I have a 30 year old reel-to-reel that's survived battery acid being accidentally dumped into the air vent, and a Commie 64 that's survived a 7 foot fall onto a concrete floor.
Yeah, Gamespot is definitely biased against PC games. They gave the PC version of Slave Zero a 6.4 for being so horrible, yet gave the Dreamcast version a solid 7.2 for being one of the better DC games.
Of course, they're not ALL bad, since they gave the incredible Freespace 2 a 9.4...
Oh. Well I can understand how bankswitching would speed up memory... instead of 1 bank of 32K to sift through, bank... 2 out of 4 would be selected and there would only be 8K to sift through.
That's why I picked up an Atari VCS-- yes, VCS not the 2600 as it was later called. I think it might even be one of the earliest ones with the heavy RF shielding...
Not only that, but in the mid 80s, Commodore prototyped a repackaged C64 they called the C64GS-- pretty much a C64 with no keyboard that could ONLY play game cartridges or disks. It never got past the prototype stage, but there's some floating around I think.
I've seen on a billboard: "Not Christian? Dude, you're going to hell!" I know it's an internet joke, but I SAW IT on the sign of the church down the road!
"Conversely, the longer objects remain on the sending table, the larger the images on the receiving table grow." Hmm...
Computer: You have a video from... your husband... please press recieve. You: Okay. Man on other end: HAHAHAHAHA! You: Wait... is that a... OH MY GOD IT'S EVEN BIGGER THAN NORMAL! AAAAHH!!!!!
Yes, it was implemented the same way in Freespace 1 and 2. If a ship was needed for the mission's plot (like Alpha 2 in one mission), a flag was set and his hull couldn't drop below 1%.
I was on the 3D Realms site in... '96? I was trying to find a patch for something. I saw on the 'soon to be released' list Max Payne (when it's done), a title they didn't give the name of (Balls of Steel) and Duke Nukem 4 (when it's done)
There was an electro-mechanical video game by RamTek about 1975. It had a million ICs, TTLs, and things like that. Supposedly the processing power is the equivalent to a couple hundred MHz...
In Soviet Union, toll pays YOU!
I have a 30 year old reel-to-reel that's survived battery acid being accidentally dumped into the air vent, and a Commie 64 that's survived a 7 foot fall onto a concrete floor.
Yeah, Gamespot is definitely biased against PC games. They gave the PC version of Slave Zero a 6.4 for being so horrible, yet gave the Dreamcast version a solid 7.2 for being one of the better DC games. Of course, they're not ALL bad, since they gave the incredible Freespace 2 a 9.4...
Oh. Well I can understand how bankswitching would speed up memory... instead of 1 bank of 32K to sift through, bank... 2 out of 4 would be selected and there would only be 8K to sift through.
Actually... Namco prototyped a $1-a-play linked Counter-Strike game once.
Didn't eWorld grow out of the Atari Gamelink service?
Bankswitching was invented by Atari around 1980 so they could make 2600 carts bigger than 4K.
Everyone knows it will be MySQL and a hacker will crack it and steal about 15 million identities in 5 minutes...
What, after all these doomsday ideas, nobody wants to just let the Borg die?
That's why I picked up an Atari VCS-- yes, VCS not the 2600 as it was later called. I think it might even be one of the earliest ones with the heavy RF shielding...
Not only that, but in the mid 80s, Commodore prototyped a repackaged C64 they called the C64GS-- pretty much a C64 with no keyboard that could ONLY play game cartridges or disks. It never got past the prototype stage, but there's some floating around I think.
Speccie was ZX. Z80 was a CPU used in just about everything in the early 80s... along with the 6809, then the 68000.
I've seen on a billboard: "Not Christian? Dude, you're going to hell!" I know it's an internet joke, but I SAW IT on the sign of the church down the road!
Nice link there. I'd expect more than $500 though... more like... A MILLION DOLLARS! Oh wait, I can just sue for psychological trauma.
Don't forget when they got someone to name their kid Turok for $100,000... (sorry for repost, slashdot hiccuped and said I was an AC)
Uh... I thought Phoenix was Phoenix and Award was Award. Well SHIIIIIIT...
"Conversely, the longer objects remain on the sending table, the larger the images on the receiving table grow." Hmm...
Computer: You have a video from... your husband... please press recieve.
You: Okay.
Man on other end: HAHAHAHAHA!
You: Wait... is that a... OH MY GOD IT'S EVEN BIGGER THAN NORMAL! AAAAHH!!!!!
This is why I like Award BIOSes better than Phoenix BIOSes...
Actually, the formula is more like 32D...
No... I thought it was because Linux uses / for directories and Windows uses \. (period! no pun intended with that!)
It's a hell of a lot closer for me. I'm 30 miles away from where it thinks I am.
!UOY sepyt sdrawkcab ,noinU teivoS nI
Yes, it was implemented the same way in Freespace 1 and 2. If a ship was needed for the mission's plot (like Alpha 2 in one mission), a flag was set and his hull couldn't drop below 1%.
I was on the 3D Realms site in... '96? I was trying to find a patch for something. I saw on the 'soon to be released' list Max Payne (when it's done), a title they didn't give the name of (Balls of Steel) and Duke Nukem 4 (when it's done)
There was an electro-mechanical video game by RamTek about 1975. It had a million ICs, TTLs, and things like that. Supposedly the processing power is the equivalent to a couple hundred MHz...