Releasing the 3d projection/hologram hardware or whatever it is... as an optional piece of hardware would put alot of developers in a tough position, you'd most likely have to design your game for that or a regular TV as the game experience would be completely different. If this is even remotely true, Nintendo needs to pick one and stick with it. The game industry has proven time and time again that peripherals are almost always a failure.
On of the PC game market's biggest problems is that there aren't any decent controller available, thus making it not very fun to play anything that isn't designed for a mouse/keyboard setup (ie..FPS,RTS & MMORPGs). This could really help alot of small/independent developers who'd like to release console quality games without paying thousands of dollars for the "privalege" to release their games on each console. I just hope someone can come up with an open source driver for the Linux and Mac gamers.
Personally, I was pretty happy/excited when I heard he was retiring. This guy might have done great things for the company way back when, but the last 10 years or so of his career were awful. The day I read the interview with him where he pretty much says "Screw Square, we don't need them!", I knew why Nintendo was slipping towards failure. I can only hope the new pres. will be able to repair the damage this guy did...
When I switched to ogg, my entire collection shrank to about half the size it was before:) If there's an open source alternative and it's of higher quality, why should I settle for the norm? If the ogg fans don't take a stand on the issue, why would any company ever care about supporting it?
If it can actually play those same mp3s as ringtones...quite a few.
Still, this doesn't do much for me though since I didn't see Ogg Vorbis in that list. Seriously... I really dont' feel like re-encoding all my music b/c they were too lazy to add a completely free of charge feature to their phone... I know it's become sort of an obligatory joke to mention the lack of Ogg support in media players, but it really is a serious problem for some of us;)
My idea isn't for an actual quest in the same sense as the one's the developers make, but instead make items extremely rare and let players request that other players go out and find it for them in return for other goods/money. Let one character pay other characters to be his bodyguards/mercinaries. Things like that... The only way to have a truely player driven world is to allow conflict and power struggles between the players. This also requires a strict virtual economy. It will be a very tough idea to make happen, but we still might see it someday.
For any MMORPG to really succeed in keeping it's fanbase happy it will have to have constant expansion. Without new items and quests people get bored quickly. This is why it is good to allow players to create items and even quests so that it's always evolving and not going stale. Second Life has an interesting way of handling this problem. And I won't even bother discussing money issues...
Accurate or not, these stats are still pretty interesting. They don't give you much insight into what your average joe has under the hood, but it does give you insight into those who play these type games, and have $60 to throw at an overpriced game (aka hardcore PC gamers).
I'm just curious as to under the "Windows Version" section if the 957 "other" is referring to the Linux/Wine users, or if they ignored those users completely?
No, if you look further down you'll see his original post which is very similar (modded redundant currently) and they are only a minute apart, if that even.
As while I agree that getting all computer driven cars to work together is a few thousand times easier than a mixed mode, I'd still want that manual control as a backup. I'd hate to see a REAL blue screen of DEATH;) Then again, I'd hope that the gov't would wise up to an open source solution for such a large problem... even then, these are computers we're talking about. I've never seen one work 100% of the time.
We already have this problem in the town I live in. All throughout the day it's usually much faster to take this certain back road, but between 4pm to 6pm it's will take you an hour to go what should take 3 minutes of driving because everyone thinks they're gonna beat the traffic...lol
Agreed. A good example of what I'm getting at is video games. For years companies have made a big deal about who has the best graphics and what engine they use, but these days they're all heading towards the same major plateau. It would make more sense for everyone to work together one the graphics engines and everything and just focus on what really makes your game "your game". The levels, the characters, the art, the gameplay, the story, the music...that's what makes your game worth anything. It's a perfect time for developers to move towards this model and it would drop rising production costs back to something smaller companies could handle again. And the same concept could go for just about any software. Services aren't the only way to make money off open source;)
I think the future of all software is going to be more and more open;) Companies are starting to learn that most components of their programs can be released in a free/open-source format (especially the file format) and then you can sell a more complex version with the real things that give your product value added on top of that.
Pretty much your only hope is to go into Works and save each one as a rich-text file, or maybe word.doc if his version supports it. Then uninstall his Works, take away the disk, and force him to learn Open Office. Some people may say this is extreme, but it's the only way to get most people to listen.
As far as PowerPoint style presentations go... someone really needs to create an SVG based presentation tool. Something open and XML based. The second most important thing is that it be easy to use. Even MS Powerpoint isn't THAT user friendly...if someone in the open source world could out do them with a power point competitor, it would catch alot of people's notice...
Jeez...making me have to look up sources to cite...lol The interview I was refferring to came out via Bloomberg in early 2001. Here's a gamespot article about it: http://www.gamespot.com/news/2001/01/29/news_26798 92.html
hmm... I wasn't aware of the USB adapter... thanks for the tip! ;)
Well, being that the Xbox 1 controller (type-s) is the best controller available out of the current generation, I'd say it's a fair bet...
Releasing the 3d projection/hologram hardware or whatever it is... as an optional piece of hardware would put alot of developers in a tough position, you'd most likely have to design your game for that or a regular TV as the game experience would be completely different. If this is even remotely true, Nintendo needs to pick one and stick with it. The game industry has proven time and time again that peripherals are almost always a failure.
On of the PC game market's biggest problems is that there aren't any decent controller available, thus making it not very fun to play anything that isn't designed for a mouse/keyboard setup (ie..FPS,RTS & MMORPGs). This could really help alot of small/independent developers who'd like to release console quality games without paying thousands of dollars for the "privalege" to release their games on each console. I just hope someone can come up with an open source driver for the Linux and Mac gamers.
No, it was for real, and with a reputable magazine...
But interns don't get paid anything...
Personally, I was pretty happy/excited when I heard he was retiring. This guy might have done great things for the company way back when, but the last 10 years or so of his career were awful. The day I read the interview with him where he pretty much says "Screw Square, we don't need them!", I knew why Nintendo was slipping towards failure. I can only hope the new pres. will be able to repair the damage this guy did...
When I switched to ogg, my entire collection shrank to about half the size it was before :) If there's an open source alternative and it's of higher quality, why should I settle for the norm? If the ogg fans don't take a stand on the issue, why would any company ever care about supporting it?
If it can actually play those same mp3s as ringtones...quite a few.
;)
Still, this doesn't do much for me though since I didn't see Ogg Vorbis in that list. Seriously... I really dont' feel like re-encoding all my music b/c they were too lazy to add a completely free of charge feature to their phone... I know it's become sort of an obligatory joke to mention the lack of Ogg support in media players, but it really is a serious problem for some of us
I wonder if NetSolutions will drop their prices soon?
My idea isn't for an actual quest in the same sense as the one's the developers make, but instead make items extremely rare and let players request that other players go out and find it for them in return for other goods/money. Let one character pay other characters to be his bodyguards/mercinaries. Things like that... The only way to have a truely player driven world is to allow conflict and power struggles between the players. This also requires a strict virtual economy. It will be a very tough idea to make happen, but we still might see it someday.
For any MMORPG to really succeed in keeping it's fanbase happy it will have to have constant expansion. Without new items and quests people get bored quickly. This is why it is good to allow players to create items and even quests so that it's always evolving and not going stale. Second Life has an interesting way of handling this problem. And I won't even bother discussing money issues...
Accurate or not, these stats are still pretty interesting. They don't give you much insight into what your average joe has under the hood, but it does give you insight into those who play these type games, and have $60 to throw at an overpriced game (aka hardcore PC gamers).
I'm just curious as to under the "Windows Version" section if the 957 "other" is referring to the Linux/Wine users, or if they ignored those users completely?
No, if you look further down you'll see his original post which is very similar (modded redundant currently) and they are only a minute apart, if that even.
As while I agree that getting all computer driven cars to work together is a few thousand times easier than a mixed mode, I'd still want that manual control as a backup. I'd hate to see a REAL blue screen of DEATH ;) Then again, I'd hope that the gov't would wise up to an open source solution for such a large problem... even then, these are computers we're talking about. I've never seen one work 100% of the time.
We already have this problem in the town I live in. All throughout the day it's usually much faster to take this certain back road, but between 4pm to 6pm it's will take you an hour to go what should take 3 minutes of driving because everyone thinks they're gonna beat the traffic...lol
Maybe this is what they meant about email making people stupid?
How do you sell tech support for a video game (not counting MMORPGs)? The support model only works for certain kinds of software, not all.
Agreed. A good example of what I'm getting at is video games. For years companies have made a big deal about who has the best graphics and what engine they use, but these days they're all heading towards the same major plateau. It would make more sense for everyone to work together one the graphics engines and everything and just focus on what really makes your game "your game". The levels, the characters, the art, the gameplay, the story, the music...that's what makes your game worth anything. It's a perfect time for developers to move towards this model and it would drop rising production costs back to something smaller companies could handle again. And the same concept could go for just about any software. Services aren't the only way to make money off open source ;)
You should give Blender a try...
I think the future of all software is going to be more and more open ;) Companies are starting to learn that most components of their programs can be released in a free/open-source format (especially the file format) and then you can sell a more complex version with the real things that give your product value added on top of that.
Pretty much your only hope is to go into Works and save each one as a rich-text file, or maybe word.doc if his version supports it. Then uninstall his Works, take away the disk, and force him to learn Open Office. Some people may say this is extreme, but it's the only way to get most people to listen.
As far as PowerPoint style presentations go... someone really needs to create an SVG based presentation tool. Something open and XML based. The second most important thing is that it be easy to use. Even MS Powerpoint isn't THAT user friendly...if someone in the open source world could out do them with a power point competitor, it would catch alot of people's notice...
I = it. Stupid un-editable comments ;)