Actually XP didn't introduce gaming APIs - Windows 2000 can run all the games XP can, except for those which specifically check for Windows version.
XP's innovations over Windows 2K were proper Hyperthreading support and Cleartype.
As a typical introvert, I had a lot of problems finding the right sort of exercise. I started and quit jogging more times than some people have quit smoking. I went to the gyms - the first time I managed a year, the second time - two weeks. It was simply too boring to sustain my interest.
Finally, 7 years ago, I've found Aikido (http://www.aikidofaq.com/) . Aikido works for me on several levels:
* I can attend up to 6 times a week (up to 2 hours per day) for a low-impact cardiovascular/aerobic workout * It "takes the crust out of joints", or, more literally, prevents RSI. * It prevents back problems related to bad posture in software engineers. * This is important - it has DEPTH, which appeals to my introverted personality. It is a mindful study of wide range of interesting technique - technique perception of which changes as one's skill level improves. It is NOT BORING. This is KEY to an introvert sticking with an activity for a long time.
While it is common in Russian language to have last names which take after various ailments, livestock, body parts and insults to one's intellectual capacity, Alexander Ponosov's last name in Russian pretty much means "explosive diahhrea".
I'd say it wins.
Most current users of eMule, who have already autoacquired their "bootstraps", are hooked up with the KAD serverless protocol. If ALL eMule servers were brought down today, all current eMule users would continue to function practically without a hitch, and availability of files would remain pretty much the same.
eMule network cannot be spared, because it cannot be destroyed. I laughed when the Slashdot article came out about Razorback server being brought down being lauded as some sort of "major achievement against piracy".
It is too little too late again for RIAA/MPAA, as the technological progress is years ahead of them. You can't stop the signal;)
powered by an incredible simulation [artificial intelligence] based on the same technology used by the makers of The Sims 2
Looking forward to pushing the entire settlement into the pool and removing the ladder.
Yes, that explains why when I left former USSR in 1994, the stores had no sliding doors, no magnetic credit cards, and most of the time wooden boxes with metal wires put through many moveable wooden balls, looking like this:
--o--o---
---o--o--
-o----o--
---o----o...to calculate the amount of change needed to be given back to the customer. Some stores had cash register machines but they weren't mandatory and often didn't require electricity to work.
Also, ZX Spectrum was still a hot item back in 1994. So were the lowbudget, underpowered 8086 clones named "POISK", because they were actually semi-affordable ! Big businesses had the 286 and 386 powerhouses of course, as well as the ES184x 8088 clones.
Back when every American house had a touchtone phone, we still had predominantly rotary phones using the "pulse" dialing method. Our televisions were technologically inferior and somewhat larger than American televisions. We had 3 channels instead of 40. No concept of "closed captioning".
All in all, former Soviet Union was about 10 years behind Americans on the level of consumer-grade electronics. Or at least, the part where I lived was. Moscow was a lot more evolved, but then again, its the freaking capital !
There are two core modules to any antivirus - the standalone scanner, and the realtime protector, which hooks into the OS I/O processes. It is ALL that is needed, 99.99% of the time.
In the past 10 years, most antiviruses, with a few exceptions, have been greatly bloated and overhyped. We've been lead to believe that the new and exciting features they offer are actually an improvement. A lot of the time, they're simply redundant.
For instance, the much-touted Email/IM protection modules are not much more than memory hogs. Their sole existence is for the purpose of identifying the source of infection more accurately - but the infected file would've been stopped before execution either way. Any UU/MIME encoded attachment you receive in your Email has to be written to disk first before being executed. Same goes for receiving files via IM.
The realtime i/o interceptor is the one which is going to catch them anyway !
My philosophy is, antiviruses must be kept as simple as possible. So far I've been using one antivirus for 3 years now which manages to stay tight and focused on what it does (coughfprotcough).
Even though this antivirus actually had an incident similar to McAfee (mistaken identification of.RAR files as viruses), it's minimalistic realtime protector module is incapable of doing anything but its most basic, required function - DENYING ACCESS.
That's why, although these false alarms may happen from time to time, the chance of damage being caused is much lower with an antivirus which is not too artsy-fartsy for its own good.
A citywide mini- Internet could be developed that exists without the need for Internet providers.
Almost every one of our neighbors has wireless Internet access. Much like the serverless, bootstrap-initialized MUTE and Kademlia protocols, we could create an enormous P2P network based on that.
Of course, there should be established and enforced certain bandwidth limits (also like MUTE and Kademlia). It will not be anywhere near as fast as the Internet we have now, the pings will leave much to be desired, but we would be able to communicate with each other, send encrypted messages, visit each other's websites.
The complex P2P/caching system would dynamically split the bandwidth amongst people when someone's website becomes all too popular. There's no single host, there's just a single seed.
This is the kind of Internet where censorship just wouldn't be ever be able to be enforced. Everyone's a proxy for everyone else, plus encryption, automatic banlists for leeching/protocol violating clients, blah blah blah. With the right protocol, the negative/corruptive/hash faking element would be filtered out by the numbers of those who are not.
... and here I was, sitting annoyed at how MP3s would stutter on my Pentium 4 2.8 with Hyperthreading, but thank God for Intel and their new and improved MP3 playing generation of processors, due in 2006 !
Re:Your business plan
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A fascinating fact about our bathtubs - they hold enough water to fill a bathtub TWICE their height, half their length !
"Ten days ago, ATI had the worst video quality on the PC. With this new driver, ATI has jumped to the top of the class and then built a nice lead."
With "research" like this, this article sure is trustworthy! ATI chipsets have had consistently superior video playback to ANYTHING ELSE on the market, not just 10 days ago, but 10 years ago, all the way up until and including now. In fact superior video playback has always been their trademark feature.
I have that very same network card and WRT54G v2.2 . I had terrible problems with all firmwares I tried until I found out a tiny note on Intel's troubleshooting page which explains that they enable, by default, a feature that is NOT COMPATIBLE WITH ANY GODDAMN ROUTER ON EARTH.
If your router (which is ANY GODDAMN ROUTER ON EARTH) has problems, then go ahead and unclick "Default" next to the Power option in your Intel A/B/G network card, and move the slider all the way to the right. I found this stupid shit only AFTER buying two more different routers (Motorola WR-850 and Trendnet 432WRP) which wigged out on me just as WRT54G did.
Someone should sue Intel for this bullshit. Really. I wish Intel was a person so I could punch her in the face.
Ever since I signed up for True.com about 6 months ago (and quickly abandoned it), they've been bombarding me with fake Emails such as "User wants to talk to you !" and "Hundreds of people are compatible with you !".
Sure I got Thunderbird and it's intelligent Junk filter, but the very fact of them being so annoying (and lying) ensures I will never use their slimy site again.
Screw dance, I'm looking forward to this -
http://www.aikido3d.com/
Motion captured Aikido with markers that show the connection between the human centers of gravity.
Games do not have to be violent to be fun.
Shrek 2 for Gameboy Advance is one of them.
A very clever, fun, bright game animated at 30fps, Lost Vikings style.
Yeah sure, Shrek and Donkey have to kick the attackers sometimes, but there's no blood, they just disappear, not unlike how King's soldiers disappeared when Shrek turned to their commander and said "Oh yeah ? You and what army ?".
In 1994, I was physically and socially inept.
I spent days and nights tweaking my computer, playing games, coding, troubleshooting, etc.
I didn't shower all that often, and my back muscles were atrophied to the point where I couldn't walk straight.
At 6"1, 150lbs, I would exhaust myself at doing 6 (six) push-ups.
The upside ? Over the years, I've gotten really good at online FPS games.
Ever since Doom deathmatch, and throughout Quake, Threewave CTF, and others, I've been noticing something. Something I couldn't grasp.
I had no term for it, and all I ever tried to do was to recapture it.
It was this feeling of knowing everything other players do at any point in time. I felt like I could read their minds. I didn't think and then move, I simply WAS in the moment, doing the most efficient maneuver at the time.
Without being nervous, without my hands shaking.
Most of the time, however, that feeling was just not there.
It's like I kept beating my head against an invisible wall, and the harder I hit it, the harder the wall became.
Suddenly, the below-average players were effortlessly whooping my ass, as I kept getting stuck in the easily predictable movement patterns of old.
In 1997, for unrelated reasons, I started working on getting myself into a semi-acceptable semblance of shape.
In 2000, I started studying martial arts.
That's when it really hit me.
I would come back from the class, launch Unreal Tournament or Tribes, and suddenly, I was going with the flow again. I was "in the zone", calm, empathic and extremely efficient.
I was being invited to clans left and right.
Sometimes, this feeling of effortless grace transferred (gasp) to real life as well, and I found that I can, at some rare occasions, suddenly be as funny, charming and adaptable as some of my far more extroverted friends.
I've come to learn that there are physical ways of harnessing and developing this feeling of going with the flow. Martial arts have helped my FPS skills a lot more than FPS skills helped my martial arts.
Mind you, this is not limited to martial arts. Every football player has these moments.
Every boxer or tennis player does.
Everyone in every physical, real interaction which involves other live humans, eventually comes to feel these divine moments of just BEING there.
The feeling of spontaneous, creative movement, which is NOT something that you've done before, but is only unique, and perfectly suited, to the circumstances of the given moment.
When I was a small boy I deluded myself with statements like "computer games like Pacman improve your coordination !".
Why, sure they do.
But they have a limit.
Beyond that limit, life is no more.
On the other hand, physical activity which involves creative interaction with other people is inclusive of the qualities that computer games cultivate.
Unlike them, it is not a dead end.
Instead of leveling your virtual representation in a MMOG, or developing your flow in FPS, consider investing your time into leveling up in a physical skill that is applicable to more than just computers.
It is good. It is good for life.
... John Carmack has updated his.plan with details about his next engine, codenamed "Mammoth".
The engine features real-time raytracing and is written entirely in Macromedia Flash, which provides a level of performance superior to that of OpenGL.
This article's message would've had far more value if it was supported by a similar experiment on a much larger scale.
So far, it's just an overblown "The sky is falling !" speculation with a couple of quips about 1 (ONE) ISP which happened to have idiots working for it.
Few ISP's don't, you know.
Actually XP didn't introduce gaming APIs - Windows 2000 can run all the games XP can, except for those which specifically check for Windows version. XP's innovations over Windows 2K were proper Hyperthreading support and Cleartype.
As a typical introvert, I had a lot of problems finding the right sort of exercise. I started and quit jogging more times than some people have quit smoking. I went to the gyms - the first time I managed a year, the second time - two weeks. It was simply too boring to sustain my interest.
Finally, 7 years ago, I've found Aikido (http://www.aikidofaq.com/) . Aikido works for me on several levels:
* I can attend up to 6 times a week (up to 2 hours per day) for a low-impact cardiovascular/aerobic workout
* It "takes the crust out of joints", or, more literally, prevents RSI.
* It prevents back problems related to bad posture in software engineers.
* This is important - it has DEPTH, which appeals to my introverted personality. It is a mindful study of wide range of interesting technique - technique perception of which changes as one's skill level improves. It is NOT BORING. This is KEY to an introvert sticking with an activity for a long time.
While it is common in Russian language to have last names which take after various ailments, livestock, body parts and insults to one's intellectual capacity, Alexander Ponosov's last name in Russian pretty much means "explosive diahhrea". I'd say it wins.
Brawndo got what the plants crave ! It's got electrolytes !
Most current users of eMule, who have already autoacquired their "bootstraps", are hooked up with the KAD serverless protocol. If ALL eMule servers were brought down today, all current eMule users would continue to function practically without a hitch, and availability of files would remain pretty much the same. eMule network cannot be spared, because it cannot be destroyed. I laughed when the Slashdot article came out about Razorback server being brought down being lauded as some sort of "major achievement against piracy". It is too little too late again for RIAA/MPAA, as the technological progress is years ahead of them. You can't stop the signal ;)
powered by an incredible simulation [artificial intelligence] based on the same technology used by the makers of The Sims 2 Looking forward to pushing the entire settlement into the pool and removing the ladder.
Yes, that explains why when I left former USSR in 1994, the stores had no sliding doors, no magnetic credit cards, and most of the time wooden boxes with metal wires put through many moveable wooden balls, looking like this: --o--o--- ---o--o-- -o----o-- ---o----o ...to calculate the amount of change needed to be given back to the customer. Some stores had cash register machines but they weren't mandatory and often didn't require electricity to work.
Also, ZX Spectrum was still a hot item back in 1994. So were the lowbudget, underpowered 8086 clones named "POISK", because they were actually semi-affordable ! Big businesses had the 286 and 386 powerhouses of course, as well as the ES184x 8088 clones.
Back when every American house had a touchtone phone, we still had predominantly rotary phones using the "pulse" dialing method. Our televisions were technologically inferior and somewhat larger than American televisions. We had 3 channels instead of 40. No concept of "closed captioning".
All in all, former Soviet Union was about 10 years behind Americans on the level of consumer-grade electronics. Or at least, the part where I lived was. Moscow was a lot more evolved, but then again, its the freaking capital !
There are two core modules to any antivirus - the standalone scanner, and the realtime protector, which hooks into the OS I/O processes. It is ALL that is needed, 99.99% of the time.
.RAR files as viruses), it's minimalistic realtime protector module is incapable of doing anything but its most basic, required function - DENYING ACCESS.
That's why, although these false alarms may happen from time to time, the chance of damage being caused is much lower with an antivirus which is not too artsy-fartsy for its own good.
In the past 10 years, most antiviruses, with a few exceptions, have been greatly bloated and overhyped. We've been lead to believe that the new and exciting features they offer are actually an improvement. A lot of the time, they're simply redundant.
For instance, the much-touted Email/IM protection modules are not much more than memory hogs. Their sole existence is for the purpose of identifying the source of infection more accurately - but the infected file would've been stopped before execution either way. Any UU/MIME encoded attachment you receive in your Email has to be written to disk first before being executed. Same goes for receiving files via IM.
The realtime i/o interceptor is the one which is going to catch them anyway !
My philosophy is, antiviruses must be kept as simple as possible. So far I've been using one antivirus for 3 years now which manages to stay tight and focused on what it does (coughfprotcough).
Even though this antivirus actually had an incident similar to McAfee (mistaken identification of
A citywide mini- Internet could be developed that exists without the need for Internet providers. Almost every one of our neighbors has wireless Internet access. Much like the serverless, bootstrap-initialized MUTE and Kademlia protocols, we could create an enormous P2P network based on that. Of course, there should be established and enforced certain bandwidth limits (also like MUTE and Kademlia). It will not be anywhere near as fast as the Internet we have now, the pings will leave much to be desired, but we would be able to communicate with each other, send encrypted messages, visit each other's websites. The complex P2P/caching system would dynamically split the bandwidth amongst people when someone's website becomes all too popular. There's no single host, there's just a single seed. This is the kind of Internet where censorship just wouldn't be ever be able to be enforced. Everyone's a proxy for everyone else, plus encryption, automatic banlists for leeching/protocol violating clients, blah blah blah. With the right protocol, the negative/corruptive/hash faking element would be filtered out by the numbers of those who are not.
... and here I was, sitting annoyed at how MP3s would stutter on my Pentium 4 2.8 with Hyperthreading, but thank God for Intel and their new and improved MP3 playing generation of processors, due in 2006 !
A fascinating fact about our bathtubs - they hold enough water to fill a bathtub TWICE their height, half their length !
50% discounts on all furniture ! Only at Furniture'R Us ! ORDER NOW !
Yes, but it was OEM crap with best quality video overlay scaling on the market. Don't skim and troll please, its annoying.
"Ten days ago, ATI had the worst video quality on the PC. With this new driver, ATI has jumped to the top of the class and then built a nice lead." With "research" like this, this article sure is trustworthy! ATI chipsets have had consistently superior video playback to ANYTHING ELSE on the market, not just 10 days ago, but 10 years ago, all the way up until and including now. In fact superior video playback has always been their trademark feature.
http://support.intel.com/support/wireless/wlan/sb/ cs-006205.htm
This is for my card - 2915 A/B/G. Also, of course, always use the latest drivers.
I have that very same network card and WRT54G v2.2 . I had terrible problems with all firmwares I tried until I found out a tiny note on Intel's troubleshooting page which explains that they enable, by default, a feature that is NOT COMPATIBLE WITH ANY GODDAMN ROUTER ON EARTH.
If your router (which is ANY GODDAMN ROUTER ON EARTH) has problems, then go ahead and unclick "Default" next to the Power option in your Intel A/B/G network card, and move the slider all the way to the right. I found this stupid shit only AFTER buying two more different routers (Motorola WR-850 and Trendnet 432WRP) which wigged out on me just as WRT54G did.
Someone should sue Intel for this bullshit. Really. I wish Intel was a person so I could punch her in the face.
"There's no indication in the series that she had been turned into the ultimate killing machine".
Huh ? What about that time when she killed several guards inside Niska's station with her eyes closed ?
Ever since I signed up for True.com about 6 months ago (and quickly abandoned it), they've been bombarding me with fake Emails such as "User wants to talk to you !" and "Hundreds of people are compatible with you !". Sure I got Thunderbird and it's intelligent Junk filter, but the very fact of them being so annoying (and lying) ensures I will never use their slimy site again.
Screw dance, I'm looking forward to this - http://www.aikido3d.com/ Motion captured Aikido with markers that show the connection between the human centers of gravity.
Games do not have to be violent to be fun. Shrek 2 for Gameboy Advance is one of them. A very clever, fun, bright game animated at 30fps, Lost Vikings style. Yeah sure, Shrek and Donkey have to kick the attackers sometimes, but there's no blood, they just disappear, not unlike how King's soldiers disappeared when Shrek turned to their commander and said "Oh yeah ? You and what army ?".
In 1994, I was physically and socially inept. I spent days and nights tweaking my computer, playing games, coding, troubleshooting, etc. I didn't shower all that often, and my back muscles were atrophied to the point where I couldn't walk straight. At 6"1, 150lbs, I would exhaust myself at doing 6 (six) push-ups. The upside ? Over the years, I've gotten really good at online FPS games. Ever since Doom deathmatch, and throughout Quake, Threewave CTF, and others, I've been noticing something. Something I couldn't grasp. I had no term for it, and all I ever tried to do was to recapture it. It was this feeling of knowing everything other players do at any point in time. I felt like I could read their minds. I didn't think and then move, I simply WAS in the moment, doing the most efficient maneuver at the time. Without being nervous, without my hands shaking. Most of the time, however, that feeling was just not there. It's like I kept beating my head against an invisible wall, and the harder I hit it, the harder the wall became. Suddenly, the below-average players were effortlessly whooping my ass, as I kept getting stuck in the easily predictable movement patterns of old. In 1997, for unrelated reasons, I started working on getting myself into a semi-acceptable semblance of shape. In 2000, I started studying martial arts. That's when it really hit me. I would come back from the class, launch Unreal Tournament or Tribes, and suddenly, I was going with the flow again. I was "in the zone", calm, empathic and extremely efficient. I was being invited to clans left and right. Sometimes, this feeling of effortless grace transferred (gasp) to real life as well, and I found that I can, at some rare occasions, suddenly be as funny, charming and adaptable as some of my far more extroverted friends. I've come to learn that there are physical ways of harnessing and developing this feeling of going with the flow. Martial arts have helped my FPS skills a lot more than FPS skills helped my martial arts. Mind you, this is not limited to martial arts. Every football player has these moments. Every boxer or tennis player does. Everyone in every physical, real interaction which involves other live humans, eventually comes to feel these divine moments of just BEING there. The feeling of spontaneous, creative movement, which is NOT something that you've done before, but is only unique, and perfectly suited, to the circumstances of the given moment. When I was a small boy I deluded myself with statements like "computer games like Pacman improve your coordination !". Why, sure they do. But they have a limit. Beyond that limit, life is no more. On the other hand, physical activity which involves creative interaction with other people is inclusive of the qualities that computer games cultivate. Unlike them, it is not a dead end. Instead of leveling your virtual representation in a MMOG, or developing your flow in FPS, consider investing your time into leveling up in a physical skill that is applicable to more than just computers. It is good. It is good for life.
... it's an LCD screen with zero-degree viewing angle. All those years of progress... erased.
... John Carmack has updated his .plan with details about his next engine, codenamed "Mammoth".
The engine features real-time raytracing and is written entirely in Macromedia Flash, which provides a level of performance superior to that of OpenGL.
This article's message would've had far more value if it was supported by a similar experiment on a much larger scale. So far, it's just an overblown "The sky is falling !" speculation with a couple of quips about 1 (ONE) ISP which happened to have idiots working for it. Few ISP's don't, you know.
First they came for the Jews... Then they came for King Jewey... Wait, where am i going with this ?