Camel grunt, eh? That's funny because I've heard it in a few different movies as the sound that moose and reindeer make. Good thing zoos aren't digital yet...
After reading the linked news item, apparently the BOINC source code cannot be used in commercial applications and is therefore not Open Source as defined by the OSI.
HOWEVER, this non-commercial clause is to be in effect for 18 months or until the collapse of United Devices, at which point the code becomes real Open Source.
Just for your own information, the Springfield the Simpsons live in is located in Kentucky. They mentioned this in one of the later episodes (Behind the Laughter, I think).
Ah, Tomacco. One of the greatest episodes. All the way up there with Trouble with Trillions and the one where Homer gets the crayon removed from his brain.
You know, if there was a country out there that really wanted to destroy the US's economy, I think we've given them all the necessary legal means to do so.
All a competing country would have to do is start a front in the US and patent everything imaginable. As soon as some useful technology that is somewhat covered by patents starts to become popular, the company could simply sue the real US companies and refuse to license the patent to them
By doing this, they could prevent useful technological advances in the US using the US's own legal system. It's so ingenious.
I would suspect that SCO is currently under the control of another country based on similar reaosoning.
For the record, I wasn't giving an excuse to own a copy of the music. As another poster said, people who won't pay for a CD don't legally have a right to own (license?) a copy of the music for their own use.
I'm just saying that such a person would not purchase the CD if they couldn't get it for free. Meaning the RIAA would not get anymore money if this pirate was stopped.
But let's not forget that there are people out there who would never have bought the CDs. Sure, they downloaded the CDs for free, but this doesn't mean that they'd be willing to pay money for the CD even if shelling out money was the only way to obtain the music on the CD--especially when a person downloads a CD and discovers that the CD sucks because most of the songs are completely different from the few by that artist that are played on the radio.
Yes, your point is valid, but only to a certain extent. I would guess that only a small percentage of people who download CDs would actually buy them if their p2p/Usenet/IRC sources were taken away. No, I don't have comprehensive statistics on this percentage, but of the four people near me at the moment, 0% of them would purchase CDs if they couldn't get them for free.
Additionally, I would venture a guess that artists gain much more mindshare through free music distribution than through CD sales. This may directly turn into money if people who discover an artist's music decide to go see a live show. Free music seems to work with mixtapes rather well...
Most mainstream consumers either haven't used Java, or if they have, probably aren't aware of it.
Actually most people I've talked to know that they've used Java. They recognize it when they see "programs with ugly buttons and menus that take forever to start up." I can see how this would be a bad thing to associate with.
From what I've seen, the places where Java really shines (i.e. web services) are the places where the user has no idea what's under the hood (since it's running on a server across the country).
There are some games that I've found to be just so incredibly frustrating that I cannot play them without saving states, etc. and still have fun. A classic example of this is Super Ghouls 'n' Ghosts for SNES. The game is rediculously hard (even on the easiest difficulty).
Perhaps I'm not very good at the game, but that doesn't change the fact that when I play a game, I do it for fun. So whatever helps to make the game more bearable (and therefore more fun) I think is a good idea. I still have some satisfaction that I made it through the entire game (even if I needed a little help). Additionally, if I stand a chance in the game, I usually try to avoid saving states, even if I just made a stupid mistake.
I'd imagine people use cheats in single player games for similar reasons and cheating seems to be pretty prevalent.
So really I see no reason to play a game without extras like fast-forward and saving. I would imagine that most games (recent MMORPGs excluded) were "meant to be played" for fun and I'm just trying to obtain that.
Yeah... the funny thing is I read the majority of the article before it was slashdotted. I mean, it even says "china" in the article summary. Thanks for pointing that out and not making fun of me =)
I thought it was kind of strange that they said the current name, rougly translated to English, was "God's toy."
I'm not sure if names like that are common in Japan (undoubtedly people find them significantly less offensive over there). I can just imagine the uproar that a name like that would create in the US.
Actually, and I'm not suggesting you do anything illegal, but if you take a look around the Internet, you just might be able to find PC-based emulators and possibly even ROMs obtained from original cartridges for SNES and N64.
Keep in mind that China also gets new games, DVDs, and a variety of other products for significantly cheaper than here in the US as well. I believe they're trying to curb piracy by introducting realistic prices.
But then again Nintendo used to be big on the ultra-expensive cartridges. Eliminating all of the ROM chips or whatever they used should bring the manufacturing costs way down. Whether this will actually matter (or they'll just pad their pockets with the extra money) I'm not sure.
The last time I checked, Kazaa required a special server and was thus not at all decentralized. Unless by "decentralized" you meant that more than one computer runs the client or something.
I don't think that OpenGL will be "finished" as long as DirectX only works under Windows. There are other operating systems out there and while most support OpenGL in their windowing system, DirectX is only for Windows.
If you meant OpenGL is dead in the Windows games market, I'd argue that it mostly has been for a while. Yeah John Carmack uses OpenGL, but most games are implemented in DirectX. It's not like it really even matters, though, actually rendering code is usually a pretty small portion of a game and can be ported between APIs without too much trouble (just ask people from Loki Games or icculus.org).
Yes, I'm getting tired of spending money on college books that get more revisions and updates than an open source project. You know, the ones that release a new version after every trivial change?
I noticed you didin't mention McDonalds in your list of annoying advertisements. Surely that was a mistake. Same goes for Coke, too...
Just for clarification, by "Coke" I'm referring to the "Coca-Cola" soft drink. Although I am getting rather annoyed by the constant endorsements by celebrities of the llello as well.
Screw walking! I'll just play a game about walking.
And thus the chain is complete.
Of course. Afterall, GIMP Is Mot Photoshop.
Or, better yet, we can steal back all of the pirated US software from the Chinese! ... or at least get a piece of the action.
Camel grunt, eh? That's funny because I've heard it in a few different movies as the sound that moose and reindeer make. Good thing zoos aren't digital yet...
After reading the linked news item, apparently the BOINC source code cannot be used in commercial applications and is therefore not Open Source as defined by the OSI.
HOWEVER, this non-commercial clause is to be in effect for 18 months or until the collapse of United Devices, at which point the code becomes real Open Source.
Just for your own information, the Springfield the Simpsons live in is located in Kentucky. They mentioned this in one of the later episodes (Behind the Laughter, I think).
Ah, Tomacco. One of the greatest episodes. All the way up there with Trouble with Trillions and the one where Homer gets the crayon removed from his brain.
You know, if there was a country out there that really wanted to destroy the US's economy, I think we've given them all the necessary legal means to do so.
All a competing country would have to do is start a front in the US and patent everything imaginable. As soon as some useful technology that is somewhat covered by patents starts to become popular, the company could simply sue the real US companies and refuse to license the patent to them
By doing this, they could prevent useful technological advances in the US using the US's own legal system. It's so ingenious.
I would suspect that SCO is currently under the control of another country based on similar reaosoning.
For the record, I wasn't giving an excuse to own a copy of the music. As another poster said, people who won't pay for a CD don't legally have a right to own (license?) a copy of the music for their own use.
I'm just saying that such a person would not purchase the CD if they couldn't get it for free. Meaning the RIAA would not get anymore money if this pirate was stopped.
Uh huh. And you're sure about this? It couldn't be both?
I wouldn't say that artists are in general getting worse. More like artists on big name labels are clearly getting worse.
But there are other sources of music that are still interesting and creative.
But let's not forget that there are people out there who would never have bought the CDs. Sure, they downloaded the CDs for free, but this doesn't mean that they'd be willing to pay money for the CD even if shelling out money was the only way to obtain the music on the CD--especially when a person downloads a CD and discovers that the CD sucks because most of the songs are completely different from the few by that artist that are played on the radio.
Yes, your point is valid, but only to a certain extent. I would guess that only a small percentage of people who download CDs would actually buy them if their p2p/Usenet/IRC sources were taken away. No, I don't have comprehensive statistics on this percentage, but of the four people near me at the moment, 0% of them would purchase CDs if they couldn't get them for free.
Additionally, I would venture a guess that artists gain much more mindshare through free music distribution than through CD sales. This may directly turn into money if people who discover an artist's music decide to go see a live show. Free music seems to work with mixtapes rather well...
So like the magician who gave one of his assistants a sleight case of death?
heh... puns.
Actually most people I've talked to know that they've used Java. They recognize it when they see "programs with ugly buttons and menus that take forever to start up." I can see how this would be a bad thing to associate with.
From what I've seen, the places where Java really shines (i.e. web services) are the places where the user has no idea what's under the hood (since it's running on a server across the country).
This post brings up an interesting point.
There are some games that I've found to be just so incredibly frustrating that I cannot play them without saving states, etc. and still have fun. A classic example of this is Super Ghouls 'n' Ghosts for SNES. The game is rediculously hard (even on the easiest difficulty).
Perhaps I'm not very good at the game, but that doesn't change the fact that when I play a game, I do it for fun. So whatever helps to make the game more bearable (and therefore more fun) I think is a good idea. I still have some satisfaction that I made it through the entire game (even if I needed a little help). Additionally, if I stand a chance in the game, I usually try to avoid saving states, even if I just made a stupid mistake.
I'd imagine people use cheats in single player games for similar reasons and cheating seems to be pretty prevalent.
So really I see no reason to play a game without extras like fast-forward and saving. I would imagine that most games (recent MMORPGs excluded) were "meant to be played" for fun and I'm just trying to obtain that.
Yeah... the funny thing is I read the majority of the article before it was slashdotted. I mean, it even says "china" in the article summary. Thanks for pointing that out and not making fun of me =)
I thought it was kind of strange that they said the current name, rougly translated to English, was "God's toy."
I'm not sure if names like that are common in Japan (undoubtedly people find them significantly less offensive over there). I can just imagine the uproar that a name like that would create in the US.
Actually, and I'm not suggesting you do anything illegal, but if you take a look around the Internet, you just might be able to find PC-based emulators and possibly even ROMs obtained from original cartridges for SNES and N64.
At least, that's what I've heard.
Keep in mind that China also gets new games, DVDs, and a variety of other products for significantly cheaper than here in the US as well. I believe they're trying to curb piracy by introducting realistic prices.
But then again Nintendo used to be big on the ultra-expensive cartridges. Eliminating all of the ROM chips or whatever they used should bring the manufacturing costs way down. Whether this will actually matter (or they'll just pad their pockets with the extra money) I'm not sure.
So does it have a fast-forward button, then? What about saving states? If it can't do either of those, it's useless to me =)
Doesn't Doom 3 use OpenGL instead of DirectX (it might not, but it did the last time I checked).
I think a more accurate prediction would be Half-Life 2 and Duke Forever being delayed indefinitely =)
The last time I checked, Kazaa required a special server and was thus not at all decentralized. Unless by "decentralized" you meant that more than one computer runs the client or something.
I don't think that OpenGL will be "finished" as long as DirectX only works under Windows. There are other operating systems out there and while most support OpenGL in their windowing system, DirectX is only for Windows.
If you meant OpenGL is dead in the Windows games market, I'd argue that it mostly has been for a while. Yeah John Carmack uses OpenGL, but most games are implemented in DirectX. It's not like it really even matters, though, actually rendering code is usually a pretty small portion of a game and can be ported between APIs without too much trouble (just ask people from Loki Games or icculus.org).
So basically a TiVo (or similar, since TiVo apparently adds ads now) built into a TV, then?
Or maybe you should get a TV capture card and run furious_tv. That's what I did.
Yes, I'm getting tired of spending money on college books that get more revisions and updates than an open source project. You know, the ones that release a new version after every trivial change?
I noticed you didin't mention McDonalds in your list of annoying advertisements. Surely that was a mistake. Same goes for Coke, too...
Just for clarification, by "Coke" I'm referring to the "Coca-Cola" soft drink. Although I am getting rather annoyed by the constant endorsements by celebrities of the llello as well.