A well known human phenomenon, where everyone wants to jump on and destroy anyone who has been more successful, or is more popular, or more well known (the Tall Poppy), than the rest of the crowd.
What's more interesting is that we enjoy building up people to idolize, before sadistically tearing them down.
As for movies just like GTA San Andreas: I think that, if they exist, they would probably be called "urban action thrillers." Parental groups deal with them by delegating them to theaters in (bad) neighborhoods where the parental groups have relatively little presence.
Just as Vice City was inspired by the crime dramas of the 80s, GTA:SA was inspired by the urban movies of the 90's. Those movies were widely screened, and generally well received.
A better question is, under what possible set of circumstances would ANYONE market a product that would want to behave indepently from it's owners wishes?
Illinois State tax payers basically paid $520K for the Governor's election campaign.
That's how a democraticly elected representative government works; make policy to appease those who will reelect you. Of course, when you have a disinterested voting populace, hyperbole wins over intelligent debate.
But that doesn't make any difference; the AI playing "for real" or the actual human controllers seeing the game data on their screens and assuming they were seeing a real strike - the end result is the same thing: a real counterstrike launched in response to fake (simulated) data.
Actually that was one of the points of the movie, humans were able to look at the data and could say "It doesn't make sense."
The issue I had with your original post was the statement the book covered "apparently valid but actually nonsensical questions that people have when they first hear about this." As if the book is the final authority in making those questions go away. We need to keep asking the "nonsensical" questions, because sometimes we end up with new answers.
If anyone's looking to understand this, the book you need is "How the Universe Got Its Spots" by Janna Levine. It covers all the apparently valid but actually nonsensical questions that people have when they first hear about this (what's the universe inside then? what happens at a boundary? etc), and it explains it in such a way that you don't need a degree in topology to understand it.
Given the history of human understanding, I'd wager the book is wrong.
What if, just if, SWG was able to have been finished the way Raph had wanted it to?
It pretty much was before the combat and tradeskill revamp.
I still believe in a game where there is no "phat" loot to gather. Where someone who starts a year into the game will still have a chance at being the biggest merchant in the game within a month
It's called second life.
Where I can sit in a major area for hours just watching how others interact in a virtual world, how they talk, how they role play or don't role play.
The problem with SWG, in the end, was that style gameplay doesn't have as large an audience at phat lewt type games.
OTOH the new stuff is very bleeding edge and will not be ready for productizing for a decade or four. I don't see a good skills transition in the interim, because all the other nations are starting at about the same place we are and unlike USA they have the manufacturing facilities to experiment with.
You're not going to be able to do nano or biotech in the same manufacturing facility that you make injection molded food trays, and other countries aren't necessarily starting in the same place as the US in terms of investment capital.
I see you subscribe to the George W. Bush school of change.
My point still stands, protesters are part of the solution, not part of the problem. They shouldn't be treated as the enemy.
Only so long as the protests are used to contribute to an open public discussion, not if they are trying to force their views upon others. It seems like more protesters are willing to yell at people, than actually have intelligent debate and discussion.
Sure there's voting, but sometimes the vote is 2 years away and we need change NOW.
Yeah, democracy sucks. The "big" issues like poverty, the environment, racism, aren't going to be fixed overnight. It's easy to stand on the street corner and demand change; it actually takes effort to educate people, and to form a solution people can get behind so they vote and dictate change. I'm not saying protests are bad. Well organized protests are great to highlight issues for public discussion, but they are not in themselves solutions.
How about not doing whatever it is that's causing widespread unrest?
You mean solve world peace, unemployment, patch up all religious differences, end racism, stop eating meat, eliminate all greenhouse emmissions, and end all wars? I'm pretty sure people are working on those things, in the meantime we'll use the burny flashlight thing.
The only way that http://www.brillig.com/debt_clock/ is going to count downwards is if the American government spends less or taxes more.
This is an unppleasant reality that politicains don't want to raise because they'll get kicked out.
Just dissolve social security and half of that goes away. The biggest holder of government debt is the federal government.
One thing that all MMO games need is self-generating content regardless of whether that content is procedural or combinatorial; procedural is where content is created through an algorithm, combinatorial is where you have content that is split into a bunch of independant sections where the final product is a combination of all of the sections. This is so important because it would free up resources to produce more "crafted" experiences.
The problem is in practice (so far), most people would rather do well crafted experiences over and over, rather than boring/annoying/uninspired newly generated content. AO, SWG, EQ all had self-generating content. But none of it could really match what you get in a well crafted dungeon.
Just as Vice City was inspired by the crime dramas of the 80s, GTA:SA was inspired by the urban movies of the 90's. Those movies were widely screened, and generally well received.
Your inner manly-man is a pansy; a real inner manly-man would be punching through walls.
That's how a democraticly elected representative government works; make policy to appease those who will reelect you.
Of course, when you have a disinterested voting populace, hyperbole wins over intelligent debate.
Actually that was one of the points of the movie, humans were able to look at the data and could say "It doesn't make sense."
The issue I had with your original post was the statement the book covered "apparently valid but actually nonsensical questions that people have when they first hear about this."
As if the book is the final authority in making those questions go away. We need to keep asking the "nonsensical" questions, because sometimes we end up with new answers.
World peace can be achieved by transferring to a carebear universe
It's called second life.
The problem with SWG, in the end, was that style gameplay doesn't have as large an audience at phat lewt type games.
Sorry, My sarcasm tags weren't working... I did find it funny that I got modded up though.
Better known than Michael Jordan?!!
There are real girls, but I doubt you have enough Rep for them to talk to you.
Wash: Reavers!
Mal: zomg lazerz pewpew
I see you subscribe to the George W. Bush school of change.
Only so long as the protests are used to contribute to an open public discussion, not if they are trying to force their views upon others. It seems like more protesters are willing to yell at people, than actually have intelligent debate and discussion.
Yeah, democracy sucks.
The "big" issues like poverty, the environment, racism, aren't going to be fixed overnight. It's easy to stand on the street corner and demand change; it actually takes effort to educate people, and to form a solution people can get behind so they vote and dictate change.
I'm not saying protests are bad. Well organized protests are great to highlight issues for public discussion, but they are not in themselves solutions.
There's a difference between complaining about a problem and actually solving it.
You mean solve world peace, unemployment, patch up all religious differences, end racism, stop eating meat, eliminate all greenhouse emmissions, and end all wars?
I'm pretty sure people are working on those things, in the meantime we'll use the burny flashlight thing.
Just dissolve social security and half of that goes away. The biggest holder of government debt is the federal government.
The problem is in practice (so far), most people would rather do well crafted experiences over and over, rather than boring/annoying/uninspired newly generated content. AO, SWG, EQ all had self-generating content. But none of it could really match what you get in a well crafted dungeon.