I played this on the PC, nice fun game.
Be careful of that ultra-hard "Rabul" mission, immediatly followed by another difficult "Fjord" mission.
But it's great fun.
Only annoyance was bloody SF - didn't want to play on my system until I disconnected my optical drives - go figure.
At least UBI realised this and dropped SF from future releases.
Why does google pay $1 for every FF download?
on
Explorer Destroyer
·
· Score: 1
Why do they fund it?
It could easy reach $20m with in a week or so, how does this benefit their share holders? Anyone has any links about this?
Cheers,
Moi.
Dir sirs, The suggested apparatus is a sentient, grass-eating organism ("Cow"), that has or will be taught complex mathematical operations ("Algebra"), with or without the aid of various computational devices.
I intend to patent this "invention" and then go on and "licence" it to all cattle grows in the planet, which will have to pay or face my formidable legal team. In fact, I have already hired an "Intellectual property" law firm, who has assured me that I am loosing $5.6B every day - literally being stolen out of my pocket, and the plates of my children, by greedy farmers who will not respect the foundations of our economy.
Moreover, said lawyers have promised me that the USPTO and the courts will share their (my) view that every cow grazing grass is in fact performing complex calculations, probably for some foreign power like Iraq, or worse, Europe.
...that's the real reason for Unity's cancelation. It follows in the heals of the cancellation of BC a few weeks ago, and that in turn follows Lionhead raising a fairly big amount of venture capital a couple of months ago (see here: http://www.eurogamer.net/article.php?article_id=56 983 ).
Peter is the real problem, he is a bit like the British games industry's own Ozzy Osbourn, only without the swearing drugs, and hair;-) Knowing people who work for him, arises an impression of the talented, tortured designer who is rapidly approaching 50 and worries that his glory days are behind him.
Lionhead is a great company full of talented people who work in fantastic conditions at least compared to the rest of the industry here in the UK, but they are castrated by his "overzealousness", he has to be involved in everything, no one else can come with ideas... And the way he treated his "satellite studios" (like the developers of BC and Unity) leaves much to be desired, even for the cruelest of publishers.
Maybe he does it just to get good, innovative ideas and teams, and than make sure they "will never have lunch in this city again"?
I think this is a combination s of factors but first of all, it is the great popularity of computer games and MMOGs in particular in S. Korea.
If a teenager has a limited supply of money, like they usually do, what will he spend it on? Playing with his friends in real time, or buying the latest manufactured crap the RIAA has to offer?
Sadly, we in the west are always a few years behind those Koreans, but one can hope, can't he?
Imagine them mowing down all theose Virgins,HMV's, whatever... And building PC Baangs (online gaming coffe palors) instead, now that would be cool!
PS Correct me if I'm wrong, but I believe that if you are playing an MMOG on a standard DSL connection, you probbaly don't need a torrent in the background to drink up all your bandwidth...
Maybe the reasons are less obvious than "I just download all the time"?;-))
...Why did the bloody idiots added this horrible, intrusive "Protection" to the bloody *DEMO* of TOCA 2?
Isn't a demo freely availale and it's distribution activley promoted by the publisher?? I got this SF.virus from trying out TOCA 2 (the demo), I was about to buy (once I dig up my wheel), but now I won't get near any CodeMasters game.
Why put such files in the demo? do they gain anything from distributing (read: infecting) people's PCs - people who have yet to buy the game? Why did the drivers stay after I uninstalled the game? Why oh why, where they there in the first place? a demo isn't protected! it is meant to be distibuted!
Have anyone checked if these drivers transmit any information to SF servers? if so than it's officially a bloody Trojan.
PS I will be waiting for the first title in the new mass-market gaming franchise: "Rip it out!" a modern day FPS where players fly around thier system fighting evil "copy protection" viruses, all while juggling several torrents of new "releases". It is rumored the title will use the SOURCE (beta) engine;-))
Short a Vivendi stock toady!
They are nothing but a huge corporation in major trouble, it's going to be the "Enron of europe", very soon, and like a wounded beast they "die hard".
Incidentally I am familiar with Vivendi's "environmental" operations, who represent a huge part of thier busines and I can tell you that thier tactics are almost solely based around bribery of officials.
They deserve to die, especially now!
One aspect that this article ignores is the fact that Consoles have this horrible thing called "format holder" - what it basically means is that if you want to develop a game for eh PS2, XboX, or the GameCube you have to submit it first to the platform owners, and get their approval.
This does have its benefits as it does iron out most of the bugs from console games and gets them "to work right out of the box", but it has a darker side as well.
There are limited quantities of games that they allow to be released at a given year, in order to not cannibalize the sales of other titles (read: "fix" the market), I have known more than one game developer here in the UK that had it's project cancelled half way through or sometimes even AFTER the CD's were printed, they sat at the warehouse and would never see the light of day...
This also translates to the "content-control" - if SONY, or MS, or SCO (oops), don't want your game because it is too violent (though violence they can accept), or sexy, or anti-social or just too innovative for them you are doomed.
I believe that this level or censorship (and let's call it by the name) was only evident in communist Russia, and even than it was YOU who censored their games...
Freedom of speech hasn't been such a big issue with games yet, but who knows? maybe when we will start seeing political games emerge than the true nature of SONY and MS would reveal itself?
Also,
I didn't see anyone mention The Sims - the most successful game in history (over 20M copies and expansions sold, to the best of my knowledge), which was born and bred on the PC. But I digress...
Right, YOu have some wierd ideas about the meaning of the word: "Optimism".
I agree, and the most popular type of media-movie files I watch with VLC is...
Where does that rank in percieved risk?
I played this on the PC, nice fun game. Be careful of that ultra-hard "Rabul" mission, immediatly followed by another difficult "Fjord" mission. But it's great fun. Only annoyance was bloody SF - didn't want to play on my system until I disconnected my optical drives - go figure. At least UBI realised this and dropped SF from future releases.
Why do they fund it? It could easy reach $20m with in a week or so, how does this benefit their share holders? Anyone has any links about this? Cheers, Moi.
A cow doing algebra
Dir sirs,
The suggested apparatus is a sentient, grass-eating organism ("Cow"), that has or will be taught complex mathematical operations ("Algebra"), with or without the aid of various computational devices.
I intend to patent this "invention" and then go on and "licence" it to all cattle grows in the planet, which will have to pay or face my formidable legal team. In fact, I have already hired an "Intellectual property" law firm, who has assured me that I am loosing $5.6B every day - literally being stolen out of my pocket, and the plates of my children, by greedy farmers who will not respect the foundations of our economy.
Moreover, said lawyers have promised me that the USPTO and the courts will share their (my) view that every cow grazing grass is in fact performing complex calculations, probably for some foreign power like Iraq, or worse, Europe.
All the best,
Edgar Bronfman.
Vhy?
Vhy oh Vhy?
that's what I personaly like to ask them.
...Wellcome our new turbine wielding overlords...
...that's the real reason for Unity's cancelation. It follows in the heals of the cancellation of BC a few weeks ago,6 983 ).
;-)
and that in turn follows Lionhead raising a fairly big amount of venture capital a couple of months ago
(see here: http://www.eurogamer.net/article.php?article_id=5
Peter is the real problem, he is a bit like the British games industry's own Ozzy Osbourn, only without the swearing drugs, and hair
Knowing people who work for him, arises an impression of the talented, tortured designer who is rapidly approaching 50 and worries that his glory days are behind him.
Lionhead is a great company full of talented people who work in fantastic conditions at least compared to the rest of the industry here in the UK, but they are castrated by his "overzealousness", he has to be involved in everything, no one else can come with ideas...
And the way he treated his "satellite studios" (like the developers of BC and Unity) leaves much to be desired, even for the cruelest of publishers.
Maybe he does it just to get good, innovative ideas and teams, and than make sure they "will never have lunch in this city again"?
... or maybe not ;-))
;-))
I think this is a combination s of factors but first of all, it is the great popularity of computer games and MMOGs in particular in S. Korea.
If a teenager has a limited supply of money, like they usually do, what will he spend it on? Playing with his friends in real time, or buying the latest manufactured crap the RIAA has to offer?
Sadly, we in the west are always a few years behind those Koreans, but one can hope, can't he?
Imagine them mowing down all theose Virgins,HMV's, whatever... And building PC Baangs (online gaming coffe palors) instead, now that would be cool!
PS
Correct me if I'm wrong, but I believe that if you are playing an MMOG on a standard DSL connection, you probbaly don't need a torrent in the background to drink up all your bandwidth...
Maybe the reasons are less obvious than "I just download all the time"?
...Why did the bloody idiots added this horrible, intrusive "Protection" to the bloody *DEMO* of TOCA 2?
;-))
Isn't a demo freely availale and it's distribution activley promoted by the publisher??
I got this SF.virus from trying out TOCA 2 (the demo), I was about to buy (once I dig up my wheel), but now I won't get near any CodeMasters game.
Why put such files in the demo? do they gain anything from distributing (read: infecting) people's PCs - people who have yet to buy the game? Why did the drivers stay after I uninstalled the game? Why oh why, where they there in the first place? a demo isn't protected! it is meant to be distibuted!
Have anyone checked if these drivers transmit any information to SF servers? if so than it's officially a bloody Trojan.
PS
I will be waiting for the first title in the new mass-market gaming franchise: "Rip it out!" a modern day FPS where players fly around thier system fighting evil "copy protection" viruses, all while juggling several torrents of new "releases".
It is rumored the title will use the SOURCE (beta) engine
"If you want music, buy it! If it's not valuable to you, don't".
;-))
That should actually read:
If you love the music industry executives, thier spouses and mistresses AND thier nosetrails... buy the overpriced shit they sell you.
You know you want it, and it practically belongs to them!
No,
better,
Short a Vivendi stock toady!
They are nothing but a huge corporation in major trouble, it's going to be the "Enron of europe", very soon, and like a wounded beast they "die hard".
Incidentally I am familiar with Vivendi's "environmental" operations, who represent a huge part of thier busines and I can tell you that thier tactics are almost solely based around bribery of officials.
They deserve to die, especially now!
Wasn't there a term for texts,
..Oh, right, cyberpunk.
like the article,
that describe societly where corporations rule and "Copyright infrigment" is a death penalty offence?
One aspect that this article ignores is the fact that Consoles have this horrible thing called "format holder" - what it basically means is that if you want to develop a game for eh PS2, XboX, or the GameCube you have to submit it first to the platform owners, and get their approval. This does have its benefits as it does iron out most of the bugs from console games and gets them "to work right out of the box", but it has a darker side as well. There are limited quantities of games that they allow to be released at a given year, in order to not cannibalize the sales of other titles (read: "fix" the market), I have known more than one game developer here in the UK that had it's project cancelled half way through or sometimes even AFTER the CD's were printed, they sat at the warehouse and would never see the light of day... This also translates to the "content-control" - if SONY, or MS, or SCO (oops), don't want your game because it is too violent (though violence they can accept), or sexy, or anti-social or just too innovative for them you are doomed. I believe that this level or censorship (and let's call it by the name) was only evident in communist Russia, and even than it was YOU who censored their games... Freedom of speech hasn't been such a big issue with games yet, but who knows? maybe when we will start seeing political games emerge than the true nature of SONY and MS would reveal itself? Also, I didn't see anyone mention The Sims - the most successful game in history (over 20M copies and expansions sold, to the best of my knowledge), which was born and bred on the PC. But I digress...