"Elop made a mistake" implies that he intended the move to benefit Nokia but failed. But did he? Remember that he was a Microsoft exec. So, more likely: his only goal all along was to prop Microsoft's interests, even if it kills Nokia. (And it pretty much did.)
there were much better games on PCs than on consoles.
That depends on what kind of game you like. The PC wins when it comes to first person shooters, adventures, strategy, simulation... but loses by far when it comes to shooters, platformers, fighting, beat em ups, arcade-style racing, and so on.
Calm your tits. If it was a spoken interview, such lapses are forgivable. If it was written, it could be a problem of editing. For example, maybe he intended to say: "we don't have the number of developers today that we had 10 years ago". Then he thinks: it would sound better if I said "we don't have as many developers today as we had 10 years ago". So he edits part of the phrase, but misses just one word, and you have a weird mix of versions.
Some mistakes are a bit harder to forgive, though. Such as "alot", or using "y'all" as singular. Those are quite annoying indeed.
Understanding what made such software good back then might help you produce better software now. Who knows, maybe studying various ancient, obscure GUIs could have averted disasters like Windows 8, Gnome 3, and Unity.
Rage was a nice half of a game. It was clearly incomplete. There are some areas, like the crater and the swamp, that make you feel something obviously should happen there, but nothing does. And yes, there's that sudden, unfulfilling ending.
That's the thing, the atmosphere was absolutely wrong for the game! That creepy dark shit is what Doom was in the minds of elderly busybodies, but fans of the original expected something zany, fast, and over the top.
// TODO : rehire Romero, Petersen, Hall, McGee, Prince.
There, fixed. The engine may be fantastic, but Doom 3 is a horrible game that can't hold a candle to the previous titles. Or at least it can't hold a candle and a gun at the same time.
Hurt what sales? I don't think many people are interested in the Surface either way.
their gravy train got shot in the back of the head.
Wrong: two in the left side of the back, and two in the left shoulder, .38 hollow-points.
"Elop made a mistake" implies that he intended the move to benefit Nokia but failed. But did he? Remember that he was a Microsoft exec. So, more likely: his only goal all along was to prop Microsoft's interests, even if it kills Nokia. (And it pretty much did.)
there were much better games on PCs than on consoles.
That depends on what kind of game you like. The PC wins when it comes to first person shooters, adventures, strategy, simulation... but loses by far when it comes to shooters, platformers, fighting, beat em ups, arcade-style racing, and so on.
What's better for retro gaming?
Kega Fusion, Snes9X, Nestopia, Stella, MAME, KiGB...
But when we start work on 2.0, I'd prefer to take another look at FreeDOS and think about what DOS needs to do to take a step forward.
How about a GUI?
Calm your tits. If it was a spoken interview, such lapses are forgivable. If it was written, it could be a problem of editing. For example, maybe he intended to say: "we don't have the number of developers today that we had 10 years ago". Then he thinks: it would sound better if I said "we don't have as many developers today as we had 10 years ago". So he edits part of the phrase, but misses just one word, and you have a weird mix of versions.
Some mistakes are a bit harder to forgive, though. Such as "alot", or using "y'all" as singular. Those are quite annoying indeed.
Do they ask you to pick them up, Dr. Robert?
Or about drinking from your special cup, Dr. Robert?
It's pronounced "mee-toh-lo-gee".
Punctuation should be inside parenthetical
Stopped reading there.
Those are philistines. They don't count.
It's mustn't be easy being Green.
What do you mean "preferred"? Subtitled is the ONLY acceptable format.
Stallman mentions a Xerox printer, not Unix.
Understanding what made such software good back then might help you produce better software now. Who knows, maybe studying various ancient, obscure GUIs could have averted disasters like Windows 8, Gnome 3, and Unity.
His mother was a binturong and his father smelt of durians.
JXD has many models (the S7300 looks promising), and the Archos GamePad is already out in Europe.
Rage was a nice half of a game. It was clearly incomplete. There are some areas, like the crater and the swamp, that make you feel something obviously should happen there, but nothing does. And yes, there's that sudden, unfulfilling ending.
That's the thing, the atmosphere was absolutely wrong for the game! That creepy dark shit is what Doom was in the minds of elderly busybodies, but fans of the original expected something zany, fast, and over the top.
There's a trick to play without them.
Daikatana and Alice were far from perfect, but they're still more enjoyable than Doom 3.
// TODO : rehire Romero, Petersen, Hall, McGee, Prince.
There, fixed. The engine may be fantastic, but Doom 3 is a horrible game that can't hold a candle to the previous titles. Or at least it can't hold a candle and a gun at the same time.
Chrome's interface is not any better... in fact, it puzzles me that people abhor IE but accept that turd.
IE's problem is not the engine, it's the shitty interface.
(Ditto about Windows 8, many would say.)
This looks nice for people who can stand earbuds, but I'd just go for old-school headphones.