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User: JavaLord

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Comments · 1,243

  1. Re:Ok lets fix it... on California Anti-Videogame Bill Author Interviewed · · Score: 1

    What you're proposing is more along the lines of what the police do to catch retailers selling cigarettes, alcohol, and porn to minors.

    Like I mentioned in one of my earlier posts, the movie industry does this already, just not to check for people underage being in the movies they do it to check that the theater has the number of people the theater reports back to the movie companies and that the film is actually playing.

    That, combined with the added cost on games, is why I would say 'fuck off'

    And that is why you are an uncivil, worthless product of online gaming culture and you have no idea how to talk to people.

    You also are the most pointless person I've seen posting in the games section of slashdot, I wouldn't even remember who you are except you spam every topic with your drivel.

  2. Re:dammit on California Anti-Videogame Bill Author Interviewed · · Score: 1

    I hope you choke to death on a bold tag. Your posts are fugly

    I hope you grow a set of balls, and post under your handle so I can troll your posts for the next two months.

  3. Re:Ok lets fix it... on California Anti-Videogame Bill Author Interviewed · · Score: 1

    Why is this any different than the law he's proposing? Except maybe for the fact that your second offense is the maximum penalty (well, there's a year in jail too) under the law.

    No jail time is a difference, I have no problem with him wanting to fine the retailers. I have a problem with video games coming under the same laws as tobacco and porn.

    At this point I'm inclined to say 'f*** off', but for the sake of the argument, how many checkers do you think they'll have to hire to do this, and how often should they be checking? Also, how are you going to rotate the checkers so that retailers don't know them on site after their first run?

    I'm not quite sure why you would say "fuck off". You don't need many checkers, nor do they have to check often. Getting them would be as easy as going through a high schools guidence department. There is no need to reuse them, I'm not thinking about having someone check every week, it's more like every few months or twice a year.

    The movie companies actually do something like this (not with kids), they will send people to theaters to make sure their movies are actually running and the sales figures reported by the theaters are close to a head count in the actual theater. I'm not saying the ESRB or whoever should do this now. But if push comes to shove it beats government intervention.

  4. Re:M rating OK, but who provides the rating? on California Anti-Videogame Bill Author Interviewed · · Score: 1

    That's ignoring the fact that the MPAA ratings system is terrible.

    but it's pretty obvious to parents who don't want their kids to watch that kind of material. NC-17/R No one under 18/17. PG-13 = no one under 13. The whole NC-17/R thing just seems dumb to me.

    Kill Bill was as violent as any game I've ever played, if not more.

  5. Re:M rating OK, but who provides the rating? on California Anti-Videogame Bill Author Interviewed · · Score: 1

    Maybe they can't use the same letters because MPAA has them copyrighted? (I don't know if they do, just hypothesizing)

    Yep, they do. But If the video game industry came out and said "We want to use the same rating system as you to help parents" and the MPAA said no, don't you think that parental groups and politicians would put a lot of pressure on the MPAA? It's at least worth a shot.

  6. a few quotes from the article.. on California Anti-Videogame Bill Author Interviewed · · Score: 2, Insightful

    The logic must remain consist. That is, if one contends that children learn to read and do math through interactive video then one must also believe violent behavior is learned by playing these games. In fact, you don't even need to bring in behavior to see that these games are learning tools. For example, a child can learn how to create a kill zone by playing many of these games.

    Math and Reading are not the same thing as killing. Math and Reading are things you can REALLY actually do in a game. Killing is not. This isn't the holodeck, you aren't physically breaking someones neck. While math and reading in a game are the same as math or reading in real life, fighting in real life is nothing like fighting in a video game. Driving a car in real life, isn't like driving a car in most games.

    And what the hell is a kill zone? I've been playing FPS games online forever now and I'm not sure what the heck he's talking about.

    In light of these facts, the government is compelled to act to protect children from the affects of violent video games. Similar to pornography, there must be a penalty imposed on stores who sell or rent these types of games to children.

    What a joke, he is comparing video games to porn now. Most games have very little sexual content, nothing outside of what you would see on public (free) TV.

    HomeLAN - Why do you also wish to make a separate section for restricted games and how would the retailer decide which games are supposed to be in that section? Leland Y. Yee - It is important that these games not be marketed towards our children. For instance, legislation has been passed that makes it illegal to place tobacco products next to the candy.

    I missed the part where video games were found to give people cancer...

    They shouldn't be next to the games teaching little kids how to read and count.

    Why? In blockbuster they have 'R' rated movies next to 'G' rated ones in the new release section. Of course Mr. Yee won't compare video games to movies, because if he took these extremist views against movies the MPAA would make his political life hell.

    (about what should happen to people who sell video games to children)....The same penalty that currently exists for selling other harmful material to children (he means porn) will be imposed....(snip)...punishable by fine of not more than two thousand dollars ($2,000), by imprisonment in the county jail for not more than one year, or by both that fine and imprisonment. If a person has multiple convictions they may be imprisoned in the state prison.

    Someone needs to explain to him that video games aren't the same as porn. Also, this is the reason our prisons are so overcrowded, our taxes so high, and our legal system is so screwed up. He wants to sent a retailer to JAIL for selling kids GTA, Postal2, etc. Give me a break. Should a man or women really have their life ruined if they mistakenly sell a game to a minor? Should that really be a criminal offense?

    he type of evidence that suggests a correlation between smoking and lung cancer is the same that suggests a correlation between violent media images and future aggressive behavior. If tobacco conglomerates controlled the message about smoking and lung cancer, it's likely that the public would be confused about that too.

    Looks like video games are causing cancer again. If the problem is violent media, why doesn't this guy go after the MPAA? The TV networks? Oh right, because video games are the easy target....

    Also, human nature is violent. People may want to deny it, but it's true. Did the first caveman hit the second one over the head with a rock because it reminded him of pong, or because he wanted the second cavemans resources?

    However, many live very difficult and busy lives and can not possibly monitor their children at all times. Unlike movies, in which parents can easily determine whether it is suita

  7. Ok lets fix it... on California Anti-Videogame Bill Author Interviewed · · Score: 1

    There have been a few good posts in this thread about why the video game rating system doesn't work, but how would you go about fixing it? One thing is apparent, getting the government involved will only screw things up worse so the industry at some point may have to try something new. My suggestion is as follows

    1. Adopt the same rating system as the MPAA and keep the ratings systems the same, this way parents can't complain they don't know what the ratings mean.

    2. Make retailers sign an agreement where they must check for ID on any game that is rated NC-17/R. Failure to do so will results in a fine, $500 for the first offense, $1000 for the second offense, etc. 3. Hire 16-17 year olds as "checkers" to go to the stores and try to buy games. Raise the price on every game sold in North America 25-50 cents to cover the price of these checkers. Eventually, the fines may cover the cost of checkers. 4. All the game publishing companies need to make a group like the MPAA and the RIAA (yeah, I know they are evil but...) to lobby against government laws against them. It's sad, but in todays world that is what a big industry has to do to survive.

  8. Re:M rating OK, but who provides the rating? on California Anti-Videogame Bill Author Interviewed · · Score: 1

    Game makers will not willingly give up a large chunk of their customer base for violent games: teenage boys.

    they will if it will get the media in general from blaming them every time a teenage boy shoots someone. Plus, Game makers won't be giving up that cutomer base, that base will just buy different games. Also, Game makers have a growing 18+ customer base that will continue to grow until the Atari generation is retired. Do you know anyone who played games in their childhood who is now in their 20's - 30's and stopped? Even my married friends still play, some of them more than they did before. Game Makers don't have to worry about losing chunks of their customer base.

    The challenge will be in making the rating consistent and trustworthy enough for parents to depend on without having to research each title extensively before buying.

    They should use the movie rating system, so parents can quickly understand a games content.

  9. Re:Not really.. on California Anti-Videogame Bill Author Interviewed · · Score: 2, Interesting

    The idea behind an industry rating system, as opposed to a government rating system, is that it puts the ratings in the hands of those most qualified to make them. The system in place with video games right now is most comparable to movie ratings. The problem, it seems, is that many game retailers aren't playing ball. According to Yee, a vast majority of underaged participants in an FCC undercover study were able to buy M-rated games without their parents.

    Having managed a movie theater for a few years when I was in college I can tell you that plenty of underage kids end up getting into R rated movies simply by the incompetence of the ticket booth people, or by theater hopping.

    I would have liked to have seen these same kids in this study try to buy DVD's that were rated R. Are the retailers like that with everything or only video games?

    Can you imagine the increase in piracy when johnny 16 year old can't buy doom 3 in the store but he can get it over bit torrent?

    What Yee is proposing is basically throwing out the ESRB rating system and using his more stringent guidelines to decide which games are unsuitable for children. He leaves the door wide open for "T"-rated games to be unavailable for purchase to those under 18.

    I always though that video games should use the same ratings system as movies, that would make it easier on the parents and the retailers to figure out what the ratings mean.

    Is this wrong? Yes. But so is being able to buy Vice City if you're 13 years old. It's not just stupid parents -- it's game retailers as well. Until they stop selling violent video games to unaccompanied children, we haven't got much ground to stand on.

    What more can the video game industry do though? What happens to a retailer when they sell a DVD that is rated R to a 13 year old? When a 13 year old buys a tape that has the "Explicit lyrics label?". Does the MPAA or RIAA shun them and not send them any products? There doesn't seem to be any enforcment in other areas of the entertainment spectrum, so why should there be with video games?

  10. Re:Fallacy on California Anti-Videogame Bill Author Interviewed · · Score: 1

    And I'm tired of all these legislators trying to make laws about video games and technology when they know nothing about it. This guy probably never played a video game in his life outside of solitaire. If you don't know about it don't make a law about it. You wouldn't hire a farmer to be your sys admin would you? Then again you wouldn't want a sys admin to run the farm. Don't make laws about things you don't know about.

    The sad part is we put these people who really don't understand what real life is like for an average person into office year in and year out. We constantly hire the system admin to run the farm.

  11. Professional MMOG player. on On IP, Legality, And Virtual Worlds · · Score: 1

    What will be interesting is when people in MMOG's that are allowed to create and sell things can support their own subscriptions with the money they make from selling virtual items. Or better yet, when they can turn a better profit then they would in the real world.

    for example, say I found out a way to gain the level of Jedi in Star Wars Galaxies in 8 hours of gameplay and the going price for a Jedi account on E-Bay is $500. Should I quit my day job and just start producing Jedi? Then again, if I found such a thing I probably wouldn't have a day job in the first place!

  12. Not really.. on California Anti-Videogame Bill Author Interviewed · · Score: 4, Insightful

    . While there are some good intentions with Yee's actions, I can't help but feel that this is a classic case where the road to Hell is being paved with those good intentions."

    Is this really any different from rating movies and not letting 18 and unders into R rated movies? Video games should be the same way, stores and parents should be monitoring what the kids are doing. If this does pass, I think we will see more games released both with and without blood included.

  13. Re:Who went to a Jennicon? on JenniCam Closing After 7+ Years · · Score: 1

    In (1999) I think, I went to a JenniCon. It was fun.

    I don't want to come off as judgemental here, but that is they gayest thing I ever heard of. JenniCon? I can't believe people would even bother to watch a chick on a grainy webcam when there is so much quality porn on the newsgroups.

    But hey, whatever floats your boat

  14. The Publishers and Console makers... on Videogame Regulation Is Everyone's Business · · Score: 1

    Thanks to the International Game Developers Association for their editorial discussing why game developers should collectively take a stand against negative views of gaming

    Shouldn't the game publishers and console makers be the ones fighting this fight? After all they have the money to buy lobbyists to influence politicians.

    There is no doubt that children (under 17) shouldn't be playing video games that depict things that would get a movie a R or NC-17 rating. It's up to the video game companies to rate the games, and the parents and retailers to monitor what the children buy. The same as it is for movies, magizines, etc.

    Asking the developers to fight this battle is like asking a camera man to fight against movie ratings. While every persons voice counts, the money the publishers and console makers have is what is really needed for politics...vast amounts of cash.

  15. Re:help me please on Why Consoles Overwhelm PC Games At Retail · · Score: 2, Funny

    i mean like people work collaritively and post homework solutions for things like this quick sort / bubble sort algarithm?? i mean, im never going to use this crap in the real world right?

    I hope you aren't a comp sci major.

  16. Re:who can stop this? on Congress Expands FBI Powers · · Score: 1

    Over half of the citizens of the US don't vote, so they HAVE COMPLETELY CONSENTED to being fucked in the ass by their politicians.

    It doesn't matter, US citizens don't vote on federal laws. You can put a politician in who you hope doesn't pass this kind of stuff but if they want to they can. Referendum questions are only on state ballots and only in some states IIRC.

  17. Re:EARTHBOUND on Why Random Encounters In RPGs Aren't That Bad · · Score: 1

    Earthbound had this figured out years ago (a decade ago?). If you were way too powerful for a monster, you would just automatically win.

    talk about a slacker game....

  18. Software sells hardware... on Analysts Predict Consoles Sales Peak Reached · · Score: 1

    One thing to keep in mind is that software (In this case games) sells hardware. So you could see a spike in hardware sales if a killer game comes out for one system and not on the others. Say the "best game ever" comes out on x-box next year. Sure, there are some die hard ps2/gamecube fanboys, but plenty of them would buy a ps2 just to play the "best game ever".

    The Cross platform releases are what keep hardware sales down, (good) exclusive titles should make console sales go up.

  19. Re:oh and.. on On Gaming, Girls, And Germane Genres · · Score: 1

    I remember an add for the original wipeout that had some bizzare symbol pointing up a girls skirt. That ad was my favorite subliminal sex advertisment for a video game.

  20. A question for the online gamers out there.. on Which Console Is Leading The Online Race? · · Score: 1

    Is there somewhere you can get a list of what games are available on x-box live and PS2 online?

  21. Re:but PC still beats both on Which Console Is Leading The Online Race? · · Score: 1

    neither of them are even close competitors to the online gaming giant that is the PC, every Genre is covered in many different ways

    Quick, name a recent fighting game from the arcades that you can play on the PC that has a built in ranking system like X-Box Capcom vs SNK EO. While I agree that the PC is a much better platform for multiplayer games (for now) than the consoles, the PC hasn't covered every genre.

    I stated this in a post before, but the way for the consoles to really be sucessful is to offer online games that can't be found on the PC, and that traditionally play better on the consoles.

  22. oh and.. on On Gaming, Girls, And Germane Genres · · Score: 1

    SeattlePI.com article also talks about the much-vaunted broadening of the game market, pointing out that, for Microsoft's Xbox, "For the first time ever, the company is also including female gamers in its television commercials. (Three of the four Xbox ads shown this holiday will feature women or girls in them.)"

    Hopefully they will be half naked strippers.

  23. Gaming is an addiction.. on Games And Addiction - A Cynical View · · Score: 1

    Gaming is an addiction, I used to play Unreal tournament 40-50 hours a week. I found the cure though...A JOB.

  24. Re:This could be a good thing on Counter-Strike For Xbox - Gold, Previewed, Cheat-Free? · · Score: 1

    Cheating in Counter-Strike has been a major problem (The most cheated online game ? Who knows

    I would say CS is the game which has had the most aimbots coded for it, and the most advanced ones. (Having used quite a few, for different FPS games).

    This wasn't a bright thing for microsoft to say, I'm sure someone out there will write a cheat for CS on the X-Box, it's not like the X-Box Live is some security utopia, I just think the majority of aimbotters don't want to be bothered with it. When they do, look out. The X-Box is probably easier to write cheats for than the PS2 since the X-Box uses PC hardware.

  25. Re:They don't make 'em like they used to... on Hardcore Gamers - Living In The Past? · · Score: 1

    hows (Ultima)IV compare to final fantasy tactic's story?

    I never got to tactic's. I'm not saying games today lack storylines, or aren't as good as they were before. What I am saying is that the RPG's back then had storylines that could stand up to todays games. I did play FF7, and I would say U4 stands up well to that storyline. (and yes, I did enjoy FF7)

    Here are two links to storyline descriptions for Ultima IV.

    gamespy

    some random website I found on google