I'm not THAT ninja, I'm a different one. But seriously, you should listen. Cotton in North America was at one time, largely produced by slaves. Similarly, Volkswagens are produced by a country who in modern times is most well known for a failed attempt at eliminating an entire group of people.
The other ninja's post (how surreal is this post?) merely served to emphasize that no matter what time period you live in, since those events did happen, it doesn't necessarily have to taint the products that resulted. Those activities are over.
The short moral is that the source should have no bearing on whether you use the product or not. What matters is that the product exists, and you would be a fool to refuse a quality product simply because of its source. Of course, it would be different if the activities were ongoing (I would not condone buying Volkswagens during WW2), but they are not. This was a one-time event that's unlikely to repeat.
Sorry, I know it's not cool to reply twice, but I also want to mention one more thing. I have worked for companies who've used GPLed code as well. Sony is a very notable example, as all their dev tools are Linux based. They've even released their tools publicly for the PS2. (Note that I've not worked with the public tools, just the private tools, so I'm not sure if there's a 1:1 matchup there, but you would think there would be).
I am a game programmer. And although I have worked for companies that make fine use of BSD code, I don't think I've worked for one, or even met one that would be willing to contribute one line of code back to the original project upon shipping the game.
That being said... I also doubt that I've seen many companies who would modify the code to do anything but run on the platform being developed for, so I doubt it's a major issue, since we are legally required to keep platform specific code secret.
Microsoft actually did make a pretty good profit from some BSD code. That's where the TCP/IP stack in Windows comes from. Apple also built Mac OS X completely around BSD code. (To be fair, Apple has released some of their code back).
But yes, you hit the nail on the head with the lemons analogy. You have to remember that this article was written by someone who is obviously a BSD guy. It's more than a little biased.
I am a programmer, and I've used both licenses in my personal projects.
It truly wasn't in the best interest of users. Wine was expecting to see the code return to them, and they didn't work on DirectX too much as a result. It slowed the development of DirectX in Wine, before they figured out that Cedega was never going to give back. As a result, DirectX support for Linux was solely provided by Cedega for a long time.
Recently however, I have to say that Wine's DirectX implementation is far better than Cedega's. I actually bought a Cedega subscription for a few months, and ultimately discontinued it, as it was horribly incomplete, buggy, and Wine was starting to do a better job.
As for the GPL vs BSD argument? My personal thoughts on that are to each their own. I license my code under GPL when I think I've written something useful, but incomplete. I license under BSD when it's simply not useful. If someone makes something awesome out of my useful code, then I expect it to remain free. If someone makes something awesome out of my useless code, then power to them.
I use ReiserFS on one of my hard drives. I am unhappy with the stability of it (a power failure caused some data loss). So I am moving back to EXT3, which has NEVER failed me. From what I read, my problem was a rare occurrence with RFS, but was supposed to be fixed in Reiser4.
The file system has a lot of merit, and I would love to continue to use it. However, I value my data more than I value speedy access to it.
It's sad that a woman is dead, but honestly, my biggest concern is something that affects countless thousands of people. Who's going to maintain the file system now? Murderer or not, he seemed to be a talented coder, and it's my hope that he can continue to work on the file system from prison, and try to repay his debt to society that way. Because there are still some showstopping bugs in Reiser4 that I would really like to see fixed before I start using it.
That sounds like all your rendering is being done on the CPU to me. Windows will do the same thing if you refuse to use Nvidia's binary only Windows driver.
That being said, I have similar problems on my laptop, where scrolling a window often will peg my CPU. In my case, I have an older Intel integrated chip, which does a lot of 3D rendering on the CPU. Since the advent of AIGLX, it makes some rendering on my laptop fairly slow. At least, I THINK that's what's going on there. It's never really bothered me enough to look into it in-depth.
I have a Pentium M 1.76GHz, w/Ubuntu Hardy. The only extensions I am using are Adblock, Gmail Manager, and User Agent Switcher. Opening a new tab does produce a CPU spike for me, but it's not really noticeable. It takes the CPU usage up to maybe 20%. But as I mentioned, there's no UI lag, and it's only for a split second.
Honestly, this is the most fantastic Slashdot story that I've seen in a really long time. Unusual, sure. But I think that this is the perfect place to post this.
I've always dreamed of doing something like this. Starting over, giving everything up. And I'm right positive that I'm not the only one on Slashdot to have those dreams.
This guy has balls of steel. And I wish him the best.
He's actually right though. There's a few reasons I wanted a 60GB model.
1) Hardware compatibility with PS2.
2) 80GB model probably won't be price dropped until the new year. (my best guess. I work in the industry). I bought a PS3 specifically to play Assassin's Creed. That comes out in a couple short months.
So yeah, I can afford to wait a few months. But I figured get it now while I still have the chance. If I have need for a bigger hard drive sometime, I can easily upgrade it myself for little cost. But the 60GB model has some features that the 80GB lacks. Such as the PS2 hardware. Better safe than sorry. And I'm already paying upwards of $600 for a single game. Why make it $700?
I'm in the minority that actually enjoys Lair it seems. But quite honestly, I find the PS3 I bought last week to be about as useful as a paperweight. I only bought it because 60GB PS3s are on the way out, and I need something to play Assassin's Creed on. (And I DETEST Microsoft).
Ah, I see. I've always wondered about that actually. =) They've behaved differently for me in the past, and you refer to them by different names, which confused me. Thanks for clearing that up for me. =)
Actually, in the original post, Nouveau was explicitly mentioned. Both ATi and intel have open sourced drivers that are sufficient to run composite desktops. If Nouveau was ready for prime time in Feisty+1, then it's entirely possible that we wouldn't need the binary drivers for anything but bleeding edge video cards.
Actually, the open source ATi drivers are far more advanced than nVidia's. (Probably due to the lower quality of the proprietary ATi drivers). You can find what you are looking for with the open source "ati" or "radeon" drivers. The radeon driver is actually the only ATi driver that works with compiz/aiglx. The proprietary drivers will only work with XGL.
Bravo. Sometimes I think I'm the only one on Slashdot who thinks that way about Apple. Quite honestly, I prefer Windows to Mac OS, for pretty much exactly the reasons you've just laid out. (I'm a full time Linux user).
Exactly. I think it's also worth noting though, that Nintendo has ALREADY DONE THIS once before, when it rescued the industry from the crash. It's long been my belief that the industry is headed for another crash. But with the introduction of the Wii and the DS... I am starting to have my doubts. The PS3 and the Xbox 360 may well be headed to a crash. But I think Nintendo has a bright future ahead.
You know, I actually am employed as a Wii/DS developer, so I can't really say a whole lot on the subject. But I don't really consider the upgrade from a GameCube to a Wii to be any less significant than upgrading a video card or a CPU in a PC. The architecture is very similar, but there's enough new stuff to be called a refresh.
The Wii has about double the horsepower of a GameCube. I would be inclined to call that a major refresh. But the whole point is not that Nintendo is trying to sell an uber-powerful new console. Nintendo said when they released the GameCube that current generation power was enough to make the designer's vision become reality. With Wii, they are holding true to that statement. They are providing more powerful hardware, but more than that, they are providing new experiences in other ways.
I always thought that Spacewar was the first, made in 1961. But it appears that the oscilloscope Pong predates it, being made in 1958. OXO would be the first game, but Pong would be the first multiplayer game. But the first consumer multiplayer game... would be Computer Space
I'm not THAT ninja, I'm a different one. But seriously, you should listen. Cotton in North America was at one time, largely produced by slaves. Similarly, Volkswagens are produced by a country who in modern times is most well known for a failed attempt at eliminating an entire group of people.
The other ninja's post (how surreal is this post?) merely served to emphasize that no matter what time period you live in, since those events did happen, it doesn't necessarily have to taint the products that resulted. Those activities are over.
The short moral is that the source should have no bearing on whether you use the product or not. What matters is that the product exists, and you would be a fool to refuse a quality product simply because of its source. Of course, it would be different if the activities were ongoing (I would not condone buying Volkswagens during WW2), but they are not. This was a one-time event that's unlikely to repeat.
Sorry, I know it's not cool to reply twice, but I also want to mention one more thing. I have worked for companies who've used GPLed code as well. Sony is a very notable example, as all their dev tools are Linux based. They've even released their tools publicly for the PS2. (Note that I've not worked with the public tools, just the private tools, so I'm not sure if there's a 1:1 matchup there, but you would think there would be).
I am a game programmer. And although I have worked for companies that make fine use of BSD code, I don't think I've worked for one, or even met one that would be willing to contribute one line of code back to the original project upon shipping the game.
That being said... I also doubt that I've seen many companies who would modify the code to do anything but run on the platform being developed for, so I doubt it's a major issue, since we are legally required to keep platform specific code secret.
Microsoft actually did make a pretty good profit from some BSD code. That's where the TCP/IP stack in Windows comes from. Apple also built Mac OS X completely around BSD code. (To be fair, Apple has released some of their code back).
But yes, you hit the nail on the head with the lemons analogy. You have to remember that this article was written by someone who is obviously a BSD guy. It's more than a little biased.
I am a programmer, and I've used both licenses in my personal projects.
So in that case, can a developer modify the Cedega source code?
It truly wasn't in the best interest of users. Wine was expecting to see the code return to them, and they didn't work on DirectX too much as a result. It slowed the development of DirectX in Wine, before they figured out that Cedega was never going to give back. As a result, DirectX support for Linux was solely provided by Cedega for a long time.
Recently however, I have to say that Wine's DirectX implementation is far better than Cedega's. I actually bought a Cedega subscription for a few months, and ultimately discontinued it, as it was horribly incomplete, buggy, and Wine was starting to do a better job.
As for the GPL vs BSD argument? My personal thoughts on that are to each their own. I license my code under GPL when I think I've written something useful, but incomplete. I license under BSD when it's simply not useful. If someone makes something awesome out of my useful code, then I expect it to remain free. If someone makes something awesome out of my useless code, then power to them.
I use ReiserFS on one of my hard drives. I am unhappy with the stability of it (a power failure caused some data loss). So I am moving back to EXT3, which has NEVER failed me. From what I read, my problem was a rare occurrence with RFS, but was supposed to be fixed in Reiser4.
The file system has a lot of merit, and I would love to continue to use it. However, I value my data more than I value speedy access to it.
It's sad that a woman is dead, but honestly, my biggest concern is something that affects countless thousands of people. Who's going to maintain the file system now? Murderer or not, he seemed to be a talented coder, and it's my hope that he can continue to work on the file system from prison, and try to repay his debt to society that way. Because there are still some showstopping bugs in Reiser4 that I would really like to see fixed before I start using it.
I'm not sure if you were trying to be funny or not... if you were, I might suggest buying a Comedy for Dummies book or something.
But I'm one of us (Note the proper syntax) non-Americans, and I really don't want my laptop seized at the border either.
That sounds like all your rendering is being done on the CPU to me. Windows will do the same thing if you refuse to use Nvidia's binary only Windows driver.
That being said, I have similar problems on my laptop, where scrolling a window often will peg my CPU. In my case, I have an older Intel integrated chip, which does a lot of 3D rendering on the CPU. Since the advent of AIGLX, it makes some rendering on my laptop fairly slow. At least, I THINK that's what's going on there. It's never really bothered me enough to look into it in-depth.
I have a Pentium M 1.76GHz, w/Ubuntu Hardy. The only extensions I am using are Adblock, Gmail Manager, and User Agent Switcher. Opening a new tab does produce a CPU spike for me, but it's not really noticeable. It takes the CPU usage up to maybe 20%. But as I mentioned, there's no UI lag, and it's only for a split second.
Honestly, this is the most fantastic Slashdot story that I've seen in a really long time. Unusual, sure. But I think that this is the perfect place to post this.
I've always dreamed of doing something like this. Starting over, giving everything up. And I'm right positive that I'm not the only one on Slashdot to have those dreams.
This guy has balls of steel. And I wish him the best.
WTF are you on about? Nintendo going after ROM sites equals rape of Koreans? Did I just fall into some weird parallel dimension?
He's actually right though. There's a few reasons I wanted a 60GB model.
1) Hardware compatibility with PS2.
2) 80GB model probably won't be price dropped until the new year. (my best guess. I work in the industry). I bought a PS3 specifically to play Assassin's Creed. That comes out in a couple short months.
So yeah, I can afford to wait a few months. But I figured get it now while I still have the chance. If I have need for a bigger hard drive sometime, I can easily upgrade it myself for little cost. But the 60GB model has some features that the 80GB lacks. Such as the PS2 hardware. Better safe than sorry. And I'm already paying upwards of $600 for a single game. Why make it $700?
Poorly. =(
I'm in the minority that actually enjoys Lair it seems. But quite honestly, I find the PS3 I bought last week to be about as useful as a paperweight. I only bought it because 60GB PS3s are on the way out, and I need something to play Assassin's Creed on. (And I DETEST Microsoft).
Ah, I see. I've always wondered about that actually. =) They've behaved differently for me in the past, and you refer to them by different names, which confused me. Thanks for clearing that up for me. =)
Actually, in the original post, Nouveau was explicitly mentioned. Both ATi and intel have open sourced drivers that are sufficient to run composite desktops. If Nouveau was ready for prime time in Feisty+1, then it's entirely possible that we wouldn't need the binary drivers for anything but bleeding edge video cards.
Actually, the open source ATi drivers are far more advanced than nVidia's. (Probably due to the lower quality of the proprietary ATi drivers). You can find what you are looking for with the open source "ati" or "radeon" drivers. The radeon driver is actually the only ATi driver that works with compiz/aiglx. The proprietary drivers will only work with XGL.
Not because of that. But yes, we are free to download all the music we like in Canada.
Bravo. Sometimes I think I'm the only one on Slashdot who thinks that way about Apple. Quite honestly, I prefer Windows to Mac OS, for pretty much exactly the reasons you've just laid out. (I'm a full time Linux user).
Exactly. I think it's also worth noting though, that Nintendo has ALREADY DONE THIS once before, when it rescued the industry from the crash. It's long been my belief that the industry is headed for another crash. But with the introduction of the Wii and the DS... I am starting to have my doubts. The PS3 and the Xbox 360 may well be headed to a crash. But I think Nintendo has a bright future ahead.
You know, I actually am employed as a Wii/DS developer, so I can't really say a whole lot on the subject. But I don't really consider the upgrade from a GameCube to a Wii to be any less significant than upgrading a video card or a CPU in a PC. The architecture is very similar, but there's enough new stuff to be called a refresh.
The Wii has about double the horsepower of a GameCube. I would be inclined to call that a major refresh. But the whole point is not that Nintendo is trying to sell an uber-powerful new console. Nintendo said when they released the GameCube that current generation power was enough to make the designer's vision become reality. With Wii, they are holding true to that statement. They are providing more powerful hardware, but more than that, they are providing new experiences in other ways.
I always thought that Spacewar was the first, made in 1961. But it appears that the oscilloscope Pong predates it, being made in 1958. OXO would be the first game, but Pong would be the first multiplayer game. But the first consumer multiplayer game... would be Computer Space
Most likely short on pot. ;) $10 says that the grandparent is from Washington state. There's quite the market in BC from Washington.