I especially hate when the TPS game has the character off center of the screen and sniping from behind cover.
Option 1. See the enemy, hit obstacle while shooting. Option 2. Have line of fire to the enemy, don't see the obstacle Option 3. Move from behind the cover, get shot.
How much longer after the Sun has gone down? A day? A week? A month? Without a truly renewable power source we're against a dead end. Once the Sun has gone red giant, we'd better have some other -really- renewable energy sources ready.
The idea that better protection means guaranteed market dominance is inherently flawed.
People quite often choose a platform strictly for its being hackable, for its flawed protection scheme. And they will buy some games while pirating more others, generating some revenue for the flawed-protection market and none for the perfect-protection one. The other will get much better revenue per customer, but much less customers. And of course they will never get the idea just WHY does their console sell worse?
I do buy phones online. First, I read the reviews so I don't buy junk but don't depend on opinions of people too much. Then I visit my local vendor. I ask them to show me the phone. I look it over, see if I like it. Then I ask for the price, then smile and "thanks for your time, but sorry, not at that price". Then I look up a good offer online and buy.
Getting the phone in my hands is an essential step. No photo or review does justice. But it doesn't mean I have to buy it where I look at it.
I played in standard 3D goggles at 80Hz. No, it doesn't work. You NEED 60Hz per eye.
If the image is held up, 30ms image, 3ms flicker of image change (usually a blur of the previous and next), 30ms image - standard effect of frame rate drop, then the 30Hz it's okay. The flicker lasts too short to be noticed and is a blend of the two anyway. Nothing to see.
This is not the case here. At 80Hz you get 5ms of image, then 1ms of blending to black, then 5ms of darkness, then 1ms blending to next image. The rapid flicker is VERY visible, VERY obtrusive and quite tiring. If you increase refresh rate to 120Hz, it becomes almost non-existent and only feels like the image is much dimmer than without the glasses.
Note that the underlying game can run at much lower FPS. But the GFX card must serve the two images in sequence to the monitor fast enough to keep the flicker invisible.
A photography that is produced, shown and marketed for aesthetics is one thing. It's goal is to look cool. Just like an entertaining movie. A photography that is documenting reality, that is meant to inform and educate has a goal of being accurate. Like news reporting. A photography that is pretending to document reality while aiming at looking cool is what tabloids are, disreputable shit.
With refresh fast enough (ZOMG 240Hz at very least) this will not be issue. But 1/4th the light getting into the eye would better get a very bright screen or it will be very, very dark.
It's a proof that photos are tampered with. It's a proof of ill will.
Imagine court receives 30 photos as evidence. They are all from the same source. Only 5 really matter showing the essential details. But other 2 in the batch bear slight traces of doctoring. What does that do to the evidence as a whole?
find fault with things they really messed up, of which there are many, but not a photo retouched for aesthetic reasons....what about falsification of photographic documentation of their crisis response activity?
What kind of flash reflection removal leaves polygonal white outline around someone's head?
Have one look at the analysis. This is not "this photo has been processed through photoshop before publication". This is a blatant failure of combining various photos into one picture and trying to make them look good. I bet screens full of tables, log displays and emails were deemed not attractive enough and got replaced with colorful photos of most photogenic locations of the disaster.
Unless that's an article about you personally, or a member of your family, or a valid legal advice that would save you $1000 in legal fees, or a news about planned investments where your house is, or an article about a person which is a part of your investigation, or...
They have a very broad reach, quite in-depth (if often biased) articles, and I assure you if a piece of news is about you personally, or a case you're closely involved with, $5 is not an outstanding amount.
...or worse. In Planeshift, for the first day I toured the whole playable area talking with everyone, taking every quest there was. If I found the right person, I'd get a dialogue option for any related quest. Without any plan, notes or guide, simply talking to everyone and picking every available option, I finished half of the quests available in the game.
Gazeta Wyborcza, about the biggest newspaper in Poland has an interesting approach: current online content is free, archive is paid. You can search it, get a short blurb of found articles but to access them in full, you have to purchase access to the archive, about $5/hour, or more expensive options like monthly etc.
A small game that neatly showcases what is wrong about achievements... http://www.kongregate.com/games/ArmorGames/achievement-unlocked It's all about achievements. You get them for moving left, for moving right, for clicking the mouse, for viewing the credits screen, for dying in the game... you get the clue. Play and see.
If you call nuking two cities full of civilians kind, I'd rather not experience your hospitality.
(note, I am not arguing whether it was not necessary or avoidable, I'm just mocking your "kindness" statement)
I especially hate when the TPS game has the character off center of the screen and sniping from behind cover.
Option 1. See the enemy, hit obstacle while shooting.
Option 2. Have line of fire to the enemy, don't see the obstacle
Option 3. Move from behind the cover, get shot.
How much longer after the Sun has gone down? A day? A week? A month?
Without a truly renewable power source we're against a dead end. Once the Sun has gone red giant, we'd better have some other -really- renewable energy sources ready.
The idea that better protection means guaranteed market dominance is inherently flawed.
People quite often choose a platform strictly for its being hackable, for its flawed protection scheme. And they will buy some games while pirating more others, generating some revenue for the flawed-protection market and none for the perfect-protection one. The other will get much better revenue per customer, but much less customers. And of course they will never get the idea just WHY does their console sell worse?
So could anyone give the adjusted graph of market distribution, consoles vs PC?
I do buy phones online.
First, I read the reviews so I don't buy junk but don't depend on opinions of people too much.
Then I visit my local vendor. I ask them to show me the phone. I look it over, see if I like it. Then I ask for the price, then smile and "thanks for your time, but sorry, not at that price".
Then I look up a good offer online and buy.
Getting the phone in my hands is an essential step. No photo or review does justice. But it doesn't mean I have to buy it where I look at it.
I played in standard 3D goggles at 80Hz. No, it doesn't work. You NEED 60Hz per eye.
If the image is held up, 30ms image, 3ms flicker of image change (usually a blur of the previous and next), 30ms image - standard effect of frame rate drop, then the 30Hz it's okay. The flicker lasts too short to be noticed and is a blend of the two anyway. Nothing to see.
This is not the case here. At 80Hz you get 5ms of image, then 1ms of blending to black, then 5ms of darkness, then 1ms blending to next image. The rapid flicker is VERY visible, VERY obtrusive and quite tiring. If you increase refresh rate to 120Hz, it becomes almost non-existent and only feels like the image is much dimmer than without the glasses.
Note that the underlying game can run at much lower FPS. But the GFX card must serve the two images in sequence to the monitor fast enough to keep the flicker invisible.
Specialized goggles, nope. They would be about the same 3D goggles as in current use, maybe with slightly better LCD blinds.
A 240Hz+ refresh rate screen and a gfx card to pull that off, now THAT would cost arm and leg.
A photography that is produced, shown and marketed for aesthetics is one thing. It's goal is to look cool. Just like an entertaining movie.
A photography that is documenting reality, that is meant to inform and educate has a goal of being accurate. Like news reporting.
A photography that is pretending to document reality while aiming at looking cool is what tabloids are, disreputable shit.
What's happening in their "crisis response center" has little, if anything, to do with their actual crisis response.
Spot on. I'm not sure you intended it to sound that way or you meant it that way but you hit the nail on the head.
600Hz Display. At last I'll be able to show movies to horses and they won't see the flicker.
With refresh fast enough (ZOMG 240Hz at very least) this will not be issue. But 1/4th the light getting into the eye would better get a very bright screen or it will be very, very dark.
The LCD blinds goggles for 3D gaming reduce perceived screen brightness by half.
It seems this invention would reduce it by 3/4.
It's a proof that photos are tampered with. It's a proof of ill will.
Imagine court receives 30 photos as evidence. They are all from the same source. Only 5 really matter showing the essential details. But other 2 in the batch bear slight traces of doctoring. What does that do to the evidence as a whole?
yeah...
The "Moon Landing" was a masterpiece. I couldn't find one flaw, and those who say lighting was off are wrong, the lighting was the best of all.
most likely the photographer never bothered to set the camera timer.
find fault with things they really messed up, of which there are many, but not a photo retouched for aesthetic reasons. ...what about falsification of photographic documentation of their crisis response activity?
What kind of flash reflection removal leaves polygonal white outline around someone's head?
Have one look at the analysis. This is not "this photo has been processed through photoshop before publication". This is a blatant failure of combining various photos into one picture and trying to make them look good. I bet screens full of tables, log displays and emails were deemed not attractive enough and got replaced with colorful photos of most photogenic locations of the disaster.
the graphician is the one who's gonna get fired.
Unless that's an article about you personally, or a member of your family, or a valid legal advice that would save you $1000 in legal fees, or a news about planned investments where your house is, or an article about a person which is a part of your investigation, or...
They have a very broad reach, quite in-depth (if often biased) articles, and I assure you if a piece of news is about you personally, or a case you're closely involved with, $5 is not an outstanding amount.
It's enough time to grab the article you want and any article related to it.
If it's important to you, you will pay.
...or worse. In Planeshift, for the first day I toured the whole playable area talking with everyone, taking every quest there was. If I found the right person, I'd get a dialogue option for any related quest. Without any plan, notes or guide, simply talking to everyone and picking every available option, I finished half of the quests available in the game.
Gazeta Wyborcza, about the biggest newspaper in Poland has an interesting approach: current online content is free, archive is paid. You can search it, get a short blurb of found articles but to access them in full, you have to purchase access to the archive, about $5/hour, or more expensive options like monthly etc.
California will build nuclear power plants. Demand for wind power will drop to near zero. The grid will go bankrupt.
Not unlikely.
A small game that neatly showcases what is wrong about achievements...
http://www.kongregate.com/games/ArmorGames/achievement-unlocked
It's all about achievements. You get them for moving left, for moving right, for clicking the mouse, for viewing the credits screen, for dying in the game... you get the clue. Play and see.