I would, for once, like to be able to play through a game that didn't involve defeating my enemies by abusing their AI deficiencies. Sure, you have to find these ways, but after you do, what's the point? If you have enough patience, you can make every confrontation completely unfair because of the computer enemy's stupidity.
In so many games you can attack an enemy, go hide in a spot the enemy can't get to because of other AI limitations (can't crawl, can't climb ladders) and they just go back to patrolling their original route like nothing had happened. This especially annoyed me in Splinter Cell in which I was expecting some realism. Splinter Cell most of all should punish you for shooting a guy once and then letting him get away. I would expect him to radio for help and then come back with a posse to hunt me down.
The above probably flies in the face of striking a balance between realism and fun that the article discusses, but completely forgetting that you just got shot is really unforgivable. And don't give up just because I crawled into a vent. Throw some grenades damn it.
The only game I ever played where I never even considered the opponents to be computers with a narrow tree of potential responses to my actions was Operation: Flashpoint. The AI was always smart and unpredictable. I never saw any patterns that I could abuse. There's a big difference between playing Counter-Strike (or insert any other deathmatch game) offline with bots and playing it online. I don't think that goes for Flashpoint and that says a lot.
Why don't you just use the debit card as a credit card? I've never had an issue entering my debit card number into credit card forms to buy things online. That's why they have the Visa, Mastercard, Amex, etc. logos on them. You can use them just like one.
And my bank (Wells Fargo) doesn't charge me to use my debit card, and I haven't heard of any bank doing so either. They sure do fuck me with non-Wells Fargo ATM fees though. Thank deity POS withdrawals are free. I need a new banker.
Prepaid game cards already exist for certain MMORPGs. I don't think machines are a cost-effective method in this case.
i don't know how the game's os environment is relevant to its physics/rendering/etc. engine(s), does that make a difference?
in any case, half-life is based off the q1 engine with some major enhancements from valve, and some features from the q2 engine, so arguably you could say it's based off both engines
Not to nitpick, but for accuracy's sake, 10six was the first MMOFPS. I'm sure it wasn't nearly as popular as Planetside is, but it predates it by about 3 years. Though both definitely didn't live up to the hype.
I'd buy a Playstation 2. Those are pretty cool.
Seriously, if I had $10 million I'd do as little as possible for the rest of my life. Who cares about being president?
I don't want to spend $5 a month (on top of the $50 to buy the game)
You didn't even have to RTFA. It says right in the blurb that the first part of these hypothetical episodic games would be free. You would only be charged for subsequent parts.
Not to mention Super Mario Kart and Mario Kart 64 (maybe Double Dash too, haven't played it much). Maybe it's just because I had gotten quite proficient at the games, but the adaptivity just pissed me off. I would lead an entire race, fending off multiple attacks from racers who I should've been going faster than, only to get passed at the last second by Toad when I'm flying top speed with Wario.
I hear Diddy Kong racing didn't have this adaptive AI stuff, so if you had a lead, the computer wouldn't cheat to catch up.
Apparently your teacher doesn't know the difference between B&N and Borders. Not an uncommon mistake. I work at Borders, and I get people trying to buy things with B&N gift cards (even insisting that we accept them after we've explained that we are, in fact, not B&N) or I overhear them on their cell phones saying "Yeah, I'm at Barnes & Nobles [sic]."
In any case, Amazon runs the Borders.com website, and is a rival of bn.com, as the two are the top selling book vendors on the internet (last I checked). Kind of sad though, that your teacher used to talk about it all the time, all the while talking about the completely wrong corporation.
I can only see this as a good thing. In an ideal world a la carte music will be as ubiquitous as albums, to the point where you can walk into Best Buy and go up to a terminal and burn yourself a CD of whatever you want. We'll have multiple venues to get exactly what music we want, legally. At the very least it would force ripoff stores like Sam Goody and Disc Jockey out of business.
All the Fade message says is "Original games do not fade." It pretty bluntly states right there that you did not purchase the game, so you shall be punished.
If the Doom 3 pseudo-demo turns anyone off, it will be those who won't purchase the game anyway. When id releases a real demo it will be a huge deal to those even remotely interested in PC gaming. The real demo will be the real litmus test to those on the fence.
But my defense of Fade may be biased, since I feel Operation Flashpoint is an incredible and very underrated game. As long as it works as intended, wherein I paid for the game and never got the Fade messages, I have no issues with it.
"IMPORTANT - If you are running with the newest Nvidia drivers (52.16), you may experience graphical corruption if you are not also using DirectX 9. The ForceWare drivers require DirectX 9 or higher in order to function properly. The link to the DirectX site is at the top of this readme."
whether or not this pertains to you i don't know, just pointing it out
I would, for once, like to be able to play through a game that didn't involve defeating my enemies by abusing their AI deficiencies. Sure, you have to find these ways, but after you do, what's the point? If you have enough patience, you can make every confrontation completely unfair because of the computer enemy's stupidity.
In so many games you can attack an enemy, go hide in a spot the enemy can't get to because of other AI limitations (can't crawl, can't climb ladders) and they just go back to patrolling their original route like nothing had happened. This especially annoyed me in Splinter Cell in which I was expecting some realism. Splinter Cell most of all should punish you for shooting a guy once and then letting him get away. I would expect him to radio for help and then come back with a posse to hunt me down.
The above probably flies in the face of striking a balance between realism and fun that the article discusses, but completely forgetting that you just got shot is really unforgivable. And don't give up just because I crawled into a vent. Throw some grenades damn it.
The only game I ever played where I never even considered the opponents to be computers with a narrow tree of potential responses to my actions was Operation: Flashpoint. The AI was always smart and unpredictable. I never saw any patterns that I could abuse. There's a big difference between playing Counter-Strike (or insert any other deathmatch game) offline with bots and playing it online. I don't think that goes for Flashpoint and that says a lot.
Why don't you just use the debit card as a credit card? I've never had an issue entering my debit card number into credit card forms to buy things online. That's why they have the Visa, Mastercard, Amex, etc. logos on them. You can use them just like one.
And my bank (Wells Fargo) doesn't charge me to use my debit card, and I haven't heard of any bank doing so either. They sure do fuck me with non-Wells Fargo ATM fees though. Thank deity POS withdrawals are free. I need a new banker.
Prepaid game cards already exist for certain MMORPGs. I don't think machines are a cost-effective method in this case.
i don't know how the game's os environment is relevant to its physics/rendering/etc. engine(s), does that make a difference?
in any case, half-life is based off the q1 engine with some major enhancements from valve, and some features from the q2 engine, so arguably you could say it's based off both engines
Not to nitpick, but for accuracy's sake, 10six was the first MMOFPS. I'm sure it wasn't nearly as popular as Planetside is, but it predates it by about 3 years. Though both definitely didn't live up to the hype.
I'd buy a Playstation 2. Those are pretty cool. Seriously, if I had $10 million I'd do as little as possible for the rest of my life. Who cares about being president?
You didn't even have to RTFA. It says right in the blurb that the first part of these hypothetical episodic games would be free. You would only be charged for subsequent parts.
this may be helpful
a site that puts html tags within the tag?
Of course, the site was created with FrontPage. What should I expect?
It looks like they outsourced the creation of the webpage to Russian developers too. "Richier" indeed.
Not to mention Super Mario Kart and Mario Kart 64 (maybe Double Dash too, haven't played it much). Maybe it's just because I had gotten quite proficient at the games, but the adaptivity just pissed me off. I would lead an entire race, fending off multiple attacks from racers who I should've been going faster than, only to get passed at the last second by Toad when I'm flying top speed with Wario.
I hear Diddy Kong racing didn't have this adaptive AI stuff, so if you had a lead, the computer wouldn't cheat to catch up.
Apparently your teacher doesn't know the difference between B&N and Borders. Not an uncommon mistake. I work at Borders, and I get people trying to buy things with B&N gift cards (even insisting that we accept them after we've explained that we are, in fact, not B&N) or I overhear them on their cell phones saying "Yeah, I'm at Barnes & Nobles [sic]."
In any case, Amazon runs the Borders.com website, and is a rival of bn.com, as the two are the top selling book vendors on the internet (last I checked). Kind of sad though, that your teacher used to talk about it all the time, all the while talking about the completely wrong corporation.
I can only see this as a good thing. In an ideal world a la carte music will be as ubiquitous as albums, to the point where you can walk into Best Buy and go up to a terminal and burn yourself a CD of whatever you want. We'll have multiple venues to get exactly what music we want, legally. At the very least it would force ripoff stores like Sam Goody and Disc Jockey out of business.
All the Fade message says is "Original games do not fade." It pretty bluntly states right there that you did not purchase the game, so you shall be punished.
If the Doom 3 pseudo-demo turns anyone off, it will be those who won't purchase the game anyway. When id releases a real demo it will be a huge deal to those even remotely interested in PC gaming. The real demo will be the real litmus test to those on the fence.
But my defense of Fade may be biased, since I feel Operation Flashpoint is an incredible and very underrated game. As long as it works as intended, wherein I paid for the game and never got the Fade messages, I have no issues with it.
from the readme:
"IMPORTANT - If you are running with the newest Nvidia drivers (52.16), you may experience graphical corruption if you are not also using DirectX 9. The ForceWare drivers require DirectX 9 or higher in order to function properly. The link to the DirectX site is at the top of this readme."
whether or not this pertains to you i don't know, just pointing it out
http://www.google.com/search?q=php+yahoo