Since according to you, war3 consists of building lots of 1 units type plus a hero, and since there are well below 184 distinct massable unit types, the pigeon-hole principle proves that at least some of those strategies are non-massing strategies.
That's a nice way to put words into my mouth in order to make yourself seem right. Strawman argument.
There are 184 variations on rushing. The entire game is rushing. Interviews with Blizzard game designers before release mentioned that they specifically intended to set up the gameplay so that games were much, much shorter. The entire game is memorize build order->make heroes->make squads of units->level up->go rush enemy base.
The game is ruined, and there is no war strategy. All they did was have their marketing droids decide to mix their two big sellers, StarCraft and Diablo. That's WarCraft 3.
I meant that the Terminator's mission was to ensure that Kate and John survived Judgement Day. So when he says "You must live" and so forth, he's referring to that mission. Everyone thinks he's there to save them from the TX when he's really there to make sure they survive the war.
T3 was about letting you know that no matter what, Judgement Day has to happen so the Terminators can go back in time in the first place. It is inevitable.
On a side note, did everyone else notice how the meanings of Arnold's lines in the movie change after you've seen the ending?
There are, of course, some frustrating sequences in the movie. The Terminatrix has about 1,000,000 opportunities to flat out kill John Connor and Kate Brewster, but never seems to take them. Like the Robert Patrick character, she can impersonate other people. She impersonates Kate's fiancee in one sequence, and has a 100% clear chance of killing her before changing to her "regular" form at the last minute and blowing her cover.
What does it matter? It's not "blowing her cover" that prevents her from killing Kate Brewster in that scene anyway, so the point is moot.
Was that really a review of the movie, jamie? All we got was a list of "best" and "worse" trivialities. How lame.
Bottom-line: The movie is the first true ass-kicking movie of the summer. Everyone thought it would suck without Cameron, Hamilton, and so forth. It turned out to be very good, and it's exciting to see Arnold in a movie role that's perfect for him...it feels like 10 years haven't passed at all.
The car chase beats Matrix Reloaded's. My jaw was on the floor. And the fight scenes are refreshingly gravity-based. No wire-fu.
184 different variations on rushing. That's just perfect.
You keep using that word. I don't think you know what it means. Have you even played this game competitively? If so, what level were you? You strike me as a big baby that lost a few times and quit.
I can always tell some "competitive" Battle.net player. They assume any negative opinion is the result of a disgruntled Battle.net player. I love how they always follow up with "what level are you?" It's sad. I play massive college LAN games because Battle.net is full of 12-year olds and map hackers.
Just admit it, fanboy. The game sucks. WarCraft 2 and StarCraft at least had some semblance of strategy involved.
You're right. We haven't seen enough Agent Smith speeches posted to Slashdot, particularly ones where all they did was replace a few proper nouns to make it relevant to something. In this case, it was himself.
That is just comic genius and deserves instant modding into the stratosphere for the cleverness and wit required.
Good lord, fanboy. Looks like you haven't gone away yet.
As to quibbling about the meaning of "to Rush", battle.net has this to say:
Like I give a crap what Battle.net has to say about rushing. The definition there actually fits what I was talking about.
WarCraft 3 was designed for shorter battles. This means the entire object of every mission is to make heroes level them up, and send them out with massive squads as soon as possible. That's rushing.
Next.
So I guess you can pick your meaning, but you can't blame someone for picking up the historical definition.
The historical definition fits.
Just admit the game completely abolished any semblance of strategy that WarCraft 2 and StarCraft had. There is only one now--memorize some arcane build order to create the perfect rushing squad with your levelled up heroes. That is ALL THERE IS.
"To Rush" is not synonymous with "To Attack". What you describe is an attack, not a rush.
Yeah, let's put words into my mouth and tell me what I was saying.
I was describing rushing.
A true "Rush" would entail skipping the "run around levelling him up" phase.
No, it wouldn't. Rushing is attacking with swarms of the same unit type. You level up your heroes then send out the masses. It's really quite simple.
What you describe sounds like fun to me.
It isn't.
After all, if you don't want to (1) build basic units (2) improve your units (3) then attack your enemy, what do you like about RTSes, anyway?
I like the strategy of being able to decide how I "build basic units, improve your units, then attack your enemy." In WarCraft 3, there are no variations in that strategy whatsoever.
The main reasons I hear for hating WarCraft 3 is that the only strategy to win now is by rushing. Everyone thought the Upkeep would get rid of rushing because of the inability to create massive armies, but because of the squad-based nature of the game, that is actually all you do--create a hero, give him a squad as quickly as you can, run around levelling him up, then rush the enemy. It's just a smaller scale of units now.
As far as I can tell, the only variations in strategy allowed in the game are such things as your building order or the variety of units you use in your squad. But the end strategy is always the same--rush your enemy with levelled up heros. As a result, games are boring and very quick as everyone rushes around to level up their heroes. It sucks.
He was also the voice the majority of humans and Orcs in both WarCraft 1 and 2. It's him narrating the intro movies as well.
"Yes, my lord." That's Bill Roper doing a British accent for you. All the now-famous Orc phrases are also him..."Tagu!"
Because of his role in the creation of the first two WarCraft games, I consider Bill Roper sort of the heart of Blizzard. To me, his leaving means the company isn't really Blizzard anymore.
I think one thing's clear, which is that everytime Darl McBride talks to the press, he comes off sounding like an asshole.
It's a unique situation when a company as powerful as IBM has somebody coming at it with such strong claims as we have in a very public forum. So maybe its supercomputers haven't spat out an algorithm yet on how to respond to this kind of situation. I don't know.
Considering he said he used more than one OS in the article, I find it amusing that you post something misinformed and get modded up by other misinformed Slashbots. Good ol' groupthink. Great work, people!
The price of a ballgame ticket is to pay for a seat in the stadium. You probably pay up for it anyway in rent fees for such a location...think about it.
On the other hand, satellite companies charge to actually view their content. If you decrypt and view their content without paying, yes, you are criminal. That's the whole reason they encrypt it, because it's beamed everywhere.
Typical Slashbot need to equate everything with some sort of stretched analogy.
RMS is a visionary. He may be speaking on a level you have difficulty comprehending but that just means you should question your own understanding rather than RMS's obsessiveness.
You are clearly a fanboy.
If RMS wasnt so obsessively fanatical you might be recieving your summons for allegedly pirating SCO IP any day now. You should be thinking about that.
Right, because RMS is fanatical about the GNU prefix when referring to Linux, I am somehow safe from SCO even though I don't even touch Linux (BSD all the way). I can't argue with that kind of research.
Since according to you, war3 consists of building lots of 1 units type plus a hero, and since there are well below 184 distinct massable unit types, the pigeon-hole principle proves that at least some of those strategies are non-massing strategies.
That's a nice way to put words into my mouth in order to make yourself seem right. Strawman argument.
There are 184 variations on rushing. The entire game is rushing. Interviews with Blizzard game designers before release mentioned that they specifically intended to set up the gameplay so that games were much, much shorter. The entire game is memorize build order->make heroes->make squads of units->level up->go rush enemy base.
The game is ruined, and there is no war strategy. All they did was have their marketing droids decide to mix their two big sellers, StarCraft and Diablo. That's WarCraft 3.
FYI I was once in the top 1000 on USWest.
Nobody cares. Listen to yourself, fanboy.
I meant that the Terminator's mission was to ensure that Kate and John survived Judgement Day. So when he says "You must live" and so forth, he's referring to that mission. Everyone thinks he's there to save them from the TX when he's really there to make sure they survive the war.
Why would the Terminator be molded after an old man?
Why wouldn't it? He talks about the reason for his appearance in T3. Infiltration.
T2 left it open. Watch it again.
*spoiler*
T3 was about letting you know that no matter what, Judgement Day has to happen so the Terminators can go back in time in the first place. It is inevitable.
On a side note, did everyone else notice how the meanings of Arnold's lines in the movie change after you've seen the ending?
There are, of course, some frustrating sequences in the movie. The Terminatrix has about 1,000,000 opportunities to flat out kill John Connor and Kate Brewster, but never seems to take them. Like the Robert Patrick character, she can impersonate other people. She impersonates Kate's fiancee in one sequence, and has a 100% clear chance of killing her before changing to her "regular" form at the last minute and blowing her cover.
What does it matter? It's not "blowing her cover" that prevents her from killing Kate Brewster in that scene anyway, so the point is moot.
Next.
Was that really a review of the movie, jamie? All we got was a list of "best" and "worse" trivialities. How lame.
Bottom-line: The movie is the first true ass-kicking movie of the summer. Everyone thought it would suck without Cameron, Hamilton, and so forth. It turned out to be very good, and it's exciting to see Arnold in a movie role that's perfect for him...it feels like 10 years haven't passed at all.
The car chase beats Matrix Reloaded's. My jaw was on the floor. And the fight scenes are refreshingly gravity-based. No wire-fu.
You'll love it. Go see it.
184 different variations on rushing. That's just perfect.
You keep using that word. I don't think you know what it means. Have you even played this game competitively? If so, what level were you? You strike me as a big baby that lost a few times and quit.
I can always tell some "competitive" Battle.net player. They assume any negative opinion is the result of a disgruntled Battle.net player. I love how they always follow up with "what level are you?" It's sad. I play massive college LAN games because Battle.net is full of 12-year olds and map hackers.
Just admit it, fanboy. The game sucks. WarCraft 2 and StarCraft at least had some semblance of strategy involved.
You're right. We haven't seen enough Agent Smith speeches posted to Slashdot, particularly ones where all they did was replace a few proper nouns to make it relevant to something. In this case, it was himself.
That is just comic genius and deserves instant modding into the stratosphere for the cleverness and wit required.
Someone modded this up as funny?
Good lord, fanboy. Looks like you haven't gone away yet.
As to quibbling about the meaning of "to Rush", battle.net has this to say:
Like I give a crap what Battle.net has to say about rushing. The definition there actually fits what I was talking about.
WarCraft 3 was designed for shorter battles. This means the entire object of every mission is to make heroes level them up, and send them out with massive squads as soon as possible. That's rushing.
Next.
So I guess you can pick your meaning, but you can't blame someone for picking up the historical definition.
The historical definition fits.
Just admit the game completely abolished any semblance of strategy that WarCraft 2 and StarCraft had. There is only one now--memorize some arcane build order to create the perfect rushing squad with your levelled up heroes. That is ALL THERE IS.
Next.
Are you for real? Which site do you think is the most-read news site by wannabe hackers and script kiddies?
Look at the graphic at the top of the page.
Ah, a fanboy.
"To Rush" is not synonymous with "To Attack". What you describe is an attack, not a rush.
Yeah, let's put words into my mouth and tell me what I was saying.
I was describing rushing.
A true "Rush" would entail skipping the "run around levelling him up" phase.
No, it wouldn't. Rushing is attacking with swarms of the same unit type. You level up your heroes then send out the masses. It's really quite simple.
What you describe sounds like fun to me.
It isn't.
After all, if you don't want to (1) build basic units (2) improve your units (3) then attack your enemy, what do you like about RTSes, anyway?
I like the strategy of being able to decide how I "build basic units, improve your units, then attack your enemy." In WarCraft 3, there are no variations in that strategy whatsoever.
Next.
tentative (tnt-tv) adj.
1. Not fully worked out, concluded, or agreed on; provisional: tentative plans.
2. Uncertain; hesitant.
Anyone else wishing to be schooled today?
I think the fact that DOS was limited to 640kb kind of makes the fact they assumed such pretty much a given...
...except he didn't say that.
Next.
Or use a dictionary properly. Look up "tentatively" sometime.
Dude.
It's just a penguin.
The main reasons I hear for hating WarCraft 3 is that the only strategy to win now is by rushing. Everyone thought the Upkeep would get rid of rushing because of the inability to create massive armies, but because of the squad-based nature of the game, that is actually all you do--create a hero, give him a squad as quickly as you can, run around levelling him up, then rush the enemy. It's just a smaller scale of units now.
As far as I can tell, the only variations in strategy allowed in the game are such things as your building order or the variety of units you use in your squad. But the end strategy is always the same--rush your enemy with levelled up heros. As a result, games are boring and very quick as everyone rushes around to level up their heroes. It sucks.
He was also the voice the majority of humans and Orcs in both WarCraft 1 and 2. It's him narrating the intro movies as well.
"Yes, my lord." That's Bill Roper doing a British accent for you. All the now-famous Orc phrases are also him..."Tagu!"
Because of his role in the creation of the first two WarCraft games, I consider Bill Roper sort of the heart of Blizzard. To me, his leaving means the company isn't really Blizzard anymore.
The real question is, what part of the meaning of "tentatively" do you not understand?
I think one thing's clear, which is that everytime Darl McBride talks to the press, he comes off sounding like an asshole.
It's a unique situation when a company as powerful as IBM has somebody coming at it with such strong claims as we have in a very public forum. So maybe its supercomputers haven't spat out an algorithm yet on how to respond to this kind of situation. I don't know.
Haha.
Considering he said he used more than one OS in the article, I find it amusing that you post something misinformed and get modded up by other misinformed Slashbots. Good ol' groupthink. Great work, people!
Next.
As opposed to Windows and OS X where things just work from the start?
Bzzt. Wrong.
The price of a ballgame ticket is to pay for a seat in the stadium. You probably pay up for it anyway in rent fees for such a location...think about it.
On the other hand, satellite companies charge to actually view their content. If you decrypt and view their content without paying, yes, you are criminal. That's the whole reason they encrypt it, because it's beamed everywhere.
Typical Slashbot need to equate everything with some sort of stretched analogy.
Next.
RMS is a visionary. He may be speaking on a level you have difficulty comprehending but that just means you should question your own understanding rather than RMS's obsessiveness.
You are clearly a fanboy.
If RMS wasnt so obsessively fanatical you might be recieving your summons for allegedly pirating SCO IP any day now. You should be thinking about that.
Right, because RMS is fanatical about the GNU prefix when referring to Linux, I am somehow safe from SCO even though I don't even touch Linux (BSD all the way). I can't argue with that kind of research.
Next.