While we're on the topic of cryptography and RSA and stuff, does anybody know what happened to 'Operation Project X'? http://www.operationprojectx.com/
They were attempting to factorize the xbox public key to break the RSA encryption used. I can only guess they were closed down...
What!? 9.5Mb for the compressed Linux binaries in bz2 format and only 7.3Mb for the Windows ones in zip format?!? Something's wrong! We all know that Linux is better than Windows without exception, and that includes file sizes!!;)
Maybe the Linux version has a few more megs of installation instructions than the Windows one...;) {ducks}
Perhaps some of the people who write all this free software do it because they want the programs to work how they want them to. Perhaps they also do it in the hope that some others may find it useful for their needs.
Perhaps their sole reason for writing software has nothing to do with a desire to net hordes of Windows users. Perhaps choice and freedom of choice is something many open source developers care about.
Perhaps there is a reason why the goals of the open source community are not the same as those of the average user. Perhaps the 'average user' isn't the user base the 'average' open source developer is targeting or interested in.
Perhaps it should be commercial companies that seek after commercial goals. Not necessarily people who are hacking code for fun...
Shouldn't that be debian reaches 1.0? It sure feels like it sometimes...;)
On a serious note, 10 years and only up to version 3. This is what makes debian so great. The software is tested and retested to death, so that you know the software in stable is truely stable. I love it. I've used heaps of different distros, but I always come back to debian. I left winddoze back in 1999 due to stability and debian delivers it!
1. Right Click on the Panel 2. Select Configure Panel... 3. Under Layout, select the Menus tab 4. Select the option Name (Description) or Description (Name)
This way it is immediately obvious what an application does. You don't need to know that k3b is a cd burning program as it says so in the menu;)
A lot of 'great' mods have come out for Half-Life. Counter-Strike, Day of Defeat and Natural Selection immediately come to mind. Meanwhile, not nearly as many great mods have come out for say a game like Quake 3 Arena, which is from the same sort of era. Although lots of mods have been made for Quake 3, the only great one I can think of off the top of my head is NS-CO, but that's not even finished yet.
My question is, why do people seem to prefer creating excellent mods for a game like Half-Life and not so much for a game like Quake 3. Is it because Half-Life is easier to write mods for, is it a better engine, or did it just happen to have the critical mass since it was such a popular game. Or am I just taking crazy pills and just as many great mods have been made for Quake 3 as for Half-Life.
The reason I'm so interested is because I would love to be playing these mods natively under Linux, and I was wondering what the Half-Life engine has that the Quake 3 engine doesn't. Also, does anyone know how the Doom 3 engine will compare with the Half-Life 2 engine with regards to the mods. I've heard Half-Life 2 will be a modders paradise.
I find this very disappointing given that third party tying is well and truely illegal here in Australia, and mod chips allow consumers to regain the rights console makers have been trying to take away from them.
Essentially a mod chip allows a consumer to run whatever they like on the hardware they bought, not only what company X says they can.
The problem is that company X has total control over what can be run on the hardware without mod chips. This means they can sell a product and then say you can only run a select list of programs on the hardware from companies as dictated by them. This is third party tying, and this is illegal in Australia.
In short, mod chips return to Australian consumers the rights they're entitled to under Australian law. This rulling removes them again.
While we're on the topic of cryptography and RSA and stuff, does anybody know what happened to 'Operation Project X'?
http://www.operationprojectx.com/
They were attempting to factorize the xbox public key to break the RSA encryption used. I can only guess they were closed down...
---
What!? 9.5Mb for the compressed Linux binaries in bz2 format and only 7.3Mb for the Windows ones in zip format?!? Something's wrong! We all know that Linux is better than Windows without exception, and that includes file sizes!! ;)
;)
Maybe the Linux version has a few more megs of installation instructions than the Windows one...
{ducks}
(Please don't kill me, I do use and love Linux!!)
---
I wonder what sort of spin the SCO Information Minister is going to put on this one... I bet it's all IBM's fault again!
http://WeLoveTheSCOInformationMinister.org
---
Perhaps some of the people who write all this free software do it because they want the programs to work how they want them to. Perhaps they also do it in the hope that some others may find it useful for their needs.
Perhaps their sole reason for writing software has nothing to do with a desire to net hordes of Windows users. Perhaps choice and freedom of choice is something many open source developers care about.
Perhaps there is a reason why the goals of the open source community are not the same as those of the average user. Perhaps the 'average user' isn't the user base the 'average' open source developer is targeting or interested in.
Perhaps it should be commercial companies that seek after commercial goals. Not necessarily people who are hacking code for fun...
---
Now may be the time to update your illegal mp3 file MD5 hash sums.
Should that read: "Now may be the time to stop cheating people and start paying for your music!"
---
(Repeat until BUGS = 0)
;)
That should be:
(Repeat until BUGS == 0)
As (Repeat until BUGS = 0) will always be false
---
It's a good thing I make nightly backups using PaperDisk!
http://www.paperdisk.com/
And people would laugh at me with their CD backups. We'll look who's laughing now!!
---
Is it called Duke Nukem For-Never?
---
Shouldn't that be debian reaches 1.0? It sure feels like it sometimes... ;)
On a serious note, 10 years and only up to version 3. This is what makes debian so great. The software is tested and retested to death, so that you know the software in stable is truely stable. I love it. I've used heaps of different distros, but I always come back to debian. I left winddoze back in 1999 due to stability and debian delivers it!
1. Right Click on the Panel
;)
2. Select Configure Panel...
3. Under Layout, select the Menus tab
4. Select the option Name (Description) or Description (Name)
This way it is immediately obvious what an application does. You don't need to know that k3b is a cd burning program as it says so in the menu
A lot of 'great' mods have come out for Half-Life. Counter-Strike, Day of Defeat and Natural Selection immediately come to mind. Meanwhile, not nearly as many great mods have come out for say a game like Quake 3 Arena, which is from the same sort of era. Although lots of mods have been made for Quake 3, the only great one I can think of off the top of my head is NS-CO, but that's not even finished yet.
My question is, why do people seem to prefer creating excellent mods for a game like Half-Life and not so much for a game like Quake 3. Is it because Half-Life is easier to write mods for, is it a better engine, or did it just happen to have the critical mass since it was such a popular game. Or am I just taking crazy pills and just as many great mods have been made for Quake 3 as for Half-Life.
The reason I'm so interested is because I would love to be playing these mods natively under Linux, and I was wondering what the Half-Life engine has that the Quake 3 engine doesn't. Also, does anyone know how the Doom 3 engine will compare with the Half-Life 2 engine with regards to the mods. I've heard Half-Life 2 will be a modders paradise.
I find this very disappointing given that third party tying is well and truely illegal here in Australia, and mod chips allow consumers to regain the rights console makers have been trying to take away from them.
Essentially a mod chip allows a consumer to run whatever they like on the hardware they bought, not only what company X says they can.
The problem is that company X has total control over what can be run on the hardware without mod chips. This means they can sell a product and then say you can only run a select list of programs on the hardware from companies as dictated by them. This is third party tying, and this is illegal in Australia.
In short, mod chips return to Australian consumers the rights they're entitled to under Australian law. This rulling removes them again.