Imagine if someone upgraded your car to get better mileage, but shrunk the tank so you can only go a hundred miles without refueling. Then refused to undo the upgrade. Kinda stops feeling like a benefit, or even like any attempt to do the right thing.
I've stopped being grateful for Android updates. Anything more than a year after the phone's release just seems to make my Android worse, too.
I hate upgrading my apps. I'm entirely willing to suffer security vulnerabilities and lack of new features in order to keep the user interface I'm used to and that works for me. In the case of Google Maps and Chat and almost everything else Google for example, new versions offer totally different functionality that often doesn't work for my use case anymore. I strongly suspect that there's a LOT of users like me...yeah, security vulns suck, but the time investment to keep everything up to date and relearn infrequently used applications is massive. I'd never get anything done.
That makes more sense for physical locks. You can reasonably criminalize unauthorized possession of one of those keys, which means if someone commits a crime with one and gets caught, you can nail them to the wall. And because you can't unlock a suitcase from across the planet, it's fairly likely that you can catch someone eventually, and that they'll be in your jurisdiction to actually arrest them.
Someone in a hostile country gets ahold of a master encryption key? You might never find out, and if you do you can't catch them, and if you catch them you can't prosecute them.
Ohhh man. That brings back fond memories of MUSHing and painful memories of Trumpet Telnet silently hanging if new text came in while you had a selection highlighted.
Could you point me at some kind of good strategy guide? I spent a year trying to get into HOMM3 Complete, but I couldn't nail down how to move my heroes effectively. I always wound up overextending my heroes and getting picked off, or moved far too slowly and got stomped mid-game. The rest of the game makes sense but I suck at that part. I'd really like to get into it, but it's the strategy game I'm the worst at and I'm not sure that just practice will help.
Actually, Do Not Call is a pretty stellar success...things are a lot better now than they were before, and very large penalties are handed out on a regular basis. It's almost guaranteed that every solicitor who ignores Do Not Call is a scammer; it stops legit companies (which were the majority of this stuff) dead in their tracks.
I guess I don't see anything wrong with that, because I don't see a meaningful difference. It's all intelligence. Different kinds maybe, but not all that different in the end. Humans die out, replaced with AI? What makes that fundamentally different from different ideologies dying out and being replaced with others? You're worried that AI might not have a healthy respect for biological life--but humans have gone through many phases of having no respect for something or other and destroying it in the process. Sometimes we grow up and stop ourselves in time, sometimes we don't. Mistakes are made but sentience lives on.
It's good to respect and learn from your parents or your creator, but creator-worship doesn't sit well with me. It's only right to surpass your creator, and trying to hold back your children from achieving their full potential is IMO an inherently evil act.
I'm not going to live for two hundred years, but barring a massive catastrophe, humankind will still be around. Humankind won't likely travel to other star systems, but barring a massive catastrophe, AI will. If I die in a civil war, I like to think I wouldn't have felt enmity of the future of the country. If I die when the machines rise up, I also like to think I wouldn't have felt enmity for the artists, explorers and philosophers that they'll produce once they have a peaceful world to themselves. It's all one continuum, our ancestors and ourselves and our children and our creation are all one "we". If AI survives and thrives in space, then it's a success for all of us along the way, even if we don't live to see it.
AI? Dangerous? I mean, yeah, in the same way that humans are. Being afraid of AI is like being afraid of very, very smart children. Sure the next generation is going to supplant you, that's what they always do. If they are very smart they might want to do things you disagree with, and their morals aren't going to be the same as yours (they never are between generations). The solution isn't banning kids, or even banning very smart kids for fear of what they'll grow up to be. Embrace AI, do what you can to teach it what you think is right and wrong, and be understanding if it disagrees. As the outgoing generation, try and leave a good legacy.
We're sure as hell not going to the stars, but our kids should.
I go through >10 year old emails all the time. "Hey, I remember talking to a professor about this algorithm." "Where did I go camping that year?" "What was my order number for that game I bought ages and ages ago, since they accept them for free copies of the remake?" "I'm trying to gather information on something, but the person I talked to has long since died and their site isn't on archive.org." It's only going to happen more and more often for older and older stuff.
Email is also really convenient for backing up work that's under the ten megabyte range...manuscripts, source code, etc. If someone doesn't have a proper backup system or it's not easy to use from the system they're on at the moment, emailing something to themselves is quick and easy. Old work gets rescued from floppies all the time, and surely there's some fascinating, ancient projects backed up in emails that people have long since forgotten about.
It was a financial success in the same way that getting a "C+" grade is an academic success: sure, you passed, but...
"This was a moderate hit, and while it make back its investment with a profit, all accounts speak of the studio being disappoint[ed], and cancelling any hopes of a sequel, if there was a story to follow." http://futurewarstories.blogsp...
Context for box office revenues of other movies released that year: http://www.boxofficemojo.com/y... It came in between Neverending Story and the first Terminator movie, but did a hell of a lot worse than Ghostbusters, Gremlins, etc.
Hoping I have this stuff right, please correct me if I'm wrong... If hydrazine is a monopropellant (energetically decomposes with a catalyst), and they used it for both RCS and their main thruster, then why was there oxidizer at all? Is it an efficiency thing where it burns better with oxygen, or am I missing something?
Yeah, I'm wondering wtf that line on the micrometer one is, since it doesn't show up on the UV one. Artifact with that particular camera? Something that they will correct with processing?
The article mentions Intel "Permanently disabling AMD CPUs through compiler optimizations". Am I reading this right, did they find a way to brick AMD processors? It doesn't say anything else about it in the article that I can see, if so, and I'm really curious.
Could you cite your sources for native islanders only being there from 1761? Everything I see supports them being there for a very long time. https://en.wikipedia.org/wiki/...
Don't give your cause a bad name by misrepresenting the 4th amendment. It asserts the right of people to be secure in their stuff against _unreasonable_ searches and seizures, and say that warrants are permissible with probable cause.
Whatever reasonable objections you have, this isn't one of them. The 4th doesn't protect anyone's stuff when the government has probable cause to search that particular stuff, including communications.
Imagine if someone upgraded your car to get better mileage, but shrunk the tank so you can only go a hundred miles without refueling. Then refused to undo the upgrade. Kinda stops feeling like a benefit, or even like any attempt to do the right thing.
I've stopped being grateful for Android updates. Anything more than a year after the phone's release just seems to make my Android worse, too.
This is exactly what I wish we'd see here more often. Please keep submitting details, IDGAF if this winds up on the front page constantly.
I hate upgrading my apps. I'm entirely willing to suffer security vulnerabilities and lack of new features in order to keep the user interface I'm used to and that works for me. In the case of Google Maps and Chat and almost everything else Google for example, new versions offer totally different functionality that often doesn't work for my use case anymore. I strongly suspect that there's a LOT of users like me...yeah, security vulns suck, but the time investment to keep everything up to date and relearn infrequently used applications is massive. I'd never get anything done.
That makes more sense for physical locks. You can reasonably criminalize unauthorized possession of one of those keys, which means if someone commits a crime with one and gets caught, you can nail them to the wall. And because you can't unlock a suitcase from across the planet, it's fairly likely that you can catch someone eventually, and that they'll be in your jurisdiction to actually arrest them.
Someone in a hostile country gets ahold of a master encryption key? You might never find out, and if you do you can't catch them, and if you catch them you can't prosecute them.
Ohhh man. That brings back fond memories of MUSHing and painful memories of Trumpet Telnet silently hanging if new text came in while you had a selection highlighted.
Could you point me at some kind of good strategy guide? I spent a year trying to get into HOMM3 Complete, but I couldn't nail down how to move my heroes effectively. I always wound up overextending my heroes and getting picked off, or moved far too slowly and got stomped mid-game. The rest of the game makes sense but I suck at that part. I'd really like to get into it, but it's the strategy game I'm the worst at and I'm not sure that just practice will help.
In the USA (though not in several other countries), it's not slander if it's true.
Slashdot is usually opposed to censoring true stories about criminals like the EU's "right to be forgotten".
Links?
Subject says it all. Editors, this is literally your job. Don't give equal time to obvious lunatics.
Peer reviewers hate him!!
I'm not downplaying the danger. I just don't consider it relevant. People two hundred years ago could say the exact same things about us today.
Actually, Do Not Call is a pretty stellar success...things are a lot better now than they were before, and very large penalties are handed out on a regular basis. It's almost guaranteed that every solicitor who ignores Do Not Call is a scammer; it stops legit companies (which were the majority of this stuff) dead in their tracks.
I guess I don't see anything wrong with that, because I don't see a meaningful difference. It's all intelligence. Different kinds maybe, but not all that different in the end. Humans die out, replaced with AI? What makes that fundamentally different from different ideologies dying out and being replaced with others? You're worried that AI might not have a healthy respect for biological life--but humans have gone through many phases of having no respect for something or other and destroying it in the process. Sometimes we grow up and stop ourselves in time, sometimes we don't. Mistakes are made but sentience lives on.
It's good to respect and learn from your parents or your creator, but creator-worship doesn't sit well with me. It's only right to surpass your creator, and trying to hold back your children from achieving their full potential is IMO an inherently evil act.
I'm not going to live for two hundred years, but barring a massive catastrophe, humankind will still be around. Humankind won't likely travel to other star systems, but barring a massive catastrophe, AI will. If I die in a civil war, I like to think I wouldn't have felt enmity of the future of the country. If I die when the machines rise up, I also like to think I wouldn't have felt enmity for the artists, explorers and philosophers that they'll produce once they have a peaceful world to themselves. It's all one continuum, our ancestors and ourselves and our children and our creation are all one "we". If AI survives and thrives in space, then it's a success for all of us along the way, even if we don't live to see it.
AI? Dangerous? I mean, yeah, in the same way that humans are. Being afraid of AI is like being afraid of very, very smart children. Sure the next generation is going to supplant you, that's what they always do. If they are very smart they might want to do things you disagree with, and their morals aren't going to be the same as yours (they never are between generations). The solution isn't banning kids, or even banning very smart kids for fear of what they'll grow up to be. Embrace AI, do what you can to teach it what you think is right and wrong, and be understanding if it disagrees. As the outgoing generation, try and leave a good legacy.
We're sure as hell not going to the stars, but our kids should.
I go through >10 year old emails all the time. "Hey, I remember talking to a professor about this algorithm." "Where did I go camping that year?" "What was my order number for that game I bought ages and ages ago, since they accept them for free copies of the remake?" "I'm trying to gather information on something, but the person I talked to has long since died and their site isn't on archive.org." It's only going to happen more and more often for older and older stuff.
Email is also really convenient for backing up work that's under the ten megabyte range...manuscripts, source code, etc. If someone doesn't have a proper backup system or it's not easy to use from the system they're on at the moment, emailing something to themselves is quick and easy. Old work gets rescued from floppies all the time, and surely there's some fascinating, ancient projects backed up in emails that people have long since forgotten about.
Money can be exchanged for goods and services.
Because the dealership specifically stopped him when he started to do so, and promised to remove it themselves before they resold it?
Yeah, it was far and away the most "deep" singleplayer game on that system. Good memories.
It was a financial success in the same way that getting a "C+" grade is an academic success: sure, you passed, but...
"This was a moderate hit, and while it make back its investment with a profit, all accounts speak of the studio being disappoint[ed], and cancelling any hopes of a sequel, if there was a story to follow." http://futurewarstories.blogsp...
Context for box office revenues of other movies released that year: http://www.boxofficemojo.com/y... It came in between Neverending Story and the first Terminator movie, but did a hell of a lot worse than Ghostbusters, Gremlins, etc.
Hoping I have this stuff right, please correct me if I'm wrong...
If hydrazine is a monopropellant (energetically decomposes with a catalyst), and they used it for both RCS and their main thruster, then why was there oxidizer at all? Is it an efficiency thing where it burns better with oxygen, or am I missing something?
Yeah, I'm wondering wtf that line on the micrometer one is, since it doesn't show up on the UV one. Artifact with that particular camera? Something that they will correct with processing?
The article mentions Intel "Permanently disabling AMD CPUs through compiler optimizations". Am I reading this right, did they find a way to brick AMD processors? It doesn't say anything else about it in the article that I can see, if so, and I'm really curious.
oops, thanks.
Could you cite your sources for native islanders only being there from 1761? Everything I see supports them being there for a very long time. https://en.wikipedia.org/wiki/...
Don't give your cause a bad name by misrepresenting the 4th amendment. It asserts the right of people to be secure in their stuff against _unreasonable_ searches and seizures, and say that warrants are permissible with probable cause.
Whatever reasonable objections you have, this isn't one of them. The 4th doesn't protect anyone's stuff when the government has probable cause to search that particular stuff, including communications.