>I think the greater obstacle is the entire "reviving them after they're dead" bit.
I tried reviving someone before they were dead, and they got mightily annoyed with me! I recommend waiting until they are dead or unconscious before trying it out.
before America showed up it was a happy place. They had flowing meadows, and rainbow skies, and rivers made of chocolate where the children danced and laughed and played with gumdrop smiles
I did a project like this about 10 years ago for a museum in London. We used pretty much exactly the same technology as you except we used Windows and it was IE in kiosk mode and not Firefox, and it was Macromedia Generator, not Flash Media Server.
Don't worry too much about what technical things the designers are saying, they don't understand the technology like you do and they can only present ideas from the few technical things they understand. As long as the end user sees what the designers want them to see, then they'll be happy. Use the best technology you know how to use.
I would disagree with the poster above regarding using sound technologies. You have to remember that museums can be pretty noisy places, especially during high profile exhibitions and on weekends (if you've been there during working hours on a workday, don't think that's as busy as it gets!). The background noise can prevent a user from properly hearing the audio, and having audio too loud can disturb and irritate other visitors.
Sure, add audio if you think it'll enhance the product but don't make the mistake of having an interface that needs audio to function. Get some of your testers to use the kiosk for the first time without the sound on. if they can't use it then you need to fix that.
Also remember museums are visited by tourists from other countries, you'll probably have to have translations from some of the major languages if your kiosk relies on language to be used (if you use spoken languages, you'll have to have subtitles as well because of sound difficulties)
You might be able to reduce costs if the museum agrees to a sponsorship deal. Manufacturers may be willing to provide the touch screens and/or other hardware if they get a "powered by" logo on the kiosk.
I think it's a biased sample. It only counts those that have submitted a high score.
I'd have thought that if an honest person liked the game, they'll buy it before the stage where they start getting good at it and start submitting high scores.
I think the sample here is selecting only those that have gone past the point where an honest person would buy the game.
The things that Windows is better at (Gaming, Video Editing, etc.) just don't enter into the equation when you are considering machines of such limited capacity.
I finally got the opportunity to test out SSDs this year. There may be the odd teething problem to get over, but in my mind there is no market in the future for mechanical drives except maybe as cheap low-speed devices for storing non-critical information... in much the same way as tape drives were used a few years ago.
I would offer to do this myself, but clearly I do not possess the same insight as you.
Congratulations on spotting the fact that I was exaggerating!
Now come back in 10 years and tell me GameStop are still making money from used games.
I'll give you extra points if, in 10 years time, you can find a slashdotter who can remember the days when there used to be a company called GameStop!
Just because a company's short term business model is pulling in a profit doesn't mean your shares will be worth anything in a few years time! If you disagree with that, perhaps you'd like to buy my shares in the company that made Tamagotchi?
Yes, I'm quite tempted to join in with your such vocal enthusiasm!
Usually I'd be cynical. After all, I saw Ghostbusters II at the cinema and I still have the scars to prove it... yeah, it was THAT bad!
However Bill Murray who has gone on to reasonable success wants in. He's certainly earned enough money so he doesn't HAVE to do it. So maybe, just maybe it'll be decent.
So hell yeah, let's be vocally enthusiastic and optimistic...
Why bother reinventing the wheel? Google has already done the hard work for you.
Just record your GPS co-ordinates as you travel and then you can do a Google Maps mashup afterwards and people can track your movements through Streetview.
Unless I'm mistaken, the Creative Commons Noncommercial licence allows you to charge a fee for the printing and distribution costs as long as it's not for profit. What's to stop some ant-capitalistic individual from setting up a non-commercial organisation to distribute the texts cheaper than Bloomsbury, thus preventing them making a profit?
I must admit I don't have much expertise in this area. I've never used either Adblock or Noscript.
However...
From what I can see, this issue will only affect you if you have both Noscript (adware) and AdBlock (adblocker) installed on your machine. Everyone else will be unaffected.
Surely if you give an extension permission to run on your machine then you accept the terms & conditions that come with it. In this case, it means receiving ads. If you are a bit naive then you'll likely have some kind of adware scanner installed on your machine, which presumably alerts you to NoScript's adware status when you install it.
It's not like this is a website here, it's a specific extension that you have to specifically install on your machine! Should you really expect AdBlock to block more than just ads on websites, are you supposed to expect it to block ads from adware that you've installed voluntarily on your own machine?
From what I can see, it seems that AdBlock have been investing a lot of time and money in an arms race with Noscript. perhaps they should just accept that adware is out of their juristiction and concentrate on improving their software which is focussed on blocking ads on web sites?
and random restarts of Windows 7 was my idea!
Personally I like the random restarts. It reminds me of good ol' Windows Me.
hehe, he said "penetration"!
>I think the greater obstacle is the entire "reviving them after they're dead" bit.
I tried reviving someone before they were dead, and they got mightily annoyed with me! I recommend waiting until they are dead or unconscious before trying it out.
before America showed up it was a happy place. They had flowing meadows, and rainbow skies, and rivers made of chocolate where the children danced and laughed and played with gumdrop smiles
Like the Hanging Gardens of Babylon? :)
I believe the previous poster meant sound as in "well-established, robust" technologies, not sound as in "audio".
Maybe he meant both? The product the poster was advertising/recommending is definitely an audio product...
"The Kersonic KS-1 Listening NetStation provides a revolutionary way to access online audio resources."
I did a project like this about 10 years ago for a museum in London. We used pretty much exactly the same technology as you except we used Windows and it was IE in kiosk mode and not Firefox, and it was Macromedia Generator, not Flash Media Server.
Don't worry too much about what technical things the designers are saying, they don't understand the technology like you do and they can only present ideas from the few technical things they understand. As long as the end user sees what the designers want them to see, then they'll be happy. Use the best technology you know how to use.
I would disagree with the poster above regarding using sound technologies. You have to remember that museums can be pretty noisy places, especially during high profile exhibitions and on weekends (if you've been there during working hours on a workday, don't think that's as busy as it gets!). The background noise can prevent a user from properly hearing the audio, and having audio too loud can disturb and irritate other visitors.
Sure, add audio if you think it'll enhance the product but don't make the mistake of having an interface that needs audio to function. Get some of your testers to use the kiosk for the first time without the sound on. if they can't use it then you need to fix that.
Also remember museums are visited by tourists from other countries, you'll probably have to have translations from some of the major languages if your kiosk relies on language to be used (if you use spoken languages, you'll have to have subtitles as well because of sound difficulties)
You might be able to reduce costs if the museum agrees to a sponsorship deal. Manufacturers may be willing to provide the touch screens and/or other hardware if they get a "powered by" logo on the kiosk.
I think it's a biased sample. It only counts those that have submitted a high score.
I'd have thought that if an honest person liked the game, they'll buy it before the stage where they start getting good at it and start submitting high scores.
I think the sample here is selecting only those that have gone past the point where an honest person would buy the game.
Data collected shows that 50% of those tracked use Firefox, while 25% use Opera
Let me guess, they tracked 4 operators?
I'm pretty sure the machines that take over will be clever enough to jam ham frequency ranges though.
What makes you so sure? You're one of the machines aren't you?! You've blown your cover!
Burn the witch, burn the witch!
What are props?
They help airplanes fly.
The things that Windows is better at (Gaming, Video Editing, etc.) just don't enter into the equation when you are considering machines of such limited capacity.
http://www.youtube.com/watch?v=9QSW9qOM6FM
I finally got the opportunity to test out SSDs this year. There may be the odd teething problem to get over, but in my mind there is no market in the future for mechanical drives except maybe as cheap low-speed devices for storing non-critical information... in much the same way as tape drives were used a few years ago.
Seriously, think these things through.
He works in tech support! You can't expect him to be able to think!
He's a poacher turned gamekeeper?
I would offer to do this myself, but clearly I do not possess the same insight as you.
Congratulations on spotting the fact that I was exaggerating!
Now come back in 10 years and tell me GameStop are still making money from used games.
I'll give you extra points if, in 10 years time, you can find a slashdotter who can remember the days when there used to be a company called GameStop!
Just because a company's short term business model is pulling in a profit doesn't mean your shares will be worth anything in a few years time! If you disagree with that, perhaps you'd like to buy my shares in the company that made Tamagotchi?
Someone should tell them that, since Steam appeared there is no used games market.
Hell, come to think of it, now Steam's here, very soon there won't be such things as publishers!
Sucks to be them! Maybe someone should tell them?
It would take a miracle worker to run the State of California
Bruce Willis?
Hurray!
Yes, I'm quite tempted to join in with your such vocal enthusiasm!
Usually I'd be cynical. After all, I saw Ghostbusters II at the cinema and I still have the scars to prove it... yeah, it was THAT bad!
However Bill Murray who has gone on to reasonable success wants in. He's certainly earned enough money so he doesn't HAVE to do it. So maybe, just maybe it'll be decent.
So hell yeah, let's be vocally enthusiastic and optimistic...
Hurray!
Is existing GFDL content compatible with the CC licence?
Why can't individual contributors choose their licence like they can with Flickr?
Why bother reinventing the wheel? Google has already done the hard work for you.
Just record your GPS co-ordinates as you travel and then you can do a Google Maps mashup afterwards and people can track your movements through Streetview.
Unless I'm mistaken, the Creative Commons Noncommercial licence allows you to charge a fee for the printing and distribution costs as long as it's not for profit. What's to stop some ant-capitalistic individual from setting up a non-commercial organisation to distribute the texts cheaper than Bloomsbury, thus preventing them making a profit?
They may not have money, but the Duke Nukem IP must be worth alot.....
It's worth as much as my seaside villa in Afghanistan.
be really really wicked slow.
correlation != causation
At least you still have grapefruit spoons. They are no longer sold in the UK
http://www.johnlewis.com/230483123/Product.aspx?source=14798
I must admit I don't have much expertise in this area. I've never used either Adblock or Noscript.
However...
From what I can see, this issue will only affect you if you have both Noscript (adware) and AdBlock (adblocker) installed on your machine. Everyone else will be unaffected.
Surely if you give an extension permission to run on your machine then you accept the terms & conditions that come with it. In this case, it means receiving ads. If you are a bit naive then you'll likely have some kind of adware scanner installed on your machine, which presumably alerts you to NoScript's adware status when you install it.
It's not like this is a website here, it's a specific extension that you have to specifically install on your machine! Should you really expect AdBlock to block more than just ads on websites, are you supposed to expect it to block ads from adware that you've installed voluntarily on your own machine?
From what I can see, it seems that AdBlock have been investing a lot of time and money in an arms race with Noscript. perhaps they should just accept that adware is out of their juristiction and concentrate on improving their software which is focussed on blocking ads on web sites?