Here is the data showing the CO2 manipulation, from the posting by Dee Norris.
And of course Dee Norris knows this first-hand because his brother Chuck is the real cause for global warming/climate change. Sea levels are actually rising because of all the people Chuck has triple-kicked in.
So in the end, what's left is games. I'll give you that.
...and that's the exact reason I haven't migrated. I love pretty much every other aspect of Linux, and I tried really hard to stick with Ubuntu for a while. It lasted about 2 weeks, then I had to switch back to Windows.
Wine's compatibility is getting a lot better, and it's almost at the "I'll switch" stage, but as long as there are new games released that don't work, I'll be forced to boot back into Windows. I play games more than I do anything else with my PC, so I'd be in Windows more often than X. Once I can get WoW, Ventrilo, Teamspeak, TF2, Left 4 Dead, and Portal working 100% flawless, I'll make the move.
I used to be a Vista-hater, but I've been using Vista64 for about 3 months now and haven't had a single crash or freeze. Pretty much every app loads instantly and I had very few issues with games once I installed SP1.
Yeah that's the one I found. I was in a hurry to heal in Black Temple so I didn't really have much chance to try it out. Dual booted back to Windows and never got around to trying it again. I'm enjoying Vista 64 so far though so I don't have much of a reason to switch to Linux just yet. Eventually I probably will.
JackieBrown:
This is for 64 bit windows apps not to make 32-bit wine run better on 64-bit systems.
Right, but can you compile Wine on a 64-bit system straight out of the box or do you need to cross compile it? My problem was that since Wine was 32-bit, it was somewhat difficult (for me at least) to get it to cross compile from a 64-bit system. The pre-compiled Debian packages worked great, but I couldn't get Wine to compile properly myself (which I only needed to do for the patch I applied.)
kiddygrinder:
Now all your problems are fixed and you can use push to talk with vent! (probably)
Yeah I only recently found out about pulseaudio and the problems some programs have with it; notably XBMC which would frequently crash until I "sudo chmod a-x"'d pulseaudio.:)
The problem with push-to-talk though is that (or so I was told) with X an application needs to have the focus to receive keystrokes. You can't just throw in SetWindowsHookEx and LowLevelKeyboardProc calls to capture it like in Windows. This may not be entirely true, but it's what I read somewhere in the "WoW and Ventrilo in Ubuntu" thread. Some guy actually made a hackish script/daemon to handle it.
This is the only reason I gave up on Ubuntu 64. There was a strange bug in Wine to do with application focus that was causing WoW to lose sound occasionally. There was also a patch (which I had no problems applying), but of course I needed to cross-compile to get it to work. I'm really not versed in that enough and so I had no end of problems getting it compiling. My only choice was to wait until the next version of Wine was released and an awesome person would throw it in the Debian repository.
I may give it another shot now if I can ever get push-to-talk working with Ventrilo.:)
Yeah Python is relatively clear, but I think "then" is clearer than a colon for a new person, and forced indentation may cause problems for people just starting out. Nothing wrong with it, but I personally think an "if then end" is clearer than "if : ". Whichever works for you.:)
To be honest, it's the algorithms and paradigms that are the most important thing to teach. The language is merely the tool. I would recommend some form of procedural BASIC (eg. QBasic, GWBasic) since the syntax is very clear and concise. No fancy braces or semicolons for a new person to worry about.
Which of the following examples would be more understandable for someone who's barely even heard of programming?
Perhaps they mean to do it by subtraction. Simply identify all those that are unsuitable, subtract that from the total, and what you are left are bountiful earth like paradises with green amazon women.
From "The Restaurant at the End of the Universe":
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
I think that if we're to design any such kind of "travel", it's going to be something more along the lines of wormholes and what not. Jump from one point in space to another without traveling the space between.
Interesting article, but way too many spoilers. Fortunately I've done the quest chains mentioned in the article, but I still think that the author's level of description for some areas is a little deep for a "review". The comments about The Oculus in particular were a little too damaging to someone who would otherwise walk up to the final boss and say "WOAH! That's awesome!" without any idea of what to expect.
Apart from that, I agree with most of what you said. Unless it's a game I'm pretty sure is going to be good anyway, I'll download it first and play for a bit. If I like it, I buy it. If not, it gets deleted.
Here is the data showing the CO2 manipulation, from the posting by Dee Norris.
And of course Dee Norris knows this first-hand because his brother Chuck is the real cause for global warming/climate change. Sea levels are actually rising because of all the people Chuck has triple-kicked in.
So in the end, what's left is games. I'll give you that.
...and that's the exact reason I haven't migrated. I love pretty much every other aspect of Linux, and I tried really hard to stick with Ubuntu for a while. It lasted about 2 weeks, then I had to switch back to Windows.
Wine's compatibility is getting a lot better, and it's almost at the "I'll switch" stage, but as long as there are new games released that don't work, I'll be forced to boot back into Windows. I play games more than I do anything else with my PC, so I'd be in Windows more often than X. Once I can get WoW, Ventrilo, Teamspeak, TF2, Left 4 Dead, and Portal working 100% flawless, I'll make the move.
I used to be a Vista-hater, but I've been using Vista64 for about 3 months now and haven't had a single crash or freeze. Pretty much every app loads instantly and I had very few issues with games once I installed SP1.
You have the hunger too, I can see it...
*slices skull open with finger*
...you're free to go to Australia...
ie. the new China (in terms of Great Firewalls).
Sounds very much like the protection racket.
Best.
Joke.
Ever.
Slashdot is rapidly deteriorating into a faux news site that's more (lame) entertainment then actual news.
"oniondot", perhaps?
Yeah that's the one I found. I was in a hurry to heal in Black Temple so I didn't really have much chance to try it out. Dual booted back to Windows and never got around to trying it again. I'm enjoying Vista 64 so far though so I don't have much of a reason to switch to Linux just yet. Eventually I probably will.
JackieBrown:
This is for 64 bit windows apps not to make 32-bit wine run better on 64-bit systems.
Right, but can you compile Wine on a 64-bit system straight out of the box or do you need to cross compile it? My problem was that since Wine was 32-bit, it was somewhat difficult (for me at least) to get it to cross compile from a 64-bit system. The pre-compiled Debian packages worked great, but I couldn't get Wine to compile properly myself (which I only needed to do for the patch I applied.)
kiddygrinder:
Now all your problems are fixed and you can use push to talk with vent! (probably)
Yeah I only recently found out about pulseaudio and the problems some programs have with it; notably XBMC which would frequently crash until I "sudo chmod a-x"'d pulseaudio. :)
The problem with push-to-talk though is that (or so I was told) with X an application needs to have the focus to receive keystrokes. You can't just throw in SetWindowsHookEx and LowLevelKeyboardProc calls to capture it like in Windows. This may not be entirely true, but it's what I read somewhere in the "WoW and Ventrilo in Ubuntu" thread. Some guy actually made a hackish script/daemon to handle it.
This is the only reason I gave up on Ubuntu 64. There was a strange bug in Wine to do with application focus that was causing WoW to lose sound occasionally. There was also a patch (which I had no problems applying), but of course I needed to cross-compile to get it to work. I'm really not versed in that enough and so I had no end of problems getting it compiling. My only choice was to wait until the next version of Wine was released and an awesome person would throw it in the Debian repository.
I may give it another shot now if I can ever get push-to-talk working with Ventrilo. :)
It's spelled "mumorpuger". :)
Hehe, for bonus points (no cheating!):
...and I'm out of ideas 5 minutes before hometime.
if foo=="bar" then DEFAULT_CHAT_FRAME:AddMessage("Hello World!") end
If foo = "bar" Then Response.Write("Hello World")
(cond ((string-equal foo "bar") "Hello World!"))
If foo = "bar" DrawText("Hello World!", 100, 100)
Couldn't be screwed with the conditional for the next one...
>"!dlroW olleH",,,,,,,,,,,94+,@
Yeah Python is relatively clear, but I think "then" is clearer than a colon for a new person, and forced indentation may cause problems for people just starting out. Nothing wrong with it, but I personally think an "if then end" is clearer than "if : ". Whichever works for you. :)
To be honest, it's the algorithms and paradigms that are the most important thing to teach. The language is merely the tool. I would recommend some form of procedural BASIC (eg. QBasic, GWBasic) since the syntax is very clear and concise. No fancy braces or semicolons for a new person to worry about.
Which of the following examples would be more understandable for someone who's barely even heard of programming?
if foo = "bar" then print "Hello world!"
if(foo.equals("bar")) System.out.println("Hello world!");
if(foo=="bar") Console.WriteLine("Hello world!");
if(strcmp(foo,"bar")==0) printf("Hello world!\n");
if($foo eq "bar") { print("Hello world!\n"); }
REAL wizards travel by portkey. :)
Yeah well Spore wasn't exactly a game, was it. :)
It was a waste of time more like it.
Perhaps they mean to do it by subtraction. Simply identify all those that are unsuitable, subtract that from the total, and what you are left are bountiful earth like paradises with green amazon women.
From "The Restaurant at the End of the Universe":
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
I think that if we're to design any such kind of "travel", it's going to be something more along the lines of wormholes and what not. Jump from one point in space to another without traveling the space between.
You forgot: ....I won't say it.
6. Chair sniffing
7. Drunken night at a strip club
8. ???
9.
...but if you meet an especially scrupulous cop (in the sense of scrupulous attention to detail and procedure) then the glasses may come off.
And depending on the cop, possibly the gloves.
For the uninitiated:
http://en.wikipedia.org/wiki/Streisand_effect
"Mmmrrrggglll!"
:)
Is five syllables, I think.
I don't speak Nerglish.
My winning haiku in the WarCry haiku competition.
Interesting article, but way too many spoilers. Fortunately I've done the quest chains mentioned in the article, but I still think that the author's level of description for some areas is a little deep for a "review". The comments about The Oculus in particular were a little too damaging to someone who would otherwise walk up to the final boss and say "WOAH! That's awesome!" without any idea of what to expect.
they would not HAVE bought the game otherwise.
Fixed that for you.
Apart from that, I agree with most of what you said. Unless it's a game I'm pretty sure is going to be good anyway, I'll download it first and play for a bit. If I like it, I buy it. If not, it gets deleted.
And Godwin's Law says that functional programming was developed by Hitler for the Nazis.