The finalized system requirements for the game have been released.
Oh, really? I suppose that's why that page includes phrases such as "The system requirements for the StarCraft II Beta are..." and "... the Minimum System Requirements for this game may change over time".
In Dutch, there are also three words to answer a question. "Ja" ('Yes') and "nee" ('No') are used to answer standard questions the way one would expect. For negated questions, "nee" ('that is correct') and "jawel" ('that is not correct') should be used.
Sometimes people answer a standard question with "jawel" to indicate 'Yes!'. I'm not sure whether that is appropriate, but it causes no real confusion. What does confuse me (and often them) is answering a negated question with "ja".
On the other hand, it always confuses people when I answer their "Do you want coffee or tea?" question with "Yes" when I don't care, so maybe it's all my fault.
The ship was a cardboard cut out for frack's sake.
Not really. I saw the model up close about 12 years ago and talked to the maker. IIRC, he said it cost about 3000 GBP to make. (Maybe less, but it was expensive.)
You're probably thinking of the oak leaves that were used to represent a giant space brain.;-)
>Finding a safe and realistic place to rest is integral to the role playing experience. I disagree; it's certainly the historic D&D experience but it's hardly the stuff heroic fantasy is made of. Sure, heroes in the dungeon find a spot to catch their breath, find some clues, and prepare some weapons, but actually go to sleep? Neither I nor any of my players have ever found a way where that makes sense, and it's only ever been by the grace of the DM that the dungeon denizens didn't simply break in and knife us all during the night.
I assume any party sleeping in a dungeon would be sensible enough to post a guard.
Four encounters plus exploration is maybe two hours of in-game time.
If you're going through a dungeon at that rate, the DM is not making things interesting enough. And are you really telling us that after a fight which has everybody taking a lot of hits and the subsequent healing, you assume your party needs no further rest? That's nuts, even for heroic characters.
>Any new player trying to pull the "I'm out of spells, we need to go home" act is met with scorn for not being able to handle the responsibilities of their class (okay not outwardly, but they're not invited back if it becomes a regular event). The game is calibrated so that one encounter is supposed to consume 1/4 of the party's resources, and that includes spells. 4 encounters a day. If the spellcaster is making it to the forth encounter before running dry, then it's not bad resource management; he's managed his resources in precisely the way the game expected him to.
The game expects him to try to make it to the end of the day. 4 fights/day is typical, but not absolute. It is his responsibility to tell the group his status frequently, not just to wait until he's out of spells.
The game demands that the party pack it in for the night. It's just bad game design,
No it doesn't. "The game" does not demand anything. If you really think so, switch to something other than D&D that's more suited to your needs.
But the idea of a character who forces or holds the attention of a dangerous combatant to set allies up for sneak attacks,
You really need to focus on othe feats.
There's no game in searching for traps, it's just a skill roll vs. a DC. There's nothing tactical about it.
Of course there is. You have to decide where to search for traps, don't you? When you're on the clock -- the enemy armies are about to invade and you need the Hammer of Doom(tm) -- you need to decide whether to search for traps or to gamble that there aren't any or you will be able to survive the results.
If you're the second guy, though, you may not understand how the first guy feels. Maybe he's not as excited by the idea of doing nothing more than hitting with his 1d12 greataxe every round while everybody at the table cheers when the wizard picks up ten d6's for fireball damage.
Right... 10d6 means at least a level 10 Wizard, who is about to do about 35 damage. Reflex saves at that level are getting interesting, so in all likelihood most of his targets will only take half that - or none. Your warrior (who else is about to wield a greataxe?) probably has about 3 attacks each round. More than half of them will hit, he won't run out of them, and all damage will probably arrive at the intended target. Basically, a warrior might not be do 30+ damage in general, but a wizard can't survive on his own. I'll take the warrior any day for a fight.
> The 3E rogue, I would argue, is more defined by his skills They still will be, but honestly - are traps fun in 3e? Are locked doors any fun?
That depends on the DM. Mine at least try to make them as interesting as possible.
but the interesting, fun part of the rogue is sneak attacking in combat
Not when you're in an undead-themed campaign. And sneak attack is nice, but not all that useful in a dungeon. If the only thing you do when playing a rogue is trying to sneak attack, you're not playing him right.
because that's the only part of the game where you're making choices and using your brain to solve tactical combat problems (like, how do I get on the opposite side from the fighter without being killed by attacks of opportunity).
A friend did this:
for i in `seq -w 1 1000000`; do mkdir $i; done
So you took the nearest LART and Enlightened him.
Seriously, though - is there ever a reason to stick 1,000,000 objects into one container without any regard whatsoever to the type of objects or container? (Ignorance doesn't count.)
But what do we really have to gain by developing RFID in our personal lives? So we don't have to "deal with" the cashiers at a store?
Somehow, I don't see barcodes disappearing anytime soon. It took ages for all stores to adopt barcode scanners, and they might be a tad unwilling to switch again.
RFID tags won't eliminate the need for cashiers either. You still need one either to deactivate the tag or to run the product by the RFID scanner. (Well, you could trust people to do it themsel... nah.)
It's the uploading that's not allowed. Oh and it's allowed to download if that means there will be an upload to make the download possible (like with filesharing thru bittorent)
Downloading is legal. Uploading is never legal, even if an upload is required to make the download possible.
Oh, really? I suppose that's why that page includes phrases such as "The system requirements for the StarCraft II Beta are ..." and "... the Minimum System Requirements for this game may change over time".
A Darwin awards winner will never sue anybody Death is not strictly a requirement for a darwin award.
"Auto-pilot? Marvelous..."
Naked mole rats... Pets of the future!
In Dutch, there are also three words to answer a question. "Ja" ('Yes') and "nee" ('No') are used to answer standard questions the way one would expect. For negated questions, "nee" ('that is correct') and "jawel" ('that is not correct') should be used.
Sometimes people answer a standard question with "jawel" to indicate 'Yes!'. I'm not sure whether that is appropriate, but it causes no real confusion. What does confuse me (and often them) is answering a negated question with "ja".
On the other hand, it always confuses people when I answer their "Do you want coffee or tea?" question with "Yes" when I don't care, so maybe it's all my fault.
Blake's 7?
The ship was a cardboard cut out for frack's sake.
Not really. I saw the model up close about 12 years ago and talked to the maker. IIRC, he said it cost about 3000 GBP to make. (Maybe less, but it was expensive.) You're probably thinking of the oak leaves that were used to represent a giant space brain. ;-)
I assume any party sleeping in a dungeon would be sensible enough to post a guard.
If you're going through a dungeon at that rate, the DM is not making things interesting enough. And are you really telling us that after a fight which has everybody taking a lot of hits and the subsequent healing, you assume your party needs no further rest? That's nuts, even for heroic characters.
The game expects him to try to make it to the end of the day. 4 fights/day is typical, but not absolute. It is his responsibility to tell the group his status frequently, not just to wait until he's out of spells.
No it doesn't. "The game" does not demand anything. If you really think so, switch to something other than D&D that's more suited to your needs.
You really need to focus on othe feats.
Of course there is. You have to decide where to search for traps, don't you? When you're on the clock -- the enemy armies are about to invade and you need the Hammer of Doom(tm) -- you need to decide whether to search for traps or to gamble that there aren't any or you will be able to survive the results.
Right... 10d6 means at least a level 10 Wizard, who is about to do about 35 damage. Reflex saves at that level are getting interesting, so in all likelihood most of his targets will only take half that - or none. Your warrior (who else is about to wield a greataxe?) probably has about 3 attacks each round. More than half of them will hit, he won't run out of them, and all damage will probably arrive at the intended target. Basically, a warrior might not be do 30+ damage in general, but a wizard can't survive on his own. I'll take the warrior any day for a fight.
That depends on the DM. Mine at least try to make them as interesting as possible.
Not when you're in an undead-themed campaign. And sneak attack is nice, but not all that useful in a dungeon. If the only thing you do when playing a rogue is trying to sneak attack, you're not playing him right.
Tumble.
So you took the nearest LART and Enlightened him.
Seriously, though - is there ever a reason to stick 1,000,000 objects into one container without any regard whatsoever to the type of objects or container? (Ignorance doesn't count.)
Somehow, I don't see barcodes disappearing anytime soon. It took ages for all stores to adopt barcode scanners, and they might be a tad unwilling to switch again.
RFID tags won't eliminate the need for cashiers either. You still need one either to deactivate the tag or to run the product by the RFID scanner. (Well, you could trust people to do it themsel... nah.)
Downloading is legal. Uploading is never legal, even if an upload is required to make the download possible.