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User: antime

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Comments · 316

  1. Gay... on America's Army Expands Focus, Plays Down Goals · · Score: 1
    Dear USA, please refrain from naming your military after gay porn. Amusing as it is, this is really in the best interest of everybody.

    Thank you.

  2. Re:Google Link on Trojan Horse Caused A Siberian Explosion · · Score: 5, Informative

    Why not use the Slashot partner link when they are kind enough to provide one?

  3. Re:return of the Halo promises on Rumored Technical Details For Next Xbox Rounded Up · · Score: 2, Informative

    However, the PPC970 does *not* support little-endian mode and to date, Microsoft has never released a big-endian version of Windows.

  4. Re:Silly kid on Videogame Graphic Advances - Not What They Used To Be? · · Score: 1

    System Shock's engine was derived from Ultima Underworld's. Of course it wasn't a shooter, but...

  5. Re:And you thought you loved your car? on The 101 Dumbest Moments in Business · · Score: 1

    Honda Fitta, or "Honda Cunt" if you happen to speak Swedish.

  6. Re:SCO is in the 81-90 section? on The 101 Dumbest Moments in Business · · Score: 1

    The same could be said for most embedded operating systems. But since they're not in the same league, why say it?

  7. Re:Good. on Homebrew Linux For PS2 Planned? · · Score: 1

    Sure you can program for it, but you don't have access to the official documentation. If you're prepared to do the extra work of working with reverse-engineered info you can get by with (for instance) a chipped PS2 and Naplink.

  8. Re:MOD ARTICLE UP on Falcon 4.0 - The Game Which Refuses to Die · · Score: 2, Interesting
    It hasn't really. The code was leaked and many people are very unhappy about it. If you go to a flight sim board and ask for the sources you'll probably be on the receiving end of their equivalent of a kickban. Instead, a handful of people (implicitly or explicitly approved by the then owners of the game - this was before Cavanaugh bought the game) worked on the game in a very much closed group and released patches, improving the game quite a bit.

    The closed development was partly motivated by the fact that very few people had the knowledge to work on accurate flight simulation (which is probably true) but in the end it was more a case of not wanting to spread the code further which I always thought was just a tad hypocritical.

  9. Re:Same is true: on On FPS Sniping And The Ruination Of Gameplay · · Score: 2, Interesting

    But in real life, killing isn't that important - hit someone pretty much anywhere and they're unable to continue fighting. Games don't have such accurate damage modelling, so you compensate by killing players that would "only" be seriously wounded in reality.

  10. Re:No question on Big Rigs Makes Play For Worst Game Of All Time · · Score: 1
    Night Trap may have been the more publicized of the two, but it was not the only game that came under fire. It seems we agree on that.

    As for Mortal Kombat, it's a poor fighting game with crappy digitized paperdoll graphics and a cheap gimmick to attract kids. The first time I ever saw MK I thought it sucked while my friends all gushed over the game (mainly due to the fatalities and "blood" hit effects). This was long before I ever saw Street Fighter or Virtua Fighter, by the way. For some unfathomable reason lots of people do like the games. Fine, that is a question of taste (mine good and yours poor).

  11. Re:No question on Big Rigs Makes Play For Worst Game Of All Time · · Score: 1

    But your claim that Night Trap single-handedly pushed the industry to self-regulation is not true, and the game being crap was irrelevant to the whole affair. I also take objection to your preposterous claim that Mortal Kombat was a good game. (Making crap games illegal would not necessarily be a bad thing, though.)

  12. Re:No question on Big Rigs Makes Play For Worst Game Of All Time · · Score: 1

    You're forgetting Mortal Kombat there.

  13. Re:USB all the way on Gamepads for Console/Arcade Emulators? · · Score: 1
    Same here. The PSX pad for console-type gaming and an ASCII arcade stick for MAME.

    For those who ask about compatibility, the adapters I've seen map the controllers as USB HID devices which shouldn't need any extra drivers.

  14. Performance Analyzer presentation on Crossplatform Titles Shortchanging PlayStation 2's Performance? · · Score: 4, Interesting
    I'm not sure it's this the article is referring to, but here's lecture slides on the performance analyzer from the Game Developer's Conference 2003 that includes some case studies.

    For more info, look at the other docs on SCEA's R&D site and SCEE Technology Group's site.

  15. Re:SPECIFICATIONS SUBJECT TO CHANGE on Should a '9200' Brand Mean a 9200 GPU? · · Score: 1

    He's talking about features supported by the hardware. DX8.1 implies support for vertex shader 1.1 and pixel shader 1.3 (though Radeon 9000 implements pixel shader version 1.4).

  16. Re:ID Software's greatest hits on Doom 3 Vaporware no More · · Score: 1

    RTCW was actually made by Gray Matter Studios, though.