so explain too us simpletons who still advocate a traditional business model how exactly investigative journalism happens if it has to be done by plumbers on their day off?
People on slashdot talk about 'free' as a new business model as though its just an evolution of normal technology. It is *not*. Demanding that everything be free is no 'the next step' in any business mdoel, it is just a dead end. How many of your friends work 40 hours a week for free? how many of those people have a mortageg and kids? *free* is not sustainable. Outside of some tiny niche products, its just not going to replace paying people a fair reward for fair effort.
That's just being silly. I make games, and they get a worldwide release on the first day. But *IF* I wanted to only sell my games to people who live in a specific geographical area, that's up to me. it's MY product, I made it, not you. if you cook some roast chicken, do I barge into your house and start telling you how much to put on which plate? of course not, it's YOUR meal.
you might think I'd be stupid to only sell to specific groups of people, and you might be right, but I defend my right as the creator of a product to decide where it's sold.
If you don't like it, make your own products, then you can do what you like. Games aren't food or shelter, they arent an essential good that should be supplied to people out of a basic human right.
I guess we should let kids buy hardcore porn and drink neat vodka too, whilst playing with machine-guns, because OH NOESSSSS! its teh discrimination!!!!111oneone.
kids are NOISY. If you want it rephrased that only well behaved and quiet kids are allowed then fine. But far easier to just to set an age limit. Typical slashdot poster, always arguing that anyone who runs a business is being evil...
if you want to run a combined restaurant/creche, go ahead, don't expect everyone to fucking agree with you.
If YOU had kids, thats YOUR decision. don't inflict your brats on the rest of us
Agreed. But apparently its you and me who 'dont get it' because we are 'clinging to outdated business models' and in the future apparentrly all games will make money from adverts and selling virtual hats, whilst musicians will produce the same quantity and qaulity we have now whilst somehow holding down day jobs in wal-mart.
No, I don't gunderstand how that shit is going to work either...
Its easy to see how he waffles on about free software. When you don't pay any rent, I guess free software sounds great.
back in the real world, commercial software devs like me need to both pay our rent, and to pay our taxes, some of which get spent subsidising that guys existence.
To quote Harrison Ford in 'sabrina' when linus larabie talks to his leeching deadbeat brother
Well said. I'm a passionate believer in copyright, in fact my livliehood depends upon it, and yet I'm not politically dense enough to vote based purely on a parties stance on copying music. I vote based on social policy, economic policy, attitude to foreign governments, tax, education and healthcare policy...
People who think thepiratebay trial is the most vital political issue right now should try wathing the news and learn a bit about the world outside of torrents.
Re:Piracy Helps, someday they will notice that.
on
Piracy and the PSP
·
· Score: 3, Insightful
Its funny how pirates always claim all the games they have cracked are not worth buying.
Its easy to assign something as worthless when you took it for free isn't it?
Nobody is making psp games because people with an overblown sense of self-entitlement are pirating them as a matter of routine. Why would any sane dev just make a game that nobody would buy? do you work for free too?
I'm a game dev. The consensus among people I know who make games for hand-helds is that the PSP isn't worth developing for because of piracy.
So whatever the people here think, one thing is true. Piracy is killing the PSP. Nobody makes games for a platform when they know the vast majority of the buyers will pay zero.
I know slashdot readers like to stomp and flame and complain about this, but the people you need to whine at are the people hacking PSP games, not game developers who have bills to pay just like everyone else.
Agreed. This entire story is an excuse to get some sympathy tears for NYCL and get his ad-impressions up. It's tragic that everyone falls for it EVERY SINGLE TIME.
How do you feel about thepiratebay guys ray? you happy for them to go to jail having been found guilty by a judge? or are the only verdicts you accept the ones where its record company execs getting jail time?
"They called 'Recording Industry vs. The People' an 'anti-recording industry web site' "
Sorry, but that's exactly what it is. Its fucking tragic that you would be upset by this. People call me anti-piracy a lot, because that accurate. And when they do so, I don't come crying to slashdot about it.
You are massively, overwhelmingly anti-record-company. Why are you so fucking annoyed at being called what you are?
I guess your mission is accomplished, to get yet another slashdot story that generates tons of ad-impressions for your blog.
couldn't agree more. I've even managed to get some slashdot kiddies to defend guantanomo bay, as they go through the mental gymnastics required to allow them to be outraged by people expecting to be paid for making music.
Its like watching 3 year olds rationalise why they can have more candy, only with even less maturity and more whining.
I love the way slashdot gets more upset about a trial over music and copyright as it does over guantanomo bay. Hint: Gitmo is bigger threat to your liberty than whether or not kids get to take music without paying.
" the decision gives the RIAA permission to 'cower behind the same legal system they're using to pillory innocent people.'"
I love the unbiased factual reporting we get here on digg. One would like to think a 'lawyer' as he describes himself, would be capable of stating the facts, rather than trying to throw schoolyard jibes around all the time. I guess acting sensibly and calmly doesn't generate ad-impressions for NYCL's blog though.
That depends, if you buy a new game for $54 and play it for 54 hours, that $1 an hour. Compare that with going bowling/drinking/skating/movies/anythingelsewhatsoever.
Price is not the only issue in games. There are many other issues. Games are a matter of personal preference. I don't care if you make your new RPG game $0.01, I am not interested. And if Company of heroes 2 is $80, I am still buying it on release day.
Do the maths, you need to sell a metric fuckload of copies to people on the fence at the 1 cent price point to compensate for the $79.99 you gave away to the people who really wanted the game.
My best selling game is this one: http://www.positech.co.uk/democracy2 It's a very complex and in-depth political simulation game based around the idea of the interconnectedness of all aspects of government policy, and modelled using a custom-written neural network. It assumes a decent understanding of modern political issues and a willingness to not be put off by what appears (at first glance ) to be a VERY complex interface (it's actually not that complex).
In short, the game appeals to politics junkies, political science students, and people who enjoy chaos theory and complexity.
It doesn't matter HOW good it is, how polished it is, or how well I market it...if your idea of games is Halo, you will NOT enjoy it, and NOT buy it.
Many games exist in a very small, specific niche, a niche where the developer can make a living selling $22.95 games like that one. A lot of those niches are already on the borderline (mine is). Unless I can actually generate a worldwide greater interest in playing political strategy games, I can't expand my sales. So a drop in prices just means less overall revenue, and thus makes it less viable to make games like that.
If all you want is 'mainstream' games that appeal to everyone, why bother with indie games anyway? we make games for specific groups of players, not the whole market.
so explain too us simpletons who still advocate a traditional business model how exactly investigative journalism happens if it has to be done by plumbers on their day off?
People on slashdot talk about 'free' as a new business model as though its just an evolution of normal technology. It is *not*.
Demanding that everything be free is no 'the next step' in any business mdoel, it is just a dead end.
How many of your friends work 40 hours a week for free? how many of those people have a mortageg and kids?
*free* is not sustainable. Outside of some tiny niche products, its just not going to replace paying people a fair reward for fair effort.
That's just being silly.
I make games, and they get a worldwide release on the first day.
But *IF* I wanted to only sell my games to people who live in a specific geographical area, that's up to me. it's MY product, I made it, not you.
if you cook some roast chicken, do I barge into your house and start telling you how much to put on which plate? of course not, it's YOUR meal.
you might think I'd be stupid to only sell to specific groups of people, and you might be right, but I defend my right as the creator of a product to decide where it's sold.
If you don't like it, make your own products, then you can do what you like.
Games aren't food or shelter, they arent an essential good that should be supplied to people out of a basic human right.
I guess we should let kids buy hardcore porn and drink neat vodka too, whilst playing with machine-guns, because OH NOESSSSS! its teh discrimination!!!!111oneone.
laughable.
Oh for fucks sake.
kids are NOISY. If you want it rephrased that only well behaved and quiet kids are allowed then fine. But far easier to just to set an age limit.
Typical slashdot poster, always arguing that anyone who runs a business is being evil...
if you want to run a combined restaurant /creche, go ahead, don't expect everyone to fucking agree with you.
If YOU had kids, thats YOUR decision. don't inflict your brats on the rest of us
bottled water.
Agreed. But apparently its you and me who 'dont get it' because we are 'clinging to outdated business models' and in the future apparentrly all games will make money from adverts and selling virtual hats, whilst musicians will produce the same quantity and qaulity we have now whilst somehow holding down day jobs in wal-mart.
No, I don't gunderstand how that shit is going to work either...
or maybe sick of antisocial kids screaming and shouting in restaurants?
if you listen to anything a dumbass fundamentalist hippy like RMS says, you need mental help.
so you routinely ignore any law that you find costs you money?
Enjoy your conversation with the tax man dude.
wow.
Its easy to see how he waffles on about free software. When you don't pay any rent, I guess free software sounds great.
back in the real world, commercial software devs like me need to both pay our rent, and to pay our taxes, some of which get spent subsidising that guys existence.
To quote Harrison Ford in 'sabrina' when linus larabie talks to his leeching deadbeat brother
"my life makes your life possible."
Someone needs to tell RMS that.
how about people just don't routinely ignore the law?
oops, forgot that apparently if slashdot readers find the law inconvenient, then they just ignore it.
The law exists to protect copyright holders and businesses. If you want to share music with the world, go buy a guitar and write your own.
Well said.
I'm a passionate believer in copyright, in fact my livliehood depends upon it, and yet I'm not politically dense enough to vote based purely on a parties stance on copying music.
I vote based on social policy, economic policy, attitude to foreign governments, tax, education and healthcare policy...
People who think thepiratebay trial is the most vital political issue right now should try wathing the news and learn a bit about the world outside of torrents.
Its funny how pirates always claim all the games they have cracked are not worth buying.
Its easy to assign something as worthless when you took it for free isn't it?
Nobody is making psp games because people with an overblown sense of self-entitlement are pirating them as a matter of routine.
Why would any sane dev just make a game that nobody would buy? do you work for free too?
I'm a game dev. The consensus among people I know who make games for hand-helds is that the PSP isn't worth developing for because of piracy.
So whatever the people here think, one thing is true. Piracy is killing the PSP. Nobody makes games for a platform when they know the vast majority of the buyers will pay zero.
I know slashdot readers like to stomp and flame and complain about this, but the people you need to whine at are the people hacking PSP games, not game developers who have bills to pay just like everyone else.
wow. you admit you know nothing about copyright law. I guess it really is all about the ad-impressions your blog isn't it?
Nice of you to mobilise your fan club to mod me troll. Its amusing knowing how slashdot readers cannot bear to read opinions they disagree with...
Agreed. This entire story is an excuse to get some sympathy tears for NYCL and get his ad-impressions up. It's tragic that everyone falls for it EVERY SINGLE TIME.
How do you feel about thepiratebay guys ray? you happy for them to go to jail having been found guilty by a judge? or are the only verdicts you accept the ones where its record company execs getting jail time?
"They called 'Recording Industry vs. The People' an 'anti-recording industry web site' "
Sorry, but that's exactly what it is. Its fucking tragic that you would be upset by this.
People call me anti-piracy a lot, because that accurate. And when they do so, I don't come crying to slashdot about it.
You are massively, overwhelmingly anti-record-company. Why are you so fucking annoyed at being called what you are?
I guess your mission is accomplished, to get yet another slashdot story that generates tons of ad-impressions for your blog.
couldn't agree more. I've even managed to get some slashdot kiddies to defend guantanomo bay, as they go through the mental gymnastics required to allow them to be outraged by people expecting to be paid for making music.
Its like watching 3 year olds rationalise why they can have more candy, only with even less maturity and more whining.
I love the way slashdot gets more upset about a trial over music and copyright as it does over guantanomo bay.
Hint:
Gitmo is bigger threat to your liberty than whether or not kids get to take music without paying.
" the decision gives the RIAA permission to 'cower behind the same legal system they're using to pillory innocent people.'"
I love the unbiased factual reporting we get here on digg.
One would like to think a 'lawyer' as he describes himself, would be capable of stating the facts, rather than trying to throw schoolyard jibes around all the time.
I guess acting sensibly and calmly doesn't generate ad-impressions for NYCL's blog though.
I hear that it does, and there is a discussion of running the game under WINE here:
http://positech.co.uk/forums/phpBB3/viewtopic.php?f=10&t=2303
That depends, if you buy a new game for $54 and play it for 54 hours, that $1 an hour. Compare that with going bowling/drinking/skating/movies/anythingelsewhatsoever.
gaming is a dirt cheap past-time.
Price is not the only issue in games. There are many other issues. Games are a matter of personal preference. I don't care if you make your new RPG game $0.01, I am not interested. And if Company of heroes 2 is $80, I am still buying it on release day.
Do the maths, you need to sell a metric fuckload of copies to people on the fence at the 1 cent price point to compensate for the $79.99 you gave away to the people who really wanted the game.
It is not at all that simple.
My best selling game is this one:
http://www.positech.co.uk/democracy2
It's a very complex and in-depth political simulation game based around the idea of the interconnectedness of all aspects of government policy, and modelled using a custom-written neural network. It assumes a decent understanding of modern political issues and a willingness to not be put off by what appears (at first glance ) to be a VERY complex interface (it's actually not that complex).
In short, the game appeals to politics junkies, political science students, and people who enjoy chaos theory and complexity.
It doesn't matter HOW good it is, how polished it is, or how well I market it...if your idea of games is Halo, you will NOT enjoy it, and NOT buy it.
Many games exist in a very small, specific niche, a niche where the developer can make a living selling $22.95 games like that one. A lot of those niches are already on the borderline (mine is). Unless I can actually generate a worldwide greater interest in playing political strategy games, I can't expand my sales. So a drop in prices just means less overall revenue, and thus makes it less viable to make games like that.
If all you want is 'mainstream' games that appeal to everyone, why bother with indie games anyway? we make games for specific groups of players, not the whole market.