Neither vendor "locks you down"; if you upgrade video cards you will almost certainly have to install new video card drivers. Whether or not they are open source or the specs are available.
The one exception I can think of is that going with nVidia means you're locked into an X86 architecture, since (I think) there aren't drivers for it for other platforms. I don't have any idea what other hardware does or doesn't have the same issue.
I've wittingly sat at one (gone out of my way to see DLP projection) and have been able to tell the difference.
There is no jitter. There is no hairs or dust.
There is inadequate resolution for text. Subtitles and credits looked like they wanted about twice the resolution available. The subtitles were quite readable, just visibly pixelated.
This was at 1000 Van Ness in San Francisco. The movie was Atlantis: The Lost Empire. (I've seen other movies there, but not with subtitles)
Given that you can only realistically expect about twenty unique designs per monkey, you really need 200,000,000 monkeys (for a 16x16 black and white canvas).
Given that there are only a 12 monkeys to the barrel, that's a quite a lot of fun!
I think the definition of primality has been kind of deliberately written to exclude 1, since if you do include one, you break a lot of the rest of number theory - for instance, every number has an infinite number of prime factors.
FWIW, I've been professionally involved in a project like this which seems like it's died (thank god). But the "strategy" behind this is a mess. There are two conflicting philosophies, one of which is all "oh, we can offer extra content (videos, etc) increasing the value of the CD so that it's nearly worth what we're charging for them!" and the other is "We can use this to sneak DRM'd content in the door and after ALL cds are like this, nobody will make hardware that supports anything else.".
Because of this conflict of interest I don't think this is going to succeed even if DRM'd content didn't come with a big sign taped to its back that says "kick me" (er "crack me").
Massive Attacks latest release was 'copy-protected' here in the states too. Which means it rips slower. It's super dumb since the mp3s were floating around for a couple of months before the album came out anyways.
For choosing between several known algorithms, to solve a specific problem yes, that process can be automated. For coming up with new algorithms or sometimes even recognizing when a know algorithm is applicable, or object / interface design, that's where it's difficult.
In short: Some decisions programmers make are obvious and pretty much aren't even decisions ("how should I represent this text? I know, I'll use a string!") while others are actual decisions without well defined answers: What's the best way to represent this data? What's the best algorithm for this new task which Knuth didn't think of? What aspects of this design are going to wind up being important through the lifetime of the project? Basically what are the aspects of programming people can disagree on? THOSE are the decisions which you can't use automata for.
Here's my take on it (like you care). XML (or HTML) is fine for representing static data. If you want to represent dynamic data with XML, then you need to break it and attach scripting which is, IMO, Evil.
Evil because now every piece of data needs to have two external representations (in addition to the internal C++ or whatever representation) meaning understanding it is way more complex and implementing is worse still.
The problem (with this and lots of things XML fails at) is that there aren't many alternative structured data languages, so XML gets shoehorned into all kinds of tasks that it's not great at. UI definition is a good example - DHTML is awful, and all modern skinning engines I've seen are XML based, which leads to a very similar awful.
Hopefully someday soon someone will come up with a good standard for representing structured dynanmic information. Until then, we're kind of stuck with XML.
So insurance is a gamble, right? You bet some money that you're going to get hurt or your stuff will break or your house will burn down, and if you're right you get a big payout. But in traditional economic terms, the odds are against you, because the insurance company chose your premium specifically for that reason. But it can still be reasonable to buy insurance. Here's why:
It all boils down to the fact that the utility of money is not linear. My (hypothetical) millionth dollar is worth less to me than my hundredth. That hundredth dollar is less important than my last dollar.
So paying $10 to elimiate a 1/1500 risk of losing $10,000 doesn't make sense if you have a million bucks (since you can afford to play the odds and accumulate enough samples to make the expected averages show up), but if you have $8,000 it's a whole nother ball game; one 'loss' and you're fucked. The insurance providers have pockets deep enough to play the odds, and as a result it's profitable for them; if it weren't they would raise the premiums until it was. It's economical for them to cover risks you can't afford precisely because they have a fuckload more money than you do. So when you're talking about losing your last dollar, to them it's just another dollar and paying it out to you doesn't hurt them any more than any other dollar.
So what does this mean? Insurance on small items, that you can afford to replace, such as (hopefully) consumer electronics, is probably not worth it. Situations where 'losing' would constitute a larger percentage of your net worth (cars, homes, personal medical fees, liability for hurting other persons) are where insuarance can be quite reasonable, despite what an erroneously linear risk v. reward calculation might suggest.
Basically when considering insurance ask yourself "what happens if I need the insurance and don't have it?" If the answer is something like "I'm out $250" instead of "I'm fucked" you probably don't need the insurance / extended warranty. If it DOES make sense for you to buy the extended warranty on some consumer electronics, that probably means you're buying something you can't really afford, and you should reconsider the original purchase, not pay extra.
Of course this all depends on your DTD. But given that in XML open and close parentheses need to match and there can be several types of them, your regexp ends up just being an enumeration of possible XML files, which starts out ridiculous and very rapidly blows up to be enormous.
Go on, figure out how to regularly allow
, , and cheese and produce meaningful error messages on something like
The real problem with a punk ethos succeeding is that the development scale of games is so much huger now. If you make a game that looks like Ultima5 today, nobody's going to play it (to those 4% of gamers who are going to respond and say otherwise, you aren't enough). So you have to make it look flashy and feel polished and use modern hardware and blah blah blah, and by this point you already need a team of at least half a dozen people, which means even if you're working for free, just keeping everything organized between all these people is a lot of work.
It's not a war game, so you might not like it, but Reiner Knizia's Lord Of The Rings board game is an interesting take on adapting the story to board game form - and pretty fun!
So, every time a user makes a new account online or updates their information, or requires vericitation, someone should have to run a disk back and forth from the internet and the database system?
My collection IS fairly homogoneous (mostly electronic music) but I that's immaterial to the matter at hand. Genres are helpful for describing music, but in terms of sorting and organisation, there are plenty of crossover cases where you just have to make an arbitrary decision. I have a similar problem with alphabeticalisation in terms of collaborations - Where's Fires Of Ork (Pete Namlook + Biosphere's Geir Jensen) go? under F, N, or B? Music stores will usually do all three, but since I only have one copy of the CD that's not practical. I think there are more genre crossovers / in betweens than there are collaborations, even in my relatively focused / narrow collection.
continuous playback
This is a problem with the ripping, not the playback.
MP3 encoders need to know the next and previous frames to encode the current frame. For the start and end of a file, usually they just use silence. So even if you find a player (for the PC, the alpha of Sonique2 (disclaimer: I worked for Sonique a couple years ago) does it) which plays the files back to back, there will be a discontinuity in the sound.
The correct solution to this would be to rip an extra frame from the previous and next tracks off the cd, and then discard that frame once it's been encoded. I don't know of any rippers that do this, and I expect it's more likely to cause a pop if you're NOT playing it continously after the previous track.
Without a license I don't have any right to use your software. It's the GPL that grants me those rights, so when I use linux, aren't I accepting the terms of the license that I'm using? Given that those terms extend my normal godgiven copyright rights, (unlike EULA's) there's no reason why I wouldn't accept those terms, but I still have to accept them.
If I do stuff that is "against" the GPL, I'm just violating copyright law just like a zillion people do with mp3s. That is, I'm redistributing IP without a license to do so. You could try to draw a moral distinction here, but from a legal point of view, they're pretty much the same thing.
As a discordian, I will be celebrating an important religious holiday instead of Valentine's day. Emperor Norton I (patron saint of Emperor Norton I, and all things related)'s birthday is also on Feb 14.
Re:The brain thinks only what the tounge can say
on
Kishotenketsu Programming?
·
· Score: 4, Informative
The "strong form" of the Sapir-Whorf hypothesis, that language restricts thought, is not taken very seriously by linguists anymore. The "weak form", that language influences thought is pretty widely accepted.
Neither vendor "locks you down"; if you upgrade video cards you will almost certainly have to install new video card drivers. Whether or not they are open source or the specs are available.
The one exception I can think of is that going with nVidia means you're locked into an X86 architecture, since (I think) there aren't drivers for it for other platforms. I don't have any idea what other hardware does or doesn't have the same issue.
I've wittingly sat at one (gone out of my way to see DLP projection) and have been able to tell the difference.
There is no jitter. There is no hairs or dust.
There is inadequate resolution for text. Subtitles and credits looked like they wanted about twice the resolution available. The subtitles were quite readable, just visibly pixelated.
This was at 1000 Van Ness in San Francisco. The movie was Atlantis: The Lost Empire. (I've seen other movies there, but not with subtitles)
Have you considered renting or leasing your monkeys? That can be very economincal.
Given that you can only realistically expect about twenty unique designs per monkey, you really need 200,000,000 monkeys (for a 16x16 black and white canvas). Given that there are only a 12 monkeys to the barrel, that's a quite a lot of fun!
I think the definition of primality has been kind of deliberately written to exclude 1, since if you do include one, you break a lot of the rest of number theory - for instance, every number has an infinite number of prime factors.
FWIW, I've been professionally involved in a project like this which seems like it's died (thank god). But the "strategy" behind this is a mess. There are two conflicting philosophies, one of which is all "oh, we can offer extra content (videos, etc) increasing the value of the CD so that it's nearly worth what we're charging for them!" and the other is "We can use this to sneak DRM'd content in the door and after ALL cds are like this, nobody will make hardware that supports anything else.".
Because of this conflict of interest I don't think this is going to succeed even if DRM'd content didn't come with a big sign taped to its back that says "kick me" (er "crack me").
Massive Attacks latest release was 'copy-protected' here in the states too. Which means it rips slower. It's super dumb since the mp3s were floating around for a couple of months before the album came out anyways.
For choosing between several known algorithms, to solve a specific problem yes, that process can be automated. For coming up with new algorithms or sometimes even recognizing when a know algorithm is applicable, or object / interface design, that's where it's difficult.
In short: Some decisions programmers make are obvious and pretty much aren't even decisions ("how should I represent this text? I know, I'll use a string!") while others are actual decisions without well defined answers: What's the best way to represent this data? What's the best algorithm for this new task which Knuth didn't think of? What aspects of this design are going to wind up being important through the lifetime of the project? Basically what are the aspects of programming people can disagree on? THOSE are the decisions which you can't use automata for.
Here's my take on it (like you care). XML (or HTML) is fine for representing static data. If you want to represent dynamic data with XML, then you need to break it and attach scripting which is, IMO, Evil.
Evil because now every piece of data needs to have two external representations (in addition to the internal C++ or whatever representation) meaning understanding it is way more complex and implementing is worse still.
The problem (with this and lots of things XML fails at) is that there aren't many alternative structured data languages, so XML gets shoehorned into all kinds of tasks that it's not great at. UI definition is a good example - DHTML is awful, and all modern skinning engines I've seen are XML based, which leads to a very similar awful.
Hopefully someday soon someone will come up with a good standard for representing structured dynanmic information. Until then, we're kind of stuck with XML.
So insurance is a gamble, right? You bet some money that you're going to get hurt or your stuff will break or your house will burn down, and if you're right you get a big payout. But in traditional economic terms, the odds are against you, because the insurance company chose your premium specifically for that reason. But it can still be reasonable to buy insurance. Here's why:
It all boils down to the fact that the utility of money is not linear. My (hypothetical) millionth dollar is worth less to me than my hundredth. That hundredth dollar is less important than my last dollar.
So paying $10 to elimiate a 1/1500 risk of losing $10,000 doesn't make sense if you have a million bucks (since you can afford to play the odds and accumulate enough samples to make the expected averages show up), but if you have $8,000 it's a whole nother ball game; one 'loss' and you're fucked. The insurance providers have pockets deep enough to play the odds, and as a result it's profitable for them; if it weren't they would raise the premiums until it was. It's economical for them to cover risks you can't afford precisely because they have a fuckload more money than you do. So when you're talking about losing your last dollar, to them it's just another dollar and paying it out to you doesn't hurt them any more than any other dollar.
So what does this mean? Insurance on small items, that you can afford to replace, such as (hopefully) consumer electronics, is probably not worth it. Situations where 'losing' would constitute a larger percentage of your net worth (cars, homes, personal medical fees, liability for hurting other persons) are where insuarance can be quite reasonable, despite what an erroneously linear risk v. reward calculation might suggest.
Basically when considering insurance ask yourself "what happens if I need the insurance and don't have it?" If the answer is something like "I'm out $250" instead of "I'm fucked" you probably don't need the insurance / extended warranty. If it DOES make sense for you to buy the extended warranty on some consumer electronics, that probably means you're buying something you can't really afford, and you should reconsider the original purchase, not pay extra.
Rhythm game.
crap
all my >'s and <'s went away.
the example: parse <a> <b> <c> </c> </b> </a> and <a> <c> <d> </d> </c> cheese </a> and make good errors for <a> <b> <d> </b> </d> </e>
Of course this all depends on your DTD. But given that in XML open and close parentheses need to match and there can be several types of them, your regexp ends up just being an enumeration of possible XML files, which starts out ridiculous and very rapidly blows up to be enormous.
Go on, figure out how to regularly allow , , and cheese and produce meaningful error messages on something like
The real problem with a punk ethos succeeding is that the development scale of games is so much huger now. If you make a game that looks like Ultima5 today, nobody's going to play it (to those 4% of gamers who are going to respond and say otherwise, you aren't enough). So you have to make it look flashy and feel polished and use modern hardware and blah blah blah, and by this point you already need a team of at least half a dozen people, which means even if you're working for free, just keeping everything organized between all these people is a lot of work.
It's not a war game, so you might not like it, but Reiner Knizia's Lord Of The Rings board game is an interesting take on adapting the story to board game form - and pretty fun!
So, every time a user makes a new account online or updates their information, or requires vericitation, someone should have to run a disk back and forth from the internet and the database system?
That's lecithin.
I don't think this does appeal to the lazy. Is riding a segway less work than driving a car? You don't get to sit down while doing it..
homogenous music collection
My collection IS fairly homogoneous (mostly electronic music) but I that's immaterial to the matter at hand. Genres are helpful for describing music, but in terms of sorting and organisation, there are plenty of crossover cases where you just have to make an arbitrary decision. I have a similar problem with alphabeticalisation in terms of collaborations - Where's Fires Of Ork (Pete Namlook + Biosphere's Geir Jensen) go? under F, N, or B? Music stores will usually do all three, but since I only have one copy of the CD that's not practical. I think there are more genre crossovers / in betweens than there are collaborations, even in my relatively focused / narrow collection.
continuous playback
This is a problem with the ripping, not the playback.
MP3 encoders need to know the next and previous frames to encode the current frame. For the start and end of a file, usually they just use silence. So even if you find a player (for the PC, the alpha of Sonique2 (disclaimer: I worked for Sonique a couple years ago) does it) which plays the files back to back, there will be a discontinuity in the sound.
The correct solution to this would be to rip an extra frame from the previous and next tracks off the cd, and then discard that frame once it's been encoded. I don't know of any rippers that do this, and I expect it's more likely to cause a pop if you're NOT playing it continously after the previous track.
It'd probably cost millions. I mean, $0.50 per credit card replaced seems quite low.
I have approximately 1000 CDs. I don't have any trouble finding the one I want.
I store them in their original packaging (usually jewel cases or digipaks) on Boltz cd racks, in alphabetical order (by artist, obviously).
Here's a picture. (please to excuse slow load times)
... hot and in my lap!
I'm not sure you're correct.
Without a license I don't have any right to use your software. It's the GPL that grants me those rights, so when I use linux, aren't I accepting the terms of the license that I'm using? Given that those terms extend my normal godgiven copyright rights, (unlike EULA's) there's no reason why I wouldn't accept those terms, but I still have to accept them.
If I do stuff that is "against" the GPL, I'm just violating copyright law just like a zillion people do with mp3s. That is, I'm redistributing IP without a license to do so. You could try to draw a moral distinction here, but from a legal point of view, they're pretty much the same thing.
As a discordian, I will be celebrating an important religious holiday instead of Valentine's day. Emperor Norton I (patron saint of Emperor Norton I, and all things related)'s birthday is also on Feb 14.
The "strong form" of the Sapir-Whorf hypothesis, that language restricts thought, is not taken very seriously by linguists anymore. The "weak form", that language influences thought is pretty widely accepted.