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User: notamac

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Comments · 65

  1. Re:hmm on RMS Steps Down As Emacs Maintainer · · Score: 4, Insightful

    Yes

  2. Re:Slashdot on Mass Effect Has Gone Gold · · Score: 1

    That'd be a Canadian studio :)

  3. Re:Dieter on Crytek Considers Leaving Germany Over Game Law · · Score: 1

    I feel spent, like a man who is forced to wear his genitals around his neck like a pendant.

  4. Re:What a strange thing from IBM on Java Static Analysis And Custom Bug Detectors · · Score: 1
    // class BigNum is a big (infinite precision) integer that is stored on the heap
    BigNum x = 0;
    while (true) { x ++; }

    This is a program that will never have the same memory pattern, and (given infinite memory) will never terminate.
    The stop problem is undecidable in general; in very special cases you will get a 'yes' or a 'no', but never in general.
  5. Re:Left the US, and loving it! on Pay vs. Happiness · · Score: 1

    Hehehe, I'm loving working here too!

  6. Re:How about some formal tests for coders? on FCC Proposes Abolishing Morse Code Requirement · · Score: 1

    Funny... except the first four are relevant to the topic (antiquated knowledge really), and the fifth is a genuinely useful modern skill...

  7. Re:I wonder if this is to actually "define" a suck on 512MB GeForce 6800 Ultra Reviewed · · Score: 1

    Gotta have that technology somewhere though before it can be used... otherwise how do you tune the code?

    And I figure better to have it available to the public, so that there can be an indy scene too...

  8. Re:the 6800 on 512MB GeForce 6800 Ultra Reviewed · · Score: 1

    Well... if people want graphics quality to keep on increasing, there is a need to get this kind of card out the door early (and hence probably at a much higher price point than what a "typical" consumer card will cost currently) so that in a few years time, things are ready for it. It's really painful having to render your game at 3fps just due to its expected ship date (and because optimizations are not yet completed.) Mind you, John Carmack probably doesn't pay for his... but I suspect that not all of the cards at ID are free.

  9. Re:An uninformed opinion on Game Creation and Careers · · Score: 1

    Who did you used to work for?

    I'm thinking it's about time you came clean... the studio I'm working for currently is a very different story.

  10. Disagree completely... was An uninformed opinion on Game Creation and Careers · · Score: 2, Interesting

    Ok, so I'm a lead programmer at a fairly major studio. Your's is an uninformed opinion. Yes, we do do crunch times. And yes, I could probably earn more doing some other kind of work.

    However, most weeks I don't work more than a typical 9 to 5. I have a girlfriend (who I met subsequent to taking this job), and I have a more active social life now than what I had before joining the games industry.

    What many stories about this business fail to mention is the comradship that can build itself within some of these companies. You're not a number... you're a person (especially with an independent studio). Yes there's a lot of studios that get it completely wrong, but in any industry, you need to try to understand the kind of company you're joining before signing the contract. To do otherwise in any area of IT is foolish.

    So anyway, I saw a bunch of negativity on this thread, and I just wanted to counter it with an "it ain't all like that" post, because, really, if you're talented, you can have a ball in this field. And it's a great business to be in if you want to travel the world, and meet some long lasting friends in a lot of different places.

  11. Re:Games do take advantage of having a second cpu on Intel's Dual-core strategy, 75% by end 2006 · · Score: 1

    Maybe split AI and Physics into seperate threads... networking really doesn't need it yet though :)

  12. Re:Ignore the books on Object-Oriented 'Save Game' Techniques? · · Score: 1

    IAAGD (I am a game developer)... do that on my team and I'll do whatever I can to have you off it asap :)

  13. Re:Why is this such a big deal? on Round 2 of Apple's Lost '1984' Series · · Score: 1

    You're reading slashdot... you weren't expecting to get any work done anyway :)

  14. Re:on a bumper sticker on The State of Natural Language Programming · · Score: 1

    No, you're not mistaken... there is no love in C.

  15. Or in Germany... on The Lessons of Software Monoculture · · Score: 1

    The farmer blames his swimming pants.

  16. Re:Impressions of math equitations. on Greatest Equations Ever · · Score: 1

    Nah... he just overloaded '+' to mean concatenation...

  17. Re:This is one of those web sites... on HP iPAQ hx4705 Reviewed · · Score: 1

    Actually... this being slashdot means that most people will read your comment before going to the website (if they go at all ;))

  18. Re:The name on Korundum Brings eXtreme RAD to Linux · · Score: 1

    Would you like a McBride with that? :)

  19. Re:OFF TOPIC. Gmail... on OpenGL 2.0 Released · · Score: 1

    Sure I'll take one...

    notamac99 @ yahoo.com

  20. Have to agree on Communication Within Programming Teams? · · Score: 2, Interesting

    I'd always thought that a number 2 would be for the best, however after working a few months in a number 1 for the first time... I have to say I'm liking it. So long as those interfaces are nice and narrow, and well defined (the code I inherited is like that now ;)), then everything just seems to work out for the best, and there's far less knocking of heads day in day out - and very little chance of producing a 3 (my previous employer!)

  21. Re:Don't move there for the weather... on German Court Says GPL is Valid · · Score: 1

    My sentiments exactly... glad I made the move :)... oh... and the weather hasn't been *too* bad of late!

  22. Re:Bzzt on Former Windows Chief on Microsoft Vs. Open-Source · · Score: 1

    OT I know... but I was just wondering what ever happened to that lawsuit?
    I don't think I've heard *anything* for months now... which seems... odd at best!

  23. Re:Um, poster was right. Maybe you check facts too on Farcry Patch Gets Nvidia Shader Engine Boost · · Score: 1

    Or a 15% boost for cards supporting SM3... given that that's *not* the Radeon X800... well you don't see an increase do you?

  24. Economic Research... on FFXI's Vana'diel Gets Census, Re-Confirms 500,000 Players · · Score: 2, Interesting

    I stopped reading the article about "economic research" right around the moment I noticed the word "coz."

  25. Re:Eclipse and C++ on Eclipse Finally Gets Code Folding · · Score: 2, Interesting

    I'm a bit curious about Eclipse and C++ too. Whilst I'm not *so* concerned about intellisense (although something like Ctrl+P from Vim would be handy), the last time I downloaded the CDT, about 50% of my source code would crash the environment (put CPU usage up to 100% indefinately IIRC).
    So, that was about a year ago, and I've been a bit hesitant to try it again, despite the fact I really did like the Eclipse environment.

    Can anyone comment on how far the CDT has come in the last 12 months? Oh and also - is there any support for refactoring C++ yet :)