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Hardcore Gamers - Living In The Past?

Thanks to NTSC-uk for their editorial arguing that overly nostalgic gamers are failing to appreciate the videogames of today. The writer suggests that "...this breed of 'l337' gamers refuse to look at today's games", and complains about their unjust criticism of titles such as Final Fantasy X, saying of these retro-focused gamers: "It seems, to them at least, as time passes, all the faults and niggles of yesteryear's games mysteriously vanish, as age irons out the flaws. Rose-tinted glasses donned, we can forget the 'far too flawed' modern games, because the 'golden era' of gaming did it better."

121 comments

  1. hmmmm by PeteyG · · Score: 3, Insightful

    We shun nine out of ten titles and place the remaining one percent on a pedestal.

    10 - 9 = 1
    1 / 10 = .1 .1 = 10%
    10% != 1%

    !!!

    (fp)

    --
    no thanks
    1. Re:hmmmm by Anonymous Coward · · Score: 0

      We shun nine out of ten titles and place the remaining one percent on a pedestal.

      10% != 1%

      Depends how you read it. If 99% of games are rated "9/10" or less, then what percentage remain to be put on a pedestal? (Yes I know this is a dumb way to read it.)

    2. Re:hmmmm by Yarn · · Score: 2, Insightful

      Possibly 90% are shunned, 9% are treated normally and 1% are worshipped.

      --
      -Yarn - Rio Karma: Excellent
    3. Re:hmmmm by (trb001) · · Score: 1

      proof that you're a geek: you took the time to post the math proving him wrong
      proof that I'm a geek: I'm replying, teling you you're a geek
      proof that we're all geeks here: you got a +4 insightful out of it

      --trb

    4. Re:hmmmm by Guppy06 · · Score: 2, Funny

      Apparently one of the old-skool games that these people shunned was Donkey Kong Jr. Math.

    5. Re:hmmmm by Anonymous Coward · · Score: 0

      Oh yes, because it was so difficult for him to realize that 90% and 1% don't add up to 100%.

  2. Crank that gear... by Absurd+Monkey · · Score: 4, Funny

    There's nothing wrong with following the mainstream, and liking the same things as everybody else. Nothing wrong with that at all.

    Yeah, so fall into line, you fucking independent thinkers! And while you're at the mall shopping at "Game" store, stop by the mall and pick up the latest Britney Spears album for when you are happy and Linkin Park album for when you are sad, read Time Magazine, and watch FoxNews!

    Wait, was that article ironic?

    --
    All rights reserved. All wrongs reversed.
    1. Re:Crank that gear... by Absurd+Monkey · · Score: 3, Insightful

      I just had to reply to my own comment to say that this article is like Vogue telling its readers to stop being fashionistas, Spin telling its readers to listen to more Top 40, Cigar Afficinado telling its readers to smoke more Chinese cigarrettes, etc., etc..

      Nobody wants to be like the "common" people. Which is why absolutely everybody in the world is better than anybody else. We're all unique, just like everyone else.

      --
      All rights reserved. All wrongs reversed.
    2. Re:Crank that gear... by TiggsPanther · · Score: 1
      There's nothing wrong with following the mainstream, and liking the same things as everybody else. Nothing wrong with that at all.
      Yeah, so fall into line, you fucking independent thinkers! And while you're at the mall shopping at "Game" store, stop by the mall and pick up the latest Britney Spears album for when you are happy and Linkin Park album for when you are sad,

      Seriously, there's nothing wrong with actually liking modern games. Personally I enjoyed Final Fantasy X. I don't wish that all games worked in exactly the same way, mainly 'cos I likes FFX as it wasn't like any game I'd perosnally encountered before.

      Plus you don't need to diss all current popular culture. Besides, what's wrong with Linkin Park? I happen to like them. I hate that most 13-year-olds tend to like them as "they're cool", but that doesn't stop me from liking the band on their own merit.

      --
      Tiggs
      "120 chars should be enough for everyone..."
    3. Re:Crank that gear... by Magic+Thread · · Score: 0, Troll
      Besides, what's wrong with Linkin Park?
      Uh, they sound like shit, and the evil RIAA is profiting from their CD sales? Just a thought. (I think it's more the former, actually, despite this being Slashdot.)
    4. Re:Crank that gear... by PainKilleR-CE · · Score: 1

      Seriously, there's nothing wrong with actually liking modern games. Personally I enjoyed Final Fantasy X. I don't wish that all games worked in exactly the same way, mainly 'cos I likes FFX as it wasn't like any game I'd perosnally encountered before.

      There's nothing wrong with modern games. There's just an increased signal-to-noise ratio in people's perceptions when they've been playing games for a while. Everyone tends to forget how many bad games were on the shelves in the past, primarily because only the absolute worst games get talked about (of the bad ones). As for Final Fantasy X, I haven't formed an opinion myself, but the arguments given in the article were rediculous, basically a strawman because he couldn't argue against the real points anyone might've given.

      Plus you don't need to diss all current popular culture. Besides, what's wrong with Linkin Park? I happen to like them. I hate that most 13-year-olds tend to like them as "they're cool", but that doesn't stop me from liking the band on their own merit.

      As the previous poster stated, it's either an RIAA thing or the fact that a Vietnam vet with only one finger left on his fret hand could play better, which, as I've found in the last 10-15 years, is probably why 13-year-olds tend to like them.

      --
      -PainKilleR-[CE]
    5. Re:Crank that gear... by Absurd+Monkey · · Score: 1

      As a slackdotter, I have to clarify that I do enjoy modern games too. It just seemed that the article was implying that people with personal preferences should throw them out the window because they are wrong. People should play what the like, and if they want to try something new, good for them.

      And I just threw those zingers at popular culture for the fun of it. I can't deny that I enjoy a lot of aspects of it as well. It's all just bread and circuses anyway, right? I like Linkin Park too, after all, it's just music. Unlike Britney Spears, which is evil and composed by the Ministry of Truth's Music Department computer from 1984 for the benefit of the proles.

      --
      All rights reserved. All wrongs reversed.
    6. Re:Crank that gear... by Kethinov · · Score: 1
      Besides, what's wrong with Linkin Park?
      Uh, they sound like shit, and the evil RIAA is profiting from their CD sales? Just a thought. (I think it's more the former, actually, despite this being Slashdot.)
      Troll! I'll bite. Linkin Park is one of the best mainstream bands I've ever listened to. Considering that I hate most mainstream bands and I love Linkin Park, that's quite a statement. Trust me there. They take the best out of punk rock, hardcore, techno, and rap and form something completely new and ever so skillfully done. You have to like or at least appreciate all of those forms of music to appreciate Linkin Park. Meaning, you have to be NotShallow(tm) to like them.
      --
      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    7. Re:Crank that gear... by Random832 · · Score: 1

      but refusing to do something for no better reason than that others _are_ doing it means you're just as much of a sheep... just a sheep facing backwards

      --
      We've secretly replaced Slashdot with new Folgers Crystals - let's see if it notices.
    8. Re:Crank that gear... by scot4875 · · Score: 1

      Well, I like all of those genres (minus rap -- I don't care for regressive musical genres), but I don't like Linkin Park.

      I liked the first song of theirs that I heard. Then I heard another and thought it was the first. Then I heard another and thought it was one of the first two. After that, I just started thinking "blah" every time I heard them or any of their wanna-be's.

      --Jeremy

      --
      Jesus was a liberal
    9. Re:Crank that gear... by Anonymous Coward · · Score: 0

      Hey, you just descrined Evanescence (or whatever the hell it's spelled)...!

  3. Only Different by X-wes · · Score: 3, Insightful

    The author of this article misunderstands the point of the nostalgic gamer. The gamer who enjoys the classic game does not hate the modern game; he or she is merely more accustomed to the classic way of gameplay. This is not to say that the new game is of horrible quality. However, the nostalgic gamer is, sadly, not often the target audience of a game. With the notable exception of Nintendo, gaming companies simply want 'fresh meat' (new players). While this sometimes causes some classic gamers to grade newer games somewhat harshly, one must also consider that the newer game raters have less experience, and thus are easily blinded by a game's glitter.

    Take all viewpoints with a grain of salt.

    1. Re:Only Different by Dreetje · · Score: 1

      I am not sure if most of the game companies are looking for "fresh meat". They just seem to get a broad public.

      Therefor it's strange that they wouldn't think about the nostalgic gamer. I for one play alot of old games still (long live virtual pc and emulators) and I do have a problem with alot of modern games (some excluded). I've noticed from my younger brothers that they are hardly as "picky" as I am, and they really tend to lean towards graphical oriented games.

      Gameplay is what I am looking for, graphical pleasing is just a secondary requirement. I think that's why I don't like most modern games. On the other side, it seems the majority of gamers is looking for real good looking games.

      In the end the "younger" crowd will have less time, and will want better gameplay rather then the same old all the time.

      --
      Dre
    2. Re:Only Different by BrookHarty · · Score: 2, Insightful

      My kids are too young, they missed the SNES/PS/Atari games. Even computer games like "SuperFrog/Zool/Hybris" of the Amiga or Karateka/Bards tale of the C64 days.

      So, I have an older SNES and other systems, my kids love Mario Brothers. So while my kids have the chance to play Xbox/N64 to SNES, Mario seems to be the favorite. We still seem to play Mario Kart on the N64, even the snes sometimes. Some games are still fun, even the old Tanks on the Atari 2600 has some replay value.

      Of course the article is mostly talking about newer computer games, not consoles. But I never had to download 20 patches to get bugs worked out, or wait a month for a hardware fix. So am I a little jaded? Yes, Games today take months before they are Truly playable. I wont be the first to jump on the game, wait a couple months, buy it for 20 bux cheaper, have online game tips, download 1 patch with the 20 updates since its been out. Only thing thats annoying is some good quality games do come out, and no reviews. The bargin bin seems to be full of good games (that are already patched). Serious Sam 2 anyone?

      I'm still playing newer games, so is everyone else I know in my age range. We just seem a little wiser, and choosier, dont get hooked on hype as much as most people.

      But then, I'm still waiting for Duke Nukem 4 Ever.

  4. cost/enjoyment by Basje · · Score: 3, Insightful

    There surely is a bit nostalgia about this all, but that is not the only reason. The cost of playing those games, both in money and in time, is often much lower than modern games.

    Money: to play these older games, one doesn't need the latest greatest hardware. A lot of us have other priorities now (married, unemployed, children). That, and the fact we don't want (cannot) pay premium on the software itself.

    Time: as I get older, spare time is my most sparse commodity. While I do enjoy games, I often don't have the time to spend weeks, or even days to get acquainted with a new game. Modern games tend to be more complex than older games. Older games are often finished in 15-30 minutes. I mean, you only have 3 lives.

    These are the reasons for me to play mainly older games. It's not that I do not enjoy many newer games, but lack of time and unwillingness to participate in the 3d arms race left me behind. Do not pity me, for I still enjoy those older games...

    --
    the pun is mightier than the sword
    1. Re:cost/enjoyment by PawnII · · Score: 2, Interesting

      I believe Time is the reason why most ppl who have been playing games for a long time doesnt play the new ones.

      You either need to be a college boy to play 8 straight hours of the new FPS or RTS on your couch, call for a pizza and not worry about anything the next day (night).

      I can hardly think of a day that I have 2 or 3 hours free to play any game (and I still purchase them but hardly play them).

      I remember playing the original Wing Commander for 6 straight hours without remembering to eat or sleep.

      How many games are on my playing stack now that I havent even able to load up?. Close to 10.

      Of course money is an issue, but I remember purchasing Atari Cartridges with my savings money, and now all my PC/PS2 games come from the remaining money after paying the bills.

    2. Re:cost/enjoyment by fuzzybunny · · Score: 1


      Bingo. It's also the reason why I'm content to play so many sequels--I did a mental inventory of all the games I've bought, or want to buy, and they all include sequels of Tomb Raider, Homeworld, Command & Conquer, Deus Ex, Half-Life, etc.

      It may seem a bit formulaic, and indubitably it would be, if I had time to spend countless hours playing a given game; as it stands, I don't play any game enough to get tired of it.

      In my experience, sequels are often as good as the originals in terms of gameplay, and better as far as graphics go. So I'd rather spend the limited time I have on something I know is good.

      Of course, as an IT contractor I can get longish periods of downtime between jobs; it didn't help that my )(*!)(*!# PC blew up a week before my current project started. Weather was terrible, friends were busy, girlfriend was away, and me finally with time on my hands and nothing to blow up :(

      --
      Cole's Law: Thinly sliced cabbage
  5. not even in the ballpark by Syncdata · · Score: 1

    Well Said.

    --
    "Inattention makes clowns of us all" -Bean
  6. No you morons. Most new games suck. by Kethinov · · Score: 4, Insightful

    Subject says it all. I love games as much as the next man but the "good old days" of gaming had a lot more gems than today's bunch. Gaming wasn't as popular a thing back then. To sell a title, you had to put serious effort into it's gameplay, especially because graphics at the time were marginal. These days, teams of hundreds of people work on eye candy and very few develop the actual gameplay. Go beat FFX and look at the credits sometime and see how much manpower is used in each developmental aspect. I assure you graphics are most heavily focused on. Sure, some new games are works of art. But like punk rock, gaming is becoming mainstream. And when something cool becomes mainstream, it can deteriorate.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    1. Re:No you morons. Most new games suck. by JAYOYAYOYAYO · · Score: 2, Insightful
      with the increased amount of games now being developed due to the large market, there are a TON of crap games. however, there are also a TON of great games as well. the fallacy of your argument is that you simply aren't aware of the good games-- all you know is whats popular. look at your punk rock analogy, yes punk is and was mainstream, and a lot of the mainstream punk bands are absolute shit. but theres still a TON of punk bands that aren't mainstream and that fucking rock, its just that most people haven't heard them. but because of the increased awareness of punk rock now BECAUSE its mainstream, there are more people who make punk music who would have otherwise never even thought about making music.

      honestly, how can you say "the good old days of gaming had a lot more gems than today's bunch"? think about how many "gems" you can name. then think about the time frame from whence all those "gems" were developed. a decade? more? i can name at least 5 modern gems that come out EVERY YEAR. you simply just have not been exposed to a good modern gaming collection.

    2. Re:No you morons. Most new games suck. by Anonymous Coward · · Score: 2, Insightful

      I love games as much as the next man but the "good old days" of gaming had a lot more gems than today's bunch.

      This is exactly what the article said. You view the past through distorted, nostalgic beer-glass eyes. You remember Mega Man 2. But what about Cliffhanger? If you look back at the games then, you'll realize that a lot of them were complete crap.

    3. Re:No you morons. Most new games suck. by Anonymous Coward · · Score: 1, Informative

      Mmmm...Hudson Hawk...

      Even with uber beer-goggles, nobody can deny the awesome sucking power of that game.

      (I don't want to even think about the apocalyptic events that might unfold when you combine the movie and the game)

    4. Re:No you morons. Most new games suck. by aitsuda · · Score: 2, Insightful

      Oh what rubbish. Old music seems like it was crap because depending on the individual's taste, we remember just the Beatles, Led Zeppelin or the Ramones. We don't remember the crappy novelty records which actually filled up the charts. Likewise, we remember stuff like Pacman, Donkey Kong and Streetfighter and conveniently forget the Custer's Last Stands, ETs and games of that ilk. As a few people pointed out in the debate on a gaming Canon earlier in the week, it's nice to be able to judge what's good and bad and retrospect allows us to do that. But I really don't think that games have somehow been polluted by commercialism which has made them bad - they were always commercial. Likewise, the punk analogy is a poor one. Punk was by its nature underground and so of course deteriorated when it became mainstream! Saying games deteriorate when they become mainstream is just snobbery - rather like saying that music itself becomes inferior if it's mainstream - and precisely the attitude the artcle's arguing against.

    5. Re:No you morons. Most new games suck. by ditto999999999999999 · · Score: 1

      Well, I am sorry, but he has not committed a fallacy. The closest fallacy that I can identify that would support your claim is "argumentum ad ignorantiam". Surely he is not being ignorant of games of fresh calibur, and thus he has a legitimate point. For you to claim that his argument is fallacious, > would certainly have to present something to argue.

      You have presented crap. You have in my opinion definitely stated that you are a knowledgeable person on the topics of:

      a) all computer games
      b) punk rock

      ?????

      Here we come to an argument. Are you authorative? Maybe you should study your text book a little more -- you are missing some things.

    6. Re:No you morons. Most new games suck. by Emexies · · Score: 1

      These days, teams of hundreds of people work on eye candy and very few develop the actual gameplay.

      That's one way to look at it. Here's another:
      On a lot of old games, you only had one or perhaps two persons working on all gameplay.
      Today you most often have several specialised people; a team doing the maps, a couple of persons writing the story, a team devoted to gameplay mechanics, someone doing the AI etc.
      It could be argued, that with all these specialised people, gameplay is/should be much better.

      Though I'm not saying that newer games are better, or vise versa: The last two games I played was Deus Ex and Bubble Bobble, so I sort of prefer to mix things up a bit. =)

    7. Re:No you morons. Most new games suck. by Greventls · · Score: 1

      It isn't that their is more shit coming out, it is that since it is more mainstream, the shit is also going mainstream. The arguement about all games/punk bands coming out now sucking while the old ones were awesome is ridiculous. There was just as much shit back then, it is just that since it all isn't as popular, you didn't notice it all.

    8. Re:No you morons. Most new games suck. by (trb001) · · Score: 1

      Amen, and additionally, I wish publishers would stop making games that are cool to the majority. Games like Soul Calibur are great fun to play, but they aren't what I would consider an enthralling video game. Something that requires me to think, be logical and, maybe, a little 'outside the box' are what I'm looking for. Not something that just requires a lot of time to get through a linear story line.

      The closest thing to unique that the gaming industry has spit out in the past couple of years is Morrowind...that game is freakin cool in an old school way. Yeah, the graphics rocked, but after having played the game for close to a year, I'm still a long way from finding/finishing all the quests. Fallout would be my runner-up pick, and I wish they would produce another one.

      --trb

    9. Re:No you morons. Most new games suck. by gauauu · · Score: 1

      well-said, my anonymous friend

    10. Re:No you morons. Most new games suck. by PainKilleR-CE · · Score: 1

      The closest thing to unique that the gaming industry has spit out in the past couple of years is Morrowind

      A sequel...

      Fallout would be my runner-up pick, and I wish they would produce another one.

      A sequel in everything but name...

      Don't get me wrong, I love those particular games, but unique isn't quite the right word. Unfortunately, it looks like the Fallout series is doomed to yet another sequel in a completely different genre with little to no gameplay in common with the original 2 games.

      --
      -PainKilleR-[CE]
    11. Re:No you morons. Most new games suck. by Anonymous Coward · · Score: 0

      Actually E.T. sucked so much it shouldn't be forgotten. Great movie dawns the worst video game EVER!! It it a good reminder to all gamers who think they might buy a game based on a movie. No matter how good you think it will be it will in all likelyhood suck.

    12. Re:No you morons. Most new games suck. by Reapy · · Score: 3, Insightful

      These days, teams of hundreds of people work on eye candy and very few develop the actual gameplay

      Please go find an old pc review magazine from say the 1990's and I'm sure you'll dig up this quote in some form or another back then. Back then, they spent just as much time working on those "primative" graphics as they do now (probably alot more now actually), but either way, the "you fuck up gameplay by wasting your gime on graphics" is getting a little tired and old.

      We know, they know, everybody knows, but that doesn't stop people from dislinking a game that suffers in graphics. How many times have you read "graphics are looking dated" in one reveiw or another?

      Face the truth, we want graphics AND gameplay, and developers aren't sitting there saying "oh, well, we only have 12 months to do this, so lets just work on graphics for 10 months, then we can figure out something to do with the graphics later"

      Why don't people be an individual by not "being an individual". That "I don't do mainstream" is such a fad by now. Look at reviews, look at gameplay movies, look at screen shots, PLAY the game, and if you like it, you like it. If it happens to be "mainstream", and you don't like it because of that one fact, I'm sorry you have to be that sad.

      Anyway, I ramble, just face it, the first time you touched a genera defining game way back is an experience you aren't going to repeate ever again, until they come up with a new genera that is. My first adventure game was kings quest IV, nothing's going to ever be that fun and memorable again like that game.

      Ok, I need to shut up now, I had much more fun gaming when I never talked about it or read about it and just liked what I liked and hated what I hated.

    13. Re:No you morons. Most new games suck. by mabinogi · · Score: 1

      Here's a thought...

      If the one guy writing a game all by himself in the "good old days", having to divide his attention between graphics, gameplay, story, and sound, can make a game that is suposedly so much better than todays games...

      then surely a game that has at least 1 whole person looking at story and gameplay aspects must be able to produce a good game _regardless_ of how many hundred people are doing the graphics.

      it's that stupid one dimensional thinking again

      a does not imply !b

      --
      Advanced users are users too!
  7. Pong R0xx0rs by skinfitz · · Score: 3, Funny

    Pong is the only game anyone EVER needs and that's that.

    There are all these new fangled so called "games" like Unreal and whatnot but they are all just the same concept! you are all being conned!

    1. Re:Pong R0xx0rs by Anonymous Coward · · Score: 0

      There's a game of Pong at the end of the Operation: Na Pali mod for Unreal Tournament. It's in the credits map. If you win, you get to see a fairly large chunk of the credits that you would otherwise miss. I think the section before that is the Super Mario Bros. part. It's all in the level that starts out with legos.

      Damn... that map rocks.

  8. My 2 pence... by KNicolson · · Score: 1, Interesting

    I see two reasons why people complain:

    1. They are spoilt. Way back in time they maybe just had the one machine, and had to pay for most of their games, so they forced themselves to like it more. Now, with more money, all the consoles, warez by the gigabyte, no time to play anything properly, they pick on any little fault, remembering the golden days when they had no choice but to enjoy the little they had.

    2. They are snobby. These guys will no doubt be the ones getting modded up in this thread, about how they still play Ultima IV or M.U.L.E. once per month, or will talk about how everything is now just cut-screens and renders, no content, not like back then when they had their 160 x 120 B&W screen on their half-a-mega-hertz wind-up computer so it had to be all content, not glitz.

    I accept there might actually be some people who genuinely enjoy regularly playing old PC games, but for each one that does, there's no doubt 10 more chipping in about their rose-tinted memories, not their experiences. I rememer the last three times recently I tracked down some old games I had really fond memories of. I tried replaying them, and realised they were actually really awful, knowing what I know now about what is available!

    1. Re:My 2 pence... by n0wak · · Score: 2, Interesting

      Exactly. There are a lot of great, classic games that I love to still play every once in a while. But for every one of those that I remembered, there were some five to ten really lousy games that I have -- luckily -- forgotten about!

      The thing with modern games, is that the lousy games are really immediate. We get to see them in the stores; we get to see the 2.0 reviews; we get to make jokes about them. But give them a few years, and we'll forget about "MTV Celebrity Boxing" and, instead, fondly remember "Viewtiful Joe" wondering whatever happened to those good old days.

  9. I am stubborn! by magiluke · · Score: 5, Insightful
    I am personally one of the stubborn gamers that doesn't accept very many new games. And I can tell you why. They suck! I do admit this is a generalization; there are actually many games that aren't all that bad that come out nowadays, but most of them are just bad for one reason or another.

    One of the biggest complaints that I have about todays games is the fact that they all (again a generalization) have to be in some sort of 3-D environment. What happened to side scrollers??? Some of the best games ever made were plain old side scrollers. I probably wouldn't mind the 3-D style that much if someone could perfect, or at least slightly improve the camera angles of most games. Very few games are actually playable as far as the cameraman is concerned. I recall Lakitu to be a very good cameraman, and he should become a teacher. Resident Evil could have definately used him.

    I used to be a fan of first person shooters, but really, how many times can you remake Doom & Wolfenstein. There are five thousand FPSs out there, and they just aren't fun anymore. I was on a Counter-Strike kick for a bit, I did like that game, but it just seemed to get old after a while (although I'm sure I wouldn't mind playing it again).

    I could lament about the poor quality of modern video games all night, but I just don't feel like it, I'm sure there will be plenty of people complaining for me. Pretty much, nine times out of ten, I'd just rather pick up my Nintendo controller (or even my Super Nintendo one) and play a good old Castlevania game.

    Oh yea, Game Boy Advance games aren't that bad at all, they seem to pretty much stick to the old style, and I like that.

    --
    -Magiluke

    Earl Grey, Hot.

    1. Re:I am stubborn! by Siener · · Score: 2, Interesting
      One of the biggest complaints that I have about todays games is the fact that they all (again a generalization) have to be in some sort of 3-D environment. What happened to side scrollers???

      I agree. At the time when everyone was making either Tomb Raider clones or FPS's, Abe's Odyssee came out - a 2D side scroller. It was brilliant. Innovative game play. Very addictive.

      I thought it would be the start of a revival or the genre - wrong. No matter what type of game you make these days, it seems like it's a prerequisite that it HAS to be 3D. No-one is willing to take a chance on 2D anymore, and I think we're missing out on many potentially good games because of this.

    2. Re:I am stubborn! by Bulln-Bulln · · Score: 2, Interesting
      What happened to side scrollers???
      They moved almost completly to Nintendo (especially to the GBA - as you also said).
      There are also games like Viewtiful Joe (side scrller) or Ikaruga (vertical shooter) for GameCube. The world isn't lost. ;)

      I probably wouldn't mind the 3-D style that much if someone could perfect, or at least slightly improve the camera angles of most games.
      IMO the best transition from 2D to 3D was made with Metroid Prime. The gameplay is classic and fresh at the same time.

      I used to be a fan of first person shooters, but really, how many times can you remake Doom & Wolfenstein. There are five thousand FPSs out there, and they just aren't fun anymore. I was on a Counter-Strike kick for a bit, I did like that game, but it just seemed to get old after a while (although I'm sure I wouldn't mind playing it again).
      I agree with you to some extend. There are just too many ego shooters these days. Almost no innovation. But luckily every few years one or two good ego shooter are released, like Half-Life 1, Metroid Prime (OK, it's not a "real" ego shooter, but an ego action-adventure), and hopefully soon HL2 and Doom3.

      I'd just rather pick up my Nintendo controller (or even my Super Nintendo one) and play a good old Castlevania game.
      While it's not the newest game anymore, there's also a 2D Castlevania game for PlayStation 1 (called Symphony of the Night, IIRC).

    3. Re:I am stubborn! by Dr.+GeneMachine · · Score: 1
      I used to be a fan of first person shooters, but really, how many times can you remake Doom & Wolfenstein. There are five thousand FPSs out there, and they just aren't fun anymore. I was on a Counter-Strike kick for a bit, I did like that game, but it just seemed to get old after a while (although I'm sure I wouldn't mind playing it again).

      Well, I for one don't think the genre is dead. The novelty value of the game mechanics is gone - but that doesn't invalidate the genre. I agree with you that most of the novel shooters are crap, but there are exceptions. The genre has to adapt - first person perspective is a great way to create immersive environments, this chance has to be taken. FPS need to get more cinematic, more story-driven. Take Mafia for example - nice shooter, great storyline - this game saved the genre for me. I hope more producers see this point and invest more into telling a story.

      --
      This comment does not exist.
    4. Re:I am stubborn! by johannesg · · Score: 2, Interesting
      Agreed. I grew up on 2D games: horizontal shooters, vertical shooters, platform games, overhead "arcade adventures", hell - real adventures. And guess what? I still _like_ all those game types!

      But noone is making "real" adventures anymore (either of the text type, or in the Sierra/Lucas style), with a very small number of exceptions (I'd count Deus Ex and System Shock 2 as worthy successors to the adventure genre. Too bad the game industry doesn't seem to 'get' that it isn't about shooting, it is about thinking...).

      As for shooters and platform games, they just don't work for me in 3D. You miss the pixel-perfect control you had in the old 2D games. Aiming is difficult. There are camera issues. FPS'es I usually enjoy, but they feel different.

      The proof that this isn't about nostalgia came recently when I got a GBA and some games for it. Those games are simple, presentation is fairly basic, but boy do I have fun playing them!

    5. Re:I am stubborn! by Haeleth · · Score: 3, Insightful
      But noone is making "real" adventures anymore (either of the text type, or in the Sierra/Lucas style), with a very small number of exceptions (I'd count Deus Ex and System Shock 2
      Try Revolution - I think Broken Sword 3 probably counts as a rather "realer" adventure game than Deus Ex.
    6. Re:I am stubborn! by spitefulcrow · · Score: 1

      Yeah, Metroid Prime made an excellent transition from 2D to 3D. Nintendo designed a good control layout and a beautifully rendered environment.

      --
      Sorry, my karma just ran over your dogma.
    7. Re:I am stubborn! by PainKilleR-CE · · Score: 1

      While it's not the newest game anymore, there's also a 2D Castlevania game for PlayStation 1 (called Symphony of the Night, IIRC).

      and it's a 'Greatest Hits' title, so there should be quite a few more copies available now. I picked it up at Costco a couple months ago.

      On the other hand, the GBA games with the GB Player seem to look better to me, and the gameplay is roughly the same.

      --
      -PainKilleR-[CE]
    8. Re:I am stubborn! by aridhol · · Score: 1
      But noone is making "real" adventures anymore (either of the text type, or in the Sierra/Lucas style),
      Well, there are text adventures still being made. There's a competition on right now, and an archive of other games.
      --
      I can't say that I don't give a fuck. I've just run out of fuck to give.
    9. Re:I am stubborn! by bludstone · · Score: 1

      I know gradius V is in the works. Ive seen screenshots. Talk about disturbingly sick. Imagine all the play control of the original NES/SNES games.. but with the graphics of a ps2.

      Most anticipated shmup ever.

      --

      no .sig
    10. Re:I am stubborn! by GospelHead821 · · Score: 1

      This is not entirely so. The introduction of the Gameboy Advance has introduced a new generation of gamers to 2D gaming. Granted, it's not the most sophisticated gaming platform, but I'm delighted to be able to play Mario Bros. 2, Mario Bros. 3, Advance Wars, and Metroid Fusion - all of which are 2D games. True, the flagship consoles and the high-end computer games are leaving behind 2D gaming, but as long as the Gameboy remains popular, nostalgic gamers will have a reliable, if small-screened outlet for their classic gaming needs.

      --
      Virtue finds and chooses the mean.
      Aristotle, Ethica Nichomachea
  10. It's not that by M3wThr33 · · Score: 3, Interesting

    But people just enjoy complaining. We feared the XBox because the industry never supported 3 consoles before.

    What happened? Well, none of them faded away, instead it gave each supporter twice as many competitors and turned their fanbase into overly supportive, defensive and blind customers shunning anything that doesn't match their demographic.

    "It's not on the _console I bought_, therefore it sucks" is the main attitude today. People are blinded by their fervor to save a couple hundred dollars. Look at how many people flock to complain about exclusive titles? You've seen it all here before, even I'm guilty of it.

    You'd have to live in an incubation chamber to not be sick of discussion about GTA or Halo by now. They're both years old, but the hardcore people refuse to move on, because like most humans, they fear change.

    The sooner we get Sony or MS to leave the console industry the better, so we can all get back to our normal complaining lives devoid of blind debate and focused back on a simple version choice rather than a tri-fecta of nerd-criticism.

    1. Re:It's not that by Viol8 · · Score: 1

      "the industry never supported 3 consoles before"

      Excuse me?

      Sega Genesis , Sony Playstation 1, Nintendo 64

    2. Re:It's not that by Absurd+Monkey · · Score: 1

      lol! Do you really mean Sega Genesis or did you mean Sega Saturn? Regardless, once Sony entered the market, Sega could not keep a system on the market (Saturn, Dreamcast), unfortunately.

      --
      All rights reserved. All wrongs reversed.
    3. Re:It's not that by eggstasy · · Score: 1

      You mean the Sega Saturn. The Genesis was a 16 bit console contemporary to the SNES, while the Saturn actually had 3D graphics like the PSX and N64.

    4. Re:It's not that by Viol8 · · Score: 1

      Whoops, yup Saturn. However both the Saturn and the dreamcast were on sale for at least 2 years here in the uk. Not that bad going.

    5. Re:It's not that by bluGill · · Score: 1

      Atari 2600, ColicoVision, Intellivision, and at least one other forgetable game system from my youth.

    6. Re:It's not that by bjb · · Score: 1
      We feared the XBox because the industry never supported 3 consoles before.

      From a crusty old-sk00l gamer:

      Atari 2600, ColecoVision, Intellivision.

      If you want to add more to the supported platforms of the time, add in the C64, Apple II, Atari 8-bits, Odyssey 2. The big software houses at the time, if they were producing for both consoles and computers, would most likely support 4 or 5 of the 7 I listed above.

      True, the computers aren't consoles, but the market at the time didn't limit itself to just consoles. The licensing of major titles (read: arcade games such as Donkey Kong) would be separate for computer and console (many a legal battle on this front). Today, you have at most 5 platforms being supported (Xbox, GC, PS2, PC, Mac).

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
    7. Re:It's not that by Scrameustache · · Score: 1

      We feared the XBox because the industry never supported 3 consoles before.

      Actually, we feared the Xbox because our bone structure never supported the weight of its controller before.

      --

      You can't take the sky from me...

    8. Re:It's not that by AlexMax2742 · · Score: 1
      Which they've gotten around to fixing with the Controller S.

      Hell, I love my Xbox, but dear jesus I can't stand those God- Forsaken Controller F's. I guess it's just a matter of preference, some of my Halo playing buddies use F's and can't stand S's...

      (By the way, by Controller F I mean the origional Xbox controller...Fatbody's.)

      --
      I'm the guy with the unpopular opinion
  11. Obligatory Monty Python Quote... by JAYOYAYOYAYO · · Score: 3, Funny
    We're all unique, just like everyone else.

    Crowd of people - "YES, WE ARE ALL INDIVIDUALS"
    Lone voice - "I'm not"

  12. it's the same in movies and music by (.slicer)(r) · · Score: 2, Interesting

    movies and music are just the same, and the only reason we notice this as gamers is because we all knew the days when gaming was a niche. I think that a lot of people don't dig mainstream because they want do differentiate themselves from the rest of the world, define themselves in some way. I have always had a problem with following the same direction as the masses, I like having my own ideas about stuff wether it's about music, politics, movies and games. So why should we all follow mainstream again??

    1. Re:it's the same in movies and music by Anonymous Coward · · Score: 0
      See, and this is the line between truly unique people and people who would like to be unique. There are a whole lot of people who would like to be unique, and you can easily spot them. They are the ones that lament the day Trent Reznor got popular, and so on and so on. As if Trent's popularity effected the Pretty Hate Machine sounds.

      This is when the people who want to be unique ditch Trent and go find some other "obscure" thing to latch on to so they can be unique and different again.

      The truly unique person genuinely does not give a shit what the other people think. He'll like Trent from the first release, throughout the whole explosion of popularity, and if his tastes have not shifted in the resulting years, after everyone leaves as well.

      So, the truly unique person really doesn't care if he or she is following the masses, because they know eventually the masses will veer off, and the object of their affection will remain unchanged. In a way, you could say these people are the true lovers of things. The true afficiendos. The rest, they are either seeking status in a niche as a position of uniqueness, or if it becomes popular, following along with all of their friends so that they might always be surrounded with people who see things on their level. The truly unique know that both the niche seekers and the mainstream seekers can point them towards new avenues of interest, and does not care where that source may be. If they find out about a neat new underground band through the indie circuit, great. If they find out about a restaraunt that is cheap and very high quality in a magazine, great.

      That's being unique. That's understanding that the people "swimming against the current" are still in the river swimming.

  13. final fantasy x by oskillator · · Score: 2, Insightful
    Look, I love many modern games. In fact, I love more modern games than I do classics. But Final Fantasy X?

    Ignoring the luscious graphics, the brilliant musical score, the huge lifespan, the charming mini-games and secrets, and story that for once isn't a simple afterthought - it's too 'cinematic'. Not enough speed, not enough skill, not enough hammering at the 'fire' button and dodging swathes of bullets.

    No. Ignoring the luscious graphics, brilliant musical score, ``huge lifespan,'' ``charming'' mini games and secrets, and story, there is nothing there at all. It's 10 hour movie broken up by what most of the world calls ``work'' -- endless, mind-numbing repetition of random battles for purpose of leveling up, so you can be tough enough to beat the next boss and acquire the next plot token.

    And while the graphics and musical score are undeniably gorgeous, but Square's skill at making a compelling story pales compared to even the average hollywood summer blockbuster. But hey, if you have to work to watch it, that must mean it's good, right?

    1. Re:final fantasy x by LordLucless · · Score: 1

      But hey, if you have to work to watch it, that must mean it's good, right?

      And yet people still like it. Depending on your definitions, everything is work. Who wants to spend hours memorizing the layout of a map, the spawn locations of ammo, the best sniping spots, etc, just to add another digit to the frag counter sitting on your screen?

      I know I don't, and that's why I don't often play FPSs. What I do like is playing a game where characters have personality, where the gamer empathizes with the characters, and where the player can, to some extent, control the characters.

      I really enjoyed mucking around with the Materia system in FF7, and the relics on FF6, and the classes on older FFs - I liked being able to shape the character. I also appreciated the cutscenes in the PS+ games. Pre-rendered scenes can add a lot of drama to an intense moment in the game.

      Basically, it comes down to different taste. Final Fantasy games are not marketed to the FPS crowd, nor the sports games to the adventure game groupies, nor the card games to the RTS bunch. And just because a GTA3 player doesn't find a interactive movie fun, doesn't mean the other game is crap. This concept is the main reason I don't play lawn bowls, yet don't harangue my poor old grandpa about his leisure hours.

      Debates over RPG vs FPS are just as tedious, and ultimately pointless, as debates over Linux distros, Vi vs Emacs and a hoard of other arguments that exist pretty much solely for the sake of being argued.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:final fantasy x by Tickenest · · Score: 1

      And this "work" is different from the original Final Fantasy how?

      That one, I seem to recall, involved mega-levelling. Gold was in short supply early on in the game, too.

      --
      This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.
    3. Re:final fantasy x by Anonymous Coward · · Score: 0

      It is different because it was the first game like that. The original Final Fantasy redefined RPG's at that time in my opinion. It was new then. I agree about the work issue, but in today's RPG's the kids who play them are spoiled with save points every five seconds. Hell when I played FF for the first time I remember the acomplishment when I defeated Lich. Now you know when the boss is coming and have a chance to prepare. Before you couldn't really heal you only had (the 99 potions) and magic spent getting to him was magic lost (elixers didn't exist). Sure it these games are just "work" before, but it was a new concept with some serious challenge.

      I apoligize if I went off on a large tangent there.

    4. Re:final fantasy x by Anonymous Coward · · Score: 0

      im going to get all my angst out here, because this post irked me the most.

      Have you ever played Final Fantasy (the original?) The whole friggen game was spent hacking and slashing at monsters. And, it was fun. Im not sure why, but it was, though it was tedious. It gave you a sense of accomplishment. FFX requires literally one tenth of the amount of repetitive leveling required by older RPG's- in fact, aside from battling while getting from place to place, you really wont need to do any of the old school style leveling where you sit in an area for 3 hours fighting the same enemies. I love the original, more so than FFX, but 'by the stats' FFX has a much deeper plot, more developed characters, more innovative gameplay (those sphere levels where there are only puzzles to solve, not battling) and a battle system that is far more complex and cool. Personally I think FF3 got it all just right- enough leveling that as you were getting tired of it, you always seemed to be ready to move to the next area.

      But anyway, to get back on the subject of new games being crappy... Civilization (2 or 3), Grand Theft auto, Gran Turismo 3, Baldur's Gate, Madden 2004 (franchise mode kind of reminds me of baseball stars on the NES, except on crack), metroid prime, starcraft, the list goes on and on. These are innovative games. Especially grand theft auto. That is a game that just completely cracks the mold of anything else before it. I agree that there is too much of a focus these days on realistic simulations and graphics.

      I will give it to you that many old genre's are dead and shouldnt be. Side scrollers are some of the most fun games I have ever played (super mario world, donkey kong country, mega man2, etc) and the puzzle genre (myst, kings quest, etc). Im sure anyone looking to make a new tetris type game for a console would be laughed at.

      However, to say that todays games are not good is just not true. Today's games are visual and audio immersive experiences, and also quite fun. The only game I have for PS2 which I think 'sucks' is Metal Gear solid 2, and that is guilty as charged... crappy story, gameplay, everything. I get my $50 worth out of my PS2 games much more than I could ever say about some of the nes/Snes games like bignose the caveman, ring king, marble madness, gyromite, bad street brawler, and many more titles that I think most of today's gamers have just repressed out of their memories. And talk about rehash's... how many fighting side scrollers were there for the nes that were essentially double dragon or kung-fu clones. What was Ninja-Gaiden? double dragon w/ better graphics, a story, and new moves. Not a whole lot new there, just a new and improved implementation of the same old story, just like Unreal Tournament was a really great FPS. Its all the same, just like I remember things being really great with my ex at first, dig deeper and you will remember the truth. The good 'ol days are never as good as they seem.

    5. Re:final fantasy x by Anonymous Coward · · Score: 0

      Amen to that. Is it wrong to dislike a game because instead of watching cutscenes for hours I might *gasp* actually want to play the game?

    6. Re:final fantasy x by AuMatar · · Score: 1

      In FFI, there was an actual game- you didn't ever walk 5 steps just to see another cinematic screen.

      FFX was more movie than game. YOu spent more total time in the movies than in all the battles, exploring, taling to npcs, or anything else combined.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    7. Re:final fantasy x by ElleyKitten · · Score: 1

      No, in FF1 you walked into another random battle every 5 steps, a rate which will quickly drive you insane. Without a storyline to encourage, it's really hard to continue facing all the stupid battles.

      Don't get me wrong, I love old school RPGs, especially the Final Fantasies. Just not FF1.

      AS for FFX, storyline is very important in an RPG. So, it's not surprising that modern RPGs have a lot of movie time. But FFX was no slack in the gameplay department either, as everyone seems to assume. It's like meeting a really attractive girl and assumming she's not as smart because she's so pretty. FFX's like that pretty girl, she's too good to be true, so there has to be something wrong with her.

      FFX's gameplay did what I had been looking for a game to do for years: Give each charactor a class, like most RPGs, but then when they master that class, let them have abilities from other classes. Other games either gave so much freedom as to erode the idea of classes, or gave everyone a rigid class and never let them have any other abilities. The sphere grid was masterfully designed with the concept of making sure every charactor had their own class, but letting them have more to do once they mastered their own class. In my game, Yuna become the best fighter of my group, but only after she become the best mage, keeping in line with the idea of her charactor. In other games, that would either be impossible or not surprising at all since Yuna wouldn't have had a class in the first place.

      Ok, I'm a little longwinded today. But there's more to FFX than meets the eye. Check it out again. =)

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    8. Re:final fantasy x by Tickenest · · Score: 1

      FFX was more movie than game. YOu spent more total time in the movies than in all the battles, exploring, taling to npcs, or anything else combined.

      See, this is what people say to try to sound smart. No, you spend more time playing the game than you do in movies. It's not even close. You don't spend ~40 hours in movies. Got it?

      --
      This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.
  14. An opinion piece crappier than the games he's talk by E1v!$ · · Score: 3, Insightful
    ing about.

    We shun nine out of ten titles and place the remaining one percent on a pedestal. 10% is a pretty good margin. I'll only own one out of about 500 cars.

    You see, that's the problem with gamers today. We're so picky. That's not a problem. That's a GOOD THING. If we weren't, we'd still be playing Mario Bros and be all happy about nokia's horrible little paperweight.

    they look into the past. It seems, to them at least, as time passes, all the faults and niggles of yesteryear's games mysteriously vanish.. (etc, ad nauseum) Um, no. The best games were fun back then, and there were good parts and bad parts. The issue here is repetition and change of focus. Because so little had been tried before, it was easy to come up with a 'unique' idea for a game. Game play was more important than graphics (because the graphics were going to suck no matter what you did). With improvements in graphics hardware people DEMAND something 'pretty' or 'stimulating' to look at. That takes some of the dev teams focus away from game play. With limited production schedules, these factors combine to increase the likely-hood that game 'foo' will be just as crappy as the movie 'foo'. I mean really, how many renditions of Lara Croft are people going to take?

    In ten years time, what will today's gamers be playing? Why, the software they failed to appreciate today. I doubt it. If a game sucks, it sucks ok?

    Try playing Medal of Honor Frontline or The Getaway some time, with a clean frame of mind, untainted by the thoughts of superiority and not specifically looking for faults. Boo Hoo, what's with this guy? Someone must have given him a wegie at a ROM lan party or something.

    I'd like to know where this retro 'modern hate' gamer crowd is. NONE of my gamer friends shun modern games. Different people have different tastes. I wish this guy would bitch about teen angst or terrorism. "Try eating at McDonalds or White Castle some time, with a clean....." oy.
  15. jesus fuck, man... by pb · · Score: 2, Insightful

    Have you even been to a video game arcade lately? It should be obvious to everyone that the state of gaming has gotten worse on many levels--after all, entire *genres* of games have disappeared entirely.

    I was and am a big fan of various different side-scrolling action/adventure/space games. Now, don't tell me that that genre is too old to make new games or something, because the fighting games in the arcade are even simpler. Back in the day, we had Golden Axe, Altered Beast, Shinobi, X-Men... you name it, we had it, and they were all great. Now, we have... what, Gauntlet Legends? There's simply no comparison.

    --
    pb Reply or e-mail; don't vaguely moderate.
    1. Re:jesus fuck, man... by Anonymous Coward · · Score: 0

      Yeah, arcades are NOT as much fun as they used to be. I would rather pump quarters into X-Men or Ninja Turtles before I shell out $1.75 to hop on a set of fake skis and tumble down a fake polygon mountain for a minute-and-a-half. Bleh.

    2. Re:jesus fuck, man... by M3wThr33 · · Score: 1

      Then pick up the new Ninja Turtles game. INTHEGAME.com(Target's site) has a $5 coupon.

      IGNORE THE REVIEWS, aside from lacking 4 players, the game kicks ass and people ask too much from it. It's like simple games aren't good enough anymore.

    3. Re:jesus fuck, man... by nossid · · Score: 1

      Golden Axe, oh the memories it brings back. Perhaps I should fire up my Amiga again.

      My personal opinion on this whole deal is simple, games today tend to be too serious. I guess I should explain what I mean. A lot of the games released for PC today is ment to be played over the net. I dont know about the rest of you but I tend to be a bit too competitive. I hesitate to play a game online if Im not good at it, better than the average player that is. It takes time to train on a new game, time that I no longer can justify, thus I rarely play any new games. I am considering getting a Gamcube to play some Mario and Zelda, games that I know I can enjoy even if I dont spend much time playing. They might be a bit childish, but thats fine by me.

  16. Re:An opinion piece crappier than the games he's t by bmnc · · Score: 1

    I am a "retro gamer" who fondly remembers the acorn and sega master system. I currently play way too many games these days in addition to reviewing them

    http://www.videogames.co.nz/

    and one thing that has struck me thru the ages is that the same mistakes get made time and time again. That is the frustrating thing. Retro gamers have seen it all before and are stunned the new games have the same flaws as old ones. It's almost as if the industry is going out of its way to not learn.

    I don't want the old days back though since we have only gained. While we carry the flaws from the past we are getting new graphics, excellent soundtracks and increasingly realistic physics. This in my opinion means that the avergae game is getting better, and I believ the top games of today whallop yesteryears in terms of gameplay.

    Think about it. If someone released pong/mario 64 today and tried to sell it for full price (or anything at all) it'd be the laughing stock. We have come a long way, just not in all areas, and unsurprisingly its gameplay, the hardest one to pin down that is lagging the most.

  17. 30 year old gamer loves old and new by mrshowtime · · Score: 2

    I have been gaming since I was one (no shit). I have seen the rise and fall of the arcades and have owned every game system out there. Here is my view on this (stupid) article. Everyone my age plays both new and classic games. I personally think that there will be no equivalent to playing games in the arcades in the 80's. That was THE Golden age. It was also a different time. Eveyone views their own childhood age as "Golden," but the "Generation X" had the best of ANY age. We saw the invention of the vcr, cable tv, tapes, cds, microwaves, computers and most importantly, Star Wars and Video Games. :) Being a kid and playing Space Invaders after watching Star Wars (re-release in theaters) in 1978 was like taking crack, coke, meth and heroin together, no other high has ever topped that! However, all GenXers must admit that whereas the videogames of the 70's and 80's were fun, and stimulated the imagination, genexers always yearned for better graphics and that ultimate "movie-like" experience, which is what we have today. Yah, I loved playing Targ, Tron, Mappy, Blueprint, Qbert, Dragon's Lair, Food Fight, et al, but I always wanted my games to be as realistic as possible. So contrary to what the article says, I have already bought a new system JUST to play HL2. Sure, I play MAME a lot, but really, HL2 is where, at 30 years old, I want to be. :)

    --
    "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
  18. Evolution of the Game by Thedalek · · Score: 1

    An unusual article to say the least. Seems more like a passing entry in someone's 'blog. And since it's awfully light on which old games the "1337ists" are veering towards, it's tough to draw any meaningful conclusions.

    At any rate, comparing the games of today to the games of yesteryear is, rather counterintuitively, not comparing the same things. It's like comparing Fritz Lang's Metropolis to The Matrix.

    Oldschool twitch-Shmup fans are, fairly predictably, not going to like RPGs. Pac-Man enthusiasts aren't going to find much to enjoy in FPSs. If all I care about is Robotron, I'm not going to sing any praises of RTS. Everyone's on stage in their designated places, reading their expected lines.

    Anyway, yes, mainstream is going to include poor games, even from a purely statistical point of view (since mainstream is average, and average taste is not "highly-discerning".) It will, by its nature include sub-standard games and obvious greats. However, just because the mainstream crowd says the sky is blue doesn't mean they're wrong.

    They're just right without merit.

    --
    Happiness is relative, Based upon the way we live.
  19. They don't make 'em like they used to... by Stephen+Williams · · Score: 2, Interesting
    ...which is a very good thing.

    Given the choice between:
    1. a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or
    2. an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond,
    I'll take the modern game any day of the week. I didn't like classic games back in the day, and I don't like them now.

    -Stephen
    1. Re:They don't make 'em like they used to... by JavaLord · · Score: 1

      a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond

      You are comparing two different genres. The "Fast twitch" games of yesteryear compare more to todays FPS. I would venture to say that oldschool twitch games (ie Ninja gaiden on NES) had better storylines than some FPS do today (ie Unreal Tournament).

      If you want to compare RPG's, Oldschool RPG's may not have looked very good, but I would put Ultima IV's storyline against any storyline out of an RPG today.

    2. Re:They don't make 'em like they used to... by Reapy · · Score: 1

      Only started at ultima V... hows IV compare to final fantasy tactic's story?

    3. Re:They don't make 'em like they used to... by Anonymous Coward · · Score: 0

      Given the choice between:

      1. a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure


      What you call drama, I call Captain Planet written by a 16 year old Japanese schoolgirl on ecstasy. Seriously, can we have something other than crystals, and the earth dying, and monsters appearing? Seen it!

      Also, I find Final Fantasy games just aren't a challenge. Sure, they can take a long time to complete...but beating an FF game is like trying to get your odometer up over a certain point: you know it's gonna get there, and when you get there, it's not the least bit surprising or rewarding.

      2. an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond.

      There's a reason they used to call people who were good at video games "wizards." Once upon a time, you had to be good at games to win! And winning didn't mean "beating an arbitrary high score," it meant beating real people who played the same machine at the same arcade.

      This guy seems to think that people who prefer older games are just curmudgeons. That may be true for some, but generally, we just like a certain type of play mechanic that's not found very often in new games. We are seeking pleasure from the game in the way an athlete seeks pleasure in his chosen sport; while FF type gamers are seeking pleasure in a game in the way a morbidly obese man seeks pleasure in chicken fried steak.

      And there's nothing wrong with that, it's just the way it is...

    4. Re:They don't make 'em like they used to... by TRACK-YOUR-POSITION · · Score: 1
      a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or

      Dude, it's called Final Fantasy X for a reason: they made freaking nine other ones before they made that game! Sadly, in Squaresoft's transition from Super NES to Playstation, they seemed to have lost all of their game design abilities and replaced them with incredible visual design and narrative design. They made a great many of incredible looking PS1 and PS2 games, and some truly amazing stories (Legend of Mana always comes to mind) but almost all of them have some glaring game play problem, like too many sit-back-and-watch moments, repetitive battles, load times, etc.

    5. Re:They don't make 'em like they used to... by JavaLord · · Score: 1

      hows (Ultima)IV compare to final fantasy tactic's story?

      I never got to tactic's. I'm not saying games today lack storylines, or aren't as good as they were before. What I am saying is that the RPG's back then had storylines that could stand up to todays games. I did play FF7, and I would say U4 stands up well to that storyline. (and yes, I did enjoy FF7)

      Here are two links to storyline descriptions for Ultima IV.

      gamespy

      some random website I found on google

  20. This is a really strange article... by neglige · · Score: 1

    We shun nine out of ten titles and place the remaining one percent on a pedestal.

    Ok, to begin with, I'll be nitpicking that 1 out of 10 games is 10%, not 1%. And compared to my "good ol' days" (which is, for me, the 8-bit time beginning 1980), many more games come out each month for the PC alone than for all the 8-bit computers (in a month) back then. Not counting consoles, even if some titles are published for both.
    So back then I accepted almost every title, because there were no others. And they were cheaper. Is it a bad thing I'm not spending all my income on games and pick those instead that I like?!?

    Games that are poorly received by the general public are termed "misunderstood" [...] others, that appeal to the masses are nitpicked.

    No, it does depend on the game. Battlezone was poorly received, but a really good game. Same thing with System Shock. Pokemon was selling hot, but I didn't care about that. My bad. Same with "Deer Hunter" or some obscure fishing simulation. Sold well - but I don't play them.
    Is it despisable that everyone has a different taste? So I played games 20 years ago, I know what I like and I know what a decent game designer can do. Therefore, I only buy games that I like. And now I'm a bad person? Then why do I have Half-Life, UT, Civ 1, 2, 3 and The Sims on my shelf, which all sold well?

    So what's the message? Well it's simply, start appreciating games for what they're worth.

    Hmm, ok, I do that. Maybe that article wasn't targeted at people like me. But I still won't play FF X, thank you.

    --
    My cats ate my karma. They also wrote this comment.
  21. NTSC-UK by DarkZero · · Score: 1

    Why do these asinine articles from NTSC-UK keep getting posted? The last one was laughable - asking that bug testers move on to reviewing gameplay instead of "just testing bugs" at a time when they haven't been able to keep up with the bugs in big releases like Enter the Matrix, Tomb Raider: The Angel of Darkness, GTA3, GTA: Vice City, and KOTOR. This one isn't much better.

    Did it ever occur to the author of this article that the people around him aren't complete fucking morons and that they might be buying the games that they LIKE rather than what looks good on their shelf, just like his so-called "mainstream" game players are buying the games that they like instead of being mindless sheep? I've never met anyone that imports games that seems to be doing it for this nebulous cool factor that he seems to have stumbled upon. They import Super Robot Wars because they either like strategy games or just think that watching the Big O beat the Hell out of the Refined Gundam Zeta is amusing. They import Gyakuten Saiban because they wish there was still such a thing as a quality Adventure game in the US, where detective games have pretty much disappeared. They import The King of Fighters 2002 because they simply want more 2D fighting than one single game, Guilty Gear XX, can offer them.

    I've also never seen any of these complaints that he claims to have heard. FFX was "too cinematic"? Whoever said that? The only complaints I've seen about FFX are: the random battles were boring because they've become static, which leaves you with two to three different groups of random enemies per dungeon instead of a dozen; the sphere system was completely broken and could make you feel like were using GameShark cheats or something if you tried to improve your characters; the game was terribly inconsistent in terms of strategy (Zombie + Life combos could kill you, but using Life on undead enemies and bosses did nothing); and the game's ultra-linear nature ruined parts of the game by leaving minigames and optional dungeons inaccessible for stretches of ten hours or so at a time. Those complaints are a far cry from "too cinematic" or "not enough hammering at the 'fire' button", which are nothing but idiotic straw man arguments. The sort of arguments that make a worthless, amateurish article.

    Just because someone recognizes that not all of the good games that were ever made came out this year doesn't make them a "fool", an "illiterate noob", nor "ridiculous", as NTSC-UK's hate-spewing, trollish author alleges. There are a lot of good games coming out now, but there are also some really respectable ones that came out in the past. Just because Final Fantasy Tactics Advance and Warcraft III have been released does not mean that Final Fantasy Tactics is not worth the average gamer's time and should not be recommended. And just because Super Robot Wars, Gyakuten Saiban 3, and many, many different fighting games have not been released in the US does not mean that there is anything pretentious about them. Some gamers just have tastes that are a little unusual. Most gamers enjoy Grand Theft Auto and are able to immediately enjoy more of that type of game in the forms of Vice City, True Crime, and The Simpsons Hit and Run. Gamers who enjoy Guilty Gear have little choice but to hoard and import.

    In short, stop assuming that the rantings of prepubescent forum trolls represent the actual motivations of "retro gamers, niche gamers, [and] import gamers". They're nothing but straw man arguments for you to form an asinine opinion and a lousy article around.

    1. Re:NTSC-UK by gl4ss · · Score: 1

      they're written by some kid who's just insecure about himself or something.. and then posted again and again until they get through(and let's face it, games.slashdot.org doesn't really shine on good content anyways, i can't imagine it to be that hard to get something through).

      the guy sounds like some guy who only watches new movies(because they have cooler effects and celebs that are on top now).

      a lot of old games are crap.
      a lot of new games are crap.

      are all new games crap? no. all are old games crap? no.

      i don't often play old games(nethack isn't that old since it has new versions coming out every now and then) but i do respect them. and remember with warmth when as a kid we used to play the same game for _months_(ultima underworld, the mouse killer), and enjoy it too! and there came games like that at least few per year(and you could find them), now games that have have gameplay value for more than 40+ hours are much rarer in ratio(when compared to total games published) i'm quite sure that there are worthy games coming nowadays as well, finding them is harder though. back in the day games mags could write 1 sentence reviews if they wished("sh*tty command clone.") and were useful for finding good games(now there's few "have to play" games in every mag).

      --
      world was created 5 seconds before this post as it is.
  22. xpilot by Pierre · · Score: 1

    Has to be one of the first networked games with graphics and is still being played today. Feels more like a pinball machine than modern video games (which is a good thing).

  23. Classics. by CashCarSTAR · · Score: 2, Insightful

    The thing is, this tends to happen among all entertainment mediums.

    You get the people who think the best movies were made in the 30's and 40's and everything now is crap.

    You get the people who won't read a book that was written this century.

    All the same, you do find some people that believe that modern games are atrocious compared to the "classics".

    It's just a matter of taste.

    Myself? A lot of those games have aged very poorly. They didn't have enough interesting gameplay to really make themselves compelling in a larger marketplace. Look through the MAME lists sometime, and see just how many duds there were. How many stupid Galaga clones there were without any fun gameplay. How many silly beat-em-up games there were.

    Now, there are some games that have aged well I think. Bubble Bobble, Wonder Boy in Monster Land, pretty much all of Capcom's CPS-2 games, and the Konami licensed games. (TMNT, Simpsons, GI Joe X-Men). SMB 3 and Yoshi's Island for platformers. All the FF games, pretty much and DW 4. SFII is still a great fighting game.

    But all the same, they are making some pretty damn great games today. Without thinking too deep, Viewtiful Joe, DDR, Metroid Prime, Wind Waker, Halo, GTA 3/VC, Dynasty Warriors series...etc.

    All of those games give me an experience that wasn't possible a few years ago. An experience that is wonderfully fun.

    1. Re:Classics. by GospelHead821 · · Score: 1

      I only own a PS2, so I can't comment on most of your list of quality, modern games. However, I would certainly like to add Jak and Daxter to the list. It has been ages since I've had that much fun playing a video game. I'd also like to second your mention of Dance Dance Revolution. It really is a revolutionary game - so much so that I'd hardly consider it a "game". As far as I'm concerned, it's the world's most entertaining, interactive workout program. That it is fun causes the player to continue to work out, but had DDR been first marketed as a workout program, rather than as a game, I think it would have reached the same place it is today, albeit it might be taken more seriously than it currently is.

      --
      Virtue finds and chooses the mean.
      Aristotle, Ethica Nichomachea
  24. I miss adventure games the most... by namekuseijin · · Score: 1

    You know what i mean: being in a lonely quest to save the world - or some princess - all by yourself, exploring countless labirynthic, hypnotic dungeons all the while. Old Metroid titles were like that, Castlevania was like that - especially SotN - and the last game i played like that was Zelda: OoT on N64 - Celda, by its on nature, doesn't feel eerie enough...

    Today you look around and see lots and lots of flashy racing games, FPSs and, of course, gorgeous-looking fighting games which gets old real fast. And when you look at fantasy games of today, they are either IRC-like chatrooms like MMPRPGs - where many idiots ruin any fantasy mood whatsoever the "game" was supposed to offer - or - pardon me here - a sequence of linear, barely interactive cut-scenes with some crap action going on in-between - can you say Parappa the Rapper and its many clones, Metal Gear Solid 2 (not 1) and, yes, FFX.

    Other thing i don't like about this games is the goal for "realism". I can't understand why game makers spend so much time trying to mimick reality with polygons. So, you have a machine which can throw, say, 10000000000 polygons per second, and what you draw on the screen? Everyday reality, that's what. They seem to forget many of us play games to escape reality boredom.

    Sure, realism is good for sports, simulation games. For fantasy games it sucks big time. Why not anime-looking characters in the lastest Final Fantasy games? Why have characters in silly costumes look realistic? I not asking for the old short-big headed sprites from yesterday, but how about some sweet-looking Neon Genesis Evangelion-like character designs in full 3D? It doesn't even need to be in cell-shading...

    Well, for while ill be playing some Infocom classics... :)

    --
    I don't feel like it...
  25. Henshin-a-go-go, baby! by Sentry21 · · Score: 1

    What happened to side scrollers???

    Viewtiful Joe happened to them - and all I can say is damn!

    Score one for Capcom. Maybe they're trying to make amends for the Super Street Fighter Alpha II Championship Ex garbage they were pulling before.

    --Dan

  26. Re:An opinion piece crappier than the games he's t by PainKilleR-CE · · Score: 1

    Think about it. If someone released pong/mario 64 today and tried to sell it for full price (or anything at all) it'd be the laughing stock. We have come a long way, just not in all areas, and unsurprisingly its gameplay, the hardest one to pin down that is lagging the most.

    Yet Nintendo has been selling 4 of the Super Mario titles (SMB2, SMB3, SMW, Yoshi's Island) for $35/each in the last year or so and they're selling quite well. They are planning on releasing most of the old Zelda games as a bundle with the Cube in a month or so.

    The games aren't getting any better or any worse, and the best games of the past are still good. It's just that as we gain some distance from the games of the past, we forget more and more of the crap and remember the games we had fondly. In some cases we realize that some of the old games we enjoyed were crap, too, but for the most part we just forget the bad ones existed.

    --
    -PainKilleR-[CE]
  27. Say what you will about Squaresoft games... by tuxedobob · · Score: 1

    but the music in them has always been beautiful.

    Chrono Trigger MIDI's, anyone?

    1. Re:Say what you will about Squaresoft games... by Haeleth · · Score: 1

      > Say what you will about Squaresoft games... but the music in them has always been beautiful.

      Final Fantasy I MIDIs, anybody?

      What, nobody?!

    2. Re:Say what you will about Squaresoft games... by Anonymous Coward · · Score: 0
  28. Higher expectations by j-turkey · · Score: 1

    One of the reasons why so many "old school" gamers are critical of new games is the expectation of better gameplay with better hardware. Things like a credible AI tend to take a backseat to flashy graphics and sound.

    Back in the day, the complexity of our games was limited by the hardware we had available to us. Most games on the market pushed every piece of the hardware to the limit. Back in my Amiga days, some games and demos came with their own OS on the disk to avoid the overhead of Amiga's desktop OS so they could squeeze a little more performance out of the system...and this system was far more advanced than the really old school systems that I grew up playing games on (Commodore 64, Atari 2600, NES, Activision, etc).

    Because of the hardware limitation, not only were the graphics and sound limited, much of the gameplay had to be as simple as possible.

    Now, 20+ years later, our hardware has surpassed nearly every physical limitation that the early game developers had to overcome. The graphics and sound in modern games are breathtaking -- with no indication that they won't keep getting better (which I can really appreciate). However, the gameplay itself has not evolved with the graphics and sound. I'll admit that the gameplay is far more complex than it was back in the day -- but I'm afraid that it has been far outpaced by the graphics and sound. Furthermore, much of the complexity in modern games is accounted for by a steep learning curve and a combersome control interface -- not a brilliant AI engine (which is what I'd really like to see) and/or a truly interactive world.

    Just like with the Six Million Dollar Man -- we have the technology. Hopefully, our game developers will start to really use it.

    --Turkey
    --

    -Turkey

  29. Well... by jonathan_the_ninja · · Score: 0

    I, for one, welcome our new shiny 3D-game overlords!
    I still won't play most of them, though, heh, heh.

    --
    I love NetHack.
  30. Two words to the gaming industry by Hecubas · · Score: 2, Insightful

    Market Saturation.

    I don't recall a time when more and more people were into games, and gaming has become so mainstream you see the gaming culture intermingled in everything else. In the old days, there were fewer gamers and fewer genres of games. When Wing Commander came out it rocked our world, there was nothing like it. When Wolfenstein 3d and Doom hit the scene, we all fell out of our chairs. The old school gamers remember those moments watching in awe at a buddy's house as they loaded those ground breaking games for the first time.

    Now 10, 20 years later, we're on the Nth iteration of everything. Inovations are measured in minor graphical updates and "physics models". Even online gaming is quickly becoming saturated with titles that are just knockoffs of a handful of pioneers (how many Counter Strike clones can you name?).

    So it basically comes down to this to get old school gamers attention: re-release a classic title on a new platform (i.e. the upcoming Zelda classics on the GameCube), release a sequel of a known classic (i.e. Metroid Prime), release a really inovative game (i.e. Wind Waker).

    --
    hecubas

    --
    Hecubas
  31. Write a Proper Subject by Anonymous Coward · · Score: 0

    If you're going to invest the time to write several paragraphs, at least write a proper subject.

    The subject is a subject, not the place where you start typing your comment.

  32. This article = ignorant by FortissimoWily · · Score: 2, Insightful

    "So if this breed of 'l337' gamers refuse to look at today's games, where do they go? What do they do? The answer - they look into the past."
    That sounds to me more like a bunch of OMG-1337-g@merz (a minority group amongst actual gamers, I hasten to add) from some random forum or another who desperately wish they could have been old-skool gamers, but weren't around at the right time, or are too young to remember those days.

    "In ten years time, what will today's gamers be playing? Why, the software they failed to appreciate today."
    I don't think so, somehow. If people find a game to be non-entertaining now, I doubt they will find it entertaining in a decade's time.

    "There's nothing wrong with following the mainstream, and liking the same things as everybody else. Nothing wrong with that at all."
    There's nothing wrong with people having their own taste in games, and playing older software if they don't find modern titles particularly entertaining, either. There is, however, something wrong with making generalisations that all people who like to play older games are some sort of elitist prats.

    1. Re:This article = ignorant by MMaestro · · Score: 1
      'If people find a game to be non-entertaining now, I doubt they will find it entertaining in a decade's time.'

      That is, assuming you can still find a copy of the game. I'm sure anyone who doesn't make a habit of buying games within the first 6 months of release knows how difficult it can be to find aging games. (Anyone got an aging copy of Fire Pro Wrestling D for the Dreamcast?)

  33. This guy is a serial whiner by quantax · · Score: 1

    The guy who wrote this article must have been beat up at some LAN where everyone was playing Nethack while cursing DirectX to hell. By his logic, we gamers who chose to play older games, actually go out of our way to do so, and thus label our-selfs 'retro-gamers' or some crap. This is pretty stupid, since any gamer who is 'retro-gaming' for the bravura of it, is not a gamer, but a jackass.

    I've yet to meet one of these rabid anti-new game people, and as someone who plays both, it seems like this article is pretty pointless since the author is imagining conflict where there is none. And even if there are a handful of hardcore types, who the hell cares, they're a fringe group. A majority of your target population seems quite willing to spring for such games as 'DOA: Xtreme Beach Volleyball', and 'The Sims: Makin Magic', so I am having a hard time picturing these legions of neferously superior gamers who just cause a ruckus by their non-playing of new games. Please, find a better subject to write an article about thats an actual problem/issue, not some whiney crap, and don't dramaticize it so much.

    --
    "What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
  34. Crap article by Jerf · · Score: 3, Insightful

    Articles like this are damned easy to write when you simply assert the existence of a stereotype. By immediately disconnecting yourself from reality, you are then free to spout whatever meaningless rant you want.

    I defy you to find someone who actually behaves like the gamer this article is ranting about, who never plays new games and never thinks they are good.

    Some of us may look crotchety, but after playing games for 20 years some of us do have higher standards. And some games meet them; many don't. Guess what percentage of movies I see in the theatre, though... am I "elitist" for only watching the best (in my opinion) 1% or so?

    What a pointless article. I think I'll write an article about how stupid people who eat dung as their primary food source are. Sure, they don't actually exist, but I'll get a great, if pointless, rant out of it.

  35. 0Ld 5k|-|00L g4|\/|3r5 4r3 571LL c00 by XdarkstarX · · Score: 1

    old school gamers are NOT close-minded, 8-bit game-worshippers! i happen to have a Colecovision with Frogger, Donkey Kong and the like. the old games still have something going. as for the new breed of games? it depends solely upon the idividual. IF THEY WANT 8-BIT, LET THEM SHUN 3D!

    --
    =^_^= P|-|33R |\/|3
  36. Two words for the author by dsk052 · · Score: 1

    SIMULATOR SICKNESS

  37. When I was a kid by Mythfit · · Score: 1

    I went to a party, they had a clown, the clown wasn't very good so everyone ignored him. The clown got mad and yelled at us. This kinda feels like that.

  38. 8-bit is still here!!!! by ChewBakaSan · · Score: 1

    For anyone that rips on 8-bit gaming, YOU NEED TO STFU!!! We are not outdated. For the record, I have both an original GameBoy, a PSone, AND a PS2. Hows that for enjoying a wide range of gaming experience. I am not narrow minded like some of you criticising SOB's. Graphics are not everything. If the game has a good story line then who cares if it's 8-bit or 64-bit!!!

    --
    / \ / \ / \ / \ ( l | 3 | 3 | 7 ) \_/ \_/ \_/ \_/
  39. Re: Activision Anthology by Anonymous Coward · · Score: 0

    I recently picked up Activision Anthology for PS2, and after playing about 8 of the games on there once each, I can safely say that that disc will never see the laser of my PS2 ever again.

    Bring on the eye candy!

  40. Re:Sales by Anonymous Coward · · Score: 0

    Sales say it all. How many copies did Contra (PS2) sell? How many copies did Ikaruga sell?

    How much more fun would a game like Onimusha be if it were a side-scroller? ZIP.

  41. Game Purchase Policy by Carnildo · · Score: 1

    My policy for games is to not even look at a game that is less than a year old. I've found that this filters out 90% of the crap, and reading a year's worth of player reviews gets rid of most of the rest.

    --
    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  42. No old or new. Just One game. by Anonymous Coward · · Score: 0

    Gran Turismo 3. Period. Nothing before, nothing after. The sole existence of gaming is for this one title alone. No sissy mushrooms. No "extreme" skiing. No shooting aliens. No searching for keys to open stupid doors. Just the feeling you get of 900+ turbocharged horses feeding into all four wheels as you go sideways into a hairpin.

  43. Wisdom that comes with experience by Kris_J · · Score: 1

    Anyone that's been gaming since before the crash of the early 80s knows what a good game looks like and what a crap game looks like. We also know when someone is lying when they claim their game is original. I see little of merit in the current batch of computer and video games.

  44. Mod parent down by Scrameustache · · Score: 2, Interesting
    Given the choice between:
    1. a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or
    2. an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond,
    I'll take the modern game any day of the week. I didn't like classic games back in the day, and I don't like them now.


    He compares an RPG with a twich fighting game and his conclusion is that new games are better than old games?

    Whoever modded that insightfull needs to stop moderating drunk.
    --

    You can't take the sky from me...

  45. Arcade games suck by t0ny · · Score: 2, Interesting
    I try going into an arcade every few years. Aside from Virtual Cop, I cant recall a single arcade game which was entertaining and didnt require at least $.25 per minute, or requiring me to learn some complex string of motions.

    Most of the successful arcades in the area (including kids places like Chucky Cheese) still have a lot of these 'old nostalgia' games. I would say it has less to do with nostalgia and more to do with quality; a child can still be entertained by a game of PacMan, same as they could have twenty years ago.

    --

    Manipulate the moderator system! Mod someone as "overrated" today.

  46. game essence by Anonymous Coward · · Score: 0

    There is an essence present in any game that you enjoy. It has heart and balance. It must be present for you to enjoy the game. It could be something about the story line (if it has one), the challange of the puzzles, the graphics and gameplay. Something that clicks with the user. The older games had to achieve this with simpler tools. Less graphics, sound, etc. As a result it was much simpler to separate the wheat from the chaff, and the dominating principle was easy to see. And, it was all new. Now we have so many tremendous technological achievements with no essence -- no heart. And much of it is not new.

    The golden age of rock, the golden age of porn, the golden age of gaming. You can't say that some of the modern accomplishments are not better than the old, but the magic of the simpler times was special.

    The first text game, the first button game, the first joystick game, the first trackball game, the first dual joystick game, the first multiplayer game --- text adventures, vector graphics, raster graphics, side scrollers, top scrollers, 3D. Now we have progressed to the HL2 physics engine and online communities. I've loved it all, and at 57 I'm as addicted to Counterstrike on a PC today as I was to Life on a PDP-8 teletype way back then.

    1. Re:game essence by Anonymous Coward · · Score: 0
      Well that is one way to look at it I suppose. However, I see it this way. Any great cultural movement goes through phases. In the beginning there is the dedication of the passionate, both on the creation and reception end. If the cultural mechanism catches on, it leaves the underground. This is the explosion phase. Here is where it either makes or breaks. The good stuff sticks around after a decade, the fad stuff fades away. True cultural revolutions, such as the invention of the cinema, spark such a great upheaval that they eventually become host to their own phases. The short twilight period during the explosion is what many people refer to as the "golden age" of any cultural phenom. This is when you still have a decent enough blend of passionate people mixed in with the people who are just there along for the ride. After a while, however, this era fades. If the device "makes" it quickly becomes dominated by money backers, and within a matter of a decade or two, all of it becomes reduced to a formula.

      These are the "dark ages" of any cultural development. The ones with passion become drowned out entirely unless you really look hard. The people that know where to look can still find true gamers. For instance, Shrapnal Games, after all these years is still produce top-notch strategy games. The true gamers know where to go. But these are all deluged by the Mass Market, which symbiotically creates and devours drivel.

      Then after a little while, sometimes only a decade, sometimes quite a few of them, something happens. The Revolution phase sets in. We had a very big revolution phase across several bands of cultural influence back in the 60s. People began to question everything. Film was being totally re-thought by incredible geniuses who turned the idea of the movie on its head. Music underwent a similar upheaval. Literature, people began questioning the very act of telling a story itself. Post-modernism set in. Astutes will note that these phases I am speaking of are fractal, and the 60s represented a Revolution phase on a cultural scale much bigger than all of the indidivual parts of its sum. This brief explosion is caused by a surge of the passionate. For whatever reason they have been latent, behind the scenes for a while, and suddenly a million little cultural factors click in to place and the passionate are exploded back into the limelight. They re-invent what they created back in the beginning, not by changing anything, but by shocking the masses on both the distribution and consumption side, saying "look at you, you've been eating and dealing the same nonsense all this time. Look at this, this is what you are supposed to be doing!"

      The impact of a Revolution phase is interesting. Yes, things change, but they also go back to the symbiotic formula cycle that existed before. However it is different after a Revolution. The Passionates have been exposed to a large mass at that point. Before they created what became exposed, and were virtually invisible. Standing on the shoulders of the Explosion, they became visible, and the roots of what these art forms were meant to be, were laid bare. In the aftermath comes Maturity. Film, another relatively new form of art, is starting to see that maturity. Yes, there is a lot of glut, but there is also a *lot* of really inventive, intelligent, and thought provoking material out there every weekend, and it is only getting better.

      So where are we now with games? We are past the twilight, and deep in the "Dark Ages." I would classify the late 80s and early 90s as the Twilight. The Passionates still exist, and they still know how to find each other most of the time, but the Revolution has not happened yet. Truthfully it probably will not in the near future either. Computer games are still too new. We've hardly even clocked in at a decade past the Explosion phase. Games, like film, has stood the test of time. It is clear that it is no fad, and that it will be/already is, a massive cultural upheaval that will give spawn to its own phases in time time. Sub-phases have already begun.

      Give it time, one day the Passionates will be thrust into the limelight like they always eventually do. The Revolution is coming.

  47. Older rpg's. by hatey · · Score: 1

    Games such as FF3, FF7, Xenogears, Fallout 1 and 2 and Final Fantasy tactics either had extremely fun gameplay or a really complex, facinating story. Or both. Games these days are very simple or incomplete in these ways and I can't help but find it very sad.