Big Rigs Makes Play For Worst Game Of All Time
Thanks to GameSpot for its review of Big Rigs: Over The Road Racing for the PC, which it awards its worst score ever, 1.0/10, rhapsodizing: "Big Rigs is a game so astoundingly bad that it manages to transcend nearly every boundary put forth by some of gaming's absolute worst of the worst and easily makes it into that dubiously extraordinary category of being one of the most atrocious games ever published." The review goes on to explain some of that atrociousness, noting: "You can clip your truck right through every object on a race course in Big Rigs, from the biggest of houses and walls, right down to the smallest of lampposts. Furthermore, bridges evidently don't actually exist, despite the fact that you can see them - driving over any of them results in you sinking right through them." Although Big Rigs makes a valiant attempt, what videogame would you rate as the worst of all time?
the titles that are really the shittiest titles are titles that seem OK on the surface but only after playing for few hours(and hoping there will be some twist or the gameplay will get much more intresting soon) you realise that the game is just full of it and you've been totally wasting your time(like a certain pirating game from last year, fabulous on the outside but so shallow on the inside with a so small world that you can hardly believe it). it's the games that could have been so great with tiny changes(be it multiplayer coop or better configurability).
with titles like thsi 'big rigs' you'll know instantly that they suck. sure it sucks if you bought it blindly, but at least it's possible to spot games like these beforehand.
world was created 5 seconds before this post as it is.
'nuff said
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"The Great Waldo Search" for the Sega Genesis.
You know those books? (a.k.a "Where's Wally" in the UK)
They made a game of it. There were five levels. FIVE. The location of waldo was NOT randomised.
It took about 5 minutes to play through the thing, and that was it.
ZERO replay value, and a wad of wasted cash. Even the books had more "levels" than this, and cost about a tenth of the price.
Starts with Dai ... Come on, you can do it ...
Robert Anton Wilson
and WHO in their right mind releases this crap? At any rate, there ARE patches for this game, but i'm too scared to buy the game see if they do any good. I'd say nothing beats the review that this game was given...nothing.
Snailus.
A lightcycles clone.
For the Apple II.
In basic.
By my dad.
Framerate (and general game speed) was about one frame per minute. Graphics: monochrome ASCII.
We took one look then went straight back to playing "Don't press the letter Q" on the Oric.
It has potential for a linux game port!
I wonder, if a person really purchased this game, would they know what the internet is, how to access the internet, or where on the internet to download the patches, let alone what a patch is and what one would do with it (besides sew it onto your coverall's knees)?
Well, it would probably do ok in the South. Never underestimate the power of Rednecks or Hillbillies.
"When God kisses Satan and the Incarnations applaud." "Death is dead. Long live Death!"
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...it does make you wonder about how people actually get the funding doesn't it...
The only Good System is a Sound System
Game Players Magazine already rated Cosmic Race as the worst game of all time.
It was so bad, in fact, that I seem to remember their review scales changing to rate games on a scale of 10 down to Cosmic Race. =)
It's a good thing for this game that it is bad enough to be called 'worst' only scoring a 1/10, because if it had been only sort of bad, say 3/10 then nobody would have ever heard of it. Hell, I even almost feel like playing it.
YOU'RE WINNER
I read the reviews last week.
The user comments are even better than the main review. Well worth the read.
Ash nazg durbatuluk, ash nazg gimbatul Ash nazg thrakatuluk agh burzum-ishi krimpatul
Ultra low visibilty drek pales in comparison to Ultra High Visibilty Drek like Daikatana and Battlecruiser 3000 AD.
Daikatana had a gestation period of 5 years; Battlecruiser 3000AD, seven years. I am still befuddled as to how something could take so long and yet be so poorly done as those two examples were.
With Daikatana, we had John Romero (I AM JOHN ROMERO LOOK AT MY HAIR LOOK AT MY BUTT LOOK AT...)promising to make us his bitch for the better part of 5 years. What we got instead was a lukewarm game that was 5 years out of date, and many good jokes about John, and the excess of Ion Storm.
Derek Smart gets the award for the crappiest game ever that had the longest gestation period. SEVEN years he worked on it, and in the end it was a buggy, unplayable mess and a laughing stock.
It doesn't surprise me when games like Big Rigs come out and are unplayably bad, as their gestation periods are quite small. They hardly register in the minds of many before they vanish into oblivion where they belong.
Games such as Daikatana and Battlecruiser 3000AD continue to amaze me to this day, for it isn't everyday in the PC games industry that so little has been done with so much.
So... I read the review. I watched the videos... all I can say is... WOW.
Dunno if it is the worst ever, but it shure puts up a good fight for the title!
And for all those Dikatana fans at least it had clipping!
Awful. Take off, fly over some "mountains" for 5 minutes, land. Sometimes youd have an engine fire while over the mountains, and have to hit the extinguishers. Which then put the fire out. That was it.
<fnord>OBEY</fnord>
"Although Big Rigs makes a valiant attempt, what videogame would you rate as the worst of all time?"
Well, to be worst, there has to be an expectation that the game will be good. Big Rigs, obviously, did not have great expectations. Games that were supposed to be great, but ended up being mediocre or bad are much more interesting.
Black and White was supposed to change gaming as we knew it and instead was just a crappy game. Gamespot ranking: 9.3. Looks like the reviewer bought into the hype.
Dungeon Siege was also supposed to be a great game! And it was, for the 20 minutes it took to exhaust 100% of the gameplay. Gamespot Ranking: 8.4. At least it was more interesting than B&W.
It is easy to complain about the Aquamans and Big Rigs of the world, but did anyone really expect them to be great games?
Vincent J. Murphy
Spandex Justice
The worst game I have ever played was a footy game with Ryan Giggs' face plastered all over it called 'Ryan Giggs' Super Soccer' or some such shite. It was clearly coded by a bunch of drunken stoats and never even approached a state of completion.
The game was hideous graphically (they couldn't even get the Welsh flag correct), totally inaccurate, and incredibly easy. The worst bit was the AI though; the ball was just followed around the pitch by all 20 players, and at free kicks the defenders formed a wall ON THE WRONG SIDE OF THE ATTACKING PLAYER including the goalkeeper.
The game was released for the Sega Megadrive in the mid 90s. I never saw a review of it, and can only assume that they expected to get all their income from clueless relatives buying the game as a gift (which is what happened in my case).
You'd think some companies would have more self respect...
For me Ultima IX was the biggest disappointment in recent years. Here was a game that not only promised to be a great game, it probably was a great game as well. It was just the complete foulup of the engine (AFAIK 3Dfx were already dying when they published the game) that made it such a senseless waste of my money. Not only was it unplayable, I really, really wanted to play it, because the other games had kept me entertained so well. I still weep at the thought.
Trainee BOFH -- Just give me your username & password
I don't know what the worst game out there is, but I'm willing to give Gamespot the worst layout award. Multiple reloads and still the content is way outside the browser window. You'd think they'd test that out...
Heute die Welt, morgen das Sonnensystem!
Atari 2600 E.T. and Atari 2600 Pac-Man. Even as bad as "truckers" is, it can't compare to getting fucking stuck in pit and being unable to get out. The 2600 version of Pac-Man was so rushed, it barely resembled the game it was based on. The worst part about 2600 Pac-Man, was the COLORS; blue became yellow/orange and dots became rectangular wafers. Later on when Atari released Ms.Pac-Man, it proved that they could have done at good job in the first place, given the time.
"Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
Check out the videos of Big Rigs. That's some quality badness. It makes a great demo for a computer store window, but as a game? Well, it just plain isn't one.
This is what happens when you take a already bad game and make a clone of it. Everyone who has seen Multiplicity should know this by now =)
Yep, it was so bad, so awful, so shocking (mainly because it featured Dana Plato of Diff'rent Strokes fame) that Joe Liebermann & Co. was about to enact legislation to prohibit depraved games from getting into kids hands. Sound familiar? In response, the video game industry came up with the ESRB rating system that you see on today's games.
You can throw out all the game suggestions you want, but only one game was so bad that it forced the industry to go to a ratings system. Top that.
What are the odds that this game will now be seen to be so bad its good and actually sell (or at least be copied) quite a bit more than it would
have otherwise?
Damn!!
I was wondering where my 4th semester graphics' project that earned me an F grade had gone
Stunts / 4D racing.
That game was actually playable, and was somewhat good, but the thing that made it remarkable was the stupid physics engine that it included. My friends and I wasted hours and hours trying to set up the most amazing disasters, so we could see what happened. Some of the crazy stuff that the game allowed was:
-The main atraction: I guess some programmes remembered that things launehed through the air follow a parabolic trayectory. However they sliopped a sign somewhere, because things went flying in a parabole of positive A (Ax^2 + Bx + C), like an U, rather than one of a negative A (like an n)
-When the AI car crashed, if you touched, slowly,the AI car which was burning (and stopped), sometimes you would be sent flying away (where did all that momentum came from?).
-If you reached max speed, the grass would stop resisting you.
-If you were fast enough, and with a little of luck, you could pass through small walls.
-From time to time, you were sent flying away for no apparent reason.
This game had poor programming, and delivered hundreds of hours of laughs. If Broderbund had made their work right, I doubt I would ever played it twice.
Come on, there have always been turkeys.
- "Sam Fox Strip Poker" for the C-64 has to feature somewhere
- All ports of Outrun
- Any US Gold film tie-in title in the 80s
Grab.
Consider this one
I just got a game cube recently and so far have played Splinter Cell, Metroid Prime, and Star Wars Rebel Strike Rogue Squadron III. Rebel Strike is the worst game I've played so far. There's no interesting story, and there isn't much replay value. Dispite there not being much replay value you have to play the same boring levels over and over and over again until you earn enough medals to unlock a level that is exactly like a level you have already played over and over and over again. Lame lame lame.
Is it just me, or is anyone else worried that YOU'RE WINNER going to become this year's ALL YOUR BASE ARE BELONG TO US?
This may have actually been a good game. The problem with it was we had the good ol' C64 tape deck. So you'd hit play on the deck, go have dinner, go outside to play a bit, and then come back to the computer to play the game. Seeing as though I was likely between 5-7, I would last about 2 minutes before getting taken out by some spider or that dragon flying in the sky. I thought it's name was chimera but googing around proved me wrong. I seem to remember though when you started the game a voice would say "Chimera" with a lust for murder in it's computerized voice. I seem to remember that Forbidden Forest was the only game we had for the tape deck. You can imagine my excitement when we made the move to floppies.
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Spam subject of the moment: Offshore account secrets -nashville disrupt
Man, if you think gamespot gave them a low score you should read PC gamer magazine. In every issue at least one game gets completely trashed score-wise. Not to mention half the PC games never get released into the market anyways.
After Doom III and halflife2 I predict a long and boring period for PC games.
E.T. (1982) - The game that sank Atari? 5,000,000 unsold copies?
How many other games have been so bad that 14 trucks worth of it were buried in a landfill?
Even when I was 10, playing it for 30 seconds at a dept store, I knew it sucked ass.
free online diet tracking.
At least tuxracer is playable, if not nearly impossible to advance in without turning in a perfect herring score. In Tuxracer, once you see a herring go by, you might as well not even try.
Don't even bother, I've heard it all before! :-)
Everyone loved it, I hated it, end of story.
"Once you see a herring go by, you might as well not even try."
Gamespot's "Worst of 2003" included Gods and Generals...the "See it in action" video on that page is worth checking out.
SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
Here's a good example of a game that seems like you're enjoying it until you realize you've hated the last 10 hours of gameplay. The level design is so bad you NEED the hintbook. So you spend $50 + $20 just to follow the hint instructions so you can hurry up and trade the game in before the trade-in value drops. OTOH, it does have the cerebral bore gun, which makes for good multiplayer games (although there's no link play 'cus it's an N64 game).
That said, I actually want to play this now. Go figure. Maybe I can find it for $10 somewhere.
Also, Gamespot's little "review-at-a-glance" or whatever says: Stability: Minor Problems. Wtf?
Now don't get me wrong, that looks like a horrible game and they made a lot of mistakes graphically, but it doesn't look THAT bad. The terrain textures and lighting effects, though not implemented too well, look at least current especially for budget. This goes in the other direction too. If it's a really good game but with horrible graphics, it gets a 10. Let's take Vice City. Graphics scores same as gameplay? 'Fraid not. I'm personally a fan of high draw distance, high polys, and good lighting effects, which I'm afraid you won't find in Vice City.
Look it's a joke about my sig IN MY SIG! LOL!
I suppose I should be flattered in a way that the worst game uses a font I made when I was 16 (scroll down to "Prefix") for its badly made you're winner screen...
After reading this, I went and watched some of my old Stunts replays. Thanks. It really made my day.
Cars nudging into each other, exploding, and then being sent flying in random directions. Speed glitching in the F1 car, crashing into a small wall, and being sent high into the air for half a minute. Doing ten or so loops (on a single loop piece) and finally driving off upside down.
How could you not like a game with so many humorous bugs?
I own E.T. It's a great game.
J-Lo
Back to the Future for the NES gets an honorable mention for worst game. In an era where movie licensed games sucked, LJN was renown for their crappy license games. BttF had a 7 second audio clip that played over and over until you turned the game off. Torturous for the player and anyone else in the room.
But the winner(s) would have to be Link: Faces of Evil and it's sister game Zelda: Wand of Gamelon. The CDi had more than it's share of failures *cough* Alien Gate *cough*, but aquiring the rights to a well known and respected franchise and releasing this upon the world deserves a stupidity award. Gameplay is rudimentory and very choppy, and when your reward for completing objectives is another bouncy cartoon that makes you want to jab pointy things into your eyes, you will understand why this earns the title.
There have been quite a few games that haven't been bad, per se, they've just been disappointing. These games are what really makes me sad. Notable titles include:
Sonic Adventure/Heroes series - You would think that by the third game that problems like the camera being the biggest enemy in the game and players die by being "clipped" through the solid floor would be fixed. Nope.
Kingdom Hearts - Yet another license snafu. It has wonderful graphics, cinemas, music, and humor. Everything that an Epic Disney/Final Fantasy game should have but it falls flat on playability. Gameplay consists of pressing the X button lots of times while battling the evil camera system. Platforming elements are boiled down to a chore. Computer controlled allies try to waste as much magic/items as possible. It's simply not fun, and with so many things going for the game, it's a real shame.
Castlevania: Lament of Innocence - Igarashi saying that Castlevania should not be in 3D is fine but why does he have to prove his point by making this forgettable game? Someone should tell all of those developers working on "Devil May Cry" clones that DMC wasn't really that great. C:LoI has players haphazardly fighting recurring monsters in rooms that, while finely detailed, tend to look all the same. To quote from Zork: "You are in a maze of twisty little passages, all alike".
These games and more aren't really terrible, they just could be better if more thought/time was put into them. As Shigeru Miyamoto said: "A delayed game is eventually good, a bad game is bad forever".
This is just another in a long line of totally forgettable big rig/trucker oriented games. Perhaps commercial trucking games are the Kiss of Death? I would like to add MechwarriorIV - Mercenaries to the list of crappy games. Terrible graphics, awful gameplay, mind numbingly easy. Ill take my Mechwarrior (or Battltech) on a 386 with 5.25 diskettes of that piece of junk, anyday.
Reminds me of the good ol' days of horrible games: Extreme Rodeo, Yoot Tower ("Yoot Tower explode onto PC with maximum fun goodness for extreme simulation gamer"), SimPimp, SimSim, and I could go on...
True story.
The video review of it beats the written review. While words explain what is wrong with this game, watching the video makes it clear just how bad this game really is. Driving through bridges and coming back up the other side...infinity accelerating only to stop on a dime...driving straight up mountains to end up out of the map where your car basically gets stuck doing strange break dancing like moves...
To the maker of this thread: This is quite simply the worst game ever. They will not patch or fix this; it isn't in their interest to do it. As the Gamespot editors have said, while it may be tempting to buy this game for its "entertainment" (read: hilarious) value, actually purchasing it only encourages companies like this to screw over consumers with bad games again. It isn't worth it.
In Gamespot's usual lingo: Don't play this game!
Gamespot gives a 1 on all categories automatically.
To paraphrase one of the Gamespot editors, buying this game will only encourage this company to make more bad games. While you won't buy another crappy game from them after the first instance of screwing you over (Big Rigs), other people will...and it will only encourage them to keep this cycle of producing shit games as many times as possible to see how many suckers they can bring in.
Yes, it looks hilarious...but you'll get over that quick.
this review praises the game.
Deltron 3030 - Virus (music video)
Well, atleast in the Gamespot forums, it already is the biggest thing around...
Loved Master of Orion 1, devoted years to playing version 2, waited for YEARS for version3. anyone want to buy a version 3? The game can best be described as, "Click Continue" and win.
I owned that game,and actually played till I won. I guess I actually liked it at the time because it was a movie tie-in, but now being older I know it sucked. What do kids know?
A quote is attributed to a name. Quotes, like all information, exist outside of time.
-Libertarian secular transhumanist
A while ago someone did his best [odin.prohosting.com].
Check with Mr Baby.
I think EGM made a good choice with Mortal Kombat Advance. The game isn't playable for more than a few seconds (that's only counting the start menu).
Anyone who's played it knows what I'm talking about. Anyone who hasn't should count himself lucky that he doesn't have to go through life cringing in remembered pain every time he hears its name. Hydlide is a worse game than Daikatana, ET, and Custer's Revenge. It's even worse than Heroes of the Lance. Yes, it's that bad.
Rob (For those of you who want to play it for some retarded reason, it's an NES game)
If this game was about the X-Men, then Halo is about a talking Ace of Base novelty straw that likes peanut butter. Truly awful.
You're welcome.
Hard to tell which game did the most damage to Atari: Pac-Man or E.T.
I had an awful, awful game based on the movie "Who Framed Roger Rabbit" on my Commodore 64.
The game consisted of three "levels" that were essentially seperate games. The first one was a boring racing game that was incredibly easy, but took about 10 minutes to complete. The second level was an extremely frustrating puzzle game where you had to control Roger as he raced around tables in a restaurant, picking up plates as fast as other characters put them down - for about 20 minutes. The third level was better - a puzzle-based platform type game set up in the Acme Warehouse - you had to use various items, eg, pogo sticks etc to make you way through to the end. However, it was incredibly difficult, and you only had 1 life (!!!!) which you could lose in a myriad of ways.
You had to play through the first two games to get to the third one. Needless to say, the often brief attempt at playing the third level was not worth the bother of completing the first two, every time.
You know. E.T. For Atari.
Other than that, I've heard that the video review on GameSpot is priceless, but you do have to be a member to view that. Oh well, I'll settle for the wonderful sarcasm in the reader reviews :)
I feel that Tetris (by Tengen) is the worst video game ever. On that note, i think Tetris (by Alexey Pajitnov) may very well be the best video game ever.
See, I still don't understand why everyone complains about E.T. Yes, Atari went bezerk with their production, but I fail to see how it was any worse than their Pac-Man, Activision's Space Shuttle, or Winter Games from Epyx.
My favorite thing to do when I got bored was to play E.T. and dork around with a neat little bug where E.T.'s ship grabbed Elliott.
I loved comic books. I loved video games. I loved my Amiga.
Then I discovered hate.
It came to me in the form of a game with such sluggishly awful controls that I cursed the day that Dr. Doom decided to take his revenge.
With Captain American and Spidey moving at about 60 frames per hour you had no real desire to stop the evil Doctor. Was the included comic any consolation?
No. It sucked too.
I hate you, Dr. Doom's Revenge.
Escape Pod Films: Sketch Comedy and Web Series
Great reader review!
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I'm speechless at this travesty. Gamespot has made some iffy calls before, but the lambasting it gives Big Rigs: Over the Road Racing is completley off the mark. It is clear from the beginning that the reviewer simply did not fathom the complexities and allegory of this game.
First off, he laments about the lack of goals in the game. He whinges on that there is no cargo to haul, no police chases, not much of anything. What he fails to grasp is the message Big Rig sends in the very futility of attempt. What point is there of hauling cargo that will ultimately consumed in robotic fashion by an uncaring populace? Criminals incarcerated during a police chase, despite their victim's blood dripping from their hands and a confession pinned to their jacket, are simply set free via the efforts of slick lawyers and the failings of judicial machinations. What is the point of even trying? comes a plaintive cry from Big Rigs. The answer is apparent. There is no point.
Time to lay down and die. This comment on society is driven home (or in fact, not driven at all) even further by the computer AI. It doesn't even leave the starting gate. Much like the dreams and aspirations we harbour as youth, reving our engines on a starting line where the crack of the pistol never comes. Meanwhile, those of privledge cruise to easy victory, unconcerned over such mundane things as rent or grocery bills or collideable landscapes. The societal implications here in the game are staggering.
Perhaps the most stunning allegory is the limbo a driver finds themselves in if they venture off the beaten track. Here the game seems to provide an escape hatch for those willing to take a risk and explore the more remote possibilities of life. It also serves as a stark reminder of the ultimate destination we all are headed for. All roads lead to pergatory; where you go from there is anyone's guess.
It's been awhile since a game of such staggering implications has come along, so I suppose it's not surprising it might knock mainstream reviewers for a loop. But if you open your minds to the possibilities, all roads lead to nirvana.
By Ummagumma
Dude... Tengen Tetris blows Nintendo's Tetris out of the water... Tengen = Atari you know...
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How many other games have been so bad that 14 trucks worth of it were buried in a landfill?
I think Tomb Raider for the N-Gage is making a run for the landfill award....
I don't think it was actually that bad. I bought it when it was $4.00 (CAN) back in the day (probably about the same time they were bulldozing them ;)) and I thought it wasn't that bad. At the same time though, I was about 9 years old....
I understand that ET was an embodyment of everything wrong with Atari at the time. Yes, I am a heretic.
Arogant fools the lot of them. They figured they could take a dump in a box and people would buy it. THEY PRODUCED MORE COPIES OF ET THAN THERE WERE ATARI MACHINES TO PLAY THEM. I understand some exec rationalized it by saying that some people would want an extra copy for their summer home, or some such sheet.
Arrogance killed Atari (the real one, not infograms).
As far as pac-man goes, I understand the 2600 port sold quite well. On the other hand, their ARCADE success was largely due to their being the only player in town. Then they were leading the way with a horde of immitators snapping at their heels. And then Pac-Man (originally "Puck-man", but it would have been too easy to mangle it into "Fuck-man") and Donkey Kong came along. Bad business decisions (back to ET again) + actual competetors that were equals = toasty Atari.
Getting rid of Bushnell wasn't a good idea either. But we have Chucky Cheese now, and we woulnd't have if Nolan had stayed at Atari. Yes, Atari's founder, Nolan Bushnell, founded Chucky Cheese's... home to video games and bad pizza. Yay.
Fooz Meister
Fuck Quest
"It rewarded me by crashing my computer."
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
One of my friends and I saw this on the Wal-Mart special rack about 4-5 years ago for $4.95. He was a paintball ref and I was l33t at Quake, so we got it. The graphics suck, even for then. My stool samples could make better AI, as every one of the computer players were perfect shots. The computer controlled drones would walk into a wall because the nearest enemy was on the other side (shooting at them, mind you) and turn around just long enough to shoot you in the head before continuing to walk into the wall.
Every marker was the same. The only reason to make more money was to buy the copious amounts of ammo that you would have to use to have a prayer of hitting the enemy before getting tagged yourself, which you couldn't do unless the enemy had completely run out of ammo, first.
In short, this game was no fun.
There are two types of people: those prepared for the zombie apocalypse and those who will be eaten.
Tuxracer!
That's GNU/Tuxracer, bud.
Best. Comment. Ever. Enjoy!
They're making a port for the N-Gage
Black and White
I paid even less for this game ($.99) and I concur. This game was hardly "extreme". I would flip ugly little paintballs at the bad guys but I couldn't hit them because they were rapidly flipping back and forth. When I managed to tag one, he didn't change, he just blinked from existence. For some reason, crouching affected your stamina more than jumping did. Animating Clippit offered more fun and replay value.
"oh, man, this isn't happening, it only thinks it's happening..."-Kevin Flynn
have any of you ever heard of mary-kate and ashley?
It will at least get a two...
Page views must've pushed it up. After GameSpot ranked it 1.0 and Slashdot linked to it, this games shows up #2 on the overall GameSpot Most Popular list and #1 on the PC list.
Check it out at the bottom.
apple nipple hungry
"Why don't you just make 10 equal to 11 and have the volume go up to 10?"
"But it goes up to 11"
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Even though the game apparently sucks completely, and is completely awful... you can still at least move around and finish the race (even though you can never lose apparently). Over at Something Awful's Game Reviews, they actually gave Slave Zero a rating of "?", since the game refused to even start (and they even give screenshots of the black screen that it gives). In fact, a lot of the games there give Big Rigs a run for it's money as far as terrible games go.
Everyone else who said that their rating system doesn't go lower than 1 is probably right... but I would argue that that would mean that their rating system sucks (or at the very least, is broken). Otherwise, it's impossible for a game to get less than 10%, which means you have to adjust all their scores to compensate (ie, 9/10 is really 8/9). That's being a little too anal about things though.
-"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
For any Ultima fan, you might find this page interesting... it's a list of all the plot holes and nitpicks in all the Ultima games. Ultima IX is far in the lead with 487 (In comparison, Ultima VII is in second place with 90). Despite the complete dorkiness of actually compiling such a list, and the fact that the guy obviously really hates Ultima IX, it's still kind of fun for a read.
-"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
slashdotting: the game
a lot of games have sucked, but for hype, disappointment, and truly horrid gameplay i will forever and always loathe...
pac man for the atari 2600
anything else is just an also-ran in the awful sweepstakes
HAHA! Where is your "only use these in things to not make profit" statement on your site? Then you could've sued.