maybe stop driving your Slowbaru in the left lane when you are not passing anyone? After all, like the speed limit, that too is generally the law
In the USA, it's also the law that road users preparing to turn left should use the left lane, even if the vehicle is limited to 15 mph (24 km/h) because it's a bicycle. I imagine it's the same in other countries that drive on the right, such as mainland European countries.
Netflix doesn't compete at Cannes anymore because Cannes requires films to follow France's release window law, which requires a delay of 36 months between premiere in theaters and premiere on all-you-can-eat VOD.
I haven't seen sales figures as to whether developers can rely on the existence of a user base.
At least emulators are almost guaranteed to support physical controllers.
But are there enough potential customers who bought a physical controller for emulator use and are willing to pay for native games that use the same controller? I'm asking how many buyers a developer of a game for Android+controller can reach through Google Play Store.
By P3b+ I assume you mean Raspberry Pi 3B+. What case and what Raspberry Pi native games (not emulation) are any good? PlayStation Vita came with a case, and native games were available.
Phone technology has improved rapidly. back in 2008 there was a 10 year lag between your mobile device and your PC
Input technology, not so much. Back in 2008, most phones not from Apple had physical buttons that could be used as game controls. Now the only physical buttons are system controls: suspend, home, and volume. This leaves the touch screen and accelerometer: good for point-and-click games, highly suboptimal for anything else. Clip-on controllers with a physical directional input and buttons exist, but they're bulky, and I haven't seen sales figures as to whether developers can rely on the existence of a user base.
Instead of trying to unlock a locked-down, DRM-infested console, why not just build your own?
One reason is that a console you have to build is unlikely to have a lot of notable* commercial games made for it, except perhaps dumping 8- and 16-bit game cartridges with a Retrode or dumping DOS games with a floppy drive and emulating them. For physical bulk reasons, it's less convenient to have to carry two handhelds, one for AAA games and higher-budget indie games and a second for amateur games and lower-budget indie games. It's as if PC users had to buy one laptop for Steam games and build a second for Itch.io games.
There's dozens of Raspberry Pi-based portable console projects out there to copy
Are there kits for these, or do you have to Dremel/3D print/etc. the chassis and controller yourself? And is there a community of other users of these projects who might be willing to purchase a copy of a video game designed for these projects?
* I'm defining "notable" per Wikipedia: having "significant coverage in reliable sources that are independent of the subject". In the case of a video game, this probably means three reviews in well-known publications.
the advice online was "you should have backed up your songs." Not very helpful advice after the fact. I have TimeMachine set up, but I wasn't able to go far enough
Apple Time Machine is version control, which isn't quite complete as backup. A reliable backup strategy needs to incorporate offline storage.
Because of bandwidth limits and payola, the selection of music streamed on FM radio tends to be noticeably inferior, particularly of less mainstream genres or recording artists not on major labels. Your favorite genre might not fit into the "format" (genre set) that existing stations follow. And even if you do find a station you enjoy, it won't follow you when you travel even domestically. In addition, paid plans for Internet streaming music services also lack ads and have on-demand functionality, as opposed to ads and forced multi-artist shuffle like FM and free Pandora.
you don't really *buy* songs on iTunes, you rent them. (Same as with any service that doesn't provide you with physical media.)
To be fair, music purchased on iTunes Store since 2009 has been delivered as DRM-free M4A (MPEG-4 AAC audio) files that play on numerous devices. You can back up these files to CD-R, DVD+R, or whatever other physical media you prefer.
But I use Amazon instead of iTunes for one reason: Amazon makes a downloader available as a web application that works in Firefox for X11/Linux. It thus runs on an x86-64 desktop or laptop computer or on an Arm-powered Raspberry Pi computer. Amazon also publishes a native downloader for Android. iTunes Store, on the other hand, relies on a native downloader application available only for macOS, Windows, and iOS, and the Windows version was incompatible with Wine last I checked.
Oh wait, let me guess: Video games. The Square founder broke the rule of successful drug dealers not using their product and became addicted to Square's Final Fantasy games.
Article 27 of the GDPR includes a requirement to hire a representative within the customer's country or confederation thereof. Currently, article 27 representative service from VeraSafe starts at $2,700 per year even for the smallest businesses, including those with less than $1 million of annual revenue. If counterparts to GDPR adopted by other countries include a counterpart to article 27, then any small business that sells goods or services internationally may end up spending so much on representative services for each country with which the business trades that these businesses are likely to make a business decision to offer services only in one country or only in a small set of countries.
Other than limiting to which countries goods and services are offered, what solution would you recommend for recovering the cost of representative service pursuant to article 27 of the GDPR or counterparts thereto?
And since you didn't write your own compiler, it's pointless.
The diverse double-compiling construction described by David A. Wheeler reduces the probability of a meaningfully compromised compiler to a negligible level, so long as at least three independent compilers for the language exist and one of them is free software.
Then drop games that use dozens of players in favor of games that use a smaller group, such as games designed for 4, 8, or 16 players. Organize a match between your guild and another guild.
Because cheating is rampant in online games, and anti-cheats are needed to even have a modicum of fair play online. Unless you're one to believe the only way to play online is consoles only and basically the PC should be discarded as a gaming device.
Play on PC with people you know from outside the game who can be trusted not to cheat.
The benefit of ads is that they allow smaller transactions of access in exchange for attention than the credit card networks allow. A credit card processor will take 30 cents per transaction, as will an ACH processor. This rules out pay-per-page through commonly used electronic payment methods.
I'm still surprised that proprietary formats won the Internet.
Proprietary commenting platforms masquerading as "social media", such as Twitter and Facebook, won because other comment protocols (Trackback and Pingback) were too spam-prone.
How well does Pi-hole work when a tracker uses randomized hostnames within a particular domain? Or randomized hostnames within each publisher's domain? I know APK's solution breaks in such cases.
Then what should Pi emulator users use for "native" games?
Once you have read the "free/sample" articles, you are required to pay for the subscription.
I think AC's point is that WSJ has zero "'free/sample' articles".
its only a matter of time until the state sets the speed you drive to work.
That ship sailed in 1832.
maybe stop driving your Slowbaru in the left lane when you are not passing anyone? After all, like the speed limit, that too is generally the law
In the USA, it's also the law that road users preparing to turn left should use the left lane, even if the vehicle is limited to 15 mph (24 km/h) because it's a bicycle. I imagine it's the same in other countries that drive on the right, such as mainland European countries.
Many/most have moved onto a pius.
Let me guess: a Pius for Catholics and a Nissan 14 for Jehovah's Witnesses.
Why don't people use the proper units too?
Because roads in the country where Slashdot is headquartered don't use the proper units.
Netflix doesn't compete at Cannes anymore because Cannes requires films to follow France's release window law, which requires a delay of 36 months between premiere in theaters and premiere on all-you-can-eat VOD.
I haven't seen sales figures as to whether developers can rely on the existence of a user base.
At least emulators are almost guaranteed to support physical controllers.
But are there enough potential customers who bought a physical controller for emulator use and are willing to pay for native games that use the same controller? I'm asking how many buyers a developer of a game for Android+controller can reach through Google Play Store.
By P3b+ I assume you mean Raspberry Pi 3B+. What case and what Raspberry Pi native games (not emulation) are any good? PlayStation Vita came with a case, and native games were available.
Phone technology has improved rapidly. back in 2008 there was a 10 year lag between your mobile device and your PC
Input technology, not so much. Back in 2008, most phones not from Apple had physical buttons that could be used as game controls. Now the only physical buttons are system controls: suspend, home, and volume. This leaves the touch screen and accelerometer: good for point-and-click games, highly suboptimal for anything else. Clip-on controllers with a physical directional input and buttons exist, but they're bulky, and I haven't seen sales figures as to whether developers can rely on the existence of a user base.
Instead of trying to unlock a locked-down, DRM-infested console, why not just build your own?
One reason is that a console you have to build is unlikely to have a lot of notable* commercial games made for it, except perhaps dumping 8- and 16-bit game cartridges with a Retrode or dumping DOS games with a floppy drive and emulating them. For physical bulk reasons, it's less convenient to have to carry two handhelds, one for AAA games and higher-budget indie games and a second for amateur games and lower-budget indie games. It's as if PC users had to buy one laptop for Steam games and build a second for Itch.io games.
There's dozens of Raspberry Pi-based portable console projects out there to copy
Are there kits for these, or do you have to Dremel/3D print/etc. the chassis and controller yourself? And is there a community of other users of these projects who might be willing to purchase a copy of a video game designed for these projects?
* I'm defining "notable" per Wikipedia: having "significant coverage in reliable sources that are independent of the subject". In the case of a video game, this probably means three reviews in well-known publications.
the advice online was "you should have backed up your songs." Not very helpful advice after the fact. I have TimeMachine set up, but I wasn't able to go far enough
Apple Time Machine is version control, which isn't quite complete as backup. A reliable backup strategy needs to incorporate offline storage.
Because of bandwidth limits and payola, the selection of music streamed on FM radio tends to be noticeably inferior, particularly of less mainstream genres or recording artists not on major labels. Your favorite genre might not fit into the "format" (genre set) that existing stations follow. And even if you do find a station you enjoy, it won't follow you when you travel even domestically. In addition, paid plans for Internet streaming music services also lack ads and have on-demand functionality, as opposed to ads and forced multi-artist shuffle like FM and free Pandora.
you don't really *buy* songs on iTunes, you rent them.
(Same as with any service that doesn't provide you with physical media.)
To be fair, music purchased on iTunes Store since 2009 has been delivered as DRM-free M4A (MPEG-4 AAC audio) files that play on numerous devices. You can back up these files to CD-R, DVD+R, or whatever other physical media you prefer.
But I use Amazon instead of iTunes for one reason: Amazon makes a downloader available as a web application that works in Firefox for X11/Linux. It thus runs on an x86-64 desktop or laptop computer or on an Arm-powered Raspberry Pi computer. Amazon also publishes a native downloader for Android. iTunes Store, on the other hand, relies on a native downloader application available only for macOS, Windows, and iOS, and the Windows version was incompatible with Wine last I checked.
Oh wait, let me guess: Video games. The Square founder broke the rule of successful drug dealers not using their product and became addicted to Square's Final Fantasy games.
(Different Square.)
Article 27 of the GDPR includes a requirement to hire a representative within the customer's country or confederation thereof. Currently, article 27 representative service from VeraSafe starts at $2,700 per year even for the smallest businesses, including those with less than $1 million of annual revenue. If counterparts to GDPR adopted by other countries include a counterpart to article 27, then any small business that sells goods or services internationally may end up spending so much on representative services for each country with which the business trades that these businesses are likely to make a business decision to offer services only in one country or only in a small set of countries.
Other than limiting to which countries goods and services are offered, what solution would you recommend for recovering the cost of representative service pursuant to article 27 of the GDPR or counterparts thereto?
And since you didn't write your own compiler, it's pointless.
The diverse double-compiling construction described by David A. Wheeler reduces the probability of a meaningfully compromised compiler to a negligible level, so long as at least three independent compilers for the language exist and one of them is free software.
Then drop games that use dozens of players in favor of games that use a smaller group, such as games designed for 4, 8, or 16 players. Organize a match between your guild and another guild.
Because cheating is rampant in online games, and anti-cheats are needed to even have a modicum of fair play online. Unless you're one to believe the only way to play online is consoles only and basically the PC should be discarded as a gaming device.
Play on PC with people you know from outside the game who can be trusted not to cheat.
Chip-hop is hip-hop music synthesized with simple square waves in the style of 1980s home computers and game consoles.
The benefit of ads is that they allow smaller transactions of access in exchange for attention than the credit card networks allow. A credit card processor will take 30 cents per transaction, as will an ACH processor. This rules out pay-per-page through commonly used electronic payment methods.
I'm still surprised that proprietary formats won the Internet.
Proprietary commenting platforms masquerading as "social media", such as Twitter and Facebook, won because other comment protocols (Trackback and Pingback) were too spam-prone.
How well does Pi-hole work when a tracker uses randomized hostnames within a particular domain? Or randomized hostnames within each publisher's domain? I know APK's solution breaks in such cases.
The only reason to open tabs is to have them do something.
That or to keep an HTML document loaded on your laptop so that you can read it while you are away from Internet access.
1. How would you suggest that a small media company afford to hire "actual salespeople" the moment it becomes bigger than a hobby?
2. Whether ads pay 0 percent or 33 percent of the writing and hosting bill, that's still operating at a loss.