iPod Game Creator, New Games Released
XGamerX writes "The iStory Creator is a freeware application used to allow anyone to create their very own custom interactive games for Apple's iPod. There are also a number of freely downloadable games to get you started. The text-based games play similarly to 'choose your own adventure' games." Amusingly, there's a game called 'XOPlay Rampage', referencing the commercially-sold iPod adventures that were previously featured on Slashdot, and in the game: "XOPlay has stolen your ideas and used them for their own greedy purposes. Show them who is boss!"
Arrrrrrrrrr. Just got my ipod the other day. I hadn't seen that stuff yet. Looks handy.
But can I get DopeWars for it? I have yet to meet the platform that DopeWars hasn't been implemented for...has it for the iPod?
El riesgo vive siempre!
I didn't even know it was possible for people to write software for the iPod.
How on earth is that done? It there some sort of development kit for it?
Your moderate-traffic website has just been posted on slashdot without notice. You are being bombarded with eager viewers, just hoping for another kill. Your bandwidth usage has skyrocketed, slowing the speeds to pre-dialup rates. What do you wish to do now?
a) Shutdown server/Hide content
b) Counter-slashdot slashdot!
c) Go buy a super server
d) My webserver running off an iPod can take it! Bring it on!
The games Im working on are much better than text adventures. As of last night I have solitaire working.
Then again, I have access to the whole pseudo-OS of my iPod, they can only work with what apple gives them
When you've got an Archos Jukebox Recorder? As beautiful as the Ipod is, I much prefer playing my Sokoban on a handy little 1 X 0.5 in. screen. Who needs the best when you can hack the worst to be damn close? That's my philosophy and that's why I got my Archos and the Rockbox firmware (since the included firmware is elegently idiotic).
Hmm... I bet you could actually do that...
Get iPod Linux, set up TCP/IP over Firewire, install apache, and hook it up!
I wonder how many hits/sec an iPod could handle?
So are they basically just porting those old Texas Intruments games that I use to play during Algebra class? Anybody remember that weird Tetris game with Letters instead of blocks? Damn that was low budget.
You got PDAs trying to play MP3s.
You got iPod trying to play games.
In the end it comes down to who reaches the other side first. Why doesn't iPod just skip to the end and at windows CE.
I might be posting this without really looking into the problem, but I was wondering if anyone else trying to install the thing had to get some version( like 6.6.6.ms or something) of the .net framework. It's wierd.
I tried to install the sofware (I'm thinking of converting the original Choose Your Own Adventure) but I have to install the .Net Framework (*shudder*) first -- for a Windows program to load a text game onto an Apple music player. How many levels of wrong are in this?
Huh? On Windows, it is as easy as:
Step 1: Plug iPod into FireWire or USB port.
Step 2: Copy folders onto iPod into the Notes folder.
Done.