Apple's breakthrough is that they're supporting 64bit AND 32bit in the same operating system. You have a G3 or G4? It runs PPC 32bit. Have a G5? It runs PPC 64bit. Have a Core Duo? It runs Intel 32bit. Have a Xeon? It runs Intel 64bit.
Please, correct me if I'm wrong, but it was my understanding that MacOSX is 32bit too on a G5, the only thing is that the PPC architecture allows you to run 64bit applications in a 32bit OS, unlike the x86 architecture.
What are you talking about? IE comes with built in popup blocking support (I use firefox anyway).
and get a spyware removal tool if you were using XP
I actually don't even need one (Windows's software policies in restricted mode are enough to keep out most malware and viruses from even starting), but that's also free.
So why doesn't Linux have a decent consistent UI then?
Because Linux is a kernel, not a UI.
Huh?
Indeed.
Where is Aqua for Linux?
It's called GNUStep apparently.
Why are there 50 gazillion distributions of the same OS?
Differences between Debian, SuSE, Slackware, Mandriva, Kubuntu, Gentoo etc. are a bit too large to call them the same OS. They don't even use the same kernel (derived they are).
My wife loves her Mac, but it'd be great if I could get XP running on it so she's not always bugging me to print Word/Excel docs for her that OpenOffice can't handle.
Odd, I've never found a Microsoft document OpenOffice.org couldn't open.
Or just run NeoOffice on the Mac. This is really an OpenOffice.org port to the Mac so that it doesn't require an X windowing environment to run (though there is a Mac version of OO.o that runs under X).
NeoOffice looks nothing like OpenOffice.org. I can't work with it.
You got a link for that particular feature, er what? I've never seen a Windows user use such a thing (and I know many rather proficient ones), so even if it exists, it might be unreliable or poorly exposed.
I believe (s)he was talking about Windows' Shadow Copy system/technology/magic, which is used by Microsoft's backup utility (comes with Windows).
Just edit your hosts file, and redirect *.cm to 127.0.0.1 in it. That way, even if you ever make that kind of typo on accident, you don't reward them for it.
Since when could the hosts file support wildcards?
Add Transgaming's SHIT license and restrictions (We steal from Wine. We Do not GIVE to Wine. And don't even think about adding Cedega to your distribution.) and you have a complete turd of a product.
You know, you should really put bounties on codeweaver's homepage rather than paying Cedega's non-working crap. Any development done in crossover office, goes back into Wine.
Also, I find that games I play actually run in Wine, while they don't in Cedega, at all.
For a developer, XCode is amazing and free, compared to Visual Studio for somewhere in the $300-$800 range
Microsoft provides a free version known as Visual Studio express, plus there are a tonnes of others availible for free on sourceforge.
The only negative thing though about developing software on MacOSX, if it isn't cross-platform, you're really shutting out a large number of people who can use it (compared to just developing it for a single platform like Windows).
Also factor in the maintenance costs (money, time, frustration) of trying to keep a system secure or dealing with it when it's not; keep in mind the usual case of somebody who isn't enough of a power user to know all of the necessary tricks.
I spend more time trying to keep applications up-to date on MacOSX than I do under Windows (software delivered through having the computer connected to a domain) and my Linux systems. I have also wasted too much time on things like copy-replace, which aren't a issue in other OS I've used.
keep in mind the usual case of somebody who isn't enough of a power user to know all of the necessary tricks.
Yeah, this is why I manage this stuff for my family.
Personally, I've also found myself to be many times more efficient on OSX than Windows when doing just about anything. So for me, that's a major cost savings right there.
Unfortunately that is not the case for me. I don't really like Apple that much anymore after having constant hardware issues with them, Apple-care being less than adequate.
The two most important ones are the constant rebooting - on a machine I would otherwise pretty much never switch off, but only send to hibernate by closing the lid - and, probably worse, partitioning.
On a notebook, you get 100 GB or so. Games take a _lot_ of space. If you do anything else that takes space, music or digital photography or anything, then partitioning a 100 GB drive in such a way that you feel even remotely confident that it'll be enough for both systems for the forseable future is anything but easy.
Seems pretty easy to me, you can:
Make due with what you got
Switch to Windows completely.
Run Windows in Parallels, suffering from a bit of speed issues
Use Darwine
Wait for Codeweaver's crossover office macosx port to come out and use that
Start your own Mac game producing company
Become a major stockholder of a game company and force them to produce games for the Mac, making them go bankrupt
Continue complaining on Slashdot about it, where it probably won't help you much
And that's about all I can think of right now...
MacOSX gets more big-name game ports than Linux does often, yet MacOSX users moan about lack of games a-lot more (in my experience), perhaps there is a correlation here?
And quite frankly, Linux gaming is as dead as it gets, and I'm not sure if transmeta and WineX/Cedega don't have a part in that.
Not really, I can run most of the new titles on vanilla Wine (yes, the free thing -- Even more work on that than on Cedega). If that's 'dead as it gets', that's quite impressive.
As a gamer and an animator, I like Havok and I think it adds volumes to creating a realistic and vibrant 3D environment that moves as it should.
Second life uses the Havok engine, and is availble on Linux/Mac/Windows. I have to say, I've not been that impressed with the performence of this software (which I love using) on a lot of hardware.
Windows verison is, the MacOSX and Linux versions aren't. Also anything they bundle is optional. Not to mention you can turn off those 'ad filled crap' features in real player under Windows.
Is this a equation editor?
Liberation!
WGA is on 'automatic updates' too. Chances are, you've got it already installed.
I guess people will just have to stay in Windows.
Hello, I'm the Doctor, where did you say the Master is?
MacOSX version is not the Windows version.
Also, I find that games I play actually run in Wine, while they don't in Cedega, at all.
The only negative thing though about developing software on MacOSX, if it isn't cross-platform, you're really shutting out a large number of people who can use it (compared to just developing it for a single platform like Windows).I spend more time trying to keep applications up-to date on MacOSX than I do under Windows (software delivered through having the computer connected to a domain) and my Linux systems. I have also wasted too much time on things like copy-replace, which aren't a issue in other OS I've used.
Yeah, this is why I manage this stuff for my family.
Unfortunately that is not the case for me. I don't really like Apple that much anymore after having constant hardware issues with them, Apple-care being less than adequate.
And that's about all I can think of right now...
MacOSX gets more big-name game ports than Linux does often, yet MacOSX users moan about lack of games a-lot more (in my experience), perhaps there is a correlation here?
Not really, I can run most of the new titles on vanilla Wine (yes, the free thing -- Even more work on that than on Cedega). If that's 'dead as it gets', that's quite impressive.