EYEBALL" on every single fork they produce. Quit your bitching. If you don't like the terms, you don't play the game. Simple enough. If valve had tried to conceal the fact you'd have to activate it, you might have a point. But they didn't, and you don't, so quit crying.
If it stays reasonably true to the comic, I'll be taking bets on protest sizes and the first 5 countries to ban the film.
Dude... the RIPE data is full of contact information for resellers in Germany.... yes, it's almost certainly shared hosting.
The files in the /etc directory aren't host-specific, the contents are. For example, your /etc/hosts file probably isn't exactly the same on all your machines.
I assume you're talking about its commonly misused form: "x is double entendre for y"?
If so, yes, I can. In fact, since "double entendre" is a noun, saying the above is no different than saying "this is screw for that computer". It's not correct.
Yes, it's et cetera. So named because it's all the host-specific configuration that doesn't have a permanent home from box to box so it's just miscellanous "et cetera" that comprises all things configuration that may or may not be on any given host depending on what the host does.
Linux: a double entendre for erectile dysfunction.
It's probably shared hosting, chill out.
They have to finance bigger iron to run their wholly unscalable "news aggregation and discussion site" somehow. After all, writing non-crap code and not doing stupid shit like port scanning people and running each comment through 372,000 filters would make too much sense.
IMPORTANT NOTE: Reread your bloody post.
This says: "people should work hard for their paychecks". "Programmers are lazy and spoiled". "Programmers sit at their deesk staring at the computer screen".
It does not say: anything about EA in general, anything about this story in particular, or anything about this story being posted on Slashdot or run in the NYT. You'd think at least ONE of those would have been in there if you'd meant to say them.
It's rather sad that you need to be told what your own posts say....
Your continuing stupidity is starting to get on my nerves. The origin of this thread:
Your direct response to that:
Our little flame war started right after that. We're not fighting over the legitimacy of the story, we're fighting becuase you said the above. YOU pay attention, moron-boy. I don't know if you're confusing this thread with another in the comments, but it has nothing to do with whether or not the story should be on Slashdot.
As far as your final "point" - a term which I use very loosely as you've failed to make any legitimate points yet, and I doubt you'll make any going forward:
I've never suggested anyone's job was easy or was not easy. Being useless can be hard if you're dumb enough. My point is they're OVERPAID because they're UNDERPAYING the real workers and apparently someone is taking exception - deal. Stop making shit up and attributing it to me just because you can't come to grips with the fact that you've been absolutely leveled in this uncivil discourse.
And, oh - goodie. I'm being modbombed again. Yes, keep trying fools. It didn't work the last four times, it won't work this time.
Every time you talk it kills brain cells....
First point: please show me where I suggested there was "massive disapproval" as opposed to saying that if they really are abusing their employees then retaliation would be perfectly legitimate.
Second point: if wife beating were a relevant topic to Slashdot or NYT and the story was big enough, yes. And they would. What's your point? Another analogy: your argument is no different than saying that the NYT shouldn't pick up a story about a rabid dog in the Palookaville Post. It's a matter of relevancy and importance. If it's a big story and it's relevant, then yes, of course they should put it in. You're being stupid again.
Final point: I don't want to be a CEO, never suggested it, nobody else did, I fail to see what starting a business has to do with Mr. Probst or EA Games in general.
My god you're dumb... you voted Bush... didn't you?
You said: why don't you start your own business?
I said: Probst did not start EA Games. The implication being that starting businesses is irrelevant here as we are talking about a man who has INHERITED an established company. Your suggestion that I should "start my own business" in relation to my statements about Probst is no more relevant than if you had said I should start my own car company because my mechanic is incompetent. The two subjects are only superficially related and there is no logical connection in relation to the issue at hand. I know we're moving pretty fast here, but please try to concentrate and keep up.
And, your point about them "still working for EA" is also irrelevant. In case you're having trouble following along, which you obviously are, the point is that trying to better your CURRENT position is as valid an action as LEAVING it for something better. Stop being so thick headed.
And, again, I note that I've already beaten you to the punch on your last statement as you even quoted me saying "if the recent allegations are true"
You should try classical music. It might bump your IQ up a few points which is something of which you are sorely in need.
He has 400k shares and it closed at 49.15 on Friday. So, he holds around nineteen to twenty million dollars in stock options on top of the salary and bonus figures I posted.
Yes, he, like almost all senior management, makes a lot of money for performing one of the least important functions in the company: being a figurehead.
You're a goddamn toolbox.
I should preface this by saying that's all I read. You must be a manager which means you're probably posting from work while your workers actually do.. you know... work. Work that you can't do because you're a worthless manager because you have no skills and you weren't smart enough to get through a real program in school to learn a trade of some sort.
Back to your office now little manager. I'm sure you have some important memos to write, projects to plunder, and real workers to disenfranchise.
Code, yes. If their job is to code and we're addressing issues of credibility in relation to work. If your job is to manage projects and people, then I rate your credibility - in relation to work, anyway - on that.
Note, however, that while project managers and the like actually serve a useful purpose, when you start talking about VPs and EVPs and SVPs and SEVPs and Presidents and CEOs and blah blah blah.... most of them are just chaff that suck up resources and waste time. There is no reason a company employing 1500 people needs 7 members of "senior management" in 2 departments or any company needs a 2.5 to 1 ratio of management to production employees.
There is too much management in this country and not enough people actually doing work. Too many people with no viable who took business courses so they could make money without doing any work.
Probst did not start EA Games, he merely inherited it. As you apparently have no capability for rational, coherent thought, I'll spell this out for you: if the recent allegations are true, EA Games is clearly exploiting its grunt workers. They're pissed.
In short: they want fair compensation for their work and they're making noise to try and get it, deal with it. If you have a problem with workers being treated and compensated fairly, I suggest you move to a third world shit hole and open a sweatshop.
Hint: you're stupid. You're also not a very good troll. HOWEVER, because it's relevant:
((12.41/hr * 40)+((12.41*1.5)*40)/80) = 15.51/hr
I was off by $.49/hr for the warehouse around the corner from my office building that is offering a starting pay of $12.41/hr to unload boxes + 1.5x overtime pay.
Oops. How does crow taste, anyway?
If by "win" you mean "live a relatively decent life the way I want to rather than being enslaved by some MBA-holding monkeysuit", yes, I plan to "win".
Not everybody is dumb enough to think promotions are the most important thing in the world, and I'll keep my lips cock-and-ass-free, thanks. Unlike the knuckle-dragging meeting dwellers that "run" companies, I actually have skills that I can and do put to use, and unlike the suckers at EA games, the first time someone who doesn't have any skills - that is a manager - starts giving me shit I don't feel like dealing with, I'll stick my middle finger up his left nostril, tell him to kiss my sweaty nutsack and go stack boxes at the warehouse around the corner while they run around trying to find someone who can manage our systems like I did at my pay.
No, not by "my logic" - by your own made up interpretation of what I REALLY said, which is in no way related to what you just said.
In fact, you seem to be making things up just for the purpose of being contentious. You have yet to actually point out what, exactly, you disagree with, let alone why I'm wrong. In fact, your last statement is even an admission that there's no reason a business can't function just fine without these "significant" pieces of upper management. You claim it's because they've structured the organization properly. I claim it's because the positions aren't that important to the success of the company. Note that these two conclusions aren't even necessarily contradictory to one another.
Funny. Upper management positions disappear and go vacant for days, weeks, months at a time and companies run just fine. Are you suggesting that if Mr. Probst vanished tomorrow and he weren't replaced for months, the company would fail? Because it wouldn't. Barring a sudden, catastrophic loss in investor confidence just because he disappeared, which is unlikely, EA would continue to produce games and make money.
Typical upper level management does not perform any duties that affect day to day operations because they are not an important part of the production process.
That's irrelevant. The developers here appear to be working the same hours doing things that actually make the company tick and they're making about 10% of what Mr. Probst is if you figure the top devs in this situation pull in a healthy $100k a year.
The point wasn't how much any individual worked, the point was that if you're working outrageous hours to make the company tick, you should get outrageous compensation. Otherwise, I'd have to say you're entirely justified in fighting back. In fact, I'll be happy if this makes some upper management goons lose their cushy jobs at EA. It's hard to stand on people's broken backs puffing your chest out when they start wiggling around to toss you off, and hopefully that's what's happening here. Few things about business make me happier than seeing an MBA-holding asshole go from outrageous pay to the street gutter to starve to death because nothing about business quite irritates me so much as some idiot without any real skills who took a bunch of "business" courses and figured out how to tie a tie pulling down insane amounts of "compensation" that should rightfully be going to the people doing the work.
In 2003 Lawrence Probst, the CEO of EA Games pulled down a salary just shy of $697,000 and got a $1.1 million bonus. Source: Mark Logic.
Mr. Probst has been in upper management at EA since at least 1987. Other members of senior management make equally exhorbitant salaries.
As a member of upper management, you do not, generally, perform any of the duties that actual make the company run on a day to day basis. Senior management positions can often be vacated for weeks or even months at a time without having any significant effect on the company. So, explain to me, if you will, how a developer making less than $16 per hour - less than some manual labor pays, significantly less than most manual labor pays with the overtime factored in - is unjustified in feeling as though he or she is being exploited, but it's okay for Mr. Probst, who does not actually do anything that keeps the company running each day, to exploit them?
Never mind. You're an idiot, that's all. My bad. You might also be a member of management, in which case you have a lock on not lifting a finger and being a spoiled brat, so I suppose you're fully qualified to speak on those issues if that's true.
Again, this is a problem with black boxes... how?