I'd have to say that the best videogame "music" is in the games for the blind. Music has served only an aesthetic purpose in game development up until fairly recently when it began to be used as the primary output device in games for the disabled.
One recent example is Terraformers, a game playable by both the sighted and the blind.
An archive of audio games can be found at thissite
In case it gets/.ed, here is the body of the article
"In a move to attack the "high-cost culture" of the U.S. launch industry, the aggressive new SpaceX commercial rocket company is enlisting the help of Pratt & Whitney to take market share away from Boeing for commercial and military geosynchronous orbit missions.
The SpaceX Falcon rocket project will specifically target Boeing, by offering the SpaceX Falcon V booster for 60-70% less than Boeing can fly its Delta II and newer Delta IV Medium Evolved Expendable Launch Vehicle, said Elon Musk, SpaceX chairman and CEO.
SpaceX plans to pursue Boeing by using existing technology in innovative ways on its Falcon V first stage, combined with a powerful and proven Pratt & Whitney RL10 hydrogen/oxygen-powered second stage.
As two Falcon V designs move forward, the smaller Falcon I proof-of-concept launcher (see cover) is making progress in ground tests and moving toward first flight as early as May at Vandenberg AFB, Calif.
The Falcon I development is funded in part by the Defense Dept.'s Office of Force Transformation because the Pentagon believes if SpaceX is successful, it could have a major "transformational effect" on how military space operations are launched.
SpaceX wants to fly up to three Falcon I missions in 2004 at a $5.9-million list price per flight to compete directly against Orbital Sciences Corp. (OSC) in the small-payload market as it develops the heavier capability to take on Boeing.
As the Falcon I moves into service, the first launch of the initial Falcon V, with oxygen/kerosene engines in both stages (below), is set for 2005, followed in 2006 by the geosynchronous transfer version of the RL10 upper stage.
Falcon I will demonstrate innovative technologies like a "pressure-assisted stabilization" tank design, a unique common tank bulkhead to save weight and a lithium-aluminum upper stage, along with in-house-built engines to separate the company from the traditional higher cost contractor pool.
SpaceX is "attacking the culture" of the entrenched launcher contracting structure, which at times has resisted even simple innovative changes, said Michael Griffin, who has just been appointed head of the Space Dept. at the Applied Physics Laboratory at Johns Hopkins University. "The importance of a successful effort on Musk's part is that the space industry needs 'existence proof' that cheaper, more efficient launch vehicle design and operation is possible," Griffin said. He is noted for championing innovation at the Strategic Defense Initiative Organization and was previously NASA's chief engineer. He has also headed the In-Q-Tel Inc. technology company.
Starting with the first flight this summer, the vehicle's first stage will be reusable.
After propelling the second stage and payload to 56 mi. and Mach 9, a 75-ft. parachute will be blasted out of the first stage nose by a 10,000-lb.-thrust mortar. The chute will lower the vehicle to a splashdown 500 mi. off Baja California, where it will be recovered for $50,000 by the crew of the salvage tug Aahu.
The parachute system has been designed by Irvin Aerospace, the same company that builds the shuttle solid rocket booster recovery system.
With Boeing in its sights, SpaceX ironically wanted to validate its own Falcon I calculations against high-quality Boeing Delta hardware and found a Boeing-discarded Delta II interstage section in a Hollywood, Calif., junkyard on which to make those calculations.
The Falcon is California's "other" space program, the first being Burt Rutan's quest to propel a human crew at about Mach 3 to the lowest edge of space (about 60 mi.) and then fall back to Earth for a safe landing.
Rutan may take the X-Prize by sending a privately funded piloted reusable spacecraft into suborbital space and has already captured the attention of news media looking for stick-and-rudder analogies. But Musk is out to capture market share while making direct space-related technological progress toward reduced launch costs. Musk believes Rutan is not solving many technologic
I, for one, find this as bit disturbing. Although I do think it is neccesary to have a verifiable donation record in the public domain, having one's name and address attached and displayed on the internet is a step too far. With all of the privacy that voting booths provide, why shouldn't people's donations be subject to the same rules? Where people put their money ought to be more confidential than where they put their vote as one directly leads you to the other.
When you've got an Archos Jukebox Recorder? As beautiful as the Ipod is, I much prefer playing my Sokoban on a handy little 1 X 0.5 in. screen. Who needs the best when you can hack the worst to be damn close? That's my philosophy and that's why I got my Archos and the Rockbox firmware (since the included firmware is elegently idiotic).
We do not need more food. We need more cheap, sustainable, easy-on-the-land, crops that can grow in relatively infertile areas. Third world nations have plenty of space to grow crops such as these. If they used these to not only feed their populations but also to export and finally get a positive GDP, they might work back up the rungs in the world
The (definition) feature next to your search query does something I've sought for a long time - it searches dictionary.com. The built in "Define:search query" never worked well for me, so this is a pleasent surprise.
in other words, don't wake me up. For all you optimists out there, here's a good pro-cold-fusion website to pour over whie I sleep. It has plenty of info
The issue of terraforming has been argued extensively in science fiction for years. The most notable books on the topic are by Kim Stanley Robinson, author of Red Mars, Blue Mars, and Green Mars (a hard-sci-fi trilogy on the terraforming of Mars and its consequences).
Many people do use the Quake engine for indie gaming. One of the most popular games using the open source Quake engine is D-Day:
http://dynamic.gamespy.com/~dday/site
Many of these so called "source-port-mods" are left as free. This is for various reasons, including but not limited to the restrictive license under which the code is released.
Graphics aren't everything, but they do attract people to the stores. This is what indie developers cannot reach with their resources - the graphical intensity of modern commercial games.
Despite the stifling of creativity that some feel when they work on the structure of a preexisting game, why aren't mods taken more seriously in the indie game world? Many budding game designers and production houses lack the capital to create a stand-alone game to enter into a such a competition as this. Cheap engines like the Torque engine (of Tribes fame) have spawned excellent indie games such as Marble Madness. Why can't people accept mods like this -
We should searching for . . .
on
Methane on Mars?
·
· Score: 4, Funny
traces of Beano. That would be a sure sign of intelligent, carbon based life. . .
http://machinima.com/ is an excellent repository of machinima created in a number of different game engines. It also contains articles, interviews, and tutorials on the creation of machinima and its current state in the game and art world.
I'd have to say that the best videogame "music" is in the games for the blind. Music has served only an aesthetic purpose in game development up until fairly recently when it began to be used as the primary output device in games for the disabled.
One recent example is Terraformers, a game playable by both the sighted and the blind.
An archive of audio games can be found at thissite
In case it gets /.ed, here is the body of the article
"In a move to attack the "high-cost culture" of the U.S. launch industry, the aggressive new SpaceX commercial rocket company is enlisting the help of Pratt & Whitney to take market share away from Boeing for commercial and military geosynchronous orbit missions.
The SpaceX Falcon rocket project will specifically target Boeing, by offering the SpaceX Falcon V booster for 60-70% less than Boeing can fly its Delta II and newer Delta IV Medium Evolved Expendable Launch Vehicle, said Elon Musk, SpaceX chairman and CEO.
SpaceX plans to pursue Boeing by using existing technology in innovative ways on its Falcon V first stage, combined with a powerful and proven Pratt & Whitney RL10 hydrogen/oxygen-powered second stage.
As two Falcon V designs move forward, the smaller Falcon I proof-of-concept launcher (see cover) is making progress in ground tests and moving toward first flight as early as May at Vandenberg AFB, Calif.
The Falcon I development is funded in part by the Defense Dept.'s Office of Force Transformation because the Pentagon believes if SpaceX is successful, it could have a major "transformational effect" on how military space operations are launched.
SpaceX wants to fly up to three Falcon I missions in 2004 at a $5.9-million list price per flight to compete directly against Orbital Sciences Corp. (OSC) in the small-payload market as it develops the heavier capability to take on Boeing.
As the Falcon I moves into service, the first launch of the initial Falcon V, with oxygen/kerosene engines in both stages (below), is set for 2005, followed in 2006 by the geosynchronous transfer version of the RL10 upper stage.
Falcon I will demonstrate innovative technologies like a "pressure-assisted stabilization" tank design, a unique common tank bulkhead to save weight and a lithium-aluminum upper stage, along with in-house-built engines to separate the company from the traditional higher cost contractor pool.
SpaceX is "attacking the culture" of the entrenched launcher contracting structure, which at times has resisted even simple innovative changes, said Michael Griffin, who has just been appointed head of the Space Dept. at the Applied Physics Laboratory at Johns Hopkins University. "The importance of a successful effort on Musk's part is that the space industry needs 'existence proof' that cheaper, more efficient launch vehicle design and operation is possible," Griffin said. He is noted for championing innovation at the Strategic Defense Initiative Organization and was previously NASA's chief engineer. He has also headed the In-Q-Tel Inc. technology company.
Starting with the first flight this summer, the vehicle's first stage will be reusable.
After propelling the second stage and payload to 56 mi. and Mach 9, a 75-ft. parachute will be blasted out of the first stage nose by a 10,000-lb.-thrust mortar. The chute will lower the vehicle to a splashdown 500 mi. off Baja California, where it will be recovered for $50,000 by the crew of the salvage tug Aahu.
The parachute system has been designed by Irvin Aerospace, the same company that builds the shuttle solid rocket booster recovery system.
With Boeing in its sights, SpaceX ironically wanted to validate its own Falcon I calculations against high-quality Boeing Delta hardware and found a Boeing-discarded Delta II interstage section in a Hollywood, Calif., junkyard on which to make those calculations.
The Falcon is California's "other" space program, the first being Burt Rutan's quest to propel a human crew at about Mach 3 to the lowest edge of space (about 60 mi.) and then fall back to Earth for a safe landing.
Rutan may take the X-Prize by sending a privately funded piloted reusable spacecraft into suborbital space and has already captured the attention of news media looking for stick-and-rudder analogies. But Musk is out to capture market share while making direct space-related technological progress toward reduced launch costs. Musk believes Rutan is not solving many technologic
I, for one, find this as bit disturbing. Although I do think it is neccesary to have a verifiable donation record in the public domain, having one's name and address attached and displayed on the internet is a step too far. With all of the privacy that voting booths provide, why shouldn't people's donations be subject to the same rules? Where people put their money ought to be more confidential than where they put their vote as one directly leads you to the other.
When you've got an Archos Jukebox Recorder? As beautiful as the Ipod is, I much prefer playing my Sokoban on a handy little 1 X 0.5 in. screen. Who needs the best when you can hack the worst to be damn close? That's my philosophy and that's why I got my Archos and the Rockbox firmware (since the included firmware is elegently idiotic).
We do not need more food. We need more cheap, sustainable, easy-on-the-land, crops that can grow in relatively infertile areas. Third world nations have plenty of space to grow crops such as these. If they used these to not only feed their populations but also to export and finally get a positive GDP, they might work back up the rungs in the world
The (definition) feature next to your search query does something I've sought for a long time - it searches dictionary.com. The built in "Define:search query" never worked well for me, so this is a pleasent surprise.
Albert Einstein kidnapped after somebody invents a time machine . . . how horribly ironic.
This should have been the link
in other words, don't wake me up. For all you optimists out there, here's a good pro-cold-fusion website to pour over whie I sleep. It has plenty of info
I know this is cliche, but seriously now, how many gamers would buy a game whose parallel they consistently fail in real life?
The issue of terraforming has been argued extensively in science fiction for years. The most notable books on the topic are by Kim Stanley Robinson, author of Red Mars, Blue Mars, and Green Mars (a hard-sci-fi trilogy on the terraforming of Mars and its consequences).
Before we get all excited about universal broadband, we should consider parts of the country that haven't even received narrow-band telephone lines.
well, my source of Quake mod goodness is the Quake Wiki. It can be found at http://wiki.quakesrc.org/ They have an excellent list of source port mods
Many people do use the Quake engine for indie gaming. One of the most popular games using the open source Quake engine is D-Day: http://dynamic.gamespy.com/~dday/site Many of these so called "source-port-mods" are left as free. This is for various reasons, including but not limited to the restrictive license under which the code is released. Graphics aren't everything, but they do attract people to the stores. This is what indie developers cannot reach with their resources - the graphical intensity of modern commercial games.
How a board like Slashdot, with such a high average level of education, could endorse such stubbornly blind biggotry. It baffles me to no end.
Edit to my original post: I'm sorry, I slipped up. I meant Marble Blast - published by Garage Games.
Despite the stifling of creativity that some feel when they work on the structure of a preexisting game, why aren't mods taken more seriously in the indie game world? Many budding game designers and production houses lack the capital to create a stand-alone game to enter into a such a competition as this. Cheap engines like the Torque engine (of Tribes fame) have spawned excellent indie games such as Marble Madness. Why can't people accept mods like this -
traces of Beano. That would be a sure sign of intelligent, carbon based life. . .
http://machinima.com/ is an excellent repository of machinima created in a number of different game engines. It also contains articles, interviews, and tutorials on the creation of machinima and its current state in the game and art world.