I know =/. The tinnitus is very obnoxious (I usually have to sleep to music that's relatively quiet, but still at very annoying levels to mask it)
The whole hearing thing is not helped by the fact that I only know one or two other people that can hear those stupid high-pitched noises. Particularily, a new monitor that we've got has just recently started making loud, high pitched noise. Very loud, worse than most televisions or monitors. Yet, none can hear it but myself. They do not understand how distracting and headache inducing these things can be.
Check out Gamespy's article on this, actually. It is far longer (5 pages!), and talks about how Wright got inspiration from the Demo Scene, and how the animations and such in the game are done cleverly and procedurally. As well there are the consequences of all of this for the video game industry.
See for yourself, it's apparently a free and opensource project (though Quake itself, the main data files and such, are not. Just download the shareware Quake)
I have been getting more spam to my shaw.ca account, and yet far less in the spam folder of my gmail.com account (though a couple have pushed into the inbox). I use the gmail one to sign up for many more websites too, so I don't know.
1) Freeform Pac-man (with E.V.O. and Cubivore leanings, with consuming other things to change the abilities of your own creature) 2) Diablo-like 3) RTS-like (think Populous) 4) City Phase (think Sim City) 5) Civilization Phase (think Civilization *) 6) Invasion Phase (go forth into the universe, colonizing, invading, and terraforming)
At that:
"The Invasion section of the game is enormous, potentially endless. After hunting for other populated worlds, players can venture into the universe in the manner they think best fits their personality: Whether using the diplomacy of Star Trek or the destructive fury of War of the Worlds. Some races will welcome players, while others will greet instellar visitors with hostility.
Ultimately, the goal is to help players' comfort with and understanding of the gameplay and tools scale up and evolve in tandem with their virtual progeny. "This is very much contrary to the usual game design," Wright says. "Usually you get the sandbox gameplay as training wheels for the goal-oriented content. Here, the goal-oriented game is training you for the open-ended sandbox." By the time players are ready to conquer the galaxy, they'll have mastered every element of the game interface and will be ready to tackle the rest of the universe on their own terms."
Yes, the parent is right. Nintendo has already said that they have to add in the correct software to use normal wifi to connect to the internet, they're not going to stick with the proprietary one for online games like Animal Crossing.
The proprietary wifi is purely a LAN thing, and a rushed launch title thing. I think the IP code is making it into the DS SDK too, for third parties.
As long as some nasty exploit isn't found, I wouldn't mind it. The more people to play, the better. And it's highly unlikely that there won't be at least an optional password to join games.
The GPL restricts them from doing it unless they release the source code, make it available via mail, and some other stuffs.
Is CherryOS finally open sourced? If so, it might not be a violation. Of course, there might be a part about acknowledging the original creators, I'm mixing my opensource licenses so I can't remember.
Have you tried the demo? It's 2D, yes, but Gish and the other things in the game stretch and squish, and everything is very well animated and visualized. Try it, they're at least partly justified.
A method of protecting software, which is distributed publicly from unauthorised use:
Determining if a user's information is present in the database.
If this information exists, it will be used to give the user access to that protected software.
Wherein:
The identity info can be used to enable e-commerce, and the user must be responsible for this. (This makes no sense, but it's what it comes out to, reading it over and over.)
Access to the software is provided without causing some operation (I think this means: without a user having to enter their ID info. That or, without any e-commerce taking place, so they can download and then register later or something), and without the ID info being specific to the rightful user....
Is it me, or does that cover not only potentially DRM (though audio files weren't software, last I checked), but common Shareware as well? Shareware with keys that you have to enter to unlock the full program and such have existed for quite awhile.
Yay for not reading the article. They are basically saying that some third part developers will not like the Revolution, as it will require on their behalf the implementation of the new, secret features of the console. The console is about innovation, and direct ports from other systems won't be as easy because of this (think about the DS, but possibly taken further).
It also goes to say that some third parties may get totally pulled in by the console, perhaps even shifting their focus to it.
The third parties will either like it, or think that the console's new features are insane crap and completely dump it. They're being quite honest.
Iwata once more compared Revolution to Nintendo DS, and said that like its portable the machine could gain the eye of consumers who normally don't care about games. "On the other hand, what we are trying to do is such a different thing, and people have come to realize that the approach we have taken with Nintendo DS can actually expand the market beyond what existing platforms can do. Therefore I believe there should be more third parties who are willing to support Nintendo's new ideas."
Nintendo's president suggested that third party support for Revolution could depend entirely on whether or not publishers find the console appealing. "If we receive the support of the licensees, I believe we will expand third party support," he said. "If our ideas cannot be appealing enough, then we cannot receive third party support."
The person who submitted the story to/. just chose to show the negativity.
[I]Video games are literally "murder simulators" teaching our kids how to kill.[/I]
When I was a young one, I played video games the likes of Starsiege: Tribes (which still rules). That was a late 1998 game, which I probably started playing in/around 1999, and I am currently 17. Before that, I played some Quake and Doom II.
These are all "violent" video games, and I played others to a lesser degree back then. The only 99% nonviolent games I play today are probably Sim City 4, and Flightsim 2004.
I am curious. Did these video games teach me to strap jetpacks onto my back and shoot exploding discs at people (Tribes)? Or perhaps I've been taught to shoot fireballs, nails, and BFGs at creepy, raspy voiced alien things? Ehh, I'm not seeing it. And I've always gotten pretty good marks for someone whose brain functions have been damaged, they probably even improved around the time I started playing Tribes.
I didn't do much in the way of violent games at the younger ages (eh, 8 maybe?). The most violent things I was allowed to watch on TV for the longest time were bugs bunny cartoons and some cheesy kiddy anime and whatnot. Perhaps that helped offset the games, perhaps not. However, I must say that I am not the type of person to ever go to fighting to resolve a conflict. "Peace, not war", etc.
If absolutely nothing is happening with your shares the ISP must be doing something, or you're quite lucky. If I open up network shares and disable the router firewall for even a few hours, no matter how fresh and clean an installation, I always get a worm or two (or script kiddies or whatever) dropping executables into the shares. Not that they do anything unless I run them, of course.
I believe the thing with the box not dieing, though. As long as you keep up with the latest Windows updates, the current worms and most script kiddy exploits can't get through. Of course, not patching tends to result in a box getting comprimised in less than a day.
From benchmarks I've seen, comparing the Radeon X850 XT (unsure if the card is released yet) to two SLI'd 6800 Ultras, the difference is not that major. It only seems to be a few FPS.
Both of these solutions are expensive, though I think the single X850 XT is less so than the two 6800 Ultras. SLI, one might think, would provide double the power of a single card. Everything I've seen says otherwise. If it was double the power of a 6800 Ultra, it would most definately blow away the X850 XT.
I'm not even making much sense right now to myself, but what I'm simply saying is that SLI is often overkill, especially for the amount of extra performance it gives you for that huge increase in price. Heck, I can play Half-Life 2 on a 9800 Pro, with 4x antialiasing and AF, at 1280x960 resolution, and it's constantly at a pretty darn good framerate. I consider myself a gamer, and I still don't see the point at all of this.
Maybe I'm not "hardcore", but that's a pretty stupid distinction. I mean, I am in a team/clan in one game, and I game regularily. I don't spend my whole life gaming, nor do I stick with one game constantly (despite being in a team), nor do I care about having a super-duper 100+ FPS, nor is it all I do with the computer.
By stupid, I doubt he means by one of the common defintitions of intelligence (The validity of IQ tests, especially comparing across nations and cultures, is highly questionable anyways. Different people and cultures value different things in their "intelligent" people, and even slight wording changes on IQ tests that should have nothing to do with what is being tested can have an effect on the score across cultural and racial boundries. I'll just drop the "IQ tests suck" thing for now though.)
I'm thinking he is referring more towards "common sense", "ignorance", "critical thinking", and such things that are critical, but often downplayed compared to intelligence.
I mean, people can have an above-average IQ, but still be completely bigoted and racist. Some people might call such a person "stupid". Some criminals have above average IQs, but if they're caught, someone will inevitably call him "stupid".
I know there are people with above average IQs that have political (or other) opinions based solely on what they hear on a single TV station, without any critical thought, or from a misguided friend. I would personally call that "stupid", but it doesn't mean that they literally have a low IQ.
Yes, I'd like to try out the pre-E17 E17 stuff, but it's sounding tricky, especially if I want to recompile it multiple times as it's being developed.
I think there are Gentoo ebuilds however, which can automatically grab the latest available from the CVS and compile it. It tempts me to go through the trouble to install Gentoo again and replace Ubuntu (though, forgetting my root password, I have to reinstall anyways).
For Adblock users who are not using complicated filters, but rather just manually blocking everything, or using simple expressions, there is a nice site with constantly updated Adblock filters. Well, probably several, but this is one I know of. These block pretty much everything.
Normally, it's located here, however it seems as though he's used up his alloted bandwidth. You can get a Google cache of one of the latest filter lists though.
Wha? I just checked and it was off for me. I could have sworn it was ON before too, though I've updated Firefox since then. Does it default on or off or am I insane?
At that, that link gives me no popups in Firefox 1.0.
I know =/. The tinnitus is very obnoxious (I usually have to sleep to music that's relatively quiet, but still at very annoying levels to mask it)
The whole hearing thing is not helped by the fact that I only know one or two other people that can hear those stupid high-pitched noises. Particularily, a new monitor that we've got has just recently started making loud, high pitched noise. Very loud, worse than most televisions or monitors. Yet, none can hear it but myself. They do not understand how distracting and headache inducing these things can be.
Check out Gamespy's article on this, actually. It is far longer (5 pages!), and talks about how Wright got inspiration from the Demo Scene, and how the animations and such in the game are done cleverly and procedurally. As well there are the consequences of all of this for the video game industry.
See for yourself, it's apparently a free and opensource project (though Quake itself, the main data files and such, are not. Just download the shareware Quake)
http://www.agrip.org.uk/DownloadPage
I have been getting more spam to my shaw.ca account, and yet far less in the spam folder of my gmail.com account (though a couple have pushed into the inbox). I use the gmail one to sign up for many more websites too, so I don't know.
It's Yahoo. I doubt they can't survive a slashdotting.
The game goes in phases:
1) Freeform Pac-man (with E.V.O. and Cubivore leanings, with consuming other things to change the abilities of your own creature)
2) Diablo-like
3) RTS-like (think Populous)
4) City Phase (think Sim City)
5) Civilization Phase (think Civilization *)
6) Invasion Phase (go forth into the universe, colonizing, invading, and terraforming)
At that:
"The Invasion section of the game is enormous, potentially endless. After hunting for other populated worlds, players can venture into the universe in the manner they think best fits their personality: Whether using the diplomacy of Star Trek or the destructive fury of War of the Worlds. Some races will welcome players, while others will greet instellar visitors with hostility.
Ultimately, the goal is to help players' comfort with and understanding of the gameplay and tools scale up and evolve in tandem with their virtual progeny. "This is very much contrary to the usual game design," Wright says. "Usually you get the sandbox gameplay as training wheels for the goal-oriented content. Here, the goal-oriented game is training you for the open-ended sandbox." By the time players are ready to conquer the galaxy, they'll have mastered every element of the game interface and will be ready to tackle the rest of the universe on their own terms."
Yes, the parent is right. Nintendo has already said that they have to add in the correct software to use normal wifi to connect to the internet, they're not going to stick with the proprietary one for online games like Animal Crossing.
The proprietary wifi is purely a LAN thing, and a rushed launch title thing. I think the IP code is making it into the DS SDK too, for third parties.
As long as some nasty exploit isn't found, I wouldn't mind it. The more people to play, the better. And it's highly unlikely that there won't be at least an optional password to join games.
Dang, someone mod the feller up. Not that the other proof isn't bad, but this is a shiny image! Ooooooh!
The GPL restricts them from doing it unless they release the source code, make it available via mail, and some other stuffs.
Is CherryOS finally open sourced? If so, it might not be a violation. Of course, there might be a part about acknowledging the original creators, I'm mixing my opensource licenses so I can't remember.
Have you tried the demo? It's 2D, yes, but Gish and the other things in the game stretch and squish, and everything is very well animated and visualized. Try it, they're at least partly justified.
The DRI, last I looked, do not do 3D hardware acceleration well or at all with the R300 chips and up. Or such.
I've tried them, and they did nothing with 3d games on my 9800 Pro, I had to download the proprietary ATI drivers.
I see this:
...
A method of protecting software, which is distributed publicly from unauthorised use:
Determining if a user's information is present in the database.
If this information exists, it will be used to give the user access to that protected software.
Wherein:
The identity info can be used to enable e-commerce, and the user must be responsible for this. (This makes no sense, but it's what it comes out to, reading it over and over.)
Access to the software is provided without causing some operation (I think this means: without a user having to enter their ID info. That or, without any e-commerce taking place, so they can download and then register later or something), and without the ID info being specific to the rightful user.
Is it me, or does that cover not only potentially DRM (though audio files weren't software, last I checked), but common Shareware as well? Shareware with keys that you have to enter to unlock the full program and such have existed for quite awhile.
Yay for not reading the article. They are basically saying that some third part developers will not like the Revolution, as it will require on their behalf the implementation of the new, secret features of the console. The console is about innovation, and direct ports from other systems won't be as easy because of this (think about the DS, but possibly taken further).
/. just chose to show the negativity.
It also goes to say that some third parties may get totally pulled in by the console, perhaps even shifting their focus to it.
The third parties will either like it, or think that the console's new features are insane crap and completely dump it. They're being quite honest.
Iwata once more compared Revolution to Nintendo DS, and said that like its portable the machine could gain the eye of consumers who normally don't care about games. "On the other hand, what we are trying to do is such a different thing, and people have come to realize that the approach we have taken with Nintendo DS can actually expand the market beyond what existing platforms can do. Therefore I believe there should be more third parties who are willing to support Nintendo's new ideas."
Nintendo's president suggested that third party support for Revolution could depend entirely on whether or not publishers find the console appealing. "If we receive the support of the licensees, I believe we will expand third party support," he said. "If our ideas cannot be appealing enough, then we cannot receive third party support."
The person who submitted the story to
TOR maybe (there's a previous /. article)? It routes the packets through random exit nodes, right?
Darn BBcode, now that damages the mind.
[I]Video games are literally "murder simulators" teaching our kids how to kill.[/I]
When I was a young one, I played video games the likes of Starsiege: Tribes (which still rules). That was a late 1998 game, which I probably started playing in/around 1999, and I am currently 17. Before that, I played some Quake and Doom II.
These are all "violent" video games, and I played others to a lesser degree back then. The only 99% nonviolent games I play today are probably Sim City 4, and Flightsim 2004.
I am curious. Did these video games teach me to strap jetpacks onto my back and shoot exploding discs at people (Tribes)? Or perhaps I've been taught to shoot fireballs, nails, and BFGs at creepy, raspy voiced alien things? Ehh, I'm not seeing it. And I've always gotten pretty good marks for someone whose brain functions have been damaged, they probably even improved around the time I started playing Tribes.
I didn't do much in the way of violent games at the younger ages (eh, 8 maybe?). The most violent things I was allowed to watch on TV for the longest time were bugs bunny cartoons and some cheesy kiddy anime and whatnot. Perhaps that helped offset the games, perhaps not. However, I must say that I am not the type of person to ever go to fighting to resolve a conflict. "Peace, not war", etc.
If absolutely nothing is happening with your shares the ISP must be doing something, or you're quite lucky. If I open up network shares and disable the router firewall for even a few hours, no matter how fresh and clean an installation, I always get a worm or two (or script kiddies or whatever) dropping executables into the shares. Not that they do anything unless I run them, of course.
I believe the thing with the box not dieing, though. As long as you keep up with the latest Windows updates, the current worms and most script kiddy exploits can't get through. Of course, not patching tends to result in a box getting comprimised in less than a day.
That's what is wrong with "justice" nowadays:
It costs money.
From benchmarks I've seen, comparing the Radeon X850 XT (unsure if the card is released yet) to two SLI'd 6800 Ultras, the difference is not that major. It only seems to be a few FPS.
Both of these solutions are expensive, though I think the single X850 XT is less so than the two 6800 Ultras. SLI, one might think, would provide double the power of a single card. Everything I've seen says otherwise. If it was double the power of a 6800 Ultra, it would most definately blow away the X850 XT.
I'm not even making much sense right now to myself, but what I'm simply saying is that SLI is often overkill, especially for the amount of extra performance it gives you for that huge increase in price. Heck, I can play Half-Life 2 on a 9800 Pro, with 4x antialiasing and AF, at 1280x960 resolution, and it's constantly at a pretty darn good framerate. I consider myself a gamer, and I still don't see the point at all of this.
Maybe I'm not "hardcore", but that's a pretty stupid distinction. I mean, I am in a team/clan in one game, and I game regularily. I don't spend my whole life gaming, nor do I stick with one game constantly (despite being in a team), nor do I care about having a super-duper 100+ FPS, nor is it all I do with the computer.
By stupid, I doubt he means by one of the common defintitions of intelligence (The validity of IQ tests, especially comparing across nations and cultures, is highly questionable anyways. Different people and cultures value different things in their "intelligent" people, and even slight wording changes on IQ tests that should have nothing to do with what is being tested can have an effect on the score across cultural and racial boundries. I'll just drop the "IQ tests suck" thing for now though.)
I'm thinking he is referring more towards "common sense", "ignorance", "critical thinking", and such things that are critical, but often downplayed compared to intelligence.
I mean, people can have an above-average IQ, but still be completely bigoted and racist. Some people might call such a person "stupid". Some criminals have above average IQs, but if they're caught, someone will inevitably call him "stupid".
I know there are people with above average IQs that have political (or other) opinions based solely on what they hear on a single TV station, without any critical thought, or from a misguided friend. I would personally call that "stupid", but it doesn't mean that they literally have a low IQ.
Yes, I'd like to try out the pre-E17 E17 stuff, but it's sounding tricky, especially if I want to recompile it multiple times as it's being developed.
I think there are Gentoo ebuilds however, which can automatically grab the latest available from the CVS and compile it. It tempts me to go through the trouble to install Gentoo again and replace Ubuntu (though, forgetting my root password, I have to reinstall anyways).
I'm using Firefox. It told me it had blocked a popup. That's it.
For Adblock users who are not using complicated filters, but rather just manually blocking everything, or using simple expressions, there is a nice site with constantly updated Adblock filters. Well, probably several, but this is one I know of. These block pretty much everything.
Normally, it's located here, however it seems as though he's used up his alloted bandwidth. You can get a Google cache of one of the latest filter lists though.
Wha? I just checked and it was off for me. I could have sworn it was ON before too, though I've updated Firefox since then. Does it default on or off or am I insane?
At that, that link gives me no popups in Firefox 1.0.